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Sword of the New World: Review

2

Comments

  • crazytwancrazytwan Member UncommonPosts: 19

    Thank you, posters, for offering more information on the game I wanted to know. Reviewer, please play the game more and explore all aspects of game, it's nice you saw some people group families, but it also woulda been nice if you tried grouping and told us what it's like.

  • CitronCitron Member Posts: 41

    Originally posted by maveric007


    The mmorpg community is becoming so filled with fanbois, its almost sicking at this point. If its a good review its not good enough. if its a bad review its because they haven't plaid the game enough. If someone dares reply to a review, you better watch out as you get cut down instantly because you as a single player reviewer have no clue what your talking about. Its getting to the point of sickness on here.
    This community is by far the worst anywhere. Its filled with children flexing their Emuscles. Fanbois and trolls run around everywhere and no one here can speak their true opinion without being completely attacked. Its pathetic and sad.

     

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by Dexeunt


    The MCC is new to the MMO world, and as a feature, brought me back to my days playing a game like Zelda, an old-school RPG.
    Wow - what an eyestabby line of bull. Just by itself, this sentence destroys any faith I might have had in the credibility of the reviewer. I heartily second all of the legitimate criticism of this review. What a waste.

    I have to agree, that statement makes no sense at all. the multi character control system reminds the reviewer of a game in which you play a single character in a game that couldn't possibly be more different from SotNW...?

  • DilweedDilweed Member UncommonPosts: 222

    The Zelda statement did make me laugh though :)

    I don't understand some of the ratings though, like 6 for community when almost everything the reviewer says about it is positive

    what I also don't understand is that the review says "Monthly Fee (unusual for game type)" as a con point

    is it really that unusual for a mmo to have monthly fee, did I understand it wrong somehow?

    or does every mmo with monthly fee get that as a con?

  • EvilScribbleEvilScribble Member Posts: 30
    Originally posted by Dilweed


    The Zelda statement did make me laugh though :)
    I don't understand some of the ratings though, like 6 for community when almost everything the reviewer says about it is positive
    what I also don't understand is that the review says "Monthly Fee (unusual for game type)" as a con point
    is it really that unusual for a mmo to have monthly fee, did I understand it wrong somehow?
    or does every mmo with monthly fee get that as a con?

    She's probably a freeloader  =[ or she's trying to say it isn't the usual MMORPG and should be recognized as more of a MMORTS title and should therefore be free .

  • neoMesisneoMesis Member Posts: 23

    Ha maybe instead of using the MMC system to its full advantage the reviewer decided to just use one character from their family?  But ya im with you all on the Zelda statement. I dont get a single feeling that this game acts or controls like zelda. Way different premise, i think the only thing thats the same is hack and slash.

  • OzmodanOzmodan Member EpicPosts: 9,726

    "Western MMO's are not better then Asian MMO's, and Asian MMO's are not better then Western MMO's, they are different"

    If you consider having little content, little customization, and lots and lots of grinding and using the word different to describe them, I would beg to differ.

    Asian MMO's are like a ferrari with a hampster in a wheel cage in place of the motor.  They spend all the time on the graphics engine and when it comes to adding content, they have to put it in production to pay for it.  Once out there is never any urgency to replace the missing content.

    Sword of the New World fits this mold quite well, hence it will never do well in the US or European marketplace.

  • neoMesisneoMesis Member Posts: 23

    Its easy to make statements without proving to yourself or more importantly us how you come to these conclusions. We can argue all day on who makes a better mmo, but in the end its just mindless chatter. Who has the most subscribers doesnt mean a mmo is the best there is. And as of now there are no standards to what make a perfect mmo. If your entertained, its a good game to you. Just as a person posted earlier, people argue just to argue. The industry is so flooded with people that really have no idea what they're taking about because you cannot make comments to represent a whole. You represent yourself, and thats it. So please frain from using comments that are so generalized and have no merit or backing to help us understand in detail your reasoning. Also provide how your information is credible to what you have achieved and what you have personally done in this industry. If you have two years of one mmo and play another for one month, this is not credible since your style is going to be very vague ad your understanding of the industry is also vague. This being said, the best we can do on this thread is really question the review itself since it seemed more like a Preview article then a review article. When i read a review i like to get a big feel about what im going into.

