Ok, you cant customize your face, but you can customize your outfit. There are about 6 -10 outfits per character of the original 5 classes. So, no everyone doesnt look the same.
Now as for the game being a grind fest... Yes its an asian MMO there is a grind. However, I went from level 1 - 20 last night with my three toon group, and then leveled another up to 16 when I wanted to switch. As you get higher it does get slower. But... you can speed it up by fighting harder monsters. If you move into the start dungeon you can hang out there till 27 but its going to take forever. Or... you can move on quicker.
Also, you can do quests to break up the grind a bit. While they are similar to other games quest, they do sub in some mission content witch is similar to an instance but timed.
There are TONS of UPC (Unique Player Characters) to collect, so the team combinations are endless. I have gotten 3 upc's since I started, and may have missed a few.
PvP
there are 1 v 1's , clan wars, faction wars, colony siege's, and baron pvp (open pvp). If you like PVP its a very intense game. One poster said its all one shots... well... from what I have seen so far thats not the case, might get 3 shot if you dont have a healer or potions... but, thats just not being prepared.
Item enhancement
Every item you loot can be enchanted. Im not sure what the cap on enchantments is, but 1 - 4 is free. Any enchanting over 4 has a chance of destroying your item, but drastically increases the power. Enchanters over 5 have an increased percentage, and enchants over 9 have an even higher percentage.
As far as MMO's go I think SOTNW isnt bad, are you grinding? Yes... but your grinding in WoW as well, whether its rep, honor, or the same instance over and over for your tier 5 armor. All mmo's are grinds... its all about what grind you like or can live with.
A very mediocre game, my opinion of course. Everyone looks alike which is a major disappointment far as I am concerned. Don't see how they can rate it high on graphics when they did extremely little on avatar customization. Graphics to me is the avatar, everything else is secondary. Secondly this game has zero staying power. People will level and and get bored very fast with this type of game. There is very little grouping, hence a lot of soloing and not much socializing. People tend to continue playing games where they make a lot of friends, this is not that type of game, hence a major design flaw. Thirdly, there is very little content in the game, but I will grant them that it is new and most new games are weak in this area too. Again another typical Korean game that will not do well in the US and Europe. While they did do somethings different, they still missed what people in this hemisphere find fun about MMO's. I give this game 6 months and the servers will be ghost towns.
Because you can control 3 characters in every korean game and...oh no wait, you can't. You can also recruit NPC's and make them playable characters in EVERY korean mmorpg and...no wait a minute..you can't
Well at least the combat pace is just as slow as every other kore..nope..its much faster actually. Well hey, that stance system? Its avaible in EVERY kor.....or maybe not..
Well at least every korean MMO offers both factions vs Faction AND clan vs clan politcal system..or no wait, this isn't true either..
This game isn't like every other korean MMO, its that simple. there are features that set it apart, period, end of discussion.
But I'm sure tha in 6 months the servers will be ghost towns..just like every other kor..oh right I forgot, most korean MMO's are actually alive and doing very well.
Stop spreading false rumors Ozmodan, or should I say ciredric?
When a toon represents your avatar in the world it is important. In this case it is an early sign of a lack of attention to detail. It leads one to wonder what else they cut corners on, and if the habit is wide spread then the game is liable to be poorly made. He also has a point about the general dumbing down of games. Those of us that have been gaming since the early eighties have noticed a steady downward trend in the mental challenge of games. This trend began in the mid-nineties and has accelerated to the point that your average eight year old can play an MMO. I knew old school gaming was doomed when Deer Hunter out sold everything.
No choice for face, hair, etc... Surprised? Not at all, afterall, it is an Asian game. I just wish they would leave their crap overseas instead of infesting our shores with it. Our children are dumbed down enough by your idiotic anime (do you anime lovers even listen to the dialogue or just look at the pretty pictures?), now they get a big dose of it from your non-stop plague of games. Expect more people! Ask for more! Blah. - Mal
Did you even bother to read the hands on? Ok, I gather you really want character face and hair customization...do you enjoy playing with dolls too? What difference does it make when you see the back of the head most of the time. I see you play Eve, hows the character face customization there? Perhaps Asian devs are more interested in the abilities of the character than thier superficial looks. What does anime have to do with mmo's? As to your gripe about click to move and it being lazy... How would you propose to move three characters at once? It's my opinion that your probably not very knowlegable of either anime or MMO's... at least this one. Sword has a lot to offer and has innovated in many ways. Being able to play three toons at once is very cool and lends much to combat, both pvp and pve. So take the stick out of your Anoose and relax.
Actually you can create a face that is quite unique in the Eve universe using the various morphing dials for your character's facial attributes. Further unlike the never ending slew of level based cookie cutter games where everyone looks the same, and has no oppurtunity to differentiate themselves from the pack I know that with Eve's vast skill system my combination of abilities is unique.
Sword of the New World spices it up a bit by giving you a combination of 3 characters, but since those characters differ not at all from what another person can have I am sure the same combination repeats itself over and over. Just wait until everyone figures out the most powerful combination..............
Wow Mal sounds like the ultimate white redneck. Dont watch TV since half the parts are made over seas.. doesnt use a car or any modern age appliance since they are made from over seas. Just shaves with a buck knife, wears diapers of cow hide. naturally they kill the cow themselves... must not live in a house since lumber is imported and god you know they cant be on a computer since half the circuits and boards are made in asian countries. WOW Mal is so anti asian but naturally they arent using any asian based items.. i mean that would be just profane to such a moron. Opps is that a Motorola Modem.. better smash it...
What a hypocrite ... dont speak about stuff when half your life and your personal use is made from overseas.. moron
A bit over-dramatic. Maybe you learned that from terrible anime? *gasp* *stare at opponent for 20 seconds* *gasp* *pull out oversized weapon* *stare at opponent for 20 seconds* *overly expository dialogue with DEEP DEEP philosophical meaning* *stare at opponent for 20 seconds*
OMG!! POWER LEVEL 9000!!!
Heck that is half the problem with America buying more foreign stuff than we sell to foreigners. What does this spell? Economic disaster 56% of American businesses are already owned by foreign countries/companies. Keep up the good work people. I'm not saying that all stuff foreign is bad, but you people need to start taking a little pride in made in the USA while we still actually own some of it.
Just FYI lumber is one of the few things we actually have a balance of trades surplus on ray, and most semi-conductors are manufactured outside of the US so its more like 90% not half.
