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Voice Chat Appeal

KyntorKyntor Member Posts: 280

The MMO community is pretty split on the voice chat subject.  Some players will not play a game with it, and others will not play a game without it.

Voice chat is such an efficient means of communication that it is hard to believe that it will not be used extensively in future games.  Assuming that this is true, what changes can future MMOs make to voice chat in order to make it appeal to a broader spectrum of players?

Here are several of my ideas.

1.  Voice chat needs to be integrated into the game.

2.  Voice chat should be limited to only certain situations, such as raiding, grouping, or within guild.

3.  Voice chat should include some sort of voice harmonization.  Female elves should sound like female elves, etc.  This is to keep voice chat from breaking the immersiveness of the game.

"Those who dislike things based only on the fact that they are popular are just as shallow and superficial as those who only like them for the same reason."

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Comments

  • spankybusspankybus Member UncommonPosts: 1,367

    Once they figure out how to make voice chat not wake my Son up while I'm talking, I might try it.

     

    I hate trying to figure out who said what, or feel like I'm on a 3 way call with a bunch of middle school kids.

     

    keyboard chat is much quieter, and I don't have to listen to voices that haven't cracked yet, or ones that just recently cracked, and al they can talk about is sex, which they aren't getting.

     

    So what do Dev's need to do to get me into voicechat? I guess they would need to build me a bigger house or start shooting kids who log into my game (that includes adults who act like em). /flame away kids

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • YukkioneYukkione Member Posts: 618
    Originally posted by spankybus


    Once they figure out how to make voice chat not wake my Son up while I'm talking, I might try it.
     I hate trying to figure out who said what, or feel like I'm on a 3 way call with a bunch of middle school kids.
     keyboard chat is much quieter, and I don't have to listen to voices that haven't cracked yet, or ones that just recently cracked, and al they can talk about is sex, which they aren't getting.
     So what do Dev's need to do to get me into voicechat? I guess they would need to build me a bigger house or start shooting kids who log into my game (that includes adults who act like em). /flame away kids

    Most people concerns about voice chat in game can be solved by joining a guild of mature players. IE I'm in TOG (The Older Gamers) Voice chat is great with them. No sophomoric chatter, Having proper channels set up is key too. You have to have a Pub for general chat and then channels for various parties and officer chat. One more thing is that using headphones instead of speakers is the key to not waking up the family. Even if you dont talk you can hear what is going on and what the party is doing. Personaly I hate grouping with those that arent on voice. They are the ones always running the wrong way, getting killed or generaly clueless.

  • KyleranKyleran Member LegendaryPosts: 44,065

    Agreed, I use voice chat, albeit somewhat reluctantly.  I see its value in raids and other coordinated combat, but the rest of the time I'd rather type what I had to say.  This is partly because I am normally sitting next to my wife gaming on my laptop and she smacks me when I talk to much when she's watching TV.

    Also, if there was a good way for me to identify who's speaking (yes, I know about the TS/Vent add-ons out there, but they don't work for every game, and leave a lot to be desired) it would be more useful.  Typing is so much easier because it identifies you every time.

    I'm old school, back in my Lineage 1 or DAOC days I could bang out 3 paragraphs of text while in the middle of running a raid...but I realize that many people can't really manage this....

    Also, people are so much more impatient now days.... I remember when we would actually stop running for a moment and everyone would type to each other before proceeding onwards in a dungeon, now its just rush, rush, rush.... no one has time to enjoy the game anymore....

    Also, I have a hard time understanding accents on voice chats (due to poor fidelity?) so in my current EVE guild I can't really understand what's being said between the English, Asian, German, US and Canadian accents that I'm trying to discern.  I spend a lot of time replying, What? Typing is so much more precise on some occasions.

    Truthfully, I don't even like to talk to people.  I send emails whenever possible, purposely don't answer telephones at work so that people won't be encouraged to communicate that way with me (Sametime is so much more efficient), even order my pizza online as its more efficient than phoning it in.  Face to face communication is a different story, but if all I'm going to hear is a voice, I'd rather you type it to me.

     

    "True friends stab you in the front." | Oscar Wilde 

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • DyrttDyrtt Member Posts: 422

    voice chat in DDO worked out pretty well.  Since it is a mostly older player base you don't get as many of the kiddies acting like retards.  Thats not to say there aren't exceptions.  Every now and then you get someone using their older brothers account but they don't usually stay in the group too long before they are booted.

  • inmysightsinmysights Member UncommonPosts: 450

    voice chat is a must for games nowadays, bottom line period!

    I am so good, I backstabbed your face!

