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Problem i have with this game....

moostownmoostown Member CommonPosts: 377

I played this game in beta and abit after that and leveled up 2 60's before i quit which only took about 1 month to do for me back then. I got bored of the end content which didn't really exist back then and not that much better now, however an improvement. So i returned to play the game again with TBC and i played BE and Draenei races in their starting zones which was GREAT! I loved ever second of them and they were well put together with some great quests and just overall way better than the originals.

This is where the fun stopped for me because i just found that between levels 20 - 60 it was quite boring, i know i've been the areas before but i never quested and i just grinded back in the day. I just felt it wasn't as well put together as the new 1 - 20 zones and wern't all that fun and quite boring.



After 60 however with TBC i really loved the new areas and just soo well designed like the new starter areas and just look better aswel. However the flying mounts thing really ruint it for me and i wish they didn't exist, not because i didn't have one but because they made areas feel dead and unbalanced with PVP.

I enjoy the new arena things though but gets boring fast, this really sums up the end game for me. Sure i can run through the same raids and sure i can do the same old PVP but i want something different......



- Want player housing for a end game.

- Want meaningful areas to capture throughout the world.

- Want extra mini games like go kart racing or sumthing.

- Want more of a player economy and would be great to craft stuff for housing and get the materials needed for them in raids or sumthing.

Just something to keep the end game more dynamic, i liked SWG cause it never used to have a end game and this is where the level design is pretty flawed for me. I don't want there to be a end game really, i want something to do all the time.

Comments

  • retrospecticretrospectic Member UncommonPosts: 1,466
    Originally posted by moostown


    I played this game in beta and abit after that and leveled up 2 60's before i quit which only took about 1 month to do for me back then. I got bored of the end content which didn't really exist back then and not that much better now, however an improvement. So i returned to play the game again with TBC and i played BE and Draenei races in their starting zones which was GREAT! I loved ever second of them and they were well put together with some great quests and just overall way better than the originals.
    You seem to level quite fast.  Perhaps the amount of time you play is eating up content faster than intended.  Moderation?
    This is where the fun stopped for me because i just found that between levels 20 - 60 it was quite boring, i know i've been the areas before but i never quested and i just grinded back in the day. I just felt it wasn't as well put together as the new 1 - 20 zones and wern't all that fun and quite boring.
    I agree here.  I think that the 1 - 20 Blood Elf and Drain-o starter areas are quite possibly the most fun pre-Outlands.  I wish they would have created a better filler for 20 - 60 that didn't include redoing a bunch of stuff that's been around forever.



    After 60 however with TBC i really loved the new areas and just soo well designed like the new starter areas and just look better aswel. However the flying mounts thing really ruint it for me and i wish they didn't exist, not because i didn't have one but because they made areas feel dead and unbalanced with PVP.
    Although some say that the mounts are like pvp on/off switches I've found that they give more benefits than drawbacks.  I'm not a huge pvp fan, though
    I enjoy the new arena things though but gets boring fast, this really sums up the end game for me. Sure i can run through the same raids and sure i can do the same old PVP but i want something different......




    - Want player housing for a end game.
    I am not a big fan of player housing in a game like EQ2, for example.  The idea of player houses all being an instance makes the idea seem very fake and just to quell people who want a place to show off crap they own. Also, if you take the UO or SWG approach you need A LOT of land for players to place houses.  This means making trips 100x as long or creating areas which are nothing but grass.  Both of these take away from gameplay, which is more important to me.


    - Want meaningful areas to capture throughout the world.
    The world PvP areas are the closest you will get.  WoW is big on allowing many many users to experience the same exact gameplay.  Warhammer is promising meaningful areas to capture, but we'll see about that when it launches.


    - Want extra mini games like go kart racing or sumthing.
    Alt-tab to shockwave.com?


    - Want more of a player economy and would be great to craft stuff for housing and get the materials needed for them in raids or sumthing.
    The player economy in WoW is really strong.  The way that it works has come to set the standard for player economies, in my opinion.  The addition of housing materials would only give players more crap to look at.  Also, raiding for housing materials would be so bogus.  Perhaps if only epic parts for houses dropped.  Although I'm against it all together.
    Just something to keep the end game more dynamic, i liked SWG cause it never used to have a end game and this is where the level design is pretty flawed for me. I don't want there to be a end game really, i want something to do all the time.
    Well, WoW has Battlegrounds, Arenas, Raids, and Rep grinds.  I'm pretty sure if you have completed all of that at endgame you are spending way too much time in game.

     

  • Kraven83Kraven83 Member Posts: 16

    No one cares what you don't like about the game! No matter what the very small percentage say on this site. WoW is a good game with alot of content for both the solo and group player. 9 million people subscribe to WoW. And I doubt very much that any of those people care what your problem is with this game. If you have a problem with a game, then don't play it! I know I wouldn't fork up $15 a month for a game I didn't like.

  • davidw123davidw123 Member Posts: 70

    Originally posted by Kraven83


    No one cares what you don't like about the game! No matter what the very small percentage say on this site. WoW is a good game with alot of content for both the solo and group player. 9 million people subscribe to WoW. And I doubt very much that any of those people care what your problem is with this game. If you have a problem with a game, then don't play it! I know I wouldn't fork up $15 a month for a game I didn't like.

    But if they did that, they'd have nothing to complain about. You think people could survive that sort of thing?

