Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Star Wars Galaxies is coming back to life......amazing.

EnigmaEnigma Member UncommonPosts: 11,384

You see what happens when they finally decide to incorporate some preCu elements in the game? You get life.

this was on a weekday on a Medium Server.  The Cantinas are ALIVE again!

People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

«1

Comments

  • Squal'ZellSqual'Zell Member Posts: 1,803

    i still dont like the idea of Levels

    image
    image

  • GonodilGonodil Member Posts: 335

    alive with afk musicians/dancers macro grinding through skill?

  • EnigmaEnigma Member UncommonPosts: 11,384

    Originally posted by Gonodil


    alive with afk musicians/dancers macro grinding through skill?
    you may want to take a look at my screenshot again, my friend

    Not one AFK musician.  Every single one of them was there and the only AFK person was a guy sitting at the table.

    So.....to your comment. No.

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • EnigmaEnigma Member UncommonPosts: 11,384
    Originally posted by Squal'Zell


    i still dont like the idea of Levels

    Do you have levels in Guild Wars?

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • metalarms93metalarms93 Member Posts: 1

    what preCu elements did they incorporate??

  • tylerwicktylerwick Member Posts: 446

    A month or more ago when I had a chance to open my old account for 14 days the population was pretty good.  Granted  my main character was on a server with no one on it.   Starting a new guy wasnt really a big deal though.

    Was actually considering playing again soon so I can try out the "new" beast handler.    Before levels came into play I was a Master CH, curious to see how much different it is

  • PhosPhos Member Posts: 455

    I re-opened my account (been closed for about 3 years). I was surprised at three things:

    1) How active the server is.
    2) How much the game has improved.
    3) How many credit sellers there are (you can't get away from those losers, they ruin the game with their spam!)

    - Phos

    imageAAH! A troll fire! Quick, pour some Kool-Aid on it!!!

  • Squal'ZellSqual'Zell Member Posts: 1,803

    Originally posted by Enigma

    Originally posted by Squal'Zell


    i still dont like the idea of Levels

    Do you have levels in Guild Wars?

    20 max, the rest is skill

    takes about 3 -4 days to get to 20, the rest depends on your skill and how smart you are

    image
    image

  • area84area84 Member Posts: 335

    Originally posted by Squal'Zell


     
    Originally posted by Enigma

    Originally posted by Squal'Zell


    i still dont like the idea of Levels

    Do you have levels in Guild Wars?

    20 max, the rest is skill

     

    takes about 3 -4 days to get to 20, the rest depends on your skill and how smart you are

    This has nothing to do with what guild Wars has or wow or any other MMO for that matter. Pre cu didnt have levels and thats one thing that the Vets loved about the game how you could be a little bit of everything, you could be a master doctor and have some fighting skills, or you could be a strong fighter with some medic skills.

    I am happy to hear that SWG has more people in their servers now but it will never be like it was pre cu when there were 4 doctor lines infront of Coronet sp waiting for buffs and the cantina was so full of people that it took minutes to load, thats something you will never see or experience unless you played pre cu.

    A man dies daily, only to be reborn in the morning, bigger, better and wiser.

    -Playing AoC
    -Playing WoW
    -Retired- SWG
    -Retired- EVE
    -Retired- LotR

    Computer (- Phenom 9600 Black Edition @ 2.81 Ghz (Quad Core CPU)- Gigabyte MA790FX-DS5 - 4 Gigs of PC 8500 ram (1066)- EVGA GeForce 8800 GTS PCI Express 2.0 - WD 500GB 7500RPM - Zalman CPU cooler (air cooled)
    - 24" Widescreen 1080P HD display).

  • I rejoined and have been playing for a few hours now, been impressed from what I've seen. Theres still a lot of the old SWG in there you just have to dig a bit deeper.



    I can see myself playing this again for a few months to see how things developer. I'm glad to be back.

    I agree about the Gold farmers? whats that all about, they weren't ever there before and should be gotten rid off.

