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Blame WoW ... gold farmers etc.

airstrikeairstrike Member UncommonPosts: 373

  Does anyone else blame WoW for the gold farmers,bots and such.Before WoW came out I played quite afew MMOGs ,for exemple SWG,and didnt see 1 ingame curency seller or item seller.I am aware that items were sold on ebay but there wasnt any ingame publishing ... after abit of time since WoW came out we started seeing fluxes of bots and sellers spamming everywhere,wich ruined the gaming experience ... i play MMOGs to relax and have fun not to block a gold seller each 10mins.The problem is that to my knowledge only 1 MMOG has tryed taking some action agaisnt sellers and that is EvE online wich allows trading of GTCs for isk and it reduced the population of ingame curency sellers quite abit.Soo why havent other MMOGs tryed to stop ingame curency sales by adding some form of legal way for people to waste money on a virtual item (wich I think is stupid).

 

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Comments

  • truenorthbgtruenorthbg Member Posts: 1,453

    All of them.

     

    Mostly the BUYERS, though.  Another group:  Developers.  Making games where gold buying provides advantages.

    -----
    WoW and fast food = commercial successes.
    I neither play WoW nor eat fast food.

  • SpellforgedSpellforged Member UncommonPosts: 458

    They were around before WoW came along. Anyways, I think the buyers are to blame because if it didn't sell then they wouldn't be around anymore.

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  • cupertinocupertino Member Posts: 1,094

    Simple, if ppl did not buy gold then there would not be any gold sellers... i blame the players (of all MMO's) stupid to blame a game when its the player that drive ALL gold selling.

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  • JADEDRAG0NJADEDRAG0N Member Posts: 733

    This one is a complex one at one hnd its the Gold sellers fault for creating the market in the first place. But its also the buyers fault for cheating and encouraging the gold farmers by buying the product.

    So in the end after giving it a little thought i decided to go for the Buyers.

  • SavvonSavvon Member Posts: 98

    It all started with UO.

    Once the first virtual property was sold (for over US3000.00) people started thinking of ways on how they could make money in online games.

  • gpettgpett Member Posts: 1,105

    Has nothing to do with WOW.  There were online games way before it.  You seem to forget that other countries make games too.

    As of now it is on the developers shoulders to design games that minimize the impact of the secondary market.  Either that or implement the secondary in a legal way within the game.

  • SpellforgedSpellforged Member UncommonPosts: 458

    I've seen a few F2P games that hold official auctions on the site where players can bid for some of the strongest items in the game using real money.

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  • CaldrinCaldrin Member UncommonPosts: 4,505

    the aliens :)

     

    no gold selling was gonig on way before wow.. tho the market did get very competitive during the years wow was out.. so the sellers had to resort to more drastic measures...

     

  • cerebrixcerebrix Member UncommonPosts: 566
    only a nub would make statements like this.


    soe spent YEARS combating gold farmers in eq, very publicly. they even went after ebay once. this problem was rampant WAY before world of warcraft.

    Games i'm playing right now...
    image

    "In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at raphkoster.com

  • holythoughholythough Member Posts: 236

    Hard one partly the deelopers are to blame making a game where you need grinding too get ahead, this makes buying gold a way too avoid grinding. BUT withouth buyers there wouldn't be no sellers. BUT im for one was tempted too buy gold for my flying mounth just as a way too avoid the tedious gold farming needed for me too get it sins all my gold went to crafting alts

  • airstrikeairstrike Member UncommonPosts: 373

     One thing I dont understand about sellers is the fact that they make soo many chars to spam the same message.Ok soo they got blocked by X people,the people who blocked them have no intrest in buying ingame curency etc. ... yet the sellers make another char to spam the same message to the same people,im pretty sure people wont change their mind if "sadjhasufia" tryes to sell them ingame curency rather than "dskakfkwq".It's very stupid ,and I question the inteligence of gold sellers..

  • CaldrinCaldrin Member UncommonPosts: 4,505

    its prob some kind of automated bot they run.. all scripted with a list of names...

    or scripted to do a /who in the game then take the names from that.

  • TyilinTyilin Member Posts: 104

    I guess its easy to see why some people *could* possibly blame WoW for gold farmers. Becuase of basic supply and demand.