When a toon represents your avatar in the world it is important. In this case it is an early sign of a lack of attention to detail. It leads one to wonder what else they cut corners on, and if the habit is wide spread then the game is liable to be poorly made. He also has a point about the general dumbing down of games. Those of us that have been gaming since the early eighties have noticed a steady downward trend in the mental challenge of games. This trend began in the mid-nineties and has accelerated to the point that your average eight year old can play an MMO. I knew old school gaming was doomed when Deer Hunter out sold everything.
Appearance has nothing to do with dumbing down or with a mental challenge.
Also in SOTNW you arent an avatar, your a family. You may use one toon tonight, and use two different ones tomorrow. Its not about a single character, but the group.
Husband and I tried to play this thing - we are both lovers of history and gaming....I palyed UO since it came out (before it was on the net like it is today- yes i'm old) so point and click was no biggie......but it just isnt for us. I am sure some will like it and it will have a following but with today's need to be able to maneuver slightly faster than poin and click allows (fond of my WASD keys) and the bland ability to customize leaves me with giving this game a 3...on a scale of 0-10 and it only got that because 1. the graphics are quite pretty and 2. they had the ballz to release it here.
Its definitely not for everyone, but with the fact you control 3 toons, I have no idea how wsad would work... and I hate point and click games. I just see this more as a RTSMMORPG than a MMORPG and I like RTS's
wow, man, do yourself and don't post in this thread again. your only humiliating yourself.
1: If thats the Recommended system requirements, then that is the undeniable proof that WARHAMMER is a low system requirements game, because considering that Warhammer will be released in 2008, the standards are much higher. Heck, even by today standards those specs are average, not high end. Thats what a high end system MMO looks like in 2008. Oh by the way, thats an Asian MMO. Next, While Warhammer may be in beta, the screenshots are there to promote the game. They are polished and the screenshots are taken from areas that are FINISHED. it does not matter if they beta or alpha screenshots.
Thanks for comparing FInal Fantasy XI and World of Warcraft, because it once more shows that you don't really know what your talking about: Fact: Final Fantasy XI was released in MAY 2002! World of Warcraft is released at november 2004, thats a time difference of well over 2 years. Fact: Final Fantasy XI was restricted because it runs on the Playstation 2. Its silly to compare the two. Please don't go into debate with me, you only make yourself look stupid. Next time do us all a favor and just type : "I don't know what I'm talking about". saves a lot of time.
Yeah, Huxley is definitely an attempt in the right direction. Especially running the Unreal Engine (Cary, NC).
As for Warhammers requirements, no, they don't shift THAT much in only a year. They haven't shifted that much for the Asian market in 5 years (as you will see below). And yes, beta shots change, considerably. We could see that in early screenshots of WoW, and the changes that have been going on with AoC, which has changed considerably.
Final Fantasy XI was mentioned in passing, grouped together with other Asian MMO's... like:
Archlord (10/6/06)
Minimum Requirements
- Windows 98SE/ME/2000/XP
- Pentium or Athlon 700MHz CPU
- 128Mb RAM
- 1.8Gb Hard Disk Space
- 16 bit DirectX 9 compatible soundcard
- Supported 32Mb graphics card
Flyff (12/25/05)
Minimum Requirements:
PentiumIII 800MHZ
128MB RAM
Geforce 2mx 200
Direct X 9.0 or better required
Guild Wars (4/26/05)
minimum requirements:
PIII 800
256MB RAM
500MB HDD
32MB video card
Kal Online (11/6/04)
P3 with 600 MHZ
128 Mb Ram
16 Mb Video card
DX 9.0c
Rappelz (11/03/06)
Pentium-III 800MHz
128 MB 3D accelerator VGA card
512 MB
DX 9.0c
And Final Fantasy XI has at least the same requirements as these 'newer' games, and newer by 3 years. It happens to surpass several of them.
Yeah... so, you actually have a blog that talks about this stuff? Do people trust your opinion? Should I hand out my email address so people can come to me for advice when you fail them miserably? Just checking cause I'm not sure if you're really arguing that Western games have less requirements or that they can't be turned up to demand more? I mean, really... are you?
- Mal
p.s. Thank you Darksider25 for your agreement, especially in your first post to MMORPG. Welcome to the mad house!
Okay stop it, we had our laugh, you don't know what your talking about, let it go. Your looking at games that are low budget and are made specificly for low system requirements. Does that mean all of them are based on low system requirements? Ofcourse not, but low system requirements will always be kept in mind in most games, just like many western MMO's, and thats a simple fact, but there are still asian MMO's that require a god rig. Go look up Aion, Its using the Crytek engine and is clearly more impressive then WAR from a technical standpoint. Huxley has been confirmed to use the Unreal 3 engine, and Lineage 3 has also been confirmed to use the Unreal 3 engine. The fact your trying to use 4 low budget MMO's that are specificly made for a low system rig to represent over 200 mmo's is hilarious. In fact, you have such little knowledge of the MMORPG genre that you didn't even know that....
Guild Wars is a WESTERN Game.
Yes I have a blog that talks about this stuff so people can listen to someone who knows what the heck he is talking about, unlike yourself. I mean, the fact that you didn't even know Guild Wars is a western Game(Developed by Arena net) is simply hilarious.
But why are you judging the games on the requirements? Asian MMO's are known to have great graphics with low system requirements. I dare you to find an MMO that looks as good as Lineage 2 and Granado Espada that have such graphics and such low systemr equirements.
you know nothing about MMO's, drop it, you lost the debate.
You can also stop acting like a child by attacking my blog. The cold fact isn't that my blog is bad, you don't understand the content because you have absolutely no idea what you are talking about.
edit: I changed my mind, please continue to post. your posts are an endless source of entertainment, there is nothing more hilarious then watching a person who has no idea what he is talking about act like he actually has a clue.
That was a random sampling of games from the game list of MMORPG. And yes, Guild Wars is a decent game that would give too much credit to the Asian market for its playability and options - I should have known better.
As for Lineage 2 and Granado Espada, I've played on MUD's that were better than either game as far as customization and play go. It's funny that you refer only to the art when considering these games, as if that is the end all of system requirements and what is worthwhile to play. You should just order a poster, hang it on your wall, and declare it the best Asian MMO ever.