  • AsboAsbo Member UncommonPosts: 812

    Going back to this would be like drinking a glass of warm beer.....Bah not for me.

    Asbo

  • To be honest I'm also giving Vanguard another go now that I have a computer that will get the best out of it to give it a try. Trying to find the one that suits me I guess. But I could see myself play SWG again for a long period.

  • LionexxLionexx Member UncommonPosts: 680
    Originally posted by Enigma

    Originally posted by Squal'Zell


    i still dont like the idea of Levels

    Do you have levels in Guild Wars?

    What he was meaning is he doesn't like the idea of levels in SWG like PRe CU was no levels.

    Playing: Everthing
    Played: DAoC,AC2,EvE,SWG,WAR,MXO,CoX,EQ2,L2,LOTRO,SB,UO,WoW.
    I have played every MMO that has ever come out.

  • LionexxLionexx Member UncommonPosts: 680

    Originally posted by SaitanMar


    I rejoined and have been playing for a few hours now, been impressed from what I've seen. Theres still a lot of the old SWG in there you just have to dig a bit deeper.



    I can see myself playing this again for a few months to see how things developer. I'm glad to be back.


    I agree about the Gold farmers? whats that all about, they weren't ever there before and should be gotten rid off.


    Gold farmers were never big in any MMO you would see a few and there but since WoW came along ever game even Sword of a new world in beta has them.

     

    So we can blame World of warcraft fo rthe big gold farmer problem.

    Playing: Everthing
    Played: DAoC,AC2,EvE,SWG,WAR,MXO,CoX,EQ2,L2,LOTRO,SB,UO,WoW.
    I have played every MMO that has ever come out.

  • BigManJohnBigManJohn Member Posts: 36

    yep, iv ben noticing this more and more that ppl are coming back, im glad to see it...... the game is a hell lot better than when NGE first hit....(i still like CU best of all tho)

    November 15, 2005.......the day it all went up in flames

  • area84area84 Member Posts: 335

    So what exactly did they change?

    A man dies daily, only to be reborn in the morning, bigger, better and wiser.

    -Playing AoC
    -Playing WoW
    -Retired- SWG
    -Retired- EVE
    -Retired- LotR

    Computer (- Phenom 9600 Black Edition @ 2.81 Ghz (Quad Core CPU)- Gigabyte MA790FX-DS5 - 4 Gigs of PC 8500 ram (1066)- EVGA GeForce 8800 GTS PCI Express 2.0 - WD 500GB 7500RPM - Zalman CPU cooler (air cooled)
    - 24" Widescreen 1080P HD display).

  • LifePositiveLifePositive Member UncommonPosts: 130

    Pre-CU Star Wars Galaxies sucked. It was a broken, impossible concept that was further degraded by the fact that most of the development consisted of trying to balance a piece of shit skill system at the expense of actually adding content. I have no idea why the hell you people pine for the early days of this game... It was, has been, and remains trash.

     

    Lucas Arts needs to re-license Star Wars to another development house. I suggest Cryptic Studios.

    “How do you kill that which has no life

  • JK-KanosiJK-Kanosi Member Posts: 1,357

    I played for two months, including the time when Beast Master was on TC Prime. The game is still broken for ME and here is why.

    * No Developer made Jedi content.

         I want at least what we had Pre-NGE when it comes to Force Powers and choice of templates. I also want our own FRS system, not the system in place now for everyone. It makes no sense to have Jedi in the Imperial Army/Navy or Alliance Army/Navy and them not be Generals. Jedi should definitely have their own FRS system to work through. There should also be two distinct sides where each side has a real advantage and disadvantage when comparing them to the opposite faction. Jedi need a FRS system, Jedi specific quests to grind on and also end-game Jedi specific content, a strong variety of one-handed, two-handed, and double-bladed hilts, a variety of saber crystals, NO special hilts or crystals since you would have to have them to compete, innate armor, a variety of Jedi Robes, and Dark Side/Light Side specific powers with a penalty for using a power that is opposite of your allignment, just to name a few. Some of us do play Star Wars to become Jedi.

