Scheduled for a fall release, Crowd Control is working on the upcoming EVE Online add-on. The Shiva expansion will include many new features and CCP has updated the Shiva section of the features page with, "...loads of information on the features, updates and changes coming with EVE's future expansion." Here's a sample:
They are more commonly knowns as dungeons, that consist of many scenarios tied together, are not surrounded by walls and do not have undead space rats. So we call them Complexes. They are multi-leveled with escalating difficulty, have more structured game play, ideal for new players and offer big rewards at the end. They also look pretty damn good.
The main difference from single level Scenarios is that structures are destroyable, you need to go through a linear path and the loot drop is more varied since you are shooting down battlestations, not ships, so expect mineral or ore drops, blueprints, various commodities and skills. They will vary in difficulty, usually based 2 to 4 security levels below the security level they are residing in i.e. an Complex in 0.7 space would have 0.5-0.3 difficulty.
Commanders and Officers might show up in them, as they will in asteroid belts and other locations, but they are as rare as hair on an Gallente back. |
Also, a Shiva Design and Feedback board has been added to the official forums as a place where players and developers may discuss the design aspects of the expansion.
More information on EVE Online may be found by visiting the official home page.
Comments
Shiva is looking very good indeed :-)
One can hardly wait!