It looks like you're new here. If you want to get involved, click one of these buttons!
Has anyone noticed ? People who have been playing Guild Wars for 6 months barely have money for a standard set of armor !
It's ridiculous !
All the veteran players who have been playing since Guild Wars' release have three or four sets of FoW armor and all rare skin weapons.
The old farming spots have been nerfed, you used to be able to make 2 mil a week with 55 monks in the Crystal Desert, and all the new players are subject to constant nerfs of MEDIOCRE farm spots.
Yes, we should techincally be able to make money by playing the game normally, and the drops will come to us. But does that really work ?
I vanquished three areas in hard mode and opened 6 locked chests on the way. Total income ? 13k. Rune prices are at an all time low. Who ever heard of a 12k superior vigor ?
Comments
------------------------------------------------
Playing: Final Fantasy Online: ARR, Destiny
Most memorable games for me: UO, GW1, LoTRO
I think they saying that weaps and armor are ridiculous expensive, and there's no good way to make coin.
Dunno, I don't really play guild wars..I load it up like, once every six months.
D.
I'm talking about Armor, Weapons, Skills.
People can't afford it.
You get a rune of superior Vigor, you sell it for ~10k. That's nothing !
I'm not talking about the price of runes ! I'm talking about other things !
Cap signets cost 1k, you need 288 of them for the elite skills title !
It's ridiculous !
15k armor costs 75k+ materials !
How can people buy that if the drops they get barely give them the money to buy skills !?
One big thing I'm glad to see they're bringing back is the option to quest for skills. That's the one mis-step I think was taken with both Factions and Nightfall. Yes, you do make more direct coin via quests in both of them but 250g per quest is little help once a single skill starts to cost 1p (which happens far too quickly imo).
Making money does seem much harder once many places in Prophecies started getting nerfed. My first Necro had a full 15k armor set fairly quickly simply from running through the Ring of Fire capping skills with money still in the bank yet my Dervish in Nightfall couldn't even purchase the Vabbian set if I wanted to. Thankfully those armor sets truly are just a money sink and have no effect on gameplay otherwise, or else I likely wouldn't play the game as farming for hours on end isn't my idea of entertainment.
For what it's worth, just remember we all have the makers of the piles of "How to farm Riverside" videos to thank for the majority of nerfs, so be sure to give them a big pat on the back if you see any of them online
Buying armor is a waste of money...I know armor worth 1.5K protects me just as good as 15K armor. If you can't learn how to save/make money then that is the players fault not Anet's. I have been playing over two years and I just bought 15k armor for my main who beat all the games. Not one other of my characters have it. If you can't afford the stuff then you can buy the alternative.
As mentioned before:
Armor: 1.5K = same protection as 15K
Max weapon w/perfect mods = crafting at trader
Major vigor rune is 41hp for 2.5k vs Superior vigor is 50 hp for 12k = are you serious? you really want to pay 10k for 9 hps when you can just add a 10hp vitae rune for 100gp?
I make zero money from farming, I make my money from finding good deals in trade by buying stuff low and selling high. Once you get around 7-10k which is not hard, look for things you can buy cheap and turn a profit. Like I bought a Mini Koss for 5k and I can now turn that for 40-50k. That is how you can make money.
As for the skill capper title...I don't want it to be easier for people. I worked hard for Legendary Skill Capper and would not want it easier for people. They already made it easier for people by introducing elite tomes. Those should be less than 1K but the market is still willing to pay more because they are to...well lazy to go out and cap.
I do wish people luck in making money in the game, but they have to be smarter about it and not just hope that Anet starts dropping a bunch of gold for them.
"It is easier to be cruel than wise. The road to wisdom is long and difficult... so most people just turn out to be assholes" Feng (Christopher Walken)
edit* Double Post
"It is easier to be cruel than wise. The road to wisdom is long and difficult... so most people just turn out to be assholes" Feng (Christopher Walken)
I'm not talking about farming. That was just an example of how the newer players have a very difficult time in Guild Wars. Money is harder to come by and therefore they cannot afford basic stuff.
Oh and not everyone has the time to waste to look for an idiot who sells a mini Koss for 5k...
Welcome to every MMOG economy ever.
In any game where it's possible to twink, people will earn easy money with their high-levels and drive up prices.
Actually, in any system with insufficient checks on capitalism, the rich will always get richer and the poor are not even allowed a chance to compete. The wealthy love this model, and most poor people don't understand it well enough to know they are being screwed.
What I was basically saying in many more words is the saying "It takes money to make money." The rich will inevitably always get richer and the poor will stagnate or get poorer.
Just like in real life, the government raise the minimum wage and the people rejoice say "Yeah finally." And the business's take it with a grain of salt because they will have to raise the cost of their goods to cover what their payroll is. So basically you are paying more than you were before for the same goods. Guess where that extra $1.00 is going. Between increased tax and increased cost of goods, sorry you ain't gonna reap $0.10 of rewards from it.
