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Originally posted in the Official AoC forums...
"The external Beta testing for Age of Conan is well underway, and Funcom has not identified issues that might impact the launch date."
Q2 Financial Report
Presentation
Looking good...
Comments
We can only hope AoC is released in the october.....
But we all know how the MMOs developer work........delays is the one thing we can expext to happen
LoL
big exspectation to this game U know. Better to be safe than sorry.... I belive that the game will be as goos as funcom say. they know what theyr doing because they have many years ap from AO and other big tiels like "the longest journey" and "dreamfall" ++ so I don't think they would let out anything unfinished....
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That is always a good thing.
When is the closed general beta coming, man that is what I need to know.
Some of your link's arent working: Here is a link to the Report: http://www.newsweb.no/atmnt/070725+Q2-report.pdf?id=45180
And report and presentation that can be viewed as a .pdf http://www.newsweb.no/index.jsp?messageId=156532&lang=1
AO was released unfinished and broken, by the time it was fixed and playable most people had moved on. If they had released it in a semi playable working condition I think it would have been much more popular than it was. AO was lucky they were able to pull things together as well as they did. Seriously if you were not there for the AO launch it was much worse than Vanguards, however then people were much more forgiving. Since a lot of the newer MMOs have launched smoothly it is now pretty much expected.
Fool me once shame on you, fool me twice shame on me.
AO was released unfinished and broken, by the time it was fixed and playable most people had moved on. If they had released it in a semi playable working condition I think it would have been much more popular than it was. AO was lucky they were able to pull things together as well as they did. Seriously if you were not there for the AO launch it was much worse than Vanguards, however then people were much more forgiving. Since a lot of the newer MMOs have launched smoothly it is now pretty much expected.
maybe they have learned since they 1st launch AO ^^ btw. AO have done good enough anyway, even it was/is not the most populare game. I have long time seen forward to this game so I'm gonna give it a try if it so should be the last thing I do. Until now I think AoC seems to be the most exciting MMo out there
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Thanks, fixed the links...
It is absolutely imperative that AoC launches in very good shape. If Vanguard showed anything is that if you release a game unfinished, you will be crucified by the public, regardless of how much hype was surrounding your product.
AO could have had a stronger more stable following if it was not so buggy and practically unplayable when it was first launched.
I think funcom has the right idea with what they are doing with Aoc. I am fairly confident they will provide us with a competitive game in the MMO market today.
AO was released unfinished and broken, by the time it was fixed and playable most people had moved on. If they had released it in a semi playable working condition I think it would have been much more popular than it was. AO was lucky they were able to pull things together as well as they did. Seriously if you were not there for the AO launch it was much worse than Vanguards, however then people were much more forgiving. Since a lot of the newer MMOs have launched smoothly it is now pretty much expected.
AO was the best launch to date when it released as an MMO. IF you compaired it to UO's Launch. UO took almost a year to become playable.
An Important difference is that AO was built from the ground up, and with new technology, when Internet connections typicaly sucked.
AoC is built of several tried and tested engines. The Trees in this game arn't built by Funcom. They have a licences from a system thats used in a lot of very realistic FPS games. Even the main games engine isn't entirely new. The most Critical parts were working befor this game went into development. This game would almost be impossible to release like AO.
BTW to compair this to Vanguard is just silly. Vanguard was doomed from day 1, and doesn't have a quater the Hype this game has.
This topic is fairly negative
Spoils of War - The quickest way of ending a war is to lose it.
AO was horrible at launch. much worse than UO. I missed EQ's so I can't say on that one. I played AO for three lonnnnggg loooonnnnngggg months and left it for DAoC and never looked back. Swore I would never give Funcom another dime and won't either unless this launch proves itself to be a lot better. I hope the game will be a great one but no way in hell will I preorder unless I play before pay with Funcom's history. I will wait on the reviews otherwise, if I am not there on launch day it will not be the end of the world. Only people with more money than sense preorder unless they are in the beta.
I miss DAoC
AO was released unfinished and broken, by the time it was fixed and playable most people had moved on. If they had released it in a semi playable working condition I think it would have been much more popular than it was. AO was lucky they were able to pull things together as well as they did. Seriously if you were not there for the AO launch it was much worse than Vanguards, however then people were much more forgiving. Since a lot of the newer MMOs have launched smoothly it is now pretty much expected.
AO was the best launch to date when it released as an MMO. IF you compaired it to UO's Launch. UO took almost a year to become playable.
An Important difference is that AO was built from the ground up, and with new technology, when Internet connections typicaly sucked.
AoC is built of several tried and tested engines. The Trees in this game arn't built by Funcom. They have a licences from a system thats used in a lot of very realistic FPS games. Even the main games engine isn't entirely new. The most Critical parts were working befor this game went into development. This game would almost be impossible to release like AO.
BTW to compair this to Vanguard is just silly. Vanguard was doomed from day 1, and doesn't have a quater the Hype this game has.
I would agree that it wasn't the worst release for its time. But it still was not the best.On the Vanguard subject it is silly to compare them. But to say Vanguard didn't have the hype AoC has I don't know about that.
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Tested over a 115+ games since 1997.
