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Thx Grim
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Waiting for:
MEO
EQ2
WOW
LOTR: BFME
SW: BF
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Do not hate it, but instead embrace the diversity.
Comments
What screenshots?
The ones here are mostly 3 years old, lol )
Check them out here: http://www5.playnet.com/bv/wwiiol/media.jsp
The only Hungarian squad in WWII Online
HUN HQ: http://www.wwiionline.hu
Thx Grim
..................................................
Waiting for:
MEO
EQ2
WOW
LOTR: BFME
SW: BF
..................................................
-
Do not hate it, but instead embrace the diversity.
Whats good about this game? Where to start? First off if you are all about graphics then this game is at a disadvantage. They have an absolutely HUGE map to implement graphics changes to so its running a little behind on graphics. That aside the actual character avatars, tanks, planes and such are done well enough along with the audio that you can easily distinguish your target from quite a distance...(many veteran players can tell what the enemy is just from faint audio).
Secondly think realism. So you have an anti tank gun and you shoot a tank hitting it on the side but your shot doesn't penetrate? No problem. The tank may not know where you are yet...also your shot could have caused spalling (fragments of interior armor breaking off and shooting around the inside of the tank because of the impact) or some other such event. The ballistics model in this game is great. You can drive a tank, push an anti tank or anti air gun (and shoot...duh), fly a plane, captain a ship, drive a truck, run around as an infantry man. The possibilities are pretty broad.
To add to all of this there are well established squads and chains of command you can work with or outside of depending on your preference. You can lone wolf it and decide to hang out near an enemy spawn point sniping enemies as they head for the battlefield or become part of a well coordinated crushing assault of combined arms FRENCH might! (or german or british).
The game has a pretty steep learning curve but once you are in and comfortable you begin to appreciate all the little things in the game. I play planetside and City of Heroes currently but WWII is my favorite by far. I have played many games in the past (eq, swg, eve, etc) and while each was fun in its own way WWII is a different type of game. It is a massively multiplayer war plain and simple. If you are into history or just plain conflict this is a good game for you. The only other game that comes close (that I know of) in type is Planetside and while I play that also I truly appreciate the mature and friendly playerbase that WW 2 Online has vice the L33T freaks on Planetside. There should be a free trial sometime soon and I highly recommend you try it.
Degen (Making jerry cry mutti is my business).
www.razorbacks2.com Ch. 68 in game
(thus ends my 2 cents)
The people that complain about poor graphics kill me. I wonder what they would be saying if they started out playing games with the Atari 2600 and the Intellivision as I did.
Graphics should not be what you solely judge a game on. It is about the gameplay. Do great graphics make the game that much more fun to play?
If graphics is all you care about then WWIIOL is not for you. But if you like playing a good game with allot of different roles and aspects then I would strongly suggest trying it.
www.Razorbacks2.com
www.razorbacks-squad.com
This game has so much more to offer then good gfx. The gfx isnt that bad anymore The gameplay of this game is so much better then anything else i have played. People will listen to you, even if you are a noob, people will help you even if you ask what a fb is, people woll help you learn about the game, help you become a better player. Just ask and you will recieve an answer. The game developers are really nice guys, the 2 will help you in your quest for total world( eehrm European) domination, they play the game like the rest of us(cant say many games where that happens)
Get a plan and execute it, that is what this game is about... Join a large scale attack on a city and see it fall at your feet. Was in a nice little attack last week, primary objective was to deplete the town of units Wich we did really well lol. We had around 20 tanks and lots of infantry, aa and at guns wating a bit outside town and then we rolled in. The town hadnt almsot any units left after the attack were over our tanks and units came from a town behind the frontline so it costed us nothing to loose all that power but it did the germans lol
What im trying to tell you is that tactics works in this game, not just for one or 2 groups, but for all and all listens and joins in. Most players are helpfull and nice to others, lots of people uses TeamSpeak, there are oficial servers for this. Most squads have one of their own also. TS helps alot to coordinate attacks and just sit and talk to your buds
You can never judge a book by its cover, this rule applies to this game more then anyother, due to that the gfx is a bit out of date, but not much. The map is huge;
As you can see there isnt another game that can compare to that.... one large zone... would exlpaine some of the gfx problems.
Try this game before not after.
Death will come to us all!!
Death will come to us all!!
It's quite a bit different from most games and makes it kinda hard to learn, but the weapons and how they act like REAL weapons is amazing.
I love how this game uses real physics and realistic damage.
No more getting shot 10 times before you die..One rifle bullet and lights out.
The vehicles are really something in this game.
I just want to echo what the guys above have said. If you are looking for graphics, go elsewhere. If you are looking for the most realistic simulation of WWII combat available, then come play!
WWIIOL has been the only game I can remember that has kept me playing almost every day for well over a year now.
