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Every upcoming mmorpg i've seen has been pretty lackluster.....

moostownmoostown Member CommonPosts: 377

i dunno whats up with the mmorpg genre but everyone wants change for the better however companies are making more of the same or changes for the worse, like lots of instancing in console mmorpgs like Agency. 2003 was a really promising year for the future with some innovative stuff and a mmorpg that shoulda had players into the millions (SWG) but turned out complete crap. However all that stuff has been ruint apart from EVE which is a very niche game.

So wheres all the exciting stuff now? Nowhere it all looks more of the same..... I know people are saying AOC is a innovative game but when i was watching it on the E3 stage demos it looks HORRIBLE. The animations were funny and the player models were plastic and look like dolls. The artwork is boring and generic/bland and all i kept seeing was turned based style hitting like you see in WOW. I'm really not impressed with AOC and it's just confirmed my thoughts that it wont be good.



Games like God of Heroes again look like more of the same with some minions thing tacked on and a gimmick of kool animations. Warhammer Online again just looks like a cross between WOW and DAOC, basically it is DAOC2 and what they'd wanna do with that. Again people will tell you how it's different but i just see no player housing and no customization and horrible animations spell effects and graphics. It has the same old boring kill quests and click this skill turned based boring fantasy stuff. Pirates of the Burning Sea was the worst outta them all though, it's trying to do something different but it's soooo UGLY i couldn't stand to play that game. I was watching combat and it was worse than Vanguards, there only ever seemed to be one move which was slash with your sword. The game might have some features but if it looks that ugly i really don't care.



I've suddenly ran out of mmorpgs and i'm just not interested in playing Fantasy anymore and what choice do i have but that? Star Trek? No thank you lol. Stargate worlds? No thank you. I want a ORIGINAL IP not a movie based games or w/e + Star Trek is boring and Star gate looks gay.





 

Wheres the polish of WOW with the quality of Gears of War and the sandbox gameplay style of pre cu SWG but the content of Everquest?

Comments

  • complexiatorcomplexiator Member UncommonPosts: 121

    Writing a game is ugly isn't really making a point because someone else will just say its beautiful. There are games that will make a difference. And there are even games that make a difference but the problem is that they are indie games which lack resources and players.
    Saddest thing this year for me on mmorpg level was the end of seed online. So if you have a few million please send it to seed online mkay?

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  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690
    Originally posted by Fion


    You really need to look into AoC to know why when your watching newbies play the game the combat doesn't look very good compared to players who know the combat system. It's so deep and involving and player skill based that it's like two different worlds. But your main complaint seems to be that the artistic style doesn't suit you. Thats fine. Hyboria is very dark, mature, sexual, bloody and low-beat. Thats of course not going to be everyones idea of a fun MMOG.
     
    Heres a direct link to the latest Gamespot E3 AoC demonstration. IMHO if that doesn't get your blood pumping, nothing will for AoC. ;)
     
    http://www.gamespot.com/video/0/6175120/videoplayerpop?rgroup=e32007_live
     
    IMHO of everything coming up AoC looks to me to be the most innovative, trying something new and the company has the money and talent to really make a great MMOG. Everything else is either 'b-quality' or just the same old crap we've been playing for years.

    I think this person speaks the truth. AOC from what people have seen looks very different and has more depth than any other MMO coming out. I applaud Funcom for being unique and not having it look like or resemble other games. I will certainly buy this game and I think I will be playing this for a long time.

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  • zethcarnzethcarn Member UncommonPosts: 1,558

    Well noone can be certain these games won't suck.  But I can be certain millions of people are eager to play them because the current running MMOs are the ones that are "lackluster".   All 3 that you mentioned will be quite different then what already exists,  at least on a high budget scale.

  • moostownmoostown Member CommonPosts: 377
    Originally posted by Fion


    You really need to look into AoC to know why when your watching newbies play the game the combat doesn't look very good compared to players who know the combat system. It's so deep and involving and player skill based that it's like two different worlds. But your main complaint seems to be that the artistic style doesn't suit you. Thats fine. Hyboria is very dark, mature, sexual, bloody and low-beat. Thats of course not going to be everyones idea of a fun MMOG.
     