Currently Playing:
Played(Retired): AOL NWN(91-95), UO, EQ1/2, DAoC, CoX, Lineage1/2, SWG(Pre CU/NGE), Planetside, Anarchy Online, FFXI, AC, Vanguard, D&D, AoC, DCUO, Rift, Eve, others
An Important difference is that AO was built from the ground up, and with new technology, when Internet connections typicaly sucked.
AoC is built of several tried and tested engines. The Trees in this game arn't built by Funcom. They have a licences from a system thats used in a lot of very realistic FPS games. Even the main games engine isn't entirely new. The most Critical parts were working befor this game went into development. This game would almost be impossible to release like AO.
BTW to compair this to Vanguard is just silly. Vanguard was doomed from day 1, and doesn't have a quater the Hype this game has.
That first statement of your's makes me question whether or not you were even there at launch. Anarchy Online had the worst release of any MMO I've ever experienced to this day. I avoided Vanguard, so I am not including that, hence the I've experienced part.Between the 45 minutes to travel across Rome Blue because of rubber banding, the frequent deaths while waiting for the server to actually catch up to my actions when running missions, the days of playtime lost due to the frequent server crashes causing significant rollbacks of hours even if I had cloned not 10 minutes prior, the 15 minute load times when zoning into PvP areas that got you killed because you were still loading when an enemy attacked you, the massive Soldier Reflection Shield exploit that was abused and not fixed for months. Yeah, AO really had the best release to that date when it came out. By the way, I was running on @Home Cable internet at the time, and had just rebuilt my computer so I know it wasn't my internet connection. I was able to partake in the Plane of Hate and Fear raids in Everquest without having to turn the settings down to the lowest values.
Also, this is just a bit of advice. Never use the word impossible when talking about software releases. It will come back to bite you. Even though AoC is built on tried engines, have those engines ever been used together in a single system like what Funcom is trying to do? I'm like Jackdog. Funcom has a long ways to go to earn back my trust after the cluster**** that was Anarchy Online.
It's great that Funcom hasn't identified any issues that might impact the launch date...however this doesn't mean they don't exist. That's the nature of software. There are bugs you can't always find. There are bugs that don't show up until you have a significant number of people using the system.
Awesome strip above, and so true.
I was in the beta for AO and for a month after release. Until Vanguard, I regarded it as the worst release in all of mmorpgdom. Key components of the game were either severely bugged or missing entirely. There was far more half truths and damage control going on from funcom than I wanted to admit at the time. Because I wanted to love the game, and I wanted it to succeed. But succeed without having to screw the playerbase and trick them into buying an incomplete product.
I HOPE funcom learned from that release.
I HOPE funcom learned from the years following.
I HOPE funcom got some experience from its non-mmorpg titles, longest journey 1 and 2.
But I do not believe in blind faith. I believe in proof and what I can see with my own eyes. I will not 'take their word for it'. I took their word for it during AO, and they said the exact same things then that they are saying now. That there were no issues with the condition of the game.
I will look forward to their Games Day presentation in Germany, to hopefully reveal the proof I am looking for. But I will look forward to it with a HEALTHY skepticism. This game is a chance for them to redeem themselves. I will wait and see what they can do.
You sir do not have a grasp of any sort on reality.
AO was the single worst launch of any mmo including Vanguard. AO was a very innovative game but to say it had anything remotely near a good launch is just plan foolish. It was terrible, it was crashing constantly, login down, instances not loading, lagging to hell and back all the time. It was horrific.
AO brought amazing graphics, soundtrack and instances to MMOs and they did it in a pretty good looking game at the time period but to suggest they had the "best launch to date when it released as an MMO" is just plan ignorant. I've yet to see a worse release since that date. EQ and DAoC had far better launches that AO!
I dunno what AoC will launch like but I suspect Funcom has learned their lesson.
http://www.greycouncil.org/
QFT. Developers are finally realizing that they need to release a FINISHED game or your almost selling fraud. Selling a half finished game isnt good salesmanship at all, and is borderline illegal.
If AOC needs a couple more months for a push back, I'll have no problem with it. Hell if its pushed back two years, you know what - I wouldnt worry a bit. Funcom is a good company and they wouldnt ruin theyre games - they are passionate about what they do. I would gladly sacrfice time for quality.
It also allows for some technology to catch up to the quality of AOC so not all of us will spend 1k to build/upgrade our rig
Does anyone else get the sense that the Funcom statement that the OP quoted contains absolutely zero information over and above what has already been known for some time?
AO was a great game that lost its potential due to horrible launch - Funcom paid huge price for this.
Now , purely logicaly speaking
If a company loses millions of dollars due to launching unfinished game, than somehow gathers money for another project
I am sure launching it unfinished will be the number one thing they will try to avoid !
They won't quit. The Nay-Sayers always argue the release date. Only time will tell, but I promiss you this, I won't make plans on October 30th. I'm sure they won't also if they're hardcore fans.
it has to come out on time with little bugs. they promised.
Everything Happens For A Reason! "Shadowziel"
the only thing unfinished aobut it was the endgame, the rest was bug and poor coding, AoC cant be compared to Vanguard
it'll be alright
"The external Beta testing for Age of Conan is well underway, and Funcom has not identified issues that might impact the launch date."
May I respectfully suggest that they pay a little bit more attention to what there beta testers are saying, and possibly be a little bit less optimistic and a little bit more honest with us.