    *  Need more space content.

         Why aren't players allowed to fly battlecruisers and the like? A guild should be able to own a Imperial Star Destroyer and run it like in the movies. Plus they should be boardable by other players and destroyable. Star Wars is not Star Wars without huge space battles INCLUDING the biggest ships in Star Wars lore.

    Once they fix at least the first point I had, I will come back and play.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • LifePositiveLifePositive Member UncommonPosts: 130

    Originally posted by HashBrick


     

    Originally posted by Manveru

    Pre-CU Star Wars Galaxies sucked. It was a broken, impossible concept that was further degraded by the fact that most of the development consisted of trying to balance a piece of shit skill system at the expense of actually adding content. I have no idea why the hell you people pine for the early days of this game... It was, has been, and remains trash.



    Lucas Arts needs to re-license Star Wars to another development house. I suggest Cryptic Studios.

     



    Ya great choice, Cryptic... Why not just give it to LoudAnt >.> while you are ahead.

    Furthermore if Pre-CU sucked so damn bad why do so many vets love it. Answer me this Mr. scientist. Broken sure, lots was broken, did anyone care, no. Why? Cause the game was so full of life a true sandbox mmo, hearing it get it's old features back gives me great joy. SOE went in the books as a company that can completely destroy a project, but will now also go in as completely reviving a dead game. Thumbs up, glad to see the vets find there home again, I will be joining you shortly :).

    I suggested Cryptic for two reasons - First, because they tried to develop a pure, skill based character creation system, realized how bad it actually was BEFORE the game released, and bounced back with the best CC system ever developed. Second, because they developed one of the single most polished, high quality MMOs currently on the market and they have not compromised their style, game mechanics, or business model in the face of the megalithic behemoth that is World of Warcraft.

    In many ways, the are the exact opposite of Sony, who folded like a house of cards on their own game. They prematurely ejaculated an incomplete game, they butchered every single feature that defined their product, and they compensated for their poor sales by selling out on weak expansion packs. To say the CU ruined Star Wars Galaxies is to assert that their was actually a decent product to begin with. There wasn't.

    As for the people who love it - Do you mean the ones who whined during beta, whined AFTER beta, whined with every patch and change, whined after those changes, and whine that the game is no longer what they whined about in the first place? Fuck 'em!

    “How do you kill that which has no life

  • RainStarRainStar Member Posts: 638
    Originally posted by Enigma


    You see what happens when they finally decide to incorporate some preCu elements in the game? You get life.

    this was on a weekday on a Medium Server.  The Cantinas are ALIVE again!



    It is cool to see Theed populated again. Hope it continues. I see more and more vets returning now.

  • BlurrBlurr Member UncommonPosts: 2,155

    I have to say I think it's just too little too late. This game's been functionally dead to the general MMO community for years. It's practically a dinosaur and I think only the really hardcore SWG at heart fans will even bother with it.

    "Because it's easier to nitpick something than to be constructive." -roach5000

  • ShukanoShukano Member UncommonPosts: 57

    Everyone loves analogies so lets make one another

    I present you with a rotten apple. You don't like the rotten apple and complain that it needs to be fixed so we cut it half, remove the seeds, try to make the stem stand up more and polish the outside so its a shinier apple (but still rotten). The neighbors start giving out apples that are a little more presentable yet still rotten and people start to jump all over them. So we decide its time we take our original apple and remove the stems, seeds, skin, smash up and make a rotten apple pie. Why the heck would we go through all the trouble in trying to add to the pie to make more like it was at the beginning...a rotten apple.

    I'm a vet from just after release, and while i'll admit some of the new changes seemed promising I saw no need to eliminate complete things in order to add new stuff (how professions were killed?). So moving backward toward a rotten apple is helping but not fixing the original problems...just adding new ones. Truthfully the game needs a full revamp from the beginning, or a new development house to take over the Star Wars mmo license.

