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Is DnL 2 hard 2 play??

AzaldirAzaldir Member Posts: 34

A friend told me that DnL would be a complicated game, there's so much to do that you've gotta play quite a few hours a day to be able to get to the fun part! Is that true? 

What do you guys think?

Comments

  • ramadinramadin Member Posts: 1,304

    Hard?  No.  Detailed, yes.  All true MMORPG's require hours of time to accomplish things.  Get in, get a group go to whatever land your gonna fight in, and fight.  If you want games where you jump in and get instant action get an Xbox.  MMORPG's are meant to last for years, just like I played EQ for 3 years without getting bored.

     

    Laying in bed, looking up at the stars, a single thought passed through my head. Where the fuck is my roof?

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  • TalentTalent Member UncommonPosts: 51

    no company that wants customers would ever make an MMO hard image 

    probally might be a slight learning curve, but my guess is the curve will be no harder than most games.image

  • ZelphZelph Member Posts: 115

    Well, I can't say from personal experiance since I have none :P But from the videos, dev chats, and screenshots I would imagine that you don't have to play a long time to have fun because there are lots of fun *little* things to do (snowshielding anyone?) that don't require you to be lvl 100, or have spent 200 hours in the game just to have fun. Yes, being more skilled or higher in level may open your options more within the game - but it's surely not a requirement, and in fact is not what the game is about.

    Don't expect DnL to be an arcade game though where you are always in the midst of action and only have to drop a quarter in a slot to have more instant gratification - you are only setting yourself up for disappointment if you think that is how MMOG's work.

    That being said, I would imagine that it may have a pretty steep learning curve - most MMOG's that have alot of features and what-not tend too - but on the other hand they are usually funner to play because you are constantly learning new things (strategies, skills, etc.) throughout the life of the game instead of play for 30 minutes and you know everything you possibly can about the game. Then again I don't know how this games learning curve is going to be so I can't rightly say.

    image

  • OracleP4OracleP4 Member Posts: 495
    I still don't understand what all the hype surrounding this game is about.

    -------------------
    "Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.

    --OracleP4

    -------------------
    "Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.

    --OracleP4

    Like: DAoC, WOW, GW, DnL
    Dislike: SoR, EQ, EQ2, SWG, KO, AC2, CoH
    Don't Care About: Most Everything Else

  • OaksteadOakstead Member Posts: 455

    The fun part of this game begins right away. You do not have to level to get to any fun part since 10 kingdoms exist, each for a certain level of player to compete over.

    The game is diverse allowing both solo and group play depending on the time available. You can take part in a major raid, do a quick explore for some minerals,  check on your store, or go kill some MOBs.

     

  • ElernetElernet Member Posts: 68



    Originally posted by Talent

    no company that wants customers would ever make an MMO hard image 
    probally might be a slight learning curve, but my guess is the curve will be no harder than most games.image



    umm .... lineage 2....

  • ElernetElernet Member Posts: 68



    Originally posted by OracleP4
    I still don't understand what all the hype surrounding this game is about.

    -------------------
    "Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.
    --OracleP4



    About them trying to encorporate new things mostly I think.. at least that is why I am interested in it.

    Original weather system. Original transportation. Original server system - well, more like absence of one. Original PvP combining karma and RvR systems with seige on top of that. Some pretty original races. Original loads of little worthless things to do for the heck of it (shield sliding, sky diving). I am sure I forgot others of the top of my head.

    Basically, DnL is trying to be different and is willing to take risks trying out new stuff. I am also very interested in WoW and GW, but that interest comes mostly from anticipations for good quality, quest storytelling, and PvP balance. But neither them are really using any revolutionary concepts - at least not as much as DnL. (Same can be said about other games such as EQ2 and all the rest. Many games are introducing one or two new things, but DnL has the most.) [Edit - GW are bringing in many Diablo concepts but that isn't quite the same as creating new ones image]

    I am still not sure which of the 3 games I like the best, but while DnL doesn't have Blizzard's reputation for quality and balance or GW's proof of such via great E3 demo, it definately wins the "most innovative" title. I think that is why many other people are exited about it too. Besides, I think that DnL will also do good in quality and balance anyway - if not as perfectionist as say WoW likely will. They have been doing a great job so far and kept all their promises.

