Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Auto Assault: Closing Doors

13»

Comments

  • Saurus930Saurus930 Member Posts: 115

    Ok games that I think is worse... Guild Wars, Lineage II, RF online, Ryzom, SWG, Archlord, Silkroad, Planetside, Vanguard, Matrix, Flyff

    Games I like better: CoV/H, Wow, Lotro, EQ2, EvE

     

    And this is of course what I think

     

  • OzmodanOzmodan Member EpicPosts: 9,726

    Pretty hard to make a car MMO.   There are some other fools out there trying to do the a car MMO, hope their investors are sweating now.

  • SamuraiswordSamuraisword Member Posts: 2,111

    Good riddens, I hope we can add some more crappy games to the closed list soon.

    image

  • PegasusJFPegasusJF Member Posts: 268

    I played in the late beta, found the game compelling enough to pay for a couple months. But in the end, it just go too repetitive. Playing EVE has given me an allergy of grind games.

    The concept was good, it could have been a good game, but oh well...

    My condolences to the existing playerbase.

  • TrelardTrelard Member UncommonPosts: 1

    I played this from beta till about 6 months after it went live. It wasn't a bad game, I've played worse, but there was nothing to do in the end game except for PvP everynight. If I liked it for one reason, then the main reason would be because it was unique. A game that wasn't afraid of the WoW crybabies saying "thats not the way a game is made" when they are playing just another rehash of a very, very old idea (MUD with fancy graphics folks?) And yes, i play WoW every so often to check out new stuff. After the last patch (and indeed the X-Pack) the game isn't that fun anymore with it leaning towards the 5 mans and not the 40 man raids (yes casual whiners, you did that.)

    Anyway, back on topic...

    The only place it really failed was the promotional aspect before release.. outside of gaming circles the game wasn't seen often. I commend NCsoft for trying something new and hope they continue to be original, but maybe next time they'll put a better set of advertising so more will potentially come.

     

    Lots of love

     

    Tre

     

    PS. I'm off to put my flame retardent coat on before the Fanboys get here

  • RoguePARoguePA Member Posts: 2

    I following this game from conception and I played this game on-and-off from the beginning (including the beta).  I really liked it...it could have been a lot better.  I think the devs missed the mark (I always hated the mission system ala WoW and the crappy in town animations) but I will miss it.  So long AA...it was fun while it lasted.

  • SramotaSramota Member Posts: 756

    As long as they learned something, it's all good.

    Great concept, but the mindnumbing "W+LMB" gameplay just wasn't good...

    Played so far: 9Dragons, AO, AC, AC2, CoX, DAoC, DF, DnL, DR, DDO, Ent, EvE, EQ, EQ2, FoMK, FFO, Fury, GW, HG:L, HZ, L1, L2, M59, MU, NC1, NC2, PS, PT, R:O, RF:O, RYL, Ryzom, SL, SB, SW:G, TR, TCoS, MX:O, UO, VG, WAR, WoW...
    It all sucked.

  • InteritusInteritus Member UncommonPosts: 236

    I loved the idea of Auto Assault and wanted to love the game but ultimately I couldn't. I really have to question NetDevils ability. Cars with guns, it's like giving it away. How did they mess that up??

  • Beatnik59Beatnik59 Member UncommonPosts: 2,413

    Originally posted by Interitus


    I loved the idea of Auto Assault and wanted to love the game but ultimately I couldn't. I really have to question NetDevils ability. Cars with guns, it's like giving it away. How did they mess that up??

    For me, they messed it up when they integrated voice chat, and sold a mic in the box.

    I loved the concept.  I wanted to play.  However, the fact that they would integrate voice on every client made me feel as if Auto Assault included a tacit expectation that everyone would have to use it.  Since inviting strange voices into my home isn't my idea of a good time, the integrated voice chat was the factor in my decision not to buy and subscribe to Auto Assault.

    I can't speak for anyone else, but if the integrated voice chat was a major factor in my rejection of the game, it might be a factor in why others rejected the game.

    __________________________
    "Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
    --Arcken

    "...when it comes to pimping EVE I have little restraints."
    --Hellmar, CEO of CCP.

    "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
    --Exar_Kun on SWG's NGE

  • monkeyrussmonkeyruss Member Posts: 36

     

    Originally posted by Keogh


     
    Originally posted by Saurus930


    Sad to see this game go, I liked the Idea but it did not came through as good as it sounded. Still most MMORPGs are far worse than this game.
    PLEASE List all of the MMORPG's that are worse than Auto Assault.