    Heres a direct link to the latest Gamespot E3 AoC demonstration. IMHO if that doesn't get your blood pumping, nothing will for AoC. ;)
     
    http://www.gamespot.com/video/0/6175120/videoplayerpop?rgroup=e32007_live
     
    IMHO of everything coming up AoC looks to me to be the most innovative, trying something new and the company has the money and talent to really make a great MMOG. Everything else is either 'b-quality' or just the same old crap we've been playing for years.



    Thats what i watched and i thought it looked horrible

  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503

     

    Originally posted by moostown





    Warhammer Online again just looks like a cross between WOW and DAOC, basically it is DAOC2 and what they'd wanna do with that.


     
    Wheres the polish of WOW with the quality of Gears of War and the sandbox gameplay style of pre cu SWG but the content of Everquest?


     

    Looking forward to DAoC2

     

    Would love to see a Sandbox game with the polish of WoW. I think the Dev team that makes that first is gonna make a big pile of money.

     

    MMORPG Maker

  • SuitepeeSuitepee Member Posts: 921

    I sympathise with you OP; sadly Darkfall (fantasy it is yes,but revolutionary MMORPG gameplay also a big yes!)isn't out yet to relieve you and countless other Darkfall curious eyes tired of the "same old,same old" grindfest MMORPG's being released every year.

    So you might want to try the 'barbarian' world of Age of Conan; at least they are trying (slightly) to be (slightly) different. PotBS may have been hopeful until SOE decided to enter the fray.

  • Ghost12Ghost12 Member Posts: 684

    AOC is definitly one of the more innovative games out there and you gotta give credit to Funcom. In your opinion AoC may look bland, but keep in mind it isnt like WoW and other MMO's that use bright colorful eye candy to attract people to a shallow game. AoC is dark and gritty for a reason, I dont want it to be the clownfest that is WoW.

    Also, Warhammer Online is definitly not a sandbox game. Warhammer online is going to be WoW and DAOC combined. DAOC is a solid game, best game out in the market currently IMHO, and the PvP system in Warhmmer Online is the one thing that is unique about it. However gameplay wise....lets all cut the chase here, its the same thing as WoW.

  • METALDRAG0NMETALDRAG0N Member Posts: 1,680

    Originally posted by Ghost12


    AOC is definitly one of the more innovative games out there and you gotta give credit to Funcom. In your opinion AoC may look bland, but keep in mind it isnt like WoW and other MMO's that use bright colorful eye candy to attract people to a shallow game. AoC is dark and gritty for a reason, I dont want it to be the clownfest that is WoW.
    Also, Warhammer Online is definitly not a sandbox game. Warhammer online is going to be WoW and DAOC combined Fanabois make bad reviewers . DAOC is a solid game, best game out in the market currently IMHO, and the PvP system in Warhmmer Online is the one thing that is unique about it. However gameplay wise....lets all cut the chase here, its the same thing as WoW.
    WAR has littel resemblence to WoW the only people who say this ahsant properly reserched the game. Enough about irrelivencies i agree with the OP there is littel inovation right now. The only games apart fromEvE that im looking out for is the following.

    WAR - Based on a famous fantasy world which was the inspiration for WoW if you can belive it. Also the classes are trully interesting too.

    AION - Asian artstyle and the developers CLAIM to be doing all they can to reduce grind and make it a westen game rather than an asian port. Also has combat int he air which looks very differnt and cities inthe sky. Still to early to be 100% sure yet on this one but its definatly worth watching.

    "Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
    -- Jean Rostand

  • Ghost12Ghost12 Member Posts: 684

     

    Originally posted by METALDRAG0N


     
    Originally posted by Ghost12


    AOC is definitly one of the more innovative games out there and you gotta give credit to Funcom. In your opinion AoC may look bland, but keep in mind it isnt like WoW and other MMO's that use bright colorful eye candy to attract people to a shallow game. AoC is dark and gritty for a reason, I dont want it to be the clownfest that is WoW.
    Also, Warhammer Online is definitly not a sandbox game. Warhammer online is going to be WoW and DAOC combined Fanabois make bad reviewers . DAOC is a solid game, best game out in the market currently IMHO, and the PvP system in Warhmmer Online is the one thing that is unique about it. However gameplay wise....lets all cut the chase here, its the same thing as WoW.
    WAR has littel resemblence to WoW the only people who say this ahsant properly reserched the game. Enough about irrelivencies i agree with the OP there is littel inovation right now. The only games apart fromEvE that im looking out for is the following.