But keep pointing out these 'Great Games' that rely on American and German ingenuity and higher end system requirements. In the meantime, do me a favor and actually list an Asian game, on the market, that is good. I started by saying that Asian games are terrible with customization and play, and I have seen no evidence so far that I was wrong. All I get is, "You so funny, stop posting!", and "Look at this great game that is based on a Western Engine and isn't out yet!" And you stand by this insane idea that you have to choose between having a great looking game vs. playability, content, and customization.
WASD - for the character of your choice, the others follow. Simple as that.
No because in that instance it would take longer to give orders. For instance, there are some boss fights where you must get OFF each other fast.
Take the armor maker in Robidouex (spelling) you have to fight him and he aoe attacks. you have to set up your toons before you start the mission to work individually not as a team, then as soon as you enter F1 and click one spot, and while the toon is moving F3 and click another spot, now you have split your team to 3 different positions in the time it would have taken you to move one.
As I stated previously Im a HUGE fan of WSAD I couldnt stand lineage due to click to move....however, in this game your controlling three toons and you can controll them separately and in many instances have to micro manage like an RTS. If you had to move each toon with wsad a lot of missions would be difficult / impossible.
wow, man, do yourself and don't post in this thread again. your only humiliating yourself.
1: If thats the Recommended system requirements, then that is the undeniable proof that WARHAMMER is a low system requirements game, because considering that Warhammer will be released in 2008, the standards are much higher. Heck, even by today standards those specs are average, not high end. Thats what a high end system MMO looks like in 2008. Oh by the way, thats an Asian MMO. Next, While Warhammer may be in beta, the screenshots are there to promote the game. They are polished and the screenshots are taken from areas that are FINISHED. it does not matter if they beta or alpha screenshots.
Thanks for comparing FInal Fantasy XI and World of Warcraft, because it once more shows that you don't really know what your talking about: Fact: Final Fantasy XI was released in MAY 2002! World of Warcraft is released at november 2004, thats a time difference of well over 2 years. Fact: Final Fantasy XI was restricted because it runs on the Playstation 2. Its silly to compare the two. Please don't go into debate with me, you only make yourself look stupid. Next time do us all a favor and just type : "I don't know what I'm talking about". saves a lot of time.
Yeah, Huxley is definitely an attempt in the right direction. Especially running the Unreal Engine (Cary, NC).
As for Warhammers requirements, no, they don't shift THAT much in only a year. They haven't shifted that much for the Asian market in 5 years (as you will see below). And yes, beta shots change, considerably. We could see that in early screenshots of WoW, and the changes that have been going on with AoC, which has changed considerably.
Final Fantasy XI was mentioned in passing, grouped together with other Asian MMO's... like:
Archlord (10/6/06)
Minimum Requirements
- Windows 98SE/ME/2000/XP
- Pentium or Athlon 700MHz CPU
- 128Mb RAM
- 1.8Gb Hard Disk Space
- 16 bit DirectX 9 compatible soundcard
- Supported 32Mb graphics card
Flyff (12/25/05)
Minimum Requirements:
PentiumIII 800MHZ
128MB RAM
Geforce 2mx 200
Direct X 9.0 or better required
Guild Wars (4/26/05)
minimum requirements:
PIII 800
256MB RAM
500MB HDD
32MB video card
Kal Online (11/6/04)
P3 with 600 MHZ
128 Mb Ram
16 Mb Video card
DX 9.0c
Rappelz (11/03/06)
Pentium-III 800MHz
128 MB 3D accelerator VGA card
512 MB
DX 9.0c
And Final Fantasy XI has at least the same requirements as these 'newer' games, and newer by 3 years. It happens to surpass several of them.
Yeah... so, you actually have a blog that talks about this stuff? Do people trust your opinion? Should I hand out my email address so people can come to me for advice when you fail them miserably? Just checking cause I'm not sure if you're really arguing that Western games have less requirements or that they can't be turned up to demand more? I mean, really... are you?
- Mal
p.s. Thank you Darksider25 for your agreement, especially in your first post to MMORPG. Welcome to the mad house!
Okay stop it, we had our laugh, you don't know what your talking about, let it go. Your looking at games that are low budget and are made specificly for low system requirements. Does that mean all of them are based on low system requirements? Ofcourse not, but low system requirements will always be kept in mind in most games, just like many western MMO's, and thats a simple fact, but there are still asian MMO's that require a god rig. Go look up Aion, Its using the Crytek engine and is clearly more impressive then WAR from a technical standpoint. Huxley has been confirmed to use the Unreal 3 engine, and Lineage 3 has also been confirmed to use the Unreal 3 engine. The fact your trying to use 4 low budget MMO's that are specificly made for a low system rig to represent over 200 mmo's is hilarious. In fact, you have such little knowledge of the MMORPG genre that you didn't even know that....
Guild Wars is a WESTERN Game.
Yes I have a blog that talks about this stuff so people can listen to someone who knows what the heck he is talking about, unlike yourself. I mean, the fact that you didn't even know Guild Wars is a western Game(Developed by Arena net) is simply hilarious.
But why are you judging the games on the requirements? Asian MMO's are known to have great graphics with low system requirements. I dare you to find an MMO that looks as good as Lineage 2 and Granado Espada that have such graphics and such low systemr equirements.
you know nothing about MMO's, drop it, you lost the debate.
You can also stop acting like a child by attacking my blog. The cold fact isn't that my blog is bad, you don't understand the content because you have absolutely no idea what you are talking about.
edit: I changed my mind, please continue to post. your posts are an endless source of entertainment, there is nothing more hilarious then watching a person who has no idea what he is talking about act like he actually has a clue.
That was a random sampling of games from the game list of MMORPG. And yes, Guild Wars is a decent game that would give too much credit to the Asian market for its playability and options - I should have known better.
As for Lineage 2 and Granado Espada, I've played on MUD's that were better than either game as far as customization and play go. It's funny that you refer only to the art when considering these games, as if that is the end all of system requirements and what is worthwhile to play. You should just order a poster, hang it on your wall, and declare it the best Asian MMO ever.
But keep pointing out these 'Great Games' that rely on American and German ingenuity and higher end system requirements. In the meantime, do me a favor and actually list an Asian game, on the market, that is good. I started by saying that Asian games are terrible with customization and play, and I have seen no evidence so far that I was wrong. All I get is, "You so funny, stop posting!", and "Look at this great game that is based on a Western Engine and isn't out yet!" And you stand by this insane idea that you have to choose between having a great looking game vs. playability, content, and customization.