  • ViolentYViolentY Member Posts: 1,458



    Originally posted by Elernet



    Originally posted by Talent

    no company that wants customers would ever make an MMO hard image 
    probally might be a slight learning curve, but my guess is the curve will be no harder than most games.image


    umm .... lineage 2....




    Lineage II is one of the easiest MMORPGs out there, all you have to do is get to a decent level, which could take less than a month, and then the rest of the game is all PvP and sieging. The original Lineage: The Bloodpledge was harder than Lineage II...

    Either you're just trying to egg on a flame war, or you're a newb to MMORPGs.

    _____________________________________
    "Io rido, e rider mio non passa dentro;
    Io ardo, e l'arsion mia non par di fore."

    -Machiavelli

  • WotannWotann Member Posts: 294



    Originally posted by ViolentY



    Originally posted by Elernet



    Originally posted by Talent

    no company that wants customers would ever make an MMO hard image 
    probally might be a slight learning curve, but my guess is the curve will be no harder than most games.image


    umm .... lineage 2....




    Lineage II is one of the easiest MMORPGs out there, all you have to do is get to a decent level, which could take less than a month, and then the rest of the game is all PvP and sieging. The original Lineage: The Bloodpledge was harder than Lineage II...

    Either you're just trying to egg on a flame war, or you're a newb to MMORPGs.




    Hehe, that is only possible if you play 24/7 and use every damned exploit in the game. And that's a good reason not to play this game.

    Nemo sine vitio est

    image
    Nemo sine vitio est

  • ViolentYViolentY Member Posts: 1,458

    I played about 15 hour a week with no exploits, and I accomplished it.

    Of course, I've played a lot of difficult MMORPGs (my first was Lineage, the ultimate level grind).

    _____________________________________
    "Io rido, e rider mio non passa dentro;
    Io ardo, e l'arsion mia non par di fore."

    -Machiavelli

  • WotannWotann Member Posts: 294

    The guy who won the official strong man contest and reached lvl 50 first used 15 hours PER DAY in 4 WEEKS.

    Get your story straight next time :D

     

    But, enough talk about Lineage 2. DnL offers much better gameplay than any compeditor.

     


    Nemo sine vitio est

    image
    Nemo sine vitio est

  • ViolentYViolentY Member Posts: 1,458

    Well that's assuming that you use level 50 as a "decent level." :P

    But yes, all arguing aside, if DnL delivers half of what it promises, it will be a great game.

    _____________________________________
    "Io rido, e rider mio non passa dentro;
    Io ardo, e l'arsion mia non par di fore."

    -Machiavelli

  • WotannWotann Member Posts: 294

    Since the post mentioned sieging along with decent level, I took that as a marker for the level mentioned. You don't have much chance of surviving a siege under lvl 50 in L2 since it's designed for level 60 and above.

    Achieving such levels in that game is a feat, considering that only the second career change quests take 2-3 normal days to complete. The quests is why I quit L2. I couldn't take the boring hunting and running no more on top of farming for clan and such shit. I'm happier not playing any game, right now.  :D

     

     

    Nemo sine vitio est

    image
    Nemo sine vitio est

  • ElernetElernet Member Posts: 68



    Originally posted by ViolentY



    Originally posted by Elernet



    Originally posted by Talent

    no company that wants customers would ever make an MMO hard image 
    probally might be a slight learning curve, but my guess is the curve will be no harder than most games.image


    umm .... lineage 2....




    Lineage II is one of the easiest MMORPGs out there, all you have to do is get to a decent level, which could take less than a month, and then the rest of the game is all PvP and sieging. The original Lineage: The Bloodpledge was harder than Lineage II...

    Either you're just trying to egg on a flame war, or you're a newb to MMORPGs.