That is why like real life, saving money is essential in a game like this. I pretty much always guesstimate a persons age in my guild by how they handle their money.
"It is easier to be cruel than wise. The road to wisdom is long and difficult... so most people just turn out to be assholes" Feng (Christopher Walken)
Yay and of course, arenanet dont want the farm go on, but, people from the beggining of the game, take this in account because they were nerfing the places to farm, and the funnier part, is that the prices of the armors are crazy, and its not about the market and the wealthy, its cause a simple piece of armor can cost 15k plus the materials.
Pve of guildwars sucks, it only was nice at the beggining, when you at least, need it to get the elite skills... when you have a limit in the respec; the game seems to be a mmorpg, with the time it becomes a "hack & Slash counter strike" where only pvp exists and only high competitive people take fun (and they take fun winning not with the way they do). So... good luck
Yay and of course, arenanet dont want the farm go on, but, people from the beggining of the game, take this in account because they were nerfing the places to farm, and the funnier part, is that the prices of the armors are crazy, and its not about the market and the wealthy, its cause a simple piece of armor can cost 15k plus the materials.
Pve of guildwars sucks, it only was nice at the beggining, when you at least, need it to get the elite skills... when you have a limit in the respec; the game seems to be a mmorpg, with the time it becomes a "hack & Slash counter strike" where only pvp exists and only high competitive people take fun (and they take fun winning not with the way they do). So... good luck
But the 15k armours are place so that you should have most of the wealth needed to gain these armours... especially the Tyrian ones as you need to fight to get to the towns to buy them and those are high end areas dropping high end loot and gold...The main issue isn't the casual farmers, but the professional farmers that flood the market with high end loot and then drive the prices up because there is no way to decide on artwork prices in the game other than players decisions... hell, who decided that a Crystaline sword should be 100k + 85 ectos or whatever? cos ANet, as they have stated, never intended to have items selling for this much in game, thats why there is a character cap of 100k and a storage cap of 1000k, they never intended for prices that high in game
Do some runs, make some money, easy. I ran DoA till i got around 400k-500k and bought most of my characters 15k armor. I only been playing for a 1yr and a half. It is SUPER easy to make money, only if you put your effort towards it.
dude if u just do all the missions im 100% sure ull get the best gear in game if u save up and dont spend it
I'm starting back playing today after 2 years. Any tips for me? I dont mind grinding for money since my MMO background mainly conists of Lineage 2.
ps: my xfire is wrong, that time is more than doubled :P
I have to agree with the OP, I played from the beginning and before Factions was released, gaining FoW armour was easy as pie, because you could solo UW with a 55hp monk. (Especially before the AOE update) With griffons still outside Augury you had the chance to obtain loads of golden weapons and perfect mods.
Compared to now, its as different as night and day. I do have FoW myself on my monk (dont like the other sets) and understand that it used to be easier to obtain. In the newer chapters, skills are a goldsink now too. So there is more costs and less profit over time compared to the first chapter.
Players from my guild had multiple stacks of ectoes when the changes to make farming more difficult went life. To bad some of them dont appreciate the fact that they were so easy to get back then. But instead scorn everyone who complains about the situation now.
The OP isnt talking about the player economy. He is talking about having to buy skills and max armour (from npcs). Those are set prices and not dependant on the player economy. There used to be places where players could earn loads of money in relatively short time. Multiple sets of FoW armour were possible (most expensive armoursets, just expensive for looks). If you would try that now, you will need far more time to get the same amount of gold. That is what the OP is talking about.
Vets got it easy (I know because I made enough to never need to farm in GW again) and new players have to put in loads more time to gain the same amount.
The OP isnt talking about the player economy. He is talking about having to buy skills and max armour (from npcs). Those are set prices and not dependant on the player economy. There used to be places where players could earn loads of money in relatively short time. Multiple sets of FoW armour were possible (most expensive armoursets, just expensive for looks). If you would try that now, you will need far more time to get the same amount of gold. That is what the OP is talking about.
Vets got it easy (I know because I made enough to never need to farm in GW again) and new players have to put in loads more time to gain the same amount.
Again, I don't feel sympathy for the farmers. Gold Farmers...be them human or not (obviously bots are the main issue) are the reason for the current style of play. The OP my not be talking about the player economy directly but since when did allowing people to get all of the runes they needed for themselves and their heroes and a good price become a negative. Obviously the cost a necessary goods have fallen and the cost (be it monetary or through time invested) of exotic goods have gone up. That is the way it should be in my opinion.
I guess being a GW vet myself I view things a little differently.
"It is easier to be cruel than wise. The road to wisdom is long and difficult... so most people just turn out to be assholes" Feng (Christopher Walken)