  • Homeslice513Homeslice513 Member UncommonPosts: 180

    I find voice chat to be useful and think it should only be friends and guilds that use it. I don't think it should be integrated into games or at least not MMOs. I do think a bit different on FPS games. Teamspeak and Ventrillo work fine in my opinion.

    I think once it is integrated into a game it will be forced a lot more on people.

    I did also want to comment on someone saying when they are in a group with people on voice and someone in the group isn't that they are clueless to what is happening. They are clueless because people on voice forget to type stuff out and they get no communication. This is another issue I have with voice integration in a game. As it will happen more often.

    And finally, I am an older gamer. It is one thing to be in groups with kids and having text but once you add voice into a game it starts to be a bit more personal. I personally don't really want to chat with a 13 year old. If I did that anywhere else in public people would start thinking I was weird or worse.

    image

  • pb1285npb1285n Member Posts: 505

    Originally posted by spankybus


    Once they figure out how to make voice chat not wake my Son up while I'm talking, I might try it.
     
    I hate trying to figure out who said what, or feel like I'm on a 3 way call with a bunch of middle school kids.
     
    keyboard chat is much quieter, and I don't have to listen to voices that haven't cracked yet, or ones that just recently cracked, and al they can talk about is sex, which they aren't getting.
     
    So what do Dev's need to do to get me into voicechat? I guess they would need to build me a bigger house or start shooting kids who log into my game (that includes adults who act like em). /flame away kids

    That's funny because the thing that is least appealing about voice chat to me are the "mature" players that complain about everything and judge others on how old they sound.

    I really want to know how you wake up your son while using voice chat. Is your computer in your child's room or something?

  • TalynTalyn Member UncommonPosts: 587

    I'm a fan of voice chat when it's needed, such as raids (including big pvp raid groups) or similar situations where things are critical or too fast-paced for typing. The rest of the time, I'd rather not have to bother with it. I'd much rather deal with an integrated solution such as what we have in DDO/LOTRO/TR over fooling with TS/Ventrilo any day, however. DDO/LOTRO also show you graphically who is speaking (and who has their voice chat enabled) which makes that aspect easy too.

    I'm not one for just joining the guild TS/Ventrilo server for the helluvit just to chat, though.

  • b0rderline99b0rderline99 Member Posts: 1,441

    personally i dont think it needs to be integrated, but if it was i think it would be cool to have no typing whatsoever, have everything be  voice.  and although it may seem ridiculous to some, it could be done

    usually i just go on ventrillo with my guild though

  • PhelanLPhelanL Member Posts: 99

    It doesn't need to be integrated, and I don't need to hear what every player in the game is saying over coms, but it is necessary within guilds/corps/clans.

    Why would you spend so much time playing with the same people and not want to be able to talk to them?  When you talk to all of your guild/corp/clan mates all of the time on voice coms and recognize their voices you actually feel like you know them.

    If you are afraid to talk to your guild/clan/corp, maybe you should find a new one.  Or maybe, since you don't enjoy interacting with others, you should just find a different genre of games to play.

     

    image

  • FaurFaur Member Posts: 330

    I'll use it in guilds and amongst people I know, but being european, I just don't have the patience to deal with all the random pre-teens who have an issue with my accent. It's not that I take it personally or care about their opinion, it's just tedious being reminded of how irritating people can be.

  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    There are overlay mods in WoW that display who is talking for both Vent and Teamspeak. In fact there is a specific ACE mod that displays the name of the person who is talking in a bottom bar for a mod called FUBAR. So you always know who is talking on TS or Vent with this mod.

    I wish there were such a thing as this in EQ2. :(

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • GoddiQGoddiQ Member Posts: 99

    I would love to have voice chat interigated in mmo's! . It was great in DDO...

  • SupernerdSupernerd Member Posts: 342

    Originally posted by Kyntor


    The MMO community is pretty split on the voice chat subject.  Some players will not play a game with it, and others will not play a game without it.
    Voice chat is such an efficient means of communication that it is hard to believe that it will not be used extensively in future games.  Assuming that this is true, what changes can future MMOs make to voice chat in order to make it appeal to a broader spectrum of players?
    Here are several of my ideas.
    1.  Voice chat needs to be integrated into the game.
    2.  Voice chat should be limited to only certain situations, such as raiding, grouping, or within guild.
    3.  Voice chat should include some sort of voice harmonization.  Female elves should sound like female elves, etc.  This is to keep voice chat from breaking the immersiveness of the game.
    I love voice chat.

    I think you have good ideas.

    I hope that someday every player can get comfortable with using voice.

    It makes things so much easier.