- Mal
Unfortunatly for you,your statement that they are bad is nothing but your opinion, nothing more. I can list many asian MMO's that I think are good, but that doesn't mean that you have to think they are good. I can return the question and ask for evidence why they are bad, and you can come with nothing else but your opinion, and judging by your posts and the fact you didn't even know Guild Wars was a western MMO, that opinion is comming from someone who has no idea what he is talking about. Now as I said, I can't show evidence for what makes a game good because that is based on opinion, but I can show you a game that has wide customization.
Perfect World.
And yes, game developers have to make decisions between customization and gameplay. This is not an insane idea, this is fact, its that simple. Ever wondered why a game like City of Heroes and Everquest 2 don't allow for huge siege battles or huge raids? Or try gathering a lot of people in SWG. Unless you have high end computer (which most people don't), you will start to lag.
That was a random sampling of games from the game list of MMORPG. And yes, Guild Wars is a decent game that would give too much credit to the Asian market for its playability and options - I should have known better.
As for Lineage 2 and Granado Espada, I've played on MUD's that were better than either game as far as customization and play go. It's funny that you refer only to the art when considering these games, as if that is the end all of system requirements and what is worthwhile to play. You should just order a poster, hang it on your wall, and declare it the best Asian MMO ever.
But keep pointing out these 'Great Games' that rely on American and German ingenuity and higher end system requirements. In the meantime, do me a favor and actually list an Asian game, on the market, that is good. I started by saying that Asian games are terrible with customization and play, and I have seen no evidence so far that I was wrong. All I get is, "You so funny, stop posting!", and "Look at this great game that is based on a Western Engine and isn't out yet!" And you stand by this insane idea that you have to choose between having a great looking game vs. playability, content, and customization.
- Mal
Customization is a main issue in a lot of asian mmo's as they are ports. Meaning, Company A creates it and Company B gets the right to sell and distribute it in a different region. The problem with that is their hands are tied creatively with a lot of things. They didnt make the code and have to get permission for many changes. Its like fighting with a hand tied behind your back.
I agree these games do lack extreme customizable options like some of the US games, but, customizing and the ability to do so it one option of the game. Can the game be good with out customizing? Yes.
Lots of people in this thread say, the game sucks cause you cant customize and that means the devs were lazy else where. Thats just an unfair and untrue argument.
Perfect World didn't look half bad, the character customization was nice, but I wonder where it will fail? Something tells me it will be on some significant aspect. Looks like it isn't even available yet for US... am I right?
- Mal
Edit: yeah, looks like I'm right. So much for one of the 200 games you mentioned that are on the market and invaded our shores. Really hard to dig down and find a decent Asian game that handles customization and playability well. Not surprised.
Perfect World didn't look half bad, the character customization was nice, but I wonder where it will fail? Something tells me it will be on some significant aspect. Looks like it isn't even available yet for US... am I right? - Mal Edit: yeah, looks like I'm right. So much for one of the 200 games you mentioned that are on the market and invaded our shores. Really hard to dig down and find a decent Asian game that handles customization and playability well. Not surprised.
Actually I found that game in less then 5 minutes of research. Its not avaible for the US yet, its a new game and it takes some time before it reaches our shores. The company behind the game already confirmed that they have plans for a worldwide release including the US and Europe. I also never said that 200 games actually made it to our shores, I said there are over 200 asian MMO's. The amount of asian MMO's that actually hit our shores is very low, about 3% or so of asian MMO's actually come here, hence stereotyping is silly.
When a toon represents your avatar in the world it is important. In this case it is an early sign of a lack of attention to detail. It leads one to wonder what else they cut corners on, and if the habit is wide spread then the game is liable to be poorly made. He also has a point about the general dumbing down of games. Those of us that have been gaming since the early eighties have noticed a steady downward trend in the mental challenge of games. This trend began in the mid-nineties and has accelerated to the point that your average eight year old can play an MMO. I knew old school gaming was doomed when Deer Hunter out sold everything.
Appearance has nothing to do with dumbing down or with a mental challenge.
Also in SOTNW you arent an avatar, your a family. You may use one toon tonight, and use two different ones tomorrow. Its not about a single character, but the group.
No it doesn't, but I hit reply instead of quote. I was addressing two seperate issues brought up in the post I meant to quote.
Perfect World didn't look half bad, the character customization was nice, but I wonder where it will fail? Something tells me it will be on some significant aspect. Looks like it isn't even available yet for US... am I right? - Mal Edit: yeah, looks like I'm right. So much for one of the 200 games you mentioned that are on the market and invaded our shores. Really hard to dig down and find a decent Asian game that handles customization and playability well. Not surprised.
Actually I found that game in less then 5 minutes of research. Its not avaible for the US yet, its a new game and it takes some time before it reaches our shores. The company behind the game already confirmed that they have plans for a worldwide release including the US and Europe. I also never said that 200 games actually made it to our shores, I said there are over 200 asian MMO's. The amount of asian MMO's that actually hit our shores is very low, about 3% or so of asian MMO's actually come here, hence stereotyping is silly.
My wife bought a copy of it on Friday at Best Buy here on the East Coast.
Well i bought the game and first off its shallow..but my god its fun for an hour or so..perfect if you dont have much time wehter i stick with it for any length of time is doubtfull but for the price i paid £10 its worth it.
WASD - for the character of your choice, the others follow. Simple as that.
And your toons will die in the first massive AOE. Congratulations!
Why? You could still switch characters around and still have key bindings for the different characters skills! Anyway if this game plays more like an rts point and click could work well (and it works well in old isometric rpgs too), I guess I will have to try for myself. Will be interesting to see how Gods and Heroes handles this since they seem to have you control multiple characters as well.
WASD - for the character of your choice, the others follow. Simple as that.
And your toons will die in the first massive AOE. Congratulations!
Why? You could still switch characters around and still have key bindings for the different characters skills! Anyway if this game plays more like an rts point and click could work well (and it works well in old isometric rpgs too), I guess I will have to try for myself. Will be interesting to see how Gods and Heroes handles this since they seem to have you control multiple characters as well.
Yes, but not every player has a healer in their group (only the scout has healing skills); and you can run out healing potions fast... I think WASD couldn't be the right system for SotNW - well, it takes some time to get used to the camera, but it's still fast.