    Here are a few links to forum posts of sme users of the Sge version. This so called lack of content is BS.

    http://forum.iahgames.com/ge/showthread.php?t=188 (This is a list of the RNPC that you can acquire and add to your family) True the game starts at a basic fighter, mage, gunner, healer concept but its the RNPC thats add the true value to the game. RNPC that you can gather later in the game add a lot more dimension in the character development. You can gain npc that utilize cannons as their weapon, kick boxing bsed npc that use nothing but hand and foot, a muai tai fighter is being added soon, summoner can be gained at higher levels, not to mention the characters that add such brute force, added str, and utilization of stronger and more unique weapons.)

    http://forum.iahgames.com/ge/showthread.php?t=12793 ( A full list of quests compiled by one of the players. This list is out-dated but shows some more of the games storyline and content)

    This is just some additional informaton for those who are curious enough to play it for more then a week.

  • EvilScribbleEvilScribble Member Posts: 30

    This is merely the result of people commenting without having played the game themselves and basing all their thoughts on second-hand experience which is usually inaccurate and variable. They also base their thoughts on a closed-minded belief that all Asian MMORPGs are the same , lacking content and having good graphics, while all Western MMORPGs have OK graphics but fairly huge content. This results in making comments that are misleading and unverifiable .

    Using the same comparison as Ozmodan, a non-Asian MMORPG would have a 1930 crappy Model T as its frame and a motor for its engine. Games like Runescape fit this mold very well. A very vague comparison indeed, ignoring the fact that Runescape sucks.

    Back to the horrible review, she even said the game was developed by "HandbitSoft" (Yeah, it's spelt wrong.) instead of IMC Games, lack of research (Zelda is not MCC), lack of review depth (Probably didn't get strong enough to PvP), and perhaps lack of time spent actually playing the game or even writing the review (spelling mistakes, not even proofreading your own writing). Lack of effort from the writer leads to lack of interest from the readers.

  • neoMesisneoMesis Member Posts: 23

    Ya I may eventually write a more informative review, without ratings but more in the area of explaining how the game works, what you can and cant do, features it has that others dont, features it should have but doesnt ect. I think this game really needs to be brought some justice since a lot of what is coming from people is a uninformed decision to post random inaccurate information about a game that truly has a lot more dimension and detail then its getting credit for. Most posts are so vague in discussing its great qualities vs. its poor qualities.(And there are a few things that I personally would like to see from this game thats currently not included or things that really need improvement.)

  • chenbo830925chenbo830925 Member Posts: 9

    i love the avator

  • willgarwillgar Member Posts: 46

    A good review helps a potential gamer / customer to purchase a game by imparting information that only playing the game can provide. Devoting space to telling me how pretty the game is pretty pointless as i can see the screenshots. Subjective statements like good, fun etc are again pretty pointless if you dont explain the basic mechanics of the game. This review is shoddy because the reviewer does not understand the basics of imparting information and fails to cover whole areas of game play. A review is always subjective but at least explain to us how the game works....

    These are reviews: http://www.armchairempire.com/Reviews/PC%20Games/age-of-wonders-ii-the-wizards-throne.htm

    http://www.strategyinformer.com/pc/civilizationivbeyondthesword/review.html

    I know that MMORPG has limited funds but these type of "reviews" make people think that you are taking money from advertisers to write stuff or worse are simply incompetent. Look at the above links, Do you see the difference? If your not going to do it properly, then dont do it at all and stick to "news" and previews instead.

    Not ranting without purpose - MMORPG has the potential to be a really good site but recently it just seems to be slacking. Id i could find anything better, i would stop posting and visting and go somewhere else but this site is the best of a poor bunch - i just wish it would raise it standards a bit.

  • OzmodanOzmodan Member EpicPosts: 9,726

    Well I did not make my comments uninformed, I beta tested this game and I stand by my comments that it has very little content.  Maybe you can explain to me where all the content was that I missed, not like beta testing something you can try everything out.

    I also did not like the game much because it really encourages solo play by everyone.  I personally like to play with others, but I rarely found anyone that wanted to group.

    You must also consider the staff supporting this game.  I have played previous games they support and let me say the support is dismal.  I have my doubts that we will see any change with this game.  Hence the people that abuse games will run rampant with this one.  More often than not these abusers ruin the game for the rest and without a staff controlling them, I don't see a good future for this game.

  • HexxeityHexxeity Member Posts: 848

    My interpretation of the review:

    GRAPHICS:  If you are easily swayed by pretty pictures and do not care about having a unique avatar, you'll love it!

    FUN:  Even though an MMOG is supposed to cultivate something of a long-term interest, I knew this one would grow tiresome after a few weeks.  But allow me to talk up the good points anyway!

    ROLEPLAY:  No one actually does it in this game, but you could if you wanted to!

    SOUND:  The sound didn't make me want to shove icepicks into my ears, so I'm giving it a good score!

    CUSTOMER SERVICE:  (Okay, she actually addressed important questions here, so I can't be snarky.  Damn.)