     

    WAR - Based on a famous fantasy world which was the inspiration for WoW if you can belive it. Also the classes are trully interesting too.

    AION - Asian artstyle and the developers CLAIM to be doing all they can to reduce grind and make it a westen game rather than an asian port. Also has combat int he air which looks very differnt and cities inthe sky. Still to early to be 100% sure yet on this one but its definatly worth watching.

     

    Are you blind? Watch the videos, its perfectly obvious put up WAR and WoW videos side by side and you'll see the gameplay is almost exactly the same. Im not a fanboy of either game, just take a look at the videos on youtube and if you dont say theyre similar, then by god your blind.

    Again, wrong. WAR is not the inspiration for WoW. Warhammer the TABLETOP game was the inspiration for WoW, but as we all know, Warhammer Online is coming out AFTER WoW. Classes truly innovate? Rofl, no classes are really truly innovative anymore save for a few, everything has been done. WAR classes are a joke, theyre perfect archetypes.

    Go do *your research*. Heh. Whos the fanboy now?

  • METALDRAG0NMETALDRAG0N Member Posts: 1,680
    Originally posted by Ghost12


     
    Originally posted by METALDRAG0N


     
    Originally posted by Ghost12


    AOC is definitly one of the more innovative games out there and you gotta give credit to Funcom. In your opinion AoC may look bland, but keep in mind it isnt like WoW and other MMO's that use bright colorful eye candy to attract people to a shallow game. AoC is dark and gritty for a reason, I dont want it to be the clownfest that is WoW.
    Also, Warhammer Online is definitly not a sandbox game. Warhammer online is going to be WoW and DAOC combined Fanabois make bad reviewers . DAOC is a solid game, best game out in the market currently IMHO, and the PvP system in Warhmmer Online is the one thing that is unique about it. However gameplay wise....lets all cut the chase here, its the same thing as WoW.
    WAR has littel resemblence to WoW the only people who say this ahsant properly reserched the game. Enough about irrelivencies i agree with the OP there is littel inovation right now. The only games apart fromEvE that im looking out for is the following.

     

    WAR - Based on a famous fantasy world which was the inspiration for WoW if you can belive it. Also the classes are trully interesting too.

    AION - Asian artstyle and the developers CLAIM to be doing all they can to reduce grind and make it a westen game rather than an asian port. Also has combat int he air which looks very differnt and cities inthe sky. Still to early to be 100% sure yet on this one but its definatly worth watching.

     

    Are you blind? Watch the videos, its perfectly obvious put up WAR and WoW videos side by side and you'll see the gameplay is almost exactly the same Err i said pretty much the same thing in another topic you know. Im not a fanboy of either game, just take a look at the videos on youtube and if you dont say theyre similar, then by god your blind Actually i say the art style has amny similaritys.

    Again, wrong. WAR is not the inspiration for WoW. Warhammer the TABLETOP game was the inspiration for WoW err i did say that read the highlighted bit of my last post again and when i say based on a famous fantasy world im refering to Warhammer the tabetop game , but as we all know, Warhammer Online is coming out AFTER WoW. Classes truly innovate? Rofl, no classes are really truly innovative anymore save for a few, everything has been done. WAR classes are a joke, theyre perfect archetypes HAve you ever seen an healer class that ccan compete 1v1 against a warrior calss of equell level? .

    Go do *your research*. Heh. Whos the fanboy now? Well it seems you got quite a bit wrong next time i advise you read my ost and reserch my apst posts a littel before you post.