I have to say that the graphics look amazing. Those artists really deserve a lot of respect. As for the rest..meh..same basic features with only the multicharacter sounding interesting. Which Guild Wars already had from the beginning. As for the people who think that only point to click works with more then one character..check Guild Wars. Combination or choice for keymapping is always better then being restricted to one of the two movement systems.
And character customisation is basically a good selling point for a game. I have to agree with certain critics in this thread, Some devs will never learn, This is just another beautifull looking, but very boring bland run of the mill MMO. Next in the line will be Aion. 'Oh You can fly in that game! That will be so great! Arghhh...80% of the mmo players get totally braindead after seeing nice graphics.'
Offtopic : O and although I happen to like the anime style for the art, I have to agree with the dialogues being laughable most of the time. (With a few great movies and series as exception).
Well it was free so I downloaded and gave it try. Pretty awful game. I hated the P&C and I defintely don't like anime -- (after all if you are used to Rembrandt and Raphael anime is in the toilet somewhere along with other waste). The characters are really ugly -- the boys all like girls and I can't tell them apart.
The UI needs a ton work -- it really stinks. If this is the best in the Asian market -- no wonder they all like WoW.
This game is as good as poisoned chinese toothpaste -- glad I never forked out any money for it.
Too bad -- as I like the setting, but alas there rest is so terrible that it is not worth playing just for the setting.
Perfect World didn't look half bad, the character customization was nice, but I wonder where it will fail? Something tells me it will be on some significant aspect. Looks like it isn't even available yet for US... am I right? - Mal Edit: yeah, looks like I'm right. So much for one of the 200 games you mentioned that are on the market and invaded our shores. Really hard to dig down and find a decent Asian game that handles customization and playability well. Not surprised.
Actually I found that game in less then 5 minutes of research. Its not avaible for the US yet, its a new game and it takes some time before it reaches our shores. The company behind the game already confirmed that they have plans for a worldwide release including the US and Europe. I also never said that 200 games actually made it to our shores, I said there are over 200 asian MMO's. The amount of asian MMO's that actually hit our shores is very low, about 3% or so of asian MMO's actually come here, hence stereotyping is silly.
Most of them get around and the rest are pretty much the same Gameloading. I had a list of all those 200 mmos and with a few exceptions like basketball mmos and such most of them were just generic fantasy mmos.(either based off RO or L2)
Well it was free so I downloaded and gave it try. Pretty awful game. I hated the P&C and I defintely don't like anime -- (after all if you are used to Rembrandt and Raphael anime is in the toilet somewhere along with other waste). The characters are really ugly -- the boys all like girls and I can't tell them apart. The UI needs a ton work -- it really stinks. If this is the best in the Asian market -- no wonder they all like WoW. This game is as good as poisoned chinese toothpaste -- glad I never forked out any money for it. Too bad -- as I like the setting, but alas there rest is so terrible that it is not worth playing just for the setting. Send it back to ASIA!!
You must be trolling, I mean I cant imagine anyone being silly enough to compare animated cartoons with classic art. You can flame every single MMO for that reason. Furthermore all those paintings lack one dimension and that is time (animation). Actually, the more I think about it, the more I realise how stupid you must be to make that comparison in the first place. Not to mention that you downloaded a whole game without checking screenshots first.
I mean how would you describe colourfull WoW? Being created by a wannabe Picasso on acid with a homo phobia? It is sad btw how some people get insecure when their character doesnt look like some pumped up version of Arnold Schwarzenegger with pointed ears.
Comments
Ok, you cant customize your face, but you can customize your outfit. There are about 6 -10 outfits per character of the original 5 classes. So, no everyone doesnt look the same.
Now as for the game being a grind fest... Yes its an asian MMO there is a grind. However, I went from level 1 - 20 last night with my three toon group, and then leveled another up to 16 when I wanted to switch. As you get higher it does get slower. But... you can speed it up by fighting harder monsters. If you move into the start dungeon you can hang out there till 27 but its going to take forever. Or... you can move on quicker.
Also, you can do quests to break up the grind a bit. While they are similar to other games quest, they do sub in some mission content witch is similar to an instance but timed.
There are TONS of UPC (Unique Player Characters) to collect, so the team combinations are endless. I have gotten 3 upc's since I started, and may have missed a few.
PvP
there are 1 v 1's , clan wars, faction wars, colony siege's, and baron pvp (open pvp). If you like PVP its a very intense game. One poster said its all one shots... well... from what I have seen so far thats not the case, might get 3 shot if you dont have a healer or potions... but, thats just not being prepared.
Item enhancement
Every item you loot can be enchanted. Im not sure what the cap on enchantments is, but 1 - 4 is free. Any enchanting over 4 has a chance of destroying your item, but drastically increases the power. Enchanters over 5 have an increased percentage, and enchants over 9 have an even higher percentage.
As far as MMO's go I think SOTNW isnt bad, are you grinding? Yes... but your grinding in WoW as well, whether its rep, honor, or the same instance over and over for your tier 5 armor. All mmo's are grinds... its all about what grind you like or can live with.
Well at least the combat pace is just as slow as every other kore..nope..its much faster actually. Well hey, that stance system? Its avaible in EVERY kor.....or maybe not..
Well at least every korean MMO offers both factions vs Faction AND clan vs clan politcal system..or no wait, this isn't true either..
This game isn't like every other korean MMO, its that simple. there are features that set it apart, period, end of discussion.
But I'm sure tha in 6 months the servers will be ghost towns..just like every other kor..oh right I forgot, most korean MMO's are actually alive and doing very well.
Stop spreading false rumors Ozmodan, or should I say ciredric?
When a toon represents your avatar in the world it is important. In this case it is an early sign of a lack of attention to detail. It leads one to wonder what else they cut corners on, and if the habit is wide spread then the game is liable to be poorly made. He also has a point about the general dumbing down of games. Those of us that have been gaming since the early eighties have noticed a steady downward trend in the mental challenge of games. This trend began in the mid-nineties and has accelerated to the point that your average eight year old can play an MMO. I knew old school gaming was doomed when Deer Hunter out sold everything.