    COMMUNITY:  There is absolutely no interaction with other players in this massively multiplayer game, but at least no one tries to st33l ur killz!

    VALUE:  This game is worth exactly $0, and that is what you should spend on it.

    Pros:  Plenty of fluff!

    Cons:  There is no game here.

    OVERALL SCORE:  7.4 (Good) because unless a game causes your motherboard to explode, it is against the policy of MMORPG.com to give a critical review.

  • neoMesisneoMesis Member Posts: 23

    Ha thats great, and you speak exactly what i would interpret this game to be like if i were to base games off reviews like this. However since i tend to like the movies critics rate medium or poor, this isn't the same for games, but I'm lucky to decide first hand to try this game regardless of this review or really any review since there seems to be so many(ha the few reviews for this game all basically are just as bad as this one is on outlining what the game actually is and does). But through my investigations it has turned out to be a great game so far, most of the best action has started once i was high 20's and knocking out some harder dungs. I wonder if people played the first 20 levels expecting it to be challenging, when basically these levels are designed to really help you get the hang of the game and its control structure since it is a different style then anything we've played before. It would be pure madness and i think more people would leave this game after getting their ass beat in the first dungeon then the people that left because they claim it to be too easy. The review says you can let your characters do all the work and basically afk while this happens. Ha I put my family in a lvl 32 dung last night and the characters i were using were around lvl 39. I had a new gun stance i wanted to level so this wasn't an attempt to level my characters, just the stance since stances are leveled based on uses. Needless to say i decided to crash out, just to check on it an hour later and all my players were DEAD. Probably got one of those mass spawns which just wiped me out. When your character resurrects from dieing, it doesn't start fighting again either, it just stands there and gets rocked again and again. Meaning for this pointless blabber is really to push some more education about some of how the game works. Also ide like to note me getting me ass ripped bad on dungeon Porto Bello which is a level 38 dung and the chars i was using were 40. This game is not easy, i learned this the hard way expecting every dungeon as i progressed to be the same walk in, kick some ass, and take some names. I believe my death count on last nights questing in Porto Bello to be above the 30's, all in all it was a great time as me and the other two people i was with were trying to get stabilized after dieing so we could then again make a stance against the endless mobs getting ready for the next round.

  • neoMesisneoMesis Member Posts: 23

    What kind of content were you looking for? This is not me calling you out in anyway at all. Im just curious to what you look for as in content vs. what maybe some others feel is labeled as content. I personally Will list content as available things you can do other then the endless grinds. This being said i wont claim this game has tons of content/features available other then the constant grinding but i will say it does have enough to keep most people occupied. The quests are fun and surprisingly they don't tend to stray much from the initial storyline, and additional quests become available for certain RNPC that you acquire later in the game. I think the multiple stances and fighting/skills available is pretty well designed and actually pretty fair. I know many people during the UO days would always complain because of my list of legendary skills but this game has a good balance. You can only become SO good and then it will be based on your actual ability to interpret the game or the player you may be facing in PVP. But in a lot of mmorpgs out right now, the list of abilities usually are directly under the one class. I enjoy how this game has made it so the recruitable NPC's throughout the game have a unique mix of new classes and skills. I think one big feature that a lot of players look for into any mmo is a form of crafting. Right now Granada has a real basic form of crafting which I'm not proud of. But one thing if you use any common sense you will see most of the items you pick up throughout dungeons are a form of ore. As of now there is really no use for this ore other then selling it, but its said a crafting system is going to launch when Granada Espada launches. We will see. Other features other then actual game play ones would be its ladder system for pvp. So you can at anytime challenge someone to a duel and under your profile it will show your wins / loses and rate you on the ladder scale. I get duel requests all day long so this game is not lacking player ambition to interact in a more physical way with other players lol. I am as of this post 0-3 in duels, ya I still suck at them but I'm getting the hang of it. The additional monster quests and monster ember quests give you some more incentive while you do some grinding. If you join a faction, and its encouraged since this is one great way of meeting people but this also allows you to participate in the Sunday night faction wars, which is a server wide event that allows factions to try and claim some of the territory available in Granada. I'm just like you when it comes to community and interaction. This game doesn't discourage group playing as i see it based on my post before this. While the dungeons get harder and harder you really want to squad when challenging these places. As of before level 50 there is no penalty for death since you will just be res'd over time. But once you hit the 50 mark you can now be PK'd and you can also start Pking to earn those PK Points(Baron Points). Also you are not auto res'd over time. This is a big reason to be squading at these later levels since if you go down, your down unless you log off. I found at the beginning dungeons people were just doing their day to day breakfast grinds, but as i started hitting the enemies that actually hit back(they all hit back, just a little sarcasm lol) more and more people all over want to squad and team up. I went from just around 3 friends on my list to around 30 from level 25-40. The market system is pretty sweet in finding those much wanted items you either want to buy or sell. Another game feature i found to be pretty neat is that the items that are selling for 2-5million vis(game coinage, and this is a lot) such as the control rings for the Summoner RNPC, and several other rings which can be found at any dungeon and at any level as a random drop. I funded all my new weapons and items up until where I'm at right now with a random control ring drop that i picked up ha. This left me with a nice 1.5mil bank account at a low level. I'm curious if i can type anymore, i guess thats what boredom at work allows you to do heh.

