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8 mill subscribers right!!!

QuinguQuingu Member Posts: 400

 

 

gotta love blizzard numbers didn't they said they had 2 million on us servers and 2 millions on euro servers? BS.

 

www.warcraftrealms.com/temp/activity.htm

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Comments

  • AhnilatorAhnilator Member UncommonPosts: 81

    And in China and Korea, there are 4 millions players. 2+2+4=8 , doesn't it?

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  • EnduserEnduser Member Posts: 7

    Oops I see now

  • TsollessTsolless Member Posts: 448

    Originally posted by Ahnilator


    And in China and Korea, there are 4 millions players. 2+2+4=8 , doesn't it?

    Bots dont shouldn't count.

  • AhnilatorAhnilator Member UncommonPosts: 81

    Heh then there should be 1.5 millions persons playing this game, Not 8.6 millions!

    image

  • QuinguQuingu Member Posts: 400

    Originally posted by Ahnilator


    Heh then there should be 1.5 millions persons playing this game, Not 8.6 millions!
    lol wait till blizzard come up with new numbers , will be like 18.6 mill
  • JosherJosher Member Posts: 2,818

    Are people still questioning Blizzard's numbers after all this time?  Hasn't the fact its been in the top 5 selling PC games since release proof enough?  They also explain quite clearly how they get their numbers.  If they were lying, they'd be selling fraud.  They're too big to lie. 

     

     

  • spankybusspankybus Member UncommonPosts: 1,367

    So we have ruffly half the game population earning the other half's gold, huh.

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  • fawdownfawdown Member UncommonPosts: 186

    Originally posted by Josher


    Are people still questioning Blizzard's numbers after all this time?  Hasn't the fact its been in the top 5 selling PC games since release proof enough?  They also explain quite clearly how they get their numbers.  If they were lying, they'd be selling fraud.  They're too big to lie. 
     
     

     

    About half of the WoW subscribers are in China.  This was disclosed on the provider's page that services the game there.  It's not surprising knowing that it costs about equal to $6 US to buy it there, and about the same each acct per month.

     

    However the numbers also don't specify multiple accts.  It should say on the box, "Over 8 million accounts".

    Its no small achievement for sure, but it also translates into a whole lot of plat farmers.  Lets see, that comes to about one for each of you.

     

     

     

  • PyrostasisPyrostasis Member UncommonPosts: 2,293

    Originally posted by Josher


    Are people still questioning Blizzard's numbers after all this time?  Hasn't the fact its been in the top 5 selling PC games since release proof enough?  They also explain quite clearly how they get their numbers.  If they were lying, they'd be selling fraud.  They're too big to lie. 
     
     
    Actually companys do that all the time... its all in the wording. 8 million copys sold doesnt = 8 million players.

    50,000,000  characters created! Doesnt mean 50mil players.

     

    Also, being #1 game selling doesnt mean health either... Id like to know how many bots are banned per month, and how many rebuy their accounts. hmm?

     

    Another issue I have with "8 million players" is there are servers that are down right EMPTY. Take a look at Azshara... its a ghost town. Then there are servers that are quite nice with population.

     

    ATM there are 30 "Full" Servers I play on one of them, and to me thats a nice server, you can actually find groups and what not.

    Im not sure how nice the High servers are... but there is a decent number of them as well with 21

     

    However there are 49 low and 117 medium servers.

     

    As I stated I just moved off a low pop server where you might spend 3 hours finding a group, and now on a "Full" server you can find one in 20 minuets. The low server had 2 raiding guilds, the full has over 8.

     

    Blizzard SERIOUSLY needs to combine the servers, take the 169 low to mediums and merge them, to improve the gaming experience for those of us that play there. However, doing so would hurt their "Uber" look. If it was to come out that blizzard had merged 75 servers the forums and websites would have a hay day.

    Stacked on top of the two new major releases coming out this fall and its a PR nightmare.

    I will be very interested to see how Blizzard handles the population issues over the next 6 months to a year.... so far they are really just ignoring it.

  • DreamagramDreamagram Member Posts: 798

    Pyrostasis, I don't know whether you read the European WoW forums, but it's been said there several times that the low / medium / high tags are relative and snapshot numbers. That means even a realm with queues can be "low", as long as enough other realms are higher. Only the recommended / full tags are set based on historical data.

    They've also posted that merging the lower populated realms will create realms with queues, which suggests the lower populated realms are actually more than half full - at least at peak hours. Of course, things may be different in the US.

    And yes, companies release very carefully worded definitions of their numbers. The Blizzard definition is fairly good, imo, with excluding trial accounts, using recently active accounts for China and open accounts for other regions. They haven't released numbers since March, so hopefully we'll see a new one soon.

     

  • PyrostasisPyrostasis Member UncommonPosts: 2,293

    Originally posted by Dreamagram


    Pyrostasis, I don't know whether you read the European WoW forums, but it's been said there several times that the low / medium / high tags are relative and snapshot numbers. That means even a realm with queues can be "low", as long as enough other realms are higher. Only the recommended / full tags are set based on historical data.
    They've also posted that merging the lower populated realms will create realms with queues, which suggests the lower populated realms are actually more than half full - at least at peak hours. Of course, things may be different in the US.
    And yes, companies release very carefully worded definitions of their numbers. The Blizzard definition is fairly good, imo, with excluding trial accounts, using recently active accounts for China and open accounts for other regions. They haven't released numbers since March, so hopefully we'll see a new one soon.
     
