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I think the heavy marketing of this game as free2play is pretty misleading, I know technically it is free to play but look at the restrictions!
I wouldn't call a level 20 cap and no trading "playing" in any genuine sense of the word. Why don't they just come clean and say that there is a free trial with no time restriction, because that's exactly what it is, a TRIAL, not F2P.
I would just like to finish by saying that I'm not knocking the game and I'm not saying thats it's not worth paying to play. Just be honest and say that you have to pay to play!
Comments
Please show us a link where it says free 2 Play.
This game is actually well worth the $9 a month to play past lvl 20. Nobody I know in the game ever thought that this is a F2P game.
Right on the games website is a link with a pretty graphic that says "Free to Play".
On another note, I played the game in open and enjoyed it. The pricing structure seemed pretty fair but the game just is not for me.
right hand side under buy now is box that says free to play.
right hand side under buy now is box that says free to play.
You are correct. Of course reading the types of memberships when signing up spells out the details, but I do think they should change that.
“I contend that we are all atheists. I just believe in one fewer god than you do. When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours.” Stephen Henry Robert
Now that is a great quote
How important is gold in this game? It's only purchasable through the website an is not tradable. So I want to know if one can get by paying the $9/mo or if it might very well turn into a $15/mo or more type game if gold is that important.
All of the items in the item shop can be found in game. Gold is not necessary at all. It is funny how a lot of people are put off by the cash shop, but in the end it is not game breaking or necessary at all. And with the high cost of the items, most players won't even use it. So...
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Bartle Test Breakdown: Achiever 20.00%, Explorer 86.67%, Killer 26.67%, Socializer 66.67%
It said it was going to be a f2p game way back in closed beta!
aye , they did say it was going to be F2P with a item shop , kind of strange that its P2P with item shop that is a double edged sword.Even if many people dont use the item shop as a prevoius poster stated it will turn away alot of potential players due to them having both.
Yeah the wording is misleading, which already tells me their marketting is shifty, why wouldn't their billing practices etc?
Don't get me wrong, once they add more land mass content I'll pay for the game easily, as I find it sort of fun.
However to have both p2p and a item shop of sorts I find that rather exploiting, what next they add those ads like acclaim?
Great game, the publishers? A bit shifty.
And for the record they did indeed claim this a f2p with an item mall type thing, Just run off and play the PH version if you want to play freely.
aye , they did say it was going to be F2P with a item shop , kind of strange that its P2P with item shop that is a double edged sword.Even if many people dont use the item shop as a prevoius poster stated it will turn away alot of potential players due to them having both.
Actually while it was in beta K2 Network made clear there would be an item shop AND a subscription. IGN (I think it was them) even did an artical talking about it being P2P with an item shop... soo...
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Bartle Test Breakdown: Achiever 20.00%, Explorer 86.67%, Killer 26.67%, Socializer 66.67%
aye , they did say it was going to be F2P with a item shop , kind of strange that its P2P with item shop that is a double edged sword.Even if many people dont use the item shop as a prevoius poster stated it will turn away alot of potential players due to them having both.
Grande Espada is f2p with cash shop. (can we stop confusing info for the two games yet?) The cash shop in Sword is open and the items are not necessary to play and play well. I doubt I'll ever use it.
As one poster said, it is true: more people in the West than you can imagine are prejudiced/unknowledgeable about the whole free-to-play + cash-shop revenue model. It is a common model and has been around for YEARS in the Asian marketplace... which if one does a little research, one will find that the Asian market has way way WAY more MMOs than the West could possibly dream of.
That said, Pay-to-play + cash shop seems to be a WESTERN concept; Codemasters tried this with ArchLord and look where that game went. Marrying subscription revenue model with cash-shop revenue model is a Gypsy Shell-Game in my opinion and I frown on this practice. I was interested in this game for the past year, as I am an avid fan of Asian MMOs as opposed to the ice-pick-in-the-eyes-fugly-looking-EQ-bastard-children-of-the-West games...but I will not support P2P+cash shop ever.
ok.. just to be clear.
You pay to lvl above 20 and be able to trade with other players.