    You are about as bright as you are nice. Lineage 2 has XP loss for deaths including pvp deaths and de-leveling. That means you have to keep leveling forever to keep at your "decent level". (Or are you going to tell me that its possible to never die in PvP next or something ridiculous like that? PvP is basically all I do and trust me everyone dies at some point no matter how good they are.)

    Also, you can't deny that it will take longer to reach maximum level in Lineage 2 then in most games. That makes it hard. Sure, maybe not the hardest ever - but still harder them most. So what if Lineage 1 is even harder? Most other known MMORPGs aren't.

  • Rad_RooferRad_Roofer Member Posts: 153

    Because you kill mobs over and over does NOT make it a hard game.  Just a time consuming one.

    I am playing and loving Lineage 2, but I only got into it because DnL was pushed, then bumped, then bumped again!

    Sheesh I can't wait til the game hits retail!

    What my point of this post is.....I have no idea  image

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  • WotannWotann Member Posts: 294

    There is nothing wrong with a game's leveling system being time consuming, but there has to be fun. In L2, there is only the eternal level grind until you reach over lvl 60 and can begin joining sieges (which isn't even implemented yet) This is a total bore to play.

    In games like DnL there you have other things to do if you get bored at killing mobs for exp. You can craft stuff or just go playing around with some of the amazing features like, gliding, balloon rides and snow gliding. There is also a vast world to explore. This is a game that has so much diversity that it can keep you virtually occupied for ever.

     

    Nemo sine vitio est

    image
    Nemo sine vitio est

  • MongooseDogMongooseDog Member Posts: 2
    Hard is not the word, chalanging is what people look for but if you whine so much sbout it being hard then shhhhhh...
  • AnnekynnAnnekynn Member Posts: 1,437

    Ugh stay on topic guys. This isnt the lineage 2 forum. Anyone who doesnt have their head in the sand knows that Lineage 2 is a beautiful piece of junk with absolutely zero innovation.

    As for DnL, if it offers everything that DAoC offered but on a much bigger scale, then it may just be the best mmrpg to come out in years. My concern is that the games scope is bigger than the developers reach, and that many aspects of the game will not be developed properly and will take months/years to fix. Just look at Mythic and how long it took them to fix the frontiers. Two bloody years!

    --------------------------------------
    Played: AC1, DAoC, E&B, SWG
    Tested: AC1, AC2, DAoC, Eve, Planetside, Rubies, Lineage 2

  • FraekFraek Member Posts: 249



    Originally posted by Azaldir

    A friend told me that DnL would be a complicated game, there's so much to do that you've gotta play quite a few hours a day to be able to get to the fun part! Is that true? 
    What do you guys think?




    MMORPGs are what the players make them.  Role-Playing seems to be an important part of the DnL community, and with good Role-Players around, a game never gets boring!

  • fulmanfufulmanfu Member Posts: 1,523

    when i think of a game being 'hard' , lineage 2 doesnt come to mind. all you do is use the same atack over and over and over and over, yes you lose exp wehn you die, but to get your exp back you do the same attack over and over and over and over.

    that is not hard, its boring.


    more to the point of being 'hard', not that DaoC was hard, but when it first came out and everyone was learning it, needing tank, healer, regeners, mez'ers, damage dealers was at first, a slight learning curve.

    that kind of 'hard' i hope DnL has, the lineage2 kind, i do not ever want to be part of again.

    anyone with a bit of background in this game know which, if either, it will fall under?


    (on a side note, lineage 1 lvl was harder than lin2, but it wasnt so boring for some reason.)

  • XzaroXzaro Member UncommonPosts: 1,719

    Lineage 2 seems more boring than any other game because all you do is grind. (Yes yes, i know, castle sieges too, that is, if you grind past level 50 AT LEAST)

    I can accept a game with a grind like Lineage 2, but it has to have content and fun things to do, and also you can have fun while leveling up.

    At least in DnL, you add skill points or something like that, not like Lineage 2 (wee! everyone has the same stats as me!)

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