  • fmaalexfmaalex Member UncommonPosts: 87

    Honestly....u r talking about content for MMOs, are they ANY content in an mmo that doesnt exist in another one?

    this is purely based on my opinion, so fanbois please bash away:

    Pretty much every MMO nowadays have very little "content"  imo, its how they package the grind that seperates them from the rest of the bunch.

    Wow fanbois will jump in here and question me about their quests, i'm sorry, killing 20 of A, gather 100 pieces of B, killing 10 of C, D and E and gather the pieces so the door of F will open are not "quests", they r simply use to make grinding all pretty and it makes u feel like u r doing something useful. Quests are when u actually do something useful, the so-called "epic story quests" are quests, granted there are a few in WoW, but its so few and far in between its just like any other MMO.

    Then i'll mostly be questioned for PvP, the "end-game content", while i do agree PvP is content, pretty much every game out there has PvP too standardize to consider it as anything "above other MMO". However, I feel that Clan battles, Sieges and organize battles can be consider "end-game content" in a sense that it takes knowledge and cooperation among members in the game to do well. Ganks and 1v1 battle however i tend to discard that as "content"

    After PvP, its crafting system and the economy. Crafting is the only content i feel exist in WoW, the multi-dimension crafting system is wat impresses me and in this sense and i feel WoW deserves credit for it (even though its copied from Runescape). This i feel is the "little" content that exist in WoW.

    I'm not defending SoNW per se, but when u question the game for content, are you truly aware of what content really means? are u truly playing a game with content? or a game that claims it has contents? I agree that SoNW has very very little content as of now(dunno wat they'll add in the future) but can you say there are tons of other games out there that has WAY MORE content than this game?

    BTW i'm only using WoW as an example becuz majority of the people who discredit other games for "content" tend to use WoW as a game with "a whole lot of content".

    Imo, the one game that truly has a lot to do, a lot of content is FFXi. I played it, i enjoyed it, i quited it. The epic quests, the hunt for rare weapons, the crafting system, flexible job system and the pet raising in that game can all be considered "content". Its a game where u will truly "have a lot to do". HOWEVER, the game is not without its downside (too party based, "grind", outdated graphics, and among many others).

    So next time before u question a game for content, think hard wat "content" really means, and does the game u r currently playing have that much more "content" compare to the one u r about to bash?

     

     

  • neoMesisneoMesis Member Posts: 23

    This is exactly how i feel about the perception of games vs. content. When it comes to mmo's i just play them now for fun factor and if i myself is having fun. I cant find anything that can compare to what Ultima Online offered as for "content" and things to do. I mean come on you could setup your character to be a master cook, carpenter and tamer, but also have it sword fighting while hiding and stealthing in and out of town. So after my ultima days i was biased at any game ide go to looking for this same "content" or what i thought and what i knew to be what i enjoyed. But a friend invited me to play some Star Wars Galaxies and eventually after i ignored the things i generally looked for in a mmorpg i started liking it and what it had to offer. From there i went to FF11, EQ2, Lineage 2, WOW then LOTR(for a month or so) and all these games were good games. I didn't stop playing them because i was bored, i stopped because of over population, all rares being camped night and day, and this is what turns me off from games. This is also why i enjoy SOTNW now because the community isn't over populated. If it were ever to get huge like a WOW or the way LOTR is heading ide eventually quit and move to the next thing for a new experience. This being said though its in reference to the post before me, the post is extremely right when it comes to content in these games. The one game i really thought would get me hooked for many years to come was Wish by Mutable Realms, but was canceled due to lack of players. This game was a UO remake kind of but added so so many new things to the way the mmorpg games would have functioned, and was extremely player/story organized with daily newspapers plus the world was to mimic the kind of worlds Bethesda puts in is elder scroll series...HUGE. So the lesson I'm trying to portray is that if you base a game on what features it has, and while playing it you are comparing it to a previous experience with another game, you'll never be happy with new games coming out since you will have that been there done that attitude and you will ultimately ignore the fun you can have. Players make a game, not the game itself. Every game can be a wonderful experience for you if you meet the right kind of people that challenge you mentally and create a sense of pleasure and satisfaction you can get from interactive friendships through mmo communities. This is why mmo have become such a huge part of gamers lives and now people that were never gamers before. They allow you to create friendships based on this interactive community regardless of race, culture, country ect... This is the biggest thing i look for in a mmo now, and really the only thing that matters to me personally anymore. If the game is good enough for people to play and continue to play, then its good enough for you to meet these people over the course of time and enjoy many many quality times.

