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Auto Assault: The End of Auto Assault

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  • SteakpuncherSteakpuncher Member Posts: 255

    Originally posted by sysadmin
    Please Atomicide I ask you to change your flaming childish speech.
    1st of all I want you to stop acusing me of encouraging other people to use bots use private servers etc. That subject was and is off of this topic and you are too young and inexperienced to deal with it. You started using those acusations in a public place and off topic after wasting your time searching the forums for my last posts along with the intention of altering and degrading my image towards other people. That is wrong, and its a very poor and under-educated way of argumenting your opinion.
    2nd You are not a moderator and your post count doesnt give you the power of being rude and arrogant to other persons and to decide what should or should not be discussed on mmorpg.com
    3rd I talked about Bots, hacks etc in the post topic "General: MMOWTF: Lax on the HaXzors " and I said :
    "MMM.... this post has an incomplete way of dealing with the subject, in my opinion. Cheating has always been around in mmorpgs. I think that whenever you think about competition in computer games, the big C word comes around. A mmorpg is by definition a BASIC type of entertainment, where personal skills and intelligence won’t make you improve your "status" or "score" in that type of game. Instead and unfortunately, your "score" and "status" is measured by the TIME your spend in game. That notion of TIME, leads to the creation of the term GRIND. That’s when Cheats can save you from suffering. Isn't it great to wake up after a good night sleep, turn on your monitor and discover that your BOT leveled your char 5 levels, got you a full bag of craft materials and a pile of gold? Yes it is.
    Let’s be honest, most of the players who play a subscription mmorpg, have a real life job. Its allways hard for children to convince their parents to pay for a subscription mmorpg that will most surely degrade their real life performance specicaly in school, fammily, etc. 
    I was hoping to find problematic  issues like BOTs, CSH (client side hacking), PE's (Packet Emulators), CE's (Cheat Engines), HS (hack shields) and  AHB (anti-hack bypassing) presented in the context of the actual& modern MMOs.  It might be interesting also to reflect on the impact of the increasing use of hacking&cheating by players and its relation to the exponential increase of  MMO game products.
    Currently its observable that unlike a few years ago, some MMO's see their subscriptions increase when new bots and tools appear and decrease when those tools are disabled. 
    What will the future reserve? Will future game be more oriented to automation like Granado Espada, where you can leave your party of characters leveling in your hunting spot while you go eat your dinner or see an episode of your favourite TV show?
    Only time will tell... "
    4rd I think it could have been realy interesting to develop this subject even more, regarding the possible future mmorpg growth correction and the its relations with the upcoming titles and the current state of the art in what is now called the 9th Art, the online computer games. But unfortunatly childish attitudes and arrogance and lack of respect can realy castrate the will to continue.

    Im not going to give you much more of my time, but I will say the following.

     

    1. You clearly don't have a full understanding of the English language, as you seem to think im being "arrogant and have a lack of respect" just because I do not agree with what you are saying. Im not being flaming or childish, because "flaming" would mean I am using irrelevant points, or insulting you, which I am clearly not doing. Trying to bring age into the matter by saying im "young and inexperianced" clearly shows you have very little understanding of what I am actually writing.

    2. Well, talking about "Core" players and child players. I started playing L2 in beta days and boted using L2Rich. I was among the highest level characters of my server boting almost 24/7. That is taken from a post by you where you clearly state you were "botting almost 24/7" and anyone can check that and verify.

    3. At no point did did I bring my post count, or anything like it into the arguement so I have no idea what you mention that.

    4. You claim this could have been an intresting subject, yet you are not intrested in debate, you are only intrested in pushing your own opinion, and anyone that disagrees with you is wrong. That doesn't make an intresting topic at all.

    5. For the record, I am 22 years old and I am very much experianced in MMORPG's and other Online games. If you cannot actually debate this without brining in flames, insults and things like age, then don't bother complaining. All my points have been fair and valid and based on the subject. You have flamed and insulted me a few times now, yet claim I am the one insulting you.

     

    If you need me to clarify anything in this post, then contact me via PM to resolve this as I speak using full and proper English and advanced statements and sentences which some people may find difficult to understand if English is not their native language.

  • Firebird1Firebird1 Member Posts: 222

    At the risk of getting flamed I'd like to ask about RF online in this case. Its going F2P, so why do you want to see it shut down.  That really doesn't make any sense to me. 

  • DrowNobleDrowNoble Member UncommonPosts: 1,297

    I was in the beta and it had potential but just wasn't implimented well.  I always thought this was like "Twisted Metal Online".

    I never found it annoying that you couldn't get out of the car.  It was a game about the cars not the drivers after all.  What really bothered me was the vague quests and that "fully destructable" environments would respawn shortly:  "hey I just blew up that house 5 mins ago!"  

    Didn't get good marketing on this game either.  Going to my local gamestop I never saw any AA posters, cardboard standees or such.  Plenty of "City of" and "Guild Wars" ads though.

    However, this game had low subs unlike E&B.  When EA shut down Earth & Beyond reports were that subs were still around 100k.  The current belief is that EA wanted 300k or so otherwise the game wasn't "profitable" enough.  Which is absurd since the estimate is, based on bandwidth costs and average products, that around 20-25k subs is needed to break even.  Don't mention WoW since their sub numbers are absurd. 

  • reassorreassor Member Posts: 7

    its a shame that they just shut it down :(

     

    why not make it free or something .. all of us who paid for it should be able to play etc .

     

     

    shame that mmocraps like vanguard etc are still on and pearls with issues are brought down :(

  • KeridwanKeridwan Member Posts: 118

     

    Why did they shut it down? :)

  • AguyAguy Member Posts: 561

    Originally posted by reassor


    its a shame that they just shut it down :(
     
    why not make it free or something .. all of us who paid for it should be able to play etc .
     
     
    shame that mmocraps like vanguard etc are still on and pearls with issues are brought down :(

     

    Welcome to five months ago. 

  • HYPERI0NHYPERI0N Member Posts: 3,515
    Originally posted by Keridwan


     
    Why did they shut it down? :)

    Because it wasnt much good and not enough people liked it.

    Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981

  • VhalnVhaln Member Posts: 3,159
    Originally posted by HYPERI0N

    Originally posted by Keridwan
    Why did they shut it down? :)

    Because it wasnt much good and not enough people liked it.

    Strange to see this post dredged up.. but yeah, pretty much.  It's too bad though, doubt we'll see another MMO anything like it, any time soon.  Post-apocalyptic MMOs, sure, but I mean the whole vehicular combat angle.  It could have been done so much better, but AA might have killed it for the whole genre.  Who's going to risk it after the ideas been one of the worst failures in MMO history.  They had a huge budget, and got what, maybe 10k box sales, and 2-3k subs?

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • DrowNobleDrowNoble Member UncommonPosts: 1,297

    I was surprised to see replies to this topic so long after the fact too.

    Like I said months before, game had potential.  Less than exemplar marketing combined with some annoying gameply issues eventually killed it.  If this ever went to free-to-play, I'd definately fire it back up and give it another shot.

  • genclaymoregenclaymore Member UncommonPosts: 44
    Netdevil wanted the Game engine and the name. Because they used NCsoft engine to make the game. NCsoft didnt want to give them the rights so they decided to just shut the servers down.

    It had nothing to do if people like it or not. That just opinions. I remember reading this from a forum thread on there auto assault forums when it existed.

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