The teamwork, realism and vast scale are what set it apart from other games, CRS aim high - and to be fair - sometimes miss a bit, but they move things on and the game gets better and better.
Here's to the next year, and the one after that....
I've played this game for over two years now and it's the only one that I keep playing. Most games I play and get tired of them in a month or so, not this game.
This is the only game that I've played that can have so much white-knuckle, make you sweat action. I've been in four to five hour battles that go back and forth until you completely kill off all of their guys and take their town leaving you emotionally drained. There is a steep learning curve though and if you don't have a decent system don't even try playing this game, you'll just lag all the time and die.
I'd have to say this is the most addicting game I've ever played.
ahero247-WWIIOL
Brig. General-Axis Army
Brig. General-French Army
Colonel-British Army
Col. ahero247-WWIIOL
------------------------------
Black Knight Brigade-BEF
www.bkbhq.com
Best game ever made. been playing it since it came out. It gets better every month, the dev's are constantly adding things. By 2005 it will rule all.
If you want some good screen shots, go to http://www.stars-and-stripes.net.
If you check out the Axis side, they've done a bunch of recent updates that show how pretty this game can really look sometimes.
New grass and ground clutter are going in in the next patch or two as well as an overhaul of all the buildings.
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Col. Ava
Black Knight Brigade
http://www.bkbhq.com
I think the greatest asset of this game is it's dedicated playerbase, and that the development NEVER stops.
Every month or so there is a new patch with something more to offer, whether it be bug fixes, new terrain, extra emotes, gameplay additions (.fallback, .overrun, etc).
Please don't rape my bandwidth but here are some of the player created movies from the game. (only SOME of them)
http://www.hobymarx.com/videos/wwiiol/
Maigrey
CO - 1st Infantry Division
British Expeditionary Force
WW2ol has the only really good damage model of all the games I know. Most other games (Operation flashpoint, Battlefield 1942, ...) use a point based model, where an enemy unit is destroyed when it has suffered a certain amount of damage points, regardless of the source (tank cannon, bomb, hand grenade, rifle, whatever), which is clearly completely bogus.
How can you damage a tank with a hand grenade?? How are 10 hand grenades any more effective than one, or even none?
I started playing about 9 months ago and since then I have completely stopped playing other war simulations, they just aren't worth it anymore. I used to play flashpoint a lot, and it's nice, but it's armored unit damage model is fubar, and the air aspect is frankly crap, while infantry is very nice. BF42 is waaaay to arcade, lets not even talk about damage models, and the air part - how am I supposed to fly if I can see only 100m before everything dissolves in a white/gray haze?
That brings me to another point: visual range. Have you ever played a game where you can see 4km far? Once you think about it, the low visual range of bf42 (200m max, I don't know exactly though) or OFP (500m to 1 km) is in the age of even dated ww2 tank cannons with accurate fire at ranges of up to 4km (which is extreme range for a german 88) completely ridiculous.
barkas
Member of 130.Panzer-Lehrdivision
The front is where we are!
barkas
Member of 130.Panzer-Lehrdivision
The front is where we are!
Why is this game good?
Well, it's a hard question for some, my best "showoff" would be this exc. i'm currently fighting for the allied side, trying to get a better/large picture about the game wwiionline.
I was in a french town, charville, heavly contested, german tanks and troops and air everywere, i spawn in as a french smg, hearing the german tanks running loose, i run to the Capture Point building, checking that it isn't being capturet by any germans, oh the horro, a single german trooper is trying to cap the Depot/Capture Point, he never finishes his attempt... - i decided to stay put and guard that CP from the inside with the smg, time goes by, axis are pushing hard, very hard indeed, suddenly, the only thing left in that town is that CP/Depot i'm guarding.
lots of allied players starts to spawn in and fight hard for that town, axis are still pushing, even a single german trooper came by and tried to snatch the CP, but it remained at the attemp and i loaded a new mag into my smg - later on, we finaly see the text "Allies has liberated Charville" great joy and the victory cry "woot" is sung over the chat, i can finaly despawn and go on with my battle.
The debrifing sceen tells me that i just "waisted" 1 real life hour guarding a single depot and had 2 kills, In every other game where i've tried this, it got borring fast, really fast, but here, in wwiionline - i had a blast doing it and i would do it agin and i do
so yes, it's not the grafic, it's the teamplay, it's the feeling you get when you see 20 german P3H's driving in for a hard attack and you just wanna hide and scream for mom, but yet you find a way to stay calm and continue either the fight or keep on providing recon information to the airforce and ground personal.
!S
Razzer
While I'll admit it has its bugs, the DM and the physics that interrelate to ballistics are light years ahead of anything out there in the MMOG market. The plane VDM is unparalleled by anything else in the industry - please find me a better one. I'd much rather have a DM that is slightly bugged as opposed to the "point system" used in most other games. Whether I throw 1 or 100 grenades, it still should have no effect on a tank.