     

    "Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
    -- Jean Rostand

  • Ghost12Ghost12 Member Posts: 684
    Originally posted by METALDRAG0N

    Originally posted by Ghost12


     
    Originally posted by METALDRAG0N


     
    Originally posted by Ghost12


    AOC is definitly one of the more innovative games out there and you gotta give credit to Funcom. In your opinion AoC may look bland, but keep in mind it isnt like WoW and other MMO's that use bright colorful eye candy to attract people to a shallow game. AoC is dark and gritty for a reason, I dont want it to be the clownfest that is WoW.
    Also, Warhammer Online is definitly not a sandbox game. Warhammer online is going to be WoW and DAOC combined Fanabois make bad reviewers . DAOC is a solid game, best game out in the market currently IMHO, and the PvP system in Warhmmer Online is the one thing that is unique about it. However gameplay wise....lets all cut the chase here, its the same thing as WoW.
    WAR has littel resemblence to WoW the only people who say this ahsant properly reserched the game. Enough about irrelivencies i agree with the OP there is littel inovation right now. The only games apart fromEvE that im looking out for is the following.

     

    WAR - Based on a famous fantasy world which was the inspiration for WoW if you can belive it. Also the classes are trully interesting too.

    AION - Asian artstyle and the developers CLAIM to be doing all they can to reduce grind and make it a westen game rather than an asian port. Also has combat int he air which looks very differnt and cities inthe sky. Still to early to be 100% sure yet on this one but its definatly worth watching.

     

    Are you blind? Watch the videos, its perfectly obvious put up WAR and WoW videos side by side and you'll see the gameplay is almost exactly the same Err i said pretty much the same thing in another topic you know Well then your contradicting yourself, read your post. Im not a fanboy of either game, just take a look at the videos on youtube and if you dont say theyre similar, then by god your blind Actually i say the art style has amny similaritys In your post above, you say, "WAR has little resembalance to WoW". Where do you say the art style has many similarities? Lol, you dont mention it anywhere in your post.

    Again, wrong. WAR is not the inspiration for WoW. Warhammer the TABLETOP game was the inspiration for WoW err i did say that read the highlighted bit of my last post again and when i say based on a famous fantasy world im refering to Warhammer the tabetop game , Okay, I see what youre saying, You should have clarified....since that contradicts what you say in the beggining. but as we all know, Warhammer Online is coming out AFTER WoW. Classes truly innovate? Rofl, no classes are really truly innovative anymore save for a few, everything has been done. WAR classes are a joke, theyre perfect archetypes HAve you ever seen an healer class that ccan compete 1v1 against a warrior calss of equell level? . What does that have to do with the boring archetypes that WAR has? WAR has healers, tanks, and offensive tanks, and mages. Whoop de doo. And yes, I have....my priest back in WoW ripped holes in warriors...in fact, any healer class usually does well against a warrior class.

    Go do *your research*. Heh. Whos the fanboy now? Well it seems you got quite a bit wrong next time i advise you read my ost and reserch my apst posts a littel before you post. Coming from someone that doesnt even take the time to spell check their posts?

     

     

  • CleffyIICleffyII Member, Newbie CommonPosts: 3,440

    Its true there are no Sand Box type games coming out.  If you want a rescent one, then I suggest Vanguard.  Still its fantasy and I am not too sure how much you would like Vanguard.  I can see where your coming from though on the lackluster look of games.  When you get passed the graphics/animations and look right at the gameplay, alot of the new mmos offer nothing new.  Probably the most promising is the integration of twitch combat, or a hybridization to reduce latency.

    image

  • METALDRAG0NMETALDRAG0N Member Posts: 1,680
    Originally posted by Ghost12

    Originally posted by METALDRAG0N

    Originally posted by Ghost12


     
    Originally posted by METALDRAG0N


     
    Originally posted by Ghost12


    AOC is definitly one of the more innovative games out there and you gotta give credit to Funcom. In your opinion AoC may look bland, but keep in mind it isnt like WoW and other MMO's that use bright colorful eye candy to attract people to a shallow game. AoC is dark and gritty for a reason, I dont want it to be the clownfest that is WoW.
    Also, Warhammer Online is definitly not a sandbox game. Warhammer online is going to be WoW and DAOC combined Fanabois make bad reviewers . DAOC is a solid game, best game out in the market currently IMHO, and the PvP system in Warhmmer Online is the one thing that is unique about it. However gameplay wise....lets all cut the chase here, its the same thing as WoW.
    WAR has littel resemblence to WoW the only people who say this ahsant properly reserched the game. Enough about irrelivencies i agree with the OP there is littel inovation right now. The only games apart fromEvE that im looking out for is the following.