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Did you even bother to read the hands on? Ok, I gather you really want character face and hair customization...do you enjoy playing with dolls too? What difference does it make when you see the back of the head most of the time. I see you play Eve, hows the character face customization there? Perhaps Asian devs are more interested in the abilities of the character than thier superficial looks. What does anime have to do with mmo's? As to your gripe about click to move and it being lazy... How would you propose to move three characters at once? It's my opinion that your probably not very knowlegable of either anime or MMO's... at least this one. Sword has a lot to offer and has innovated in many ways. Being able to play three toons at once is very cool and lends much to combat, both pvp and pve. So take the stick out of your Anoose and relax.
Actually you can create a face that is quite unique in the Eve universe using the various morphing dials for your character's facial attributes. Further unlike the never ending slew of level based cookie cutter games where everyone looks the same, and has no oppurtunity to differentiate themselves from the pack I know that with Eve's vast skill system my combination of abilities is unique.Sword of the New World spices it up a bit by giving you a combination of 3 characters, but since those characters differ not at all from what another person can have I am sure the same combination repeats itself over and over. Just wait until everyone figures out the most powerful combination..............
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A bit over-dramatic. Maybe you learned that from terrible anime? *gasp* *stare at opponent for 20 seconds* *gasp* *pull out oversized weapon* *stare at opponent for 20 seconds* *overly expository dialogue with DEEP DEEP philosophical meaning* *stare at opponent for 20 seconds*
OMG!! POWER LEVEL 9000!!!
Heck that is half the problem with America buying more foreign stuff than we sell to foreigners. What does this spell? Economic disaster 56% of American businesses are already owned by foreign countries/companies. Keep up the good work people. I'm not saying that all stuff foreign is bad, but you people need to start taking a little pride in made in the USA while we still actually own some of it.
Just FYI lumber is one of the few things we actually have a balance of trades surplus on ray, and most semi-conductors are manufactured outside of the US so its more like 90% not half.
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Also in SOTNW you arent an avatar, your a family. You may use one toon tonight, and use two different ones tomorrow. Its not about a single character, but the group.
Husband and I tried to play this thing - we are both lovers of history and gaming....I palyed UO since it came out (before it was on the net like it is today- yes i'm old) so point and click was no biggie......but it just isnt for us. I am sure some will like it and it will have a following but with today's need to be able to maneuver slightly faster than poin and click allows (fond of my WASD keys) and the bland ability to customize leaves me with giving this game a 3...on a scale of 0-10 and it only got that because 1. the graphics are quite pretty and 2. they had the ballz to release it here.
Its definitely not for everyone, but with the fact you control 3 toons, I have no idea how wsad would work... and I hate point and click games. I just see this more as a RTSMMORPG than a MMORPG and I like RTS's
WASD - for the character of your choice, the others follow. Simple as that.
Yeah, Huxley is definitely an attempt in the right direction. Especially running the Unreal Engine (Cary, NC).
As for Warhammers requirements, no, they don't shift THAT much in only a year. They haven't shifted that much for the Asian market in 5 years (as you will see below). And yes, beta shots change, considerably. We could see that in early screenshots of WoW, and the changes that have been going on with AoC, which has changed considerably.
Final Fantasy XI was mentioned in passing, grouped together with other Asian MMO's... like:
Archlord (10/6/06)
Minimum Requirements
- Windows 98SE/ME/2000/XP
- Pentium or Athlon 700MHz CPU
- 128Mb RAM
- 1.8Gb Hard Disk Space
- 16 bit DirectX 9 compatible soundcard
- Supported 32Mb graphics card
Flyff (12/25/05)
Minimum Requirements:
PentiumIII 800MHZ
128MB RAM
Geforce 2mx 200
Direct X 9.0 or better required
Guild Wars (4/26/05)
minimum requirements:
PIII 800
256MB RAM
500MB HDD
32MB video card
Kal Online (11/6/04)
P3 with 600 MHZ
128 Mb Ram
16 Mb Video card
DX 9.0c
Rappelz (11/03/06)
Pentium-III 800MHz
128 MB 3D accelerator VGA card
512 MB
DX 9.0c
And Final Fantasy XI has at least the same requirements as these 'newer' games, and newer by 3 years. It happens to surpass several of them.
Yeah... so, you actually have a blog that talks about this stuff? Do people trust your opinion? Should I hand out my email address so people can come to me for advice when you fail them miserably? Just checking cause I'm not sure if you're really arguing that Western games have less requirements or that they can't be turned up to demand more? I mean, really... are you?
- Mal
p.s. Thank you Darksider25 for your agreement, especially in your first post to MMORPG. Welcome to the mad house!
Okay stop it, we had our laugh, you don't know what your talking about, let it go. Your looking at games that are low budget and are made specificly for low system requirements. Does that mean all of them are based on low system requirements? Ofcourse not, but low system requirements will always be kept in mind in most games, just like many western MMO's, and thats a simple fact, but there are still asian MMO's that require a god rig. Go look up Aion, Its using the Crytek engine and is clearly more impressive then WAR from a technical standpoint. Huxley has been confirmed to use the Unreal 3 engine, and Lineage 3 has also been confirmed to use the Unreal 3 engine. The fact your trying to use 4 low budget MMO's that are specificly made for a low system rig to represent over 200 mmo's is hilarious. In fact, you have such little knowledge of the MMORPG genre that you didn't even know that....
Guild Wars is a WESTERN Game.
Yes I have a blog that talks about this stuff so people can listen to someone who knows what the heck he is talking about, unlike yourself. I mean, the fact that you didn't even know Guild Wars is a western Game(Developed by Arena net) is simply hilarious.
But why are you judging the games on the requirements? Asian MMO's are known to have great graphics with low system requirements. I dare you to find an MMO that looks as good as Lineage 2 and Granado Espada that have such graphics and such low systemr equirements.
you know nothing about MMO's, drop it, you lost the debate.
You can also stop acting like a child by attacking my blog. The cold fact isn't that my blog is bad, you don't understand the content because you have absolutely no idea what you are talking about.
edit: I changed my mind, please continue to post. your posts are an endless source of entertainment, there is nothing more hilarious then watching a person who has no idea what he is talking about act like he actually has a clue.
That was a random sampling of games from the game list of MMORPG. And yes, Guild Wars is a decent game that would give too much credit to the Asian market for its playability and options - I should have known better.As for Lineage 2 and Granado Espada, I've played on MUD's that were better than either game as far as customization and play go. It's funny that you refer only to the art when considering these games, as if that is the end all of system requirements and what is worthwhile to play. You should just order a poster, hang it on your wall, and declare it the best Asian MMO ever.