     

     

    "worse" ones that i have played...   ddo, eve, ffxi, guildwars (though not truely a mmorpg imo, just a instanced pos), rf online, 2nd life, silkroad, wow, flyff (heh, only tryed it cause it was free), and lotro (only played in beta for a few months).

     

    the list could be longer, that was just based on the games listed on this site that i myself have played. sure, ppl  won't agree with this but for me AA is better than any of the above listed game, don't get me wrong some of those games have alot of good things about them (and some have none), but when it's  a question of better or worse it's all personal prefrence. sure AA had it's drawbacks but when it comes right down to it it was the game chose to pay for and play

  • SouvecSouvec Member UncommonPosts: 693

    Originally posted by Interitus


    I loved the idea of Auto Assault and wanted to love the game but ultimately I couldn't. I really have to question NetDevils ability. Cars with guns, it's like giving it away. How did they mess that up??

    I loved the concept and I too wondered how it could go wrong. 

    From my time playing, it was the "feel".  When you moved, it felt different from any car game I had ever played.  Things I would expect from driving, like sliding on hard turns, tire spinning, stuff like that just did not come across well.  Seemed very clunky, like driving a akward bowling ball.

    The other thing I felt that just wasn't right were the vehicles and their customization.  The vehicles looked like ugly boxes on wheels, even the Scion SUV they have out had more appeal than what I was driving.  The initial color choices, and patterns also seemed extremely limited.  Then when you got into the game and picked up the add-on pieces, they just didnt seem like they fit on the car.  Let alone even those customizations were limited.  The overall visual appeal of the vehicles just did not work for me.

    But even despite all this, I did enjoy alot of the aspects in place.  I really wanted to play the game. 

  • C0K3DuPC0K3DuP Member Posts: 2

    actually AA happened to be a great game. not because the game itself was great but because the players and to a point the devs we interacted with were great. i started and ran a weekly free for all called the "dogpile" that we had a blast with and usually fraps'd and that was actually focused on during a e3 type event. (cant remember the name, actually could have been an e3. i'm unsure and lazy.)

    the big problems with AA are all the usuall ones.

    1.) money.

    money dingdongs pushed it out to fast.

    2.) support

    when something goes wrong do you like automated e-mail?

    3. game hookers

    i love the fact that the people involved listened to the community and forums but it seemed to me that they were trying to please all the people all the time. it seemed that they based patches and updates on the loudest forum whores.

    4. balance

    aa = never balanced. there were always things biased towards certain races and classes. even if on paper things were even (doubtfull) the perception was that things were not.

     

    i just hope that they take these lessons and learn from them.

     

    --CheezeBaal

  • qeldarqeldar Member Posts: 15

    well i hate to see AA go , i have only been playing for 3 weeks but really enjoyed the game. So long to another descent MMo.

  • PuppaSmirkPuppaSmirk Member Posts: 1
    Originally posted by maledicta777


    Release the source code and let the general population make it into something worthwhile.  We're pretty good at mod'ing, let us have a crack at it.  Maybe we could even add a better out-of-vehicle experience.  Who knows...
    - Mal

     

    I don't think this is likely - but I couldn't agree more.

    The main thing that upsets me about failed MMO's is I've paid for the box like I do with non-mmo's but when the server shuts down my DVD becomes more useless than a flyscreen door on a submarine. My other games I can re-install whenever I like and play again (I just re-installed Arcanum and Freelancer again recently) but when an MMO goes tits up then that's it... (barring creation of private server code ala Earth and Beyond)

    I realise that there's no percentage in it for netdevil or ncsoft to give away the server code, I don't even know who retains the rights to the IP... but its a nice thought

  • JADEDRAG0NJADEDRAG0N Member Posts: 733
    Originally posted by qeldar


    well i hate to see AA go , i have only been playing for 3 weeks but really enjoyed the game. So long to another descent MMo.

    LoL AA was a pile of crap Hence the reason its dead now.

  • cipi_ratycipi_raty Member Posts: 15

    YO!!! Make it FREE TO PLAY! You will gain more members and more money like that trust me:P

    Hope you will reconsider!

    Cheers!

Sign In or Register to comment.