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ZeniMax, the parent company to Bethesda Softworks, who are known for their classic Elder Scrolls Series, announced it's creation of a new branch company, ZeniMax Online Studios. It's head, Matt Firor, who had worked at Mythic Entertainment for 10 years working on MMO titles, one of them being Dark Age of Camelot. Even though they haven't released any information on their current project, I think it is safe to say that it could very well be an Elder Scrolls MMOG. Even if it isn't, it has to be one of a game in the making.
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Actually, I suspect a different IP, tbh, and only because it would be better to utilize the 'brand' of the parent company without getting bogged down in the IP of its primary title (Elder Scrolls), along with utilizing its existing veteran (art and code) designer base.
-- Brede
Actually, with the popularity of The Elder Scrolls, the IP itself could draw over some eyes and make it a good game as opposed to using a new IP. Just my opinion.
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Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
Probably making an Elder Scrolls card game :P
I'm not completely discounting that possibility, but it would be better to leverage their technology and skill with it than to stick with the same story everyone has experienced at least two times by now (from ES:Arena to present). But that's just my judgment call, not theirs.
-- Brede
The only way to make it would be to take away what Elder Scrolls is.
Want to kill NPCs? Have to take it out or the whole world would be a wasteland.
Sure you're the leader of the fighters guild but so is that guy over there.
Etc. Etc. Etc.
I used to think it would be cool, but thinking about that... It would suck.
I'm not really excited about more fantasy MMOs coming out but they have the potential to bring something different, and perhaps better pvp or crafting than what we know off. But with our current fantasy games out, and speaking from what we know i would expect, level grinding, your typical fantasy races (orc,elf,human etc) and a who lot of animal slaughtering.
A man dies daily, only to be reborn in the morning, bigger, better and wiser.
-Playing AoC
-Playing WoW
-Retired- SWG
-Retired- EVE
-Retired- LotR
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Interesting news, thanks MisterSr.
I'm probably dreaming, but what about a "Fallout" MMO?
For whatever reason Bethesda did not acquire the rights to make an MMO out of Fallout. Activision still holds those, for now at least.
I would be surprised if it's anything but a new IP personally.
I want to work for them, but they are still hiring thier senior staff.
Hey if they make as big as Daggerfall, and just add to the 750,000 NPCs they had in that, you could probably be able to kill NPCs by the hundreds and there would still be plenty left to kill.
In your opinion, in my opinion and many many other peoples opinions it was great.
Your probably one of these bitter old twisted PnP vets that always moan "It's not RPG if it has twitch combat".
I'm all for FPS styled combat but Oblivions was slow and boring, you need a RPG to be more fats paced like DMM&M. MY main problems with Oblivion were the short 5 hour long main storyline and the boring world which was just grass and no diversity.
Very true. If only Troika would somehow get back to business, open a MMORPG company and keep releasing games like Arcanum Online or World of Darkness:Vampire The Bloodlines Online!
REALITY CHECK
Aye those were great. But I wouldn't bother calling Oblivion a RPGame. I would call it action game with RPG elements. True RPG always gives you more options to complete a quest, giving you a chance to form your own alligment through quest decisions (evil path, good path, sneak path, fight path, diplomacy path etc). The leveling scaling system was completely broken in oblivion and didnt force players do level up because most effective way to finish it was just to stay level 1 and max out minor skills.
REALITY CHECK
Ok, I do not have much knowledge of game engines nor if my "solution" could be done. But it would be hell of a good game!