But keep pointing out these 'Great Games' that rely on American and German ingenuity and higher end system requirements. In the meantime, do me a favor and actually list an Asian game, on the market, that is good. I started by saying that Asian games are terrible with customization and play, and I have seen no evidence so far that I was wrong. All I get is, "You so funny, stop posting!", and "Look at this great game that is based on a Western Engine and isn't out yet!" And you stand by this insane idea that you have to choose between having a great looking game vs. playability, content, and customization.
- Mal
No because in that instance it would take longer to give orders. For instance, there are some boss fights where you must get OFF each other fast.
Take the armor maker in Robidouex (spelling) you have to fight him and he aoe attacks. you have to set up your toons before you start the mission to work individually not as a team, then as soon as you enter F1 and click one spot, and while the toon is moving F3 and click another spot, now you have split your team to 3 different positions in the time it would have taken you to move one.
As I stated previously Im a HUGE fan of WSAD I couldnt stand lineage due to click to move....however, in this game your controlling three toons and you can controll them separately and in many instances have to micro manage like an RTS. If you had to move each toon with wsad a lot of missions would be difficult / impossible.
Yeah, Huxley is definitely an attempt in the right direction. Especially running the Unreal Engine (Cary, NC).
As for Warhammers requirements, no, they don't shift THAT much in only a year. They haven't shifted that much for the Asian market in 5 years (as you will see below). And yes, beta shots change, considerably. We could see that in early screenshots of WoW, and the changes that have been going on with AoC, which has changed considerably.
Final Fantasy XI was mentioned in passing, grouped together with other Asian MMO's... like:
Archlord (10/6/06)
Minimum Requirements
- Windows 98SE/ME/2000/XP
- Pentium or Athlon 700MHz CPU
- 128Mb RAM
- 1.8Gb Hard Disk Space
- 16 bit DirectX 9 compatible soundcard
- Supported 32Mb graphics card
Flyff (12/25/05)
Minimum Requirements:
PentiumIII 800MHZ
128MB RAM
Geforce 2mx 200
Direct X 9.0 or better required
Guild Wars (4/26/05)
minimum requirements:
PIII 800
256MB RAM
500MB HDD
32MB video card
Kal Online (11/6/04)
P3 with 600 MHZ
128 Mb Ram
16 Mb Video card
DX 9.0c
Rappelz (11/03/06)
Pentium-III 800MHz
128 MB 3D accelerator VGA card
512 MB
DX 9.0c
And Final Fantasy XI has at least the same requirements as these 'newer' games, and newer by 3 years. It happens to surpass several of them.
Yeah... so, you actually have a blog that talks about this stuff? Do people trust your opinion? Should I hand out my email address so people can come to me for advice when you fail them miserably? Just checking cause I'm not sure if you're really arguing that Western games have less requirements or that they can't be turned up to demand more? I mean, really... are you?
- Mal
p.s. Thank you Darksider25 for your agreement, especially in your first post to MMORPG. Welcome to the mad house!
Okay stop it, we had our laugh, you don't know what your talking about, let it go. Your looking at games that are low budget and are made specificly for low system requirements. Does that mean all of them are based on low system requirements? Ofcourse not, but low system requirements will always be kept in mind in most games, just like many western MMO's, and thats a simple fact, but there are still asian MMO's that require a god rig. Go look up Aion, Its using the Crytek engine and is clearly more impressive then WAR from a technical standpoint. Huxley has been confirmed to use the Unreal 3 engine, and Lineage 3 has also been confirmed to use the Unreal 3 engine. The fact your trying to use 4 low budget MMO's that are specificly made for a low system rig to represent over 200 mmo's is hilarious. In fact, you have such little knowledge of the MMORPG genre that you didn't even know that....
Guild Wars is a WESTERN Game.
Yes I have a blog that talks about this stuff so people can listen to someone who knows what the heck he is talking about, unlike yourself. I mean, the fact that you didn't even know Guild Wars is a western Game(Developed by Arena net) is simply hilarious.
But why are you judging the games on the requirements? Asian MMO's are known to have great graphics with low system requirements. I dare you to find an MMO that looks as good as Lineage 2 and Granado Espada that have such graphics and such low systemr equirements.
you know nothing about MMO's, drop it, you lost the debate.
You can also stop acting like a child by attacking my blog. The cold fact isn't that my blog is bad, you don't understand the content because you have absolutely no idea what you are talking about.
edit: I changed my mind, please continue to post. your posts are an endless source of entertainment, there is nothing more hilarious then watching a person who has no idea what he is talking about act like he actually has a clue.
That was a random sampling of games from the game list of MMORPG. And yes, Guild Wars is a decent game that would give too much credit to the Asian market for its playability and options - I should have known better.As for Lineage 2 and Granado Espada, I've played on MUD's that were better than either game as far as customization and play go. It's funny that you refer only to the art when considering these games, as if that is the end all of system requirements and what is worthwhile to play. You should just order a poster, hang it on your wall, and declare it the best Asian MMO ever.
But keep pointing out these 'Great Games' that rely on American and German ingenuity and higher end system requirements. In the meantime, do me a favor and actually list an Asian game, on the market, that is good. I started by saying that Asian games are terrible with customization and play, and I have seen no evidence so far that I was wrong. All I get is, "You so funny, stop posting!", and "Look at this great game that is based on a Western Engine and isn't out yet!" And you stand by this insane idea that you have to choose between having a great looking game vs. playability, content, and customization.
- Mal
Unfortunatly for you,your statement that they are bad is nothing but your opinion, nothing more. I can list many asian MMO's that I think are good, but that doesn't mean that you have to think they are good. I can return the question and ask for evidence why they are bad, and you can come with nothing else but your opinion, and judging by your posts and the fact you didn't even know Guild Wars was a western MMO, that opinion is comming from someone who has no idea what he is talking about. Now as I said, I can't show evidence for what makes a game good because that is based on opinion, but I can show you a game that has wide customization.
Perfect World.
And yes, game developers have to make decisions between customization and gameplay. This is not an insane idea, this is fact, its that simple. Ever wondered why a game like City of Heroes and Everquest 2 don't allow for huge siege battles or huge raids? Or try gathering a lot of people in SWG. Unless you have high end computer (which most people don't), you will start to lag.
As for Lineage 2 and Granado Espada, I've played on MUD's that were better than either game as far as customization and play go. It's funny that you refer only to the art when considering these games, as if that is the end all of system requirements and what is worthwhile to play. You should just order a poster, hang it on your wall, and declare it the best Asian MMO ever.