    Its not a matter of reading or not... I played on two low pop servers. The first one I rolled with my guild, they picked a new one and we migrated, we were told that low doesnt mean low... well after playing on two low pop servers... I disagree. Low means extremely low. Does this mean all low pop servers are low? Well... I havent played them all and cant say, however, after playing on 2 low pop servers and one "full" server I will say that the full server has a normal load that Im used to from other games, where you ask for a group, or form on and it takes minutes unlike the low pop servers where it takes HOURS.

     

    I dont care what Blizzard says on the forums.... as what they have said is in direct contradiction with what I have experienced when I trusted them. I now follow the labels like they are worded and am enjoying the game.

     

    If I need to, Ill download a census mod and get some hard numbers for you... but I think my points been made rather clearly.

  • brostynbrostyn Member, Newbie CommonPosts: 3,092
    Originally posted by Quingu


     
    Originally posted by Ahnilator


    Heh then there should be 1.5 millions persons playing this game, Not 8.6 millions!
    lol wait till blizzard come up with new numbers , will be like 18.6 mill

     

    Go take a look at their US servers. I haven't counted them, but I swear there is at least 50. Tell me one game that has half that.

  • Raven99Raven99 Member Posts: 111

    Originally posted by Quingu


     
     
    gotta love blizzard numbers didn't they said they had 2 million on us servers and 2 millions on euro servers? BS.
     
    www.warcraftrealms.com/temp/activity.htm
    Jealous?

     

    Raven

  • cerebrixcerebrix Member UncommonPosts: 566
    Originally posted by brostyn

    Originally posted by Quingu


     
    Originally posted by Ahnilator


    Heh then there should be 1.5 millions persons playing this game, Not 8.6 millions!
    lol wait till blizzard come up with new numbers , will be like 18.6 mill

     

    Go take a look at their US servers. I haven't counted them, but I swear there is at least 50. Tell me one game that has half that.



    +1



    also, alot of people dont use census mod. that thing takes too long and what do i get out of doing scans? nothing thats what.

    Games i'm playing right now...
    image

    "In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at raphkoster.com

  • DreamagramDreamagram Member Posts: 798

    I think you might have taken my post a bit wrong, Pyrostasis. I wasn't posting to prove you wrong, only to add information about how the tags work (according to Blizzard - you may trust them or not).

    On the matter of low populated realms, I very much agree with you that the lowest ones can feel really abandoned at times, but it doesn't mean they can just merge a lot of realms. A realm with peak population being 55% of the cap is bound to feel empty - especially outside peak hours, but merging two of them would still create queues, which is another concern. How long queues would be depends on the realm capacity, of course. If merging without adding queues of 200+ at peak hours is possible, I'd like to see that in some cases (like on my RP-PvP realm).

  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    Originally posted by Tsolless
    Originally posted by Ahnilator And in China and Korea, there are 4 millions players. 2+2+4=8 , doesn't it?
    Bots dont shouldn't count.

    If that's the case Lineage 2 would be in some serious trouble.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

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  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188
    Originally posted by brostyn

    Originally posted by Quingu


     
    Originally posted by Ahnilator


    Heh then there should be 1.5 millions persons playing this game, Not 8.6 millions!
    lol wait till blizzard come up with new numbers , will be like 18.6 mill

     

    Go take a look at their US servers. I haven't counted them, but I swear there is at least 50. Tell me one game that has half that.



    I know its a bad example and I hate the game, but Runescape has 137 worldwide servers, 3/4 population bots though.



  • DreamagramDreamagram Member Posts: 798
    Originally posted by brostyn


    Go take a look at their US servers. I haven't counted them, but I swear there is at least 50. Tell me one game that has half that.

    Actually more than 200, and that's only in the US. Europe has another 200 or so. No idea about Korea and China.

  • AnnekynnAnnekynn Member Posts: 1,437


    Originally posted by Quingu


    gotta love blizzard numbers didn't they said they had 2 million on us servers and 2 millions on euro servers? BS.

    www.warcraftrealms.com/temp/activity.htm


    Active Primetime Players, which does not mean "how many unique players have logged in over a period of 24 hours".

  • ChieftanChieftan Member UncommonPosts: 1,188

    All I can say is go Blizzard.  They put alot of work into WoW and took nothing for granted.

    My youtube MMO gaming channel



  • TorakTorak Member Posts: 4,905

    As much as people on this site don't like WoW the fact of the matter is it is the most successful and most played MMO out there. Whether we like it or not, its set the standard. I'm no WoW fan and I really don't like where MMO's are going but its clear that WoW set the tone. 2, 3 or 4 million, does it really make a difference how many millions of people are playing? Does it make a difference when the best any other title can do in the North American/ Euro market is 1 or 2 hundred thousand subs if that?

  • GodliestGodliest Member Posts: 3,486


    Originally posted by Ahnilator
    And in China and Korea, there are 4 millions players. 2+2+4=8 , doesn't it?

    OP got slightly owned? Really what's the big deal with WoW big number of subscribers? It's fact. I've various of different posts doing their best to try to show that it's false, needless to say neither of them have managed to prove anything except that WoW has 8 million subscribers.

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  • FormlessFormless Member Posts: 37

     

    what part of  "_primetime players_" didnt the op understand?

     

    normally, you can multiply primetime players by 4-5 to get the number of  _subscribers_.

    the growth is pretty impressive, so far. especially after all this time(and no, i dont play wow).

  • JADEDRAG0NJADEDRAG0N Member Posts: 733

    Hmm lets see i used to have 3 WoW accounts till i left the game imguessing that part of the 8 Million subscribers includes my 3 inacctive accounts 

     

    Point is that number can not be 100% trusted.

  • monkey48monkey48 Member Posts: 3

    Just FYI

    World of Warcraft's Subscriber Definition

    World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.

    Hopefully this will clear some things up.

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