The red screen is enroute to being fixed in the next patch or two. Overall, I don't think it was bad - if you get shot in the leg and can manage to overcome the pain to fire back accurately in the next five seconds, you've got higher pain tolerance than I.
I find the RGs very useful, and the ATRs will be even more so.
With the exception of the lightest tanks, I've yet to see a tank die to rifle/mg fire in the latest patches. The small holes get ironed out as time goes on - again, still better than being able to shoot the tank 100 times with your rifle and have it magically blow up.
Don't try to offer that your OPINIONS (the entire second half of your post) are facts - it's just as bad as what you're supposedly fighting back against.
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Col. Ava
Black Knight Brigade
http://www.bkbhq.com
-----------------------------------
Col. Ava
Black Knight Brigade
http://www.bkbhq.com
Beatbox, how many times are you going to regurgitate the same post over and over? You have made those statements at least ten times in these forums already.
Give it a rest.
www.Razorbacks2.com
www.razorbacks-squad.com
Oh yes IL2 is soooo much more realistic.
With its Hit point boxes for deciing what damage happens(instead of the system figuring out what each round did)
Cannon muzzel blasts so bright that even in daylight they blind the pilot firing them. (something that if it had happened in real life would have meant the LW pilots would have shot down maybe 20% of the planes they actually did on the Russian Front.
The big thing beatoff forgets to mention is the reason WWIIOL still isn;t as graphicly preaty and detailed is because it is SO large of a game. You can;t make a direct comparison of it to any game out there since ther eis no other game even close to it in scope of play.
Sure IL2 is a good Flight Sim. But that is ALL it is. A Flight SIM. For ground combat there isn;t anything to compare it to at all since all the other games are just prettier varitions of Quake with better graphics and done in a WWII theme.
Beatbox, when was the last time you played WWIIOL? Only one Beatbox shows up on players services, and according to that you have not played in a loooooooooong time. ( I am talking 2 + years ) Sorry folks, but I would take the opinion of someone who doesn't play the game with a grain of salt.
Oberstleutnant Gramble
13.MID KG.2 RO/26th PzD
XIV. Korps
18.Armee
Heeresgruppe B
OKH-OKW
Oberst Gramble
13.MID KG.2 XO/26th PzD
XIV. Korps
18.Armee
Heeresgruppe B
OKH-OKW
Is this You? Dude, I don't make stuff up and I give credit where credit is due, and you have no creditability. As for being an "Elite" Member, don't worry about me, I can sit here and post topics all day too. ( Happen to be the boss at my job and time is of no consequence.
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Oberstleutnant Gramble
13.MID KG.2 RO/26th PzD
XIV. Korps
18.Armee
Heeresgruppe B
OKH-OKW
Oberst Gramble
13.MID KG.2 XO/26th PzD
XIV. Korps
18.Armee
Heeresgruppe B
OKH-OKW
Oberstleutnant Gramble
13.MID KG.2 RO/26th PzD
XIV. Korps
18.Armee
Heeresgruppe B
OKH-OKW
Oberst Gramble
13.MID KG.2 XO/26th PzD
XIV. Korps
18.Armee
Heeresgruppe B
OKH-OKW
Hey beatbox, I've been around these forums as long as you have, so does my opinion count or is yours the only one? Stop acting like the jerk everyone seems to think you are. YOu've have nop support on these forums for the garbage you write. That's proof enough that your so called "opinon" carries any wieght. lol
So all that stuff you posted WWIIOL needs. What other game has all that? What other game has a 3km view distance? What other game has realistic physics and hitboxes? Should I go on?
It's very simple really. You're a clueless person with an axe to grind. You're opinion is worthless and easily shown to be that by anyone who trys the game for themselves. But that's what you're afraid of aren't you?
Generallieutenant Pruitt, Retired GHC
1st Lithuanian Brigade "Iron Wolves"
Generallieutenant Pruitt, Retired GHC
1st Lithuanian Brigade "Iron Wolves"
Oberstleutnant Gramble
13.MID KG.2 RO/26th PzD
XIV. Korps
18.Armee
Heeresgruppe B
OKH-OKW
Oberst Gramble
13.MID KG.2 XO/26th PzD
XIV. Korps
18.Armee
Heeresgruppe B
OKH-OKW
So who defines a complete product, beatbox, you or the developers?
Also, OPF is does not have a realistic physics model. It's a Hit Point based game. Try again. lol
IL2 does not have a 3km view, nor is it an MMOG. Try again,. lol
Generallieutenant Pruitt, Retired GHC
1st Lithuanian Brigade "Iron Wolves"