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What Feature Do U Think Aion Should Add?

JynnJynn Member Posts: 23

What Features you guys think they should add to make it a even more exciting game?

Sin

Comments

  • LackeyZeroLackeyZero Member Posts: 640

    Simple... a world that isn't linear and has exploration/adventures... Enemies should still be able to deal some amount of damage to players even if they're much lower in levels... Puzzles, platforming, secrets, and stuff ( I have some hopes for these because of the little stuff they have like the mushroom changing players into mushrooms)... But yea, having some extras that stand out really makes the world seem alive (ex: house full of cats in LOTRO that I saw on youtube, or look at Dofus, with all its secrets, puzzles, places to explore and such )...

    Note - I'm disappointed in combat, but since no other upcoming mmo or current mmos have any really decent combat... I'm going to lay off of it...(TCOS has a different sort of combat, but I'm not so happy with it either, with the way it worked out...)... Just my speculation from what I see, I've played none of these games that I've mentioned...

  • Amy571Amy571 Member Posts: 59
    Originally posted by LordDarkmist


    Simple... a world that isn't linear and has exploration/adventures... Enemies should still be able to deal some amount of damage to players even if they're much lower in levels...


    According to developers if you spend a lot of time in certain areas hunting a certain type of monster, the monsters develop and adapt and change to become more difficult over time. So as you get stronger and higher level, so do they. They have not gone TOO indepth just yet on this detail, but it seems like it will be a great feature so far.

  • T3hpwnT3hpwn Member Posts: 94
    Originally posted by Amy571

    Originally posted by LordDarkmist


    Simple... a world that isn't linear and has exploration/adventures... Enemies should still be able to deal some amount of damage to players even if they're much lower in levels...


    According to developers if you spend a lot of time in certain areas hunting a certain type of monster, the monsters develop and adapt and change to become more difficult over time. So as you get stronger and higher level, so do they. They have not gone TOO indepth just yet on this detail, but it seems like it will be a great feature so far.



    Pure hell if it is a Lineage 2 style grinder of a game... lol Fighting the same damn ants for 6 months to get 5 levels. *shudder*

  • NiirnaethNiirnaeth Member Posts: 99

    They have already stated that Aion will not have grinding so you don't have to worry.

  • Amy571Amy571 Member Posts: 59

    Yea, grinding is to be minimal in this game. They want to balance out pure xp grinding, and then just questing for xp. They are looking to make sure its not strongly one or the other, and that making progress is not too slow.

  • JynnJynn Member Posts: 23

    Well i don't know if they have it or not but i would like if they had housing in the game.

    Sin

  • QelsQels Member Posts: 13

    I think the lead designer stated that there will be player housing

  • JynnJynn Member Posts: 23
    Originally posted by Qels


    I think the lead designer stated that there will be player housing



    Do you know where i can read it?

    Sin

  • GhostleaderGhostleader Member Posts: 71

    I want the feature that allows me to rise as overlord of the world and be able to control the world and have an army of npcs

  • RehmesRehmes Member Posts: 600

     

    Originally posted by T3hpwn

    Originally posted by Amy571

    Originally posted by LordDarkmist


    Simple... a world that isn't linear and has exploration/adventures... Enemies should still be able to deal some amount of damage to players even if they're much lower in levels...


    According to developers if you spend a lot of time in certain areas hunting a certain type of monster, the monsters develop and adapt and change to become more difficult over time. So as you get stronger and higher level, so do they. They have not gone TOO indepth just yet on this detail, but it seems like it will be a great feature so far.



    Pure hell if it is a Lineage 2 style grinder of a game... lol Fighting the same damn ants for 6 months to get 5 levels. *shudder*

     

    Same developer different game. Lineage is NC's flagship and L3 is in the works. AION is not Lineage's bastard cousing or anythign like that. Its a different game with a different concept. Yes L2's grind was steep but if you had a good group it was a fun game. Clan wars ftw. I guess well just have to wait and see how it rly is once it comes out. No point in discrediting a game before its even in a beta stage.

  • JynnJynn Member Posts: 23

    i wonder will their be pets in the game.

    Sin

  • Thunder_HeadThunder_Head Member Posts: 304

    Well, the elementalist class is a summoner....so....maybe rangers will have the ability to gain pets...who knows?

  • Darkseth12Darkseth12 Member Posts: 148

    nah i dont think rangers should get pets because it wouldnt match the style of the gameplay, rangers should be doing good dps and if they get a pet it would be hard to kill them in pvp  and easy to lvl  cause u could be maybe killing two at a time. (depends on the pet)

  • Thunder_HeadThunder_Head Member Posts: 304

    School of Scouts

    3) Ranger:

    Ranger is a utility class with many tricks up its sleeve, such as laying traps and sniping from afar. It's a well-rounded class with both melee and ranged skills as well as an ability to heal itself. Careful assessment of the situation is needed for a ranger to shine, for its many abilities can as easily get in the way for an unskilled player.

     

    Doesn't seem like much of a DPSer. Of course, if they put further customization with skill trees, you could spec in different roles.

  • jmmcglojmmcglo Member Posts: 203
    Originally posted by Thunder_Head


    School of Scouts
    3) Ranger:

    Ranger is a utility class with many tricks up its sleeve, such as laying traps and sniping from afar. It's a well-rounded class with both melee and ranged skills as well as an ability to heal itself. Careful assessment of the situation is needed for a ranger to shine, for its many abilities can as easily get in the way for an unskilled player.
     
    Doesn't seem like much of a DPSer. Of course, if they put further customization with skill trees, you could spec in different roles.



    From what I have read in previous interviews from NCSoft... all job classes in Aion have the ability to deal massive damage depending on the situation, and all classes have the ability to DPS if they so choose. That's not saying that you would want to use your party's only healer to DPS alongside the assassin and warrior. BUT the healer, mp allowing, can throw a few dps spells out there. And the Ranger class, from the videos, I have seen is in fact a DPS class such as that of the warrior and the assassin. One can see evidence of the Ranger's DPS skills in the Ranger PvP videos from G* and E3.

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  • feebsfeebs Member Posts: 2

    I really think that a housing system should be estbalished for Aion.  This game looks flawless and homes made Asherons Call and Horizons very popular at the time.  I would like to more about the crafting system, haven't seen much of anything about it. 

  • NiirnaethNiirnaeth Member Posts: 99

    Originally posted by feebs


    I really think that a housing system should be estbalished for Aion.  This game looks flawless and homes made Asherons Call and Horizons very popular at the time.  I would like to more about the crafting system, haven't seen much of anything about it. 
    Aion already has a housing system established but they dev's said that it would be different from any housing system in previous games.

    http://www.aionfuse.com/forum/showthread.php?t=26

    Check it out.

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