     

    WAR - Based on a famous fantasy world which was the inspiration for WoW if you can belive it. Also the classes are trully interesting too.

    AION - Asian artstyle and the developers CLAIM to be doing all they can to reduce grind and make it a westen game rather than an asian port. Also has combat int he air which looks very differnt and cities inthe sky. Still to early to be 100% sure yet on this one but its definatly worth watching.

     

    Are you blind? Watch the videos, its perfectly obvious put up WAR and WoW videos side by side and you'll see the gameplay is almost exactly the same Err i said pretty much the same thing in another topic you know Well then your contradicting yourself, read your post. Read the pink Im not a fanboy of either game, just take a look at the videos on youtube and if you dont say theyre similar, then by god your blind Actually i say the art style has amny similaritys In your post above, you say, "WAR has little resembalance to WoW". Where do you say the art style has many similarities? Lol, you dont mention it anywhere in your post.  Once again read the pink

    Again, wrong. WAR is not the inspiration for WoW. Warhammer the TABLETOP game was the inspiration for WoW err i did say that read the highlighted bit of my last post again and when i say based on a famous fantasy world im refering to Warhammer the tabetop game , Okay, I see what youre saying, You should have clarified....since that contradicts what you say in the beggining. but as we all know, Warhammer Online is coming out AFTER WoW. Classes truly innovate? Rofl, no classes are really truly innovative anymore save for a few, everything has been done. WAR classes are a joke, theyre perfect archetypes HAve you ever seen an healer class that ccan compete 1v1 against a warrior calss of equell level? . What does that have to do with the boring archetypes that WAR has? WAR has healers, tanks, and offensive tanks, and mages. Whoop de doo. And yes, I have....my priest back in WoW ripped holes in warriors...in fact, any healer class usually does well against a warrior class.

    Go do *your research*. Heh. Whos the fanboy now? Well it seems you got quite a bit wrong next time i advise you read my ost and reserch my apst posts a littel before you post. Coming from someone that doesnt even take the time to spell check their posts?  OMG I DIDNT SPELL CHECK AAARRRGGGHHHH

     

     

    I advise you lear reading comprehension read the first pink bit and work out what it means if you cant then there is little hope for you. I can hardly be bothered to help you learn how to read and understand post's anymore so ill leave you to it.

    "Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
    -- Jean Rostand

  • SickpupSickpup Member Posts: 382

    I wish war was daoc2.WAR only has 6man groups,2 enemy realms,instanced pvp,no speed,cc,stealth or true support classes.

    The rest of the line-up is blah also.Most wont even be out until 08'.I'm most likely going to have to skip mmo's a while till they get better.One hope on the horizon is the mmomod type game engines that are in the works.These will allow players and clans to run their own servers and mod their own games.

  • METALDRAG0NMETALDRAG0N Member Posts: 1,680
    Originally posted by Sickpup


    I wish war was daoc2.WAR only has 6man groups,2 enemy realms,instanced pvp,no speed,cc,stealth or true support classes.
    The rest of the line-up is blah also.Most wont even be out until 08'.I'm most likely going to have to skip mmo's a while till they get better.One hope on the horizon is the mmomod type game engines that are in the works.These will allow players and clans to run their own servers and mod their own games.

    Yea i know what you mean it seems inovation or bravery is rather lacking in MMO dev teams nowadays.

    "Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
    -- Jean Rostand

  • evil13evil13 Member CommonPosts: 359

     Meh, 2 realms with 3 is debatable, though I'd guess 3 would be better but given the way mythic is mkaing campaigns to get to the enemy city to sack it, it's kind of hard ti implement a 3 way fight.

     No cc classes is great. Yes it did take skill and ade a game a bit more fun when you played with good group to avoid aoe cc. It also made pugs worthless because you knew half the people wouldn't be able to avoid cc because of lack of experience or lack of communication. Made pugs even more worthless because a lot of time you couldn't find a primary cc or if you did, the person who played it was horrible. Same goes for speed classes, just a "must have" class for roaming groups. The only thing it added is more fun because you could move faster, if daoc's moving wasn't so slow (or the areas you needed to move around weren't so big) it wouldn't be needed. Still, another class thata  pug needed to find to have fun.