     

    for example, (Pre:WoW) lets say that there were a total of 10 million people who played MMORPG's spread across 100 games. which would be 10K per game. after the appearnce of WoW, there would be 15 million people playing 101 games. with 5million+ in a single game. So any gold farming agency's that were working would obviously now turn their attention to the biggest (as it provides more oppitunities)

    I can't blame the sellers of ingame currency / items for being clever enough to realise there's a demand for ingame stuff.

    I DO blame the players for buying this. For me, its a stupid stupid waste of time. It's like when doing a crossword on the train and the person next to you looks over your shoulder and says the answer to 19 down. Why would you want your fun ruined? (Also, am i the only one who finds the: 'i dont have time to play to get gold' - such a lame excuse?)

    You can't blame the dev's who try to combat it. If they impliment new code, it will only be a couple of days untill someone finds a way to bypass that, then it'll be months before new code gets out.

    _____________________
    Played:
    Aion, All Points Bulletin, ArchLord, Champions Online, City of Heroes, Dark Age of Camelot, EVE Online, EverQuest II, Fallen Earth, Fantasy Earth Zero, Guild Wars, Guild Wars Factions, Guild Wars Nightfall, Lineage 2, Lord of the Rings Online, Metin 2, MU Online, RF Online, Ryzom, Silkroad Online, Star Trek Online, Star Wars Galaxies, The Chronicles of Spellborn and Vanguard: Saga of Heroes

    Awaiting: FFXIV and SW:TOR

  • WoopinWoopin Member UncommonPosts: 1,012

    Gold farming was big before WoW just the extra MMORPG players coming onto the market for WoW made it seem worse but it has always been there.

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  • retrospecticretrospectic Member UncommonPosts: 1,466

    Originally posted by airstrike


      Does anyone else blame WoW for the gold farmers,bots and such.Before WoW came out I played quite afew MMOGs ,for exemple SWG,and didnt see 1 ingame curency seller or item seller.I am aware that items were sold on ebay but there wasnt any ingame publishing ... after abit of time since WoW came out we started seeing fluxes of bots and sellers spamming everywhere,wich ruined the gaming experience ... i play MMOGs to relax and have fun not to block a gold seller each 10mins.
    I played both Ultima Online and EverQuest before World of Warcraft was around.  Although in-game spam was not a big problem the buying/selling of gold/characters/items still existed.  I think the main reason that spam was limited was because ebay allowed users to sell MMORPG stuffs. After ebay closed all MMO sales sellers did not have an easy way to access their buyers.  Spam is a result of this.  Players must now find ways to purchase gold/items/characters.  Spam helps these buyers locate sellers without googling and perhaps finding bogus sites (which exist).
    The problem is that to my knowledge only 1 MMOG has tryed taking some action agaisnt sellers and that is EvE online wich allows trading of GTCs for isk and it reduced the population of ingame curency sellers quite abit.Soo why havent other MMOGs tryed to stop ingame curency sales by adding some form of legal way for people to waste money on a virtual item (wich I think is stupid).
     I think most MMORPG companies are more concerned with creating an experience which only rewards users who put effort into the game.  Although, Ultima Online allows people to purchase characters who are already worked a bit.  I, for one, would not like to see this added to games unless these players had to play on a different server.



     

     

     

  • Aison2Aison2 Member CommonPosts: 624

    anyone thought about the devs?

    they create the enviroment in which gold farmers can work

     

    Pi*1337/100 = 42

  • retrospecticretrospectic Member UncommonPosts: 1,466

    Originally posted by Aison2


    anyone thought about the devs?
    they create the enviroment in which gold farmers can work
     

    Almost every video game can be exploited in some form or fashion.  Any game which creates a currency is a target for gold farmers.  I don't see a way that devs could create a MMORPG that did not create an environment which allowed gold farmers to work.

  • Aison2Aison2 Member CommonPosts: 624

     

    Originally posted by retrospectic


     
     
    Almost every video game can be exploited in some form or fashion.  Any game which creates a currency is a target for gold farmers.  I don't see a way that devs could create a MMORPG that did not create an environment which allowed gold farmers to work.

    simply give less opportunities where "important " stuff could only be bought by huge sums of gold

     

    that would be for example the epic mount in wow - make it a long questline where you collect the armor parts for the mount

    or something similiar and there goes one reason to buy gold

     

    im not saying that you would kill them completly but it would make a difference if money

    would have less impact on your competitiveness less people would buy gold

     

    Pi*1337/100 = 42

  • M1sf1tM1sf1t Member UncommonPosts: 1,583

    Loot centric and grind inspired game play = Gold Farmer heaven.