  • zwildiriszwildiris Member Posts: 26

    Originally posted by Hexxeity


    My interpretation of the review:
    GRAPHICS:  If you are easily swayed by pretty pictures and do not care about having a unique avatar, you'll love it!
    FUN:  Even though an MMOG is supposed to cultivate something of a long-term interest, I knew this one would grow tiresome after a few weeks.  But allow me to talk up the good points anyway!
    ROLEPLAY:  No one actually does it in this game, but you could if you wanted to!
    SOUND:  The sound didn't make me want to shove icepicks into my ears, so I'm giving it a good score!
    CUSTOMER SERVICE:  (Okay, she actually addressed important questions here, so I can't be snarky.  Damn.)
    COMMUNITY:  There is absolutely no interaction with other players in this massively multiplayer game, but at least no one tries to st33l ur killz!
    VALUE:  This game is worth exactly $0, and that is what you should spend on it.
    Pros:  Plenty of fluff!
    Cons:  There is no game here.
    OVERALL SCORE:  7.4 (Good) because unless a game causes your motherboard to explode, it is against the policy of MMORPG.com to give a critical review.

     

    LOL   

  • ArckenArcken Member Posts: 2,431

    Coming to MMORPG.COM for a pertinent review of a game is like tuning into Fox News for unbiased news.

    You might as well look for stock tips in the Enquirer. Youll have better luck.

  • BattleFelonBattleFelon Member UncommonPosts: 483

    Just started a free account and one thing I will agree with the reviewer on is the game seems fun in small doses, especially coordinating your attacks across several characters.

    I have a question for veterans: how does the whole Republican vs Royalist system work? At higher levels is there an actual battle between the two factions going on? Also, I saw some ballot boxes so I'm guessing there's a political element, although I didn't see any current candidates.

  • neoMesisneoMesis Member Posts: 23

    Ya if you play it solo then it tends to get kind of boring if grinding is on your schedule. But once you start squadding the fun tends to last a lot longer because the shriveled raisin balls you once had as a solo quester just became melons and you think you can take on dungeons 6 levels above you now that there are 2 or 3 of you doing it. Tends not to be the case once one of your idiot gunners decides to shoot the barrel or box that just spawned which then spawns 20 more high level creatures on top of you. Thats when it gets interested lol, if you've played this, you will know what I'm talking about...im the guy screaming at my dumb ass musketeer for screwing me over once again. As for the political system ya they do have battles, between the royalist and republicans. A level 52 faction, or may be 53, can decide to side politically with one or the other and are then put into the political system. They have special events for these things and i believe you get a certain level perk based on the side you choose. BTW Lisa Lynway kicks some ass...her dagger abilities are amazing. I'm seriously contemplating replacing my fighter with her. Cant wait to see the dual dagger stance at level 45.

  • HexxeityHexxeity Member Posts: 848

    /em wonders if NeoMesis's return key is broken.

  • neoMesisneoMesis Member Posts: 23

    Ha is this in reference to my extremely long, comma infested, completed run on type sentence? And in response to that, I blame it on crack. Otherwise i have no clue what your comment was based off of lol.

  • neoMesisneoMesis Member Posts: 23

    Hey for anyone that is actually interested in playing this game, but doesn't care if its the USA version(Sword of the New World), you can still sign up for the open beta on the English Singapore version(Granado Espada) and they just announced their business plan today for how the game will be paid on as of launch on August 30th. The best thing is if you sign up and play the open beta and you get at least one of your character to level 20, when they launch the game on the 30th everyone with a lvl20 or above character will receive 90 days of free game play once launched. They also are going to be a pay to play system with a cash shop. But the coolest thing is the money you pay to play each month, 5.40usd / 40usd for the year, will also give you that amount in credit to the cash shop. So you pay your monthly, and then you get credits to the cash shop as well to buy those premium items. This is just some FYI for anyone interested. Here is the full article on the business plan they came up with. http://ge.iahgames.com/en/news/?aid=219&sec=1&ssec=4 , you can also sign up for the open beta and download the client from there as well.

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