     

      Dedicated support class are always the least played and the most needed class. Once again this makes pick up groups pointless because most of the time you can't find support classes you need, and rvr'ing without support classes was beyond pointless.

     Stealth ruined solo game. You get one stealther who solos and kills, enemy realm gets 2 stealthers to kill him, he comes back with 5 friends, after a bit you have groups of stealthers that no one can see camping an area killing all the solo visibles :(  Stealth is also impossible to balance because beign stealthed doesn't make a char powerful (and you can't quantify it, like say a nuke that does x damage)

      Oh, well, war isn't daoc 2, it's just another chance for mythic to implement rvr in an mmo. And so they are eliminating things that were not working too well, for whatever reasons, in daoc. Long lasting aoe cc, must have dedicated support classes which no one wants to play, stealthers that annoy majority of none stealther population =p Obviously, some poeple won't like this things, just like some people dislike the fact that in wow, they can't prevent other guilds from doing naxx by doing it first like they could in eq1 because it's instanced.

     It's your choice of course to play or not play a game, or to be excited by one, but remember, where you see bad decisions on mythic's part and a step backwards, other people see a step forward and a good decision.

  • AtohAtoh Member UncommonPosts: 107

    Moostown:

     

    Are we watching the same videos of AvCom for PotBS? Every move for the three fighting styles has it's own animation. I believe the number was pegged in the hundreds. Fencing looks nothing like Florentine, which in turn looks nothing like Dirty Fighting. Avatars are still a work-in-progress, and even then, have you seen the revamp they've done?

     

    Don't even get my started on how good the ships look for that portion of the gameplay. PotBS is probably one of the better looking games coming out. It might not have the "high gloss" look of everything in some games, but then again, that isn't the art style they are going for.

  • retrospecticretrospectic Member UncommonPosts: 1,466
    Originally posted by moostown


    i dunno whats up with the mmorpg genre but everyone wants change for the better however companies are making more of the same or changes for the worse, like lots of instancing in console mmorpgs like Agency. 2003 was a really promising year for the future with some innovative stuff and a mmorpg that shoulda had players into the millions (SWG) but turned out complete crap. However all that stuff has been ruint apart from EVE which is a very niche game.
    When a company sees a game like World of Warcraft skyrocket to success it is hard for them to make something distinctly different.  When a genre has a forerunner other companies hope to pull users away with a similar product.  Take Pepsi and Coke.  Pepsi is different from Coke, but there is no real innovation in its construction.  Likewise, LOTRO and WoW are very similar.  No innovation and very similar gameplay and features.
    For games to become distinctly different a company must accept failure as a big possibility.  A lot of companies are not comfortable with that.
    So wheres all the exciting stuff now? Nowhere it all looks more of the same..... I know people are saying AOC is a innovative game but when i was watching it on the E3 stage demos it looks HORRIBLE. The animations were funny and the player models were plastic and look like dolls. The artwork is boring and generic/bland and all i kept seeing was turned based style hitting like you see in WOW. I'm really not impressed with AOC and it's just confirmed my thoughts that it wont be good.
    I agree with you here on a few points.  One drawback of the MMORPG experience is that combat has hit a brick wall.  In order to create a game with many abilites (like WoW) it is much easier to create unrealistic combat.  In order to balance around twitch developers would have to spend a lot more time refining spells and combat so that it didn't turn into a bunny hopping gankfest.