  • tallshortguytallshortguy Member Posts: 92
    Originally posted by Kraven83


    No one cares what you don't like about the game! No matter what the very small percentage say on this site. WoW is a good game with alot of content for both the solo and group player. 9 million people subscribe to WoW. And I doubt very much that any of those people care what your problem is with this game. If you have a problem with a game, then don't play it! I know I wouldn't fork up $15 a month for a game I didn't like.



    First off, calm down. Second, he's not flaming the game or even talking about it in a derogatory manner. He can voice his opinions, and plus theres no reason to complain about his post since he's not flaming the game in all caps. He made some interesting suggestions and I personally like many of them. I like WoW in its current state but by the way you talk about it you seem to think it can't be improved upon. Fine, let's see how many people would stay if Blizz announced that there were no more updates because people seemed to already like the current content well enough.

    In the end, logic and reason always beat out fanboys.

  • VolkmarVolkmar Member UncommonPosts: 2,501

    oh my goodness...

    Epic houses! please, let Blizzard NOT read about that or we would have /trade becoming "WTS south tower of the Evil Overlord castle set!" and "WTB Full Elven mansion!"

    ihihihihi hilarious.

    "Hey, what is this drop i just got?" "Woah! you got the Hill Keep gate! that is so rare!"

    And then you can mix and match like you do with armor, so you put the south tower of the evil overlord castle, the kill keep gate, the lawn of the primitve hut while the main building is half elven mansion and half troll caribbean hut.

    Would make for some strange stuff there eh?

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • sl4y3r6363sl4y3r6363 Member Posts: 81

    I agree with Kraven, If you don't like it why play it ?

    Blizzard don't need to and aren't even going to think about taking the risk of changing the game like this if it already has around 9 million subscribers because they are more likely to loose numbers than gain them.

     

  • zack702zack702 Member Posts: 56

    I like it and play it and I also would like to see some of that content. Even another expansion would do if it was loaded with content mabey even a new class. Player and/or guild housing would be fun if you could use it for selling your finds and storage. The game is good but that doesn't mean it shouldnt get better.

  • BardocBardoc Member Posts: 10



    Moos,

    If you leveled two characters to 60 in a month and you played all the content to the degree you express here I think you must be a grinder. Something like online 10-15+ hours per day every day.

    That much play time will wear you out of anything. Perhaps a balance is more in demand.

    I play 3-4 hours a day on average and I haven't completed all the new BC content. And yes the new content has some aspects that are better than the older content. I think this is simply a matter of staffing levels at Blizzard.

    Everyone I know who burned out on WoW has had the following three things in common.

    1. They leveled their first toon to 60 very quickly. Spending very little time in each area. They typicall were grinding as hard as the could to get to what everyone thought was the real game.

    2. They did this mostly alone and without friends. MMOs are about friends IMO. If you aren't playing with friends or make friends in the game you won't be playing an MMO very long.

    3. They got into a raid guild as fast as possible and almost all of them either were an asshat or were in a guild with asshats. They had no real connection with the people there and as soon as the newness of raiding wore off they lost interest in the game completely.

    Also, a lot of people are saying that Raiding content in BC is the same old stuff. I don't agree at all. Karazhan alone has required me to increase my skill with the game. Healing in Karazhan is much more intense than in any pre BC instance. And healing in Heroics is even more fun. And Gruuls lair is just a short fun fight. (that's all I've done so far.)

    Also, I think the developers at blizzard are learning from their mistakes. The dungeons in BC are so much more playable in an evening.

     

  • ogma001ogma001 Member Posts: 10

    wow is a great game so don't hate just because it dosn't have all the rubish extras of SWG (housing, marrige etc)

  • Death1942Death1942 Member UncommonPosts: 2,587
    This is where the fun stopped for me because i just found that between levels 20 - 60 it was quite boring, i know i've been the areas before but i never quested and i just grinded back in the day. I just felt it wasn't as well put together as the new 1 - 20 zones and wern't all that fun and quite boring.




    After 60 however with TBC i really loved the new areas and just soo well designed like the new starter areas and just look better aswel.
    personally after reading Warcraft books, playing thru warcraft 1-3 then starting on World of Warcraft i fell in love with the zones.  they are so well designed and so deep.  i love em.  the little things like the internment camp in Alterac mountains and so on gives the game a big depth to it.  to get the full experiance in WoW you NEED to play Warcraft 1-3 and preferably read the books.
    - Want meaningful areas to capture throughout the world.
    Blizz knows how to make theses areas (i love the ghostlands.  played thru most of the quests and it makes sense now) but they arent churning em out fast enough.  i count instances in this too as i feel they add to the story and are as well designed and feel like the other zones
     

     

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • RamsdenRamsden Member Posts: 5

    Dont get me wrong, i really liked WoW, when i was starting, it was like wow, im never gonna stop playing... and that feeling lasted for a while. But in the end, for me at least, it was just grinding pure and simple... want to get good equipment? Grind PVP, Grind Rep, Grind a boss, Want to make a good wep? Grind for money, Grind Mobs for supplies.

    Dont get me wrong, i dont have a problem with grinding per se... but when i am playing a game for 5 hours, and getting perhaps 1 hour of enjoyment out of it,,, for a piece of equipment that is only slightly better than mine... well i know when to quit

    Some people believe that it is worth it... some people dont... thats cool... when TBC came out i tried... but looking at the grinding ahead of me.. i gave up at 65 o well... now waiting for WAR... fingers crossed eh :D

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