    KOTOR online would rock....

    image

  • AntariousAntarious Member UncommonPosts: 2,846

    Um... I am a tad confused by this one series of posts in this thread.

    Pre-CU was trash? and Cryptic should get the license because they made a good character creation system?

    For the sake of arguement.

    Lets say Pre-CU wasn't that good.  It was at least amusing for the first free month.

    Compared to CoH where the best thing about the game was character creation.  (and if you want to discuss what the invention system brought to the game.. it took how long for that to make it to live from lauch of the game?).

    *oh and that's my personal view point.. that I'm not trying to say this is just how it was as fact.  If you want facts and look at what the peak subscriber numbers were before WoW launched... SWG was one of the more successful MMO's to hit the market.  In fact if WoW never launched or had flopped... it would still be skill based (imagine that).*

    I'm not sure that's the comparison I would want to be making.

    As to the game.. yes a lot of people have come back or tried to come back.  Beast Master is an "ok" thing.

    You totally gut whatever class you are if you really want to be a beast master tho.  So it may or may not work out for you.  It also depends on what type of pet you are willing to settle for (basicly how many points aka Hydro enzyme quality).  If you have a lot of old premium resources around you can make your own.. most likely.  If not you are probably looking at a hefty credit investment.

    It just depends on what you (the individual player) wants.

    Along with the Beast Master system introduced with Chapter 6.. they also changed mob difficulty (again).  On servers that actually have a healthy player base (these do exist) its not a big deal.  On servers where there is almost no player base (these exist as well) there may be quite a bit of content you can't do.

    I had a lot of old resources and my GF and myself could duo krayts quite easily so we got the base Hydro Enzymes I wanted.  So ya I played with pets quite a bit and its amusing to an extent.

    Lack of diversity, BM added as a third expertise tree that guts your main character and having to level my pet on top of the already mind numbing boring task of leveling my toon.. are about what kill it for me.

    None of those detriments existed pre-cu.

    Also I managed to play pre-cu in a skill system that worked fine for me and EVERY person I knew.

    Just as I played pre-trammel UO in a skill system that worked for me.

    There is nothing wrong with skill based systems (on any inherent level.. in fact level based games present more issues to development).  That might make a good discussion thread... (but forums don't really ever contain much discussion).

    They also need to learn to not base development changes off the vocal minority... in all mmo's.  That way perhaps more of them would keep a majority of their subs.

    I'd love to see an official release of how many subs quit when levels were introduced to the game.. versus the "broken skill" system.. or how many left because pvp related changes ruined the game for them (when they never pvp'd) as an example.

    Since we won't get one.. I always love comments about why people quit.  If you have a personal reason that's fine.. I don't know anyone that knows the 400,000 or more subs that were lost from launch until today.  So I'm not sure how anyone thinks they can actually comment on it. (unless you have access to data from soe..).

     

    *disclaimer*

    I am not trying to say the current game is or is not good for any individual player.  That is something each person decides for themself.  It can be interesting.. but for me it was not long term interesting.  I'm also not keen on discussing pre-cu because it doesn't exist.

    I do know I subscribed on 9 accounts up until nge launched (yes I dealt with the CU).  I just don't find any long term game play for me personally in this game.. altho I do try it again now and then.

    I really wish forums could be more of a discussion area.. where people could say "this is how *I* see it" rather than trying to make some all inclusive statement that "this is how it was".

  • EnigmaEnigma Member UncommonPosts: 11,384
    Originally posted by NightBandit


    Going back to this would be like drinking a glass of warm beer.....Bah not for me.

    this is coming from a guy with over 410 hours of Vanguard logged under his belt? 

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • PhosPhos Member Posts: 455

    I quit again today.

    - It will take me 6 months to progress to the point where I can be geared out enough to compete with other vets.
    - I refuse to buy credits from any of the credit spammers flooding the cities.
    - Space doesn't feel like space at all.


    imageAAH! A troll fire! Quick, pour some Kool-Aid on it!!!

Sign In or Register to comment.