    Games like God of Heroes again look like more of the same with some minions thing tacked on and a gimmick of kool animations. Warhammer Online again just looks like a cross between WOW and DAOC, basically it is DAOC2 and what they'd wanna do with that.
    I don't agree with this.  Warhammer Online looks a lot more polished and creative than WoW.  Many people seem to think that WoW and WAR are going to be clones due to the similarity in races/areas.  This is a problem because Warhammer was actually copied by Warcraft.  The user must accept this truth and play the game before passing judgement based on similar races.  I am looking forward to WAR because the lore and IP are distinct and awesome.
    Again people will tell you how it's different but i just see no player housing and no customization and horrible animations spell effects and graphics.
    I've never seen player housing done right.  It always end up with the developers making a lot of useless land for people to plop down houses.  Ultima Online and SW:G end up looking like a world filled with sub-divisions.  There are far too many people in MMOs for housing to make sense.  Unless, of course, players understand that housing is only for the richest and most successful players and not for every one on huge islands that are useless.  Really, housing is just a bigger bank container that you can show off your items in. 
    It has the same old boring kill quests and click this skill turned based boring fantasy stuff. Pirates of the Burning Sea was the worst outta them all though, it's trying to do something different but it's soooo UGLY i couldn't stand to play that game. I was watching combat and it was worse than Vanguards, there only ever seemed to be one move which was slash with your sword. The game might have some features but if it looks that ugly i really don't care.


    Questing has come a long way since the confusion of EverQuest.  I'm happy that it has at least reached a doable plateau.  The next innovation will have to make questing mean something.  I am pretty sure all of Warhammer's quests mean something to the zone or story.  That seems like the right direction to me.


    I've suddenly ran out of mmorpgs and i'm just not interested in playing Fantasy anymore and what choice do i have but that? Star Trek? No thank you lol. Stargate worlds? No thank you. I want a ORIGINAL IP not a movie based games or w/e + Star Trek is boring and Star gate looks gay.


    Sci-Fi MMOs have a history of failing hard.  Most of them try to mimic fantasy-based gameplay with laser guns.  I feel you there.  I would like to see a sandbox Sci-Fi MMO that doesn't have a movie tie-in.




     
    Wheres the polish of WOW with the quality of Gears of War and the sandbox gameplay style of pre cu SWG but the content of Everquest?
    I would rather have the polish of WoW, sandbox of Ultima Online, freedom of Ultima Online,  and a mixture of questing from WAR and WoW.  Sci-Fi is my favorite genre.  I hope the next game does it justice.


     

  • SickpupSickpup Member Posts: 382
    Originally posted by evil13


     Meh, 2 realms with 3 is debatable, though I'd guess 3 would be better but given the way mythic is mkaing campaigns to get to the enemy city to sack it, it's kind of hard ti implement a 3 way fight.
     No cc classes is great. Yes it did take skill and ade a game a bit more fun when you played with good group to avoid aoe cc. It also made pugs worthless because you knew half the people wouldn't be able to avoid cc because of lack of experience or lack of communication. Made pugs even more worthless because a lot of time you couldn't find a primary cc or if you did, the person who played it was horrible. Same goes for speed classes, just a "must have" class for roaming groups. The only thing it added is more fun because you could move faster, if daoc's moving wasn't so slow (or the areas you needed to move around weren't so big) it wouldn't be needed. Still, another class thata  pug needed to find to have fun.
     
      Dedicated support class are always the least played and the most needed class. Once again this makes pick up groups pointless because most of the time you can't find support classes you need, and rvr'ing without support classes was beyond pointless.
     Stealth ruined solo game. You get one stealther who solos and kills, enemy realm gets 2 stealthers to kill him, he comes back with 5 friends, after a bit you have groups of stealthers that no one can see camping an area killing all the solo visibles :(  Stealth is also impossible to balance because beign stealthed doesn't make a char powerful (and you can't quantify it, like say a nuke that does x damage)
      Oh, well, war isn't daoc 2, it's just another chance for mythic to implement rvr in an mmo. And so they are eliminating things that were not working too well, for whatever reasons, in daoc. Long lasting aoe cc, must have dedicated support classes which no one wants to play, stealthers that annoy majority of none stealther population =p Obviously, some poeple won't like this things, just like some people dislike the fact that in wow, they can't prevent other guilds from doing naxx by doing it first like they could in eq1 because it's instanced.
     It's your choice of course to play or not play a game, or to be excited by one, but remember, where you see bad decisions on mythic's part and a step backwards, other people see a step forward and a good decision.

    Yes,it's a shame Mtyhic,now EA sold out.I'm sure it will have mass appeal to the casual zerger and boost EA's bottom line.I would rather play a realism fps for practically free than a dumbed down mmo.

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