     

  • SramotaSramota Member Posts: 756


    Originally posted by Supernerd
    Originally posted by Kyntor The MMO community is pretty split on the voice chat subject.  Some players will not play a game with it, and others will not play a game without it.
    Voice chat is such an efficient means of communication that it is hard to believe that it will not be used extensively in future games.  Assuming that this is true, what changes can future MMOs make to voice chat in order to make it appeal to a broader spectrum of players?
    Here are several of my ideas.
    1.  Voice chat needs to be integrated into the game.
    2.  Voice chat should be limited to only certain situations, such as raiding, grouping, or within guild.
    3.  Voice chat should include some sort of voice harmonization.  Female elves should sound like female elves, etc.  This is to keep voice chat from breaking the immersiveness of the game.
    I love voice chat.
    I think you have good ideas.
    I hope that someday every player can get comfortable with using voice.
    It makes things so much easier.
     

    I'm sure the thousands of mutes and deaf players out there fully agree with you on all points.

    Played so far: 9Dragons, AO, AC, AC2, CoX, DAoC, DF, DnL, DR, DDO, Ent, EvE, EQ, EQ2, FoMK, FFO, Fury, GW, HG:L, HZ, L1, L2, M59, MU, NC1, NC2, PS, PT, R:O, RF:O, RYL, Ryzom, SL, SB, SW:G, TR, TCoS, MX:O, UO, VG, WAR, WoW...
    It all sucked.

  • ianubisiianubisi Member Posts: 4,201


    Originally posted by Kyntor
    3. Voice chat should include some sort of voice harmonization. Female elves should sound like female elves, etc. This is to keep voice chat from breaking the immersiveness of the game.

    This would sound utterly ridiculous.

  • SupernerdSupernerd Member Posts: 342
    Originally posted by Sramota


     

    Originally posted by Supernerd


    Originally posted by Kyntor
     
    The MMO community is pretty split on the voice chat subject.  Some players will not play a game with it, and others will not play a game without it.

    Voice chat is such an efficient means of communication that it is hard to believe that it will not be used extensively in future games.  Assuming that this is true, what changes can future MMOs make to voice chat in order to make it appeal to a broader spectrum of players?

    Here are several of my ideas.

    1.  Voice chat needs to be integrated into the game.

    2.  Voice chat should be limited to only certain situations, such as raiding, grouping, or within guild.

    3.  Voice chat should include some sort of voice harmonization.  Female elves should sound like female elves, etc.  This is to keep voice chat from breaking the immersiveness of the game.



    I love voice chat.

    I think you have good ideas.

    I hope that someday every player can get comfortable with using voice.

    It makes things so much easier.

     

     

    I'm sure the thousands of mutes and deaf players out there fully agree with you on all points.

     

    Oh yeah?

    How about when they arent playing the game.

    Im sure they can suddenly hear then, right? o.O

    give me a break

     

  • SramotaSramota Member Posts: 756


    Originally posted by Supernerd
    Originally posted by Sramota  

    Originally posted by Supernerd

    Originally posted by Kyntor
     
    The MMO community is pretty split on the voice chat subject.  Some players will not play a game with it, and others will not play a game without it.
    Voice chat is such an efficient means of communication that it is hard to believe that it will not be used extensively in future games.  Assuming that this is true, what changes can future MMOs make to voice chat in order to make it appeal to a broader spectrum of players?
    Here are several of my ideas.
    1.  Voice chat needs to be integrated into the game.
    2.  Voice chat should be limited to only certain situations, such as raiding, grouping, or within guild.
    3.  Voice chat should include some sort of voice harmonization.  Female elves should sound like female elves, etc.  This is to keep voice chat from breaking the immersiveness of the game.
    I love voice chat.
    I think you have good ideas.
    I hope that someday every player can get comfortable with using voice.
    It makes things so much easier.
     


     
    I'm sure the thousands of mutes and deaf players out there fully agree with you on all points.
     

    Oh yeah?
    How about when they arent playing the game.
    Im sure they can suddenly hear then, right? o.O
    give me a break

     



    That made.... sense....?

    Played so far: 9Dragons, AO, AC, AC2, CoX, DAoC, DF, DnL, DR, DDO, Ent, EvE, EQ, EQ2, FoMK, FFO, Fury, GW, HG:L, HZ, L1, L2, M59, MU, NC1, NC2, PS, PT, R:O, RF:O, RYL, Ryzom, SL, SB, SW:G, TR, TCoS, MX:O, UO, VG, WAR, WoW...
    It all sucked.