But keep pointing out these 'Great Games' that rely on American and German ingenuity and higher end system requirements. In the meantime, do me a favor and actually list an Asian game, on the market, that is good. I started by saying that Asian games are terrible with customization and play, and I have seen no evidence so far that I was wrong. All I get is, "You so funny, stop posting!", and "Look at this great game that is based on a Western Engine and isn't out yet!" And you stand by this insane idea that you have to choose between having a great looking game vs. playability, content, and customization.
- Mal
Customization is a main issue in a lot of asian mmo's as they are ports. Meaning, Company A creates it and Company B gets the right to sell and distribute it in a different region. The problem with that is their hands are tied creatively with a lot of things. They didnt make the code and have to get permission for many changes. Its like fighting with a hand tied behind your back.
I agree these games do lack extreme customizable options like some of the US games, but, customizing and the ability to do so it one option of the game. Can the game be good with out customizing? Yes.
Lots of people in this thread say, the game sucks cause you cant customize and that means the devs were lazy else where. Thats just an unfair and untrue argument.
Perfect World didn't look half bad, the character customization was nice, but I wonder where it will fail? Something tells me it will be on some significant aspect. Looks like it isn't even available yet for US... am I right?
- Mal
Edit: yeah, looks like I'm right. So much for one of the 200 games you mentioned that are on the market and invaded our shores. Really hard to dig down and find a decent Asian game that handles customization and playability well. Not surprised.
Actually I found that game in less then 5 minutes of research. Its not avaible for the US yet, its a new game and it takes some time before it reaches our shores. The company behind the game already confirmed that they have plans for a worldwide release including the US and Europe. I also never said that 200 games actually made it to our shores, I said there are over 200 asian MMO's. The amount of asian MMO's that actually hit our shores is very low, about 3% or so of asian MMO's actually come here, hence stereotyping is silly.
Also in SOTNW you arent an avatar, your a family. You may use one toon tonight, and use two different ones tomorrow. Its not about a single character, but the group.
No it doesn't, but I hit reply instead of quote. I was addressing two seperate issues brought up in the post I meant to quote.
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Actually I found that game in less then 5 minutes of research. Its not avaible for the US yet, its a new game and it takes some time before it reaches our shores. The company behind the game already confirmed that they have plans for a worldwide release including the US and Europe. I also never said that 200 games actually made it to our shores, I said there are over 200 asian MMO's. The amount of asian MMO's that actually hit our shores is very low, about 3% or so of asian MMO's actually come here, hence stereotyping is silly.
My wife bought a copy of it on Friday at Best Buy here on the East Coast.
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And your toons will die in the first massive AOE. Congratulations!
Signatures are boring things.
Well i bought the game and first off its shallow..but my god its fun for an hour or so..perfect if you dont have much time wehter i stick with it for any length of time is doubtfull but for the price i paid £10 its worth it.
And your toons will die in the first massive AOE. Congratulations!
Why? You could still switch characters around and still have key bindings for the different characters skills! Anyway if this game plays more like an rts point and click could work well (and it works well in old isometric rpgs too), I guess I will have to try for myself. Will be interesting to see how Gods and Heroes handles this since they seem to have you control multiple characters as well.
And your toons will die in the first massive AOE. Congratulations!
Why? You could still switch characters around and still have key bindings for the different characters skills! Anyway if this game plays more like an rts point and click could work well (and it works well in old isometric rpgs too), I guess I will have to try for myself. Will be interesting to see how Gods and Heroes handles this since they seem to have you control multiple characters as well.
Yes, but not every player has a healer in their group (only the scout has healing skills); and you can run out healing potions fast... I think WASD couldn't be the right system for SotNW - well, it takes some time to get used to the camera, but it's still fast.
Signatures are boring things.
I have to say that the graphics look amazing. Those artists really deserve a lot of respect. As for the rest..meh..same basic features with only the multicharacter sounding interesting. Which Guild Wars already had from the beginning. As for the people who think that only point to click works with more then one character..check Guild Wars. Combination or choice for keymapping is always better then being restricted to one of the two movement systems.
And character customisation is basically a good selling point for a game. I have to agree with certain critics in this thread, Some devs will never learn, This is just another beautifull looking, but very boring bland run of the mill MMO. Next in the line will be Aion. 'Oh You can fly in that game! That will be so great! Arghhh...80% of the mmo players get totally braindead after seeing nice graphics.'
Offtopic : O and although I happen to like the anime style for the art, I have to agree with the dialogues being laughable most of the time. (With a few great movies and series as exception).
Well it was free so I downloaded and gave it try. Pretty awful game. I hated the P&C and I defintely don't like anime -- (after all if you are used to Rembrandt and Raphael anime is in the toilet somewhere along with other waste). The characters are really ugly -- the boys all like girls and I can't tell them apart.
The UI needs a ton work -- it really stinks. If this is the best in the Asian market -- no wonder they all like WoW.
This game is as good as poisoned chinese toothpaste -- glad I never forked out any money for it.
Too bad -- as I like the setting, but alas there rest is so terrible that it is not worth playing just for the setting.
Send it back to ASIA!!
Actually I found that game in less then 5 minutes of research. Its not avaible for the US yet, its a new game and it takes some time before it reaches our shores. The company behind the game already confirmed that they have plans for a worldwide release including the US and Europe. I also never said that 200 games actually made it to our shores, I said there are over 200 asian MMO's. The amount of asian MMO's that actually hit our shores is very low, about 3% or so of asian MMO's actually come here, hence stereotyping is silly.
Most of them get around and the rest are pretty much the same Gameloading. I had a list of all those 200 mmos and with a few exceptions like basketball mmos and such most of them were just generic fantasy mmos.(either based off RO or L2)
You must be trolling, I mean I cant imagine anyone being silly enough to compare animated cartoons with classic art. You can flame every single MMO for that reason. Furthermore all those paintings lack one dimension and that is time (animation). Actually, the more I think about it, the more I realise how stupid you must be to make that comparison in the first place. Not to mention that you downloaded a whole game without checking screenshots first.
I mean how would you describe colourfull WoW? Being created by a wannabe Picasso on acid with a homo phobia? It is sad btw how some people get insecure when their character doesnt look like some pumped up version of Arnold Schwarzenegger with pointed ears.