    Reduce the grind and the focus on loot and you'll reduce the demand of gold and thus the population of gold farmers.

    Increase the grind and loot centric nature of a game and the demand for gold will go up along with the population of gold farmers.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • wizredwizred Member Posts: 8

       Theres nobody to blame its a vicious cycle.  But out of everyone Blizzard is who is to blame. The only time they do anything about gold farmers is when some other game is close to or outsells them one month, then they will ban a whole lot of "farmers" accounts but thats the only time. 

       Hell ebay has done more damage to gold farming than Blizzard with the banning of selling virtual goods, doesn't mean it wont still continue but it is further than Blizzard has went in a while.  

       Get used to virtual items being pawned off in games. MMO's are big business now before they didn't seem as prominent because there was not a market for it now there is a larger market, causing competition, causing the need for people to advertise to push my goods.  I dont see it changing and look for it in about every future game.

  • SramotaSramota Member Posts: 756

    I just don't understand why people would buy gold in WoW nowadays?
    There's just about NOTHING that actually costs money...

    Played so far: 9Dragons, AO, AC, AC2, CoX, DAoC, DF, DnL, DR, DDO, Ent, EvE, EQ, EQ2, FoMK, FFO, Fury, GW, HG:L, HZ, L1, L2, M59, MU, NC1, NC2, PS, PT, R:O, RF:O, RYL, Ryzom, SL, SB, SW:G, TR, TCoS, MX:O, UO, VG, WAR, WoW...
    It all sucked.

  • DrSmaShDrSmaSh Member UncommonPosts: 454

    Let's blame everything on games. Let's blame WoW because you lost your job, let's blame WoW because your girlfriend left you and let's blame WoW for gold farmers and sellers. No, it's not the people, it's the game! You are doing OKAY, keep playing 14h a day *thumbs up*

    Every time I read your post, I die a little inside...
  • uncusuncus Member UncommonPosts: 528
    Originally posted by cupertino


    Simple, if ppl did not buy gold then there would not be any gold sellers... i blame the players (of all MMO's) stupid to blame a game when its the player that drive ALL gold selling.

    Stupid to blame the players when the Developers designed the game around items which can be bought/traded. I hate BoA and having no vendors, but it is the only way to prevent gold selling [and farming - no need to farm if it doesn't sell]

  • GreenHellGreenHell Member UncommonPosts: 1,323

    I dont know why people stress so much over gold farming in games like WoW. What is a billion gold going to get you in wow? Some AH epics that arent all that great. All of the good gear is bop and you need to run instances or arena to get them.  You could always get enchants I guess but those are not exactly bank breaking either.

     The only thing I could really see people buying gold for is the flying epic mount. Why should this bother anyone? How does this hurt the economy of wow when there really isnt one anyway? The guy buys gold then gives it all to an npc. The economy (and I use that word lightly) isnt effected at all. Whether it was him out farming for it or some guy making crap an hour trying to get himself through college it doesnt matter. The money is still farmed and thrown away to an npc.

    In other games with a player run economy it may have an impact but in wow it makes no difference at all.

  • jaharjahar Member Posts: 234

    FFXI bans like 5000 or so accounts every month, i dont see any other mmo doing anything like that.. as for how common it is, WoW introduced "casual" gamers to MMORPGs, pretty much doubling the number of players, who usually arent as concerned about things like in game economy.. and as to whos fault it is, its like watching a drug deal go down.. the dealers wrong, the buyers wrong, and the witnesses are legally obligated to report the crime to the authorities, who should investigate. so the buyer, seller, witnesses who say nothing and devs who do nothing when its brought to their attention are all to blame.

    oh one other thing FFXI does is make the better gear rare, so you can only have one, or "ex" so you cant trade or sell or give it away. Of course, that causes some other problems, but tahts another story.

    And yes, when i used to play UO, before there were any other MMo's out, i bought gold on ebay.. i didnt realize at the time that it was wrong, but ive learned in the past 8 years.

    but as long as there is  a demand there will be a supply, and the only things we can really do is report people and press the devs into action.

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