With the cash shop you can by Vis (gold). But what is the vis used for? Well to buy not only items but tom upgrade items and your quarters. What this does is let people that don't have the time or inclanation to farm the drops be able to use RL money to get the same stuff.
Now as far as the free to play, you can play for as long as you want. if you wanted you could play for the next year, the only restriction is that you are capped at lvl20. Now this is not a trial because you don't just get a week or 15 days you could litterally play forever.
Also the restriction is only on the lvl of your avatars. You can farm loot and sell it to improve or enchant your items. You can also upgrade your quarters 10,000 vis a slot up to 9 avatars. You could then lvl all 9 of those avatars to lvl 20 then buy a second quarters for 100,000 vis and add slots for 10,000 a pop. Thus lvling those 9 avatars to lvl20 , rinse and repeat. All for free.
The P2P+cash shop seems to actually work as it helps those with little playing time to buy and upgrade stuff. But the stuff they buy is not as good as dropped items.
An so it begins
Take the Magic: The Gathering 'What Color Are You?' Quiz.[/CENTER]
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Bartle Test Breakdown: Achiever 20.00%, Explorer 86.67%, Killer 26.67%, Socializer 66.67%
I highly recommend checking what is in the cash shop before denouncing it. Most of the items are either priced so few will buy it, or obtainable through quests.
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Bartle Test Breakdown: Achiever 20.00%, Explorer 86.67%, Killer 26.67%, Socializer 66.67%
you cant buy viz?
Hmm.. ok, well my only experience with the cash shop is that I paid $19 to get 10,000 viz and a UPC. I could have gone the $9 route but that only covered the sub.
Srry i was under the assumption that the $10 upgrade was buying the 10,000 Viz and UPC not that I was buying a $10 UPC and getting the 10,000 viz for free, I stand corrected.
An so it begins
Take the Magic: The Gathering 'What Color Are You?' Quiz.[/CENTER]
I think you have your wires crossed. The Pre-order perk and online purchase perk is 10K vis. There is no way to buy vis through the cash shop. What you are talking about and the cash shop are 2 different things. You can purchase gold (the money that can be spent in the cash shop in-game) and buy things like a soul crystal that will automatically revive your party.
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Bartle Test Breakdown: Achiever 20.00%, Explorer 86.67%, Killer 26.67%, Socializer 66.67%
you forgot to mention that when your characters hit lvl 20 (and you havent subbed yet) the monsters no longer drop any items.
What does it matter if it's F2P or P2P or item shop or whatever? How in the world can anyone have a preconception about a game or the developers based on their revenue model? That's one of the stupidest things I've heard re: games in this genre.
No matter how you view it, all MMO's are a cheap as hell form of entertainment. Consider how many hours you play and figure out how little you're spending per hour.
A 10 year old could come up with $9 a month.
Just relax and have fun.
Ok so if u can't lvl past 20 without paying, then what is the max lvl if u do pay? and how much more are u going to get for paying? is it really worth it? (i want to know).
My spoon is too big -_-
Yes, i also dont understand why ppl always complain about the monthly fee. At least u get some decent support and also updates for the game, a developer cant go on and develop new updates / patches without getting any money. At least you dont have to buy the sotnw client. Other mmorpgs cost ~40 € and u can test them 1 month, so u get 1 month for 40€. For these 40€ i can play sotnw for 6 months (about 7 every month)
And even if it would cost 13€ per month i would play sotnw, because i also payed for Ragnarok Online (my favorite mmorpg, dont laugh at me xD) and RF Online, so why shouldnt i pay for sotnw, which is one of the best korean mmorpgs i have ever seen.
In the last year i got some months where i didnt play any mmorpg, and these months were the most expensive months in my gaming history... i bought Dark Messiah for 50 bucks, and after 4 days i finished it. MP -> bad.
Then i bought NWN2, i finished it after a month, well that was "ok" but its still much more expensive than any mmorpg, ppl should think about what they get when they play a mmorpg. U dont really need any other games when u play a mmorpg. In these months i spent around 250 bucks for games, with this money i could play many mmorpgs for many months
You get to continue leveling, looting, and discovering other classes as you progress. I currently have 13 different classes created, and there are plenty more.
You start with 5, but there are quite a few Unique player characters that you quest for.