  • SupernerdSupernerd Member Posts: 342

    Originally posted by Sramota


     

    Originally posted by Supernerd


    Originally posted by Sramota
     
     





    Originally posted by Supernerd




    Originally posted by Kyntor

     

    The MMO community is pretty split on the voice chat subject.  Some players will not play a game with it, and others will not play a game without it.

    Voice chat is such an efficient means of communication that it is hard to believe that it will not be used extensively in future games.  Assuming that this is true, what changes can future MMOs make to voice chat in order to make it appeal to a broader spectrum of players?

    Here are several of my ideas.

    1.  Voice chat needs to be integrated into the game.

    2.  Voice chat should be limited to only certain situations, such as raiding, grouping, or within guild.

    3.  Voice chat should include some sort of voice harmonization.  Female elves should sound like female elves, etc.  This is to keep voice chat from breaking the immersiveness of the game.

     




    I love voice chat.

    I think you have good ideas.

    I hope that someday every player can get comfortable with using voice.

    It makes things so much easier.

     





     

    I'm sure the thousands of mutes and deaf players out there fully agree with you on all points.

     




    Oh yeah?

    How about when they arent playing the game.

    Im sure they can suddenly hear then, right? o.O

    give me a break

     

     


     



    That made.... sense....?

    maybe youre not deaf but maybe youre "dumb"?

    If you are either you have to deal with it in many aspects of life.

     

     

    If i know you cant hear me.... dont worry i wont be trying to talk to you.

    Ill probably type to you...

    make sense?

     

  • CatulusCatulus Member UncommonPosts: 16

    I won't use voice chat until i can modify my voice using some form of inbuilt software. I do not want the person I am talking to to have even the slightest option of working out my nationality based on my accent, my gender (obviously) or anything else they could deduce from hearing my voice.

    As for why I dont turn it on to listen. I I'm not going to talk in one medium I'd rather not listen in it either. I like typing. It's not hard, its not really as slow as people seem to think and its totally anonimous. Also, I don't even own the equipment. Had it for a while to chat with real life friends, but the headset started to give me a migraine and that was the end of that.

    As for this being an opinion held only by old school gamers; they might be the majority to hold this view, I'd wouldn't known. I do know however that I'm not old enough personally to qualify as old school.

     

     

  • skullplayerskullplayer Member Posts: 51

    Wasn't Auto Assault one of the first mmo's to introduce in game voice chat?

  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    Originally posted by skullplayer
    Wasn't Auto Assault one of the first mmo's to introduce in game voice chat?


    DDO had it first I believe.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • gpettgpett Member Posts: 1,105

    Voice chat is a must with existing chat programs such as teamspeak or ventrilo.

    If there is already a mature program for doing something why implement it into the game?  I don't understand why games need voip, mp3 players, and web browsers built into their client.  Gamers already have these three things installed on their machines in a more mature and bug free way.

    So, save time and energy by making a good game instead of rercreating the wheel.

  • TalynTalyn Member UncommonPosts: 587

    Because not everyone wants to pay to host a TS/Ventrilo server for starters. I don't care how big or small your guild is, someone has to step up and foot the bill. You don't have that with IVC (ok, EVE charges extra currently). Also you don't have the "techie factor" with IVC, it just works. I've lost count of how many guildies in various games I've had to repeatedly walk through each step of inputing server info, explaining what it all means, etc. and finally connecting to the server and talking.

  • ViolentYViolentY Member Posts: 1,458

    Originally posted by Talyn


    I'm a fan of voice chat when it's needed, such as raids (including big pvp raid groups) or similar situations where things are critical or too fast-paced for typing. The rest of the time, I'd rather not have to bother with it. I'd much rather deal with an integrated solution such as what we have in DDO/LOTRO/TR over fooling with TS/Ventrilo any day, however. DDO/LOTRO also show you graphically who is speaking (and who has their voice chat enabled) which makes that aspect easy too.
    I'm not one for just joining the guild TS/Ventrilo server for the helluvit just to chat, though.
    Agreed 100%. I absolutely loved LotRO for their integrated voice chat.

    However, unless you're just listening to music grinding, going into guild TS/Vent for "the helluvit" is quite a good idea. It helps pass the time of grinding, you get to meet people (I mean, you're playing an MMO, you must want some sort of social interaction), and it can all-around strengthen the bonds of guildmates.

    All I know is, my guild's TS server saved me many times from committing suicide because of the long boring grind in Lin2.

    (Kidding... sort of).

    _____________________________________
    "Io rido, e rider mio non passa dentro;
    Io ardo, e l'arsion mia non par di fore."

    -Machiavelli

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