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Star gate, my opnion

ZerathulZerathul Member Posts: 3
well i am a huge fan of sg.

and i am very excited to see and play this game.

i think their goal has to be to make the world HUGE!

cuz the star gate is all about exploring so developers should avoid grinding for lvls as much as possible. and ofcourse , that game should be skill based rather then lvl and equip based (im not suggesting that lvl 30 should lose against lvl 1).

a lot of puzzles and tricky worlds.

i think there should be a lot more races then asgard , human goa'uld jaffa.

they should make netural races like bounty hunters , tok'ra.

and they should make a really important role for archeology , science , medical science ... .

and i think that the must make a pvp but it should be equal as rp.

basicly exploration :D

so far from the screenshoots i saw

keep up the good work :D and dont ruin the game :D

To resist the influence of others knowledge of one self is most important. (quote from Star Gate , Teal'c)

Comments

  • sledogsledog Member Posts: 30

    Originally posted by Zerathul

    well i am a huge fan of sg.

    and i am very excited to see and play this game.

    i think their goal has to be to make the world HUGE!

    cuz the star gate is all about exploring so developers should avoid grinding for lvls as much as possible. and ofcourse , that game should be skill based rather then lvl and equip based (im not suggesting that lvl 30 should lose against lvl 1).

    a lot of puzzles and tricky worlds.

    i think there should be a lot more races then asgard , human goa'uld jaffa.

    they should make netural races like bounty hunters , tok'ra.

    and they should make a really important role for archeology , science , medical science ... .

    and i think that the must make a pvp but it should be equal as rp.

    basicly exploration :D

    so far from the screenshoots i saw

    keep up the good work :D and dont ruin the game :D

     

    I think that they might make the worlds huge... but also if you don't know at the moment the game has about a 200 hour level cap. which if you think of it is not much..  compaired to other games that is actually really short to reach. 

    now  that means there will still be level 1s and level 30's but chances are there will be a lot more level cappers then there are in the other mmo's   and grinding then would not reallly be there... since of course  there is a level cap there might be a small slice of grinding  .. but that wouldn't make sense now would it 

    And well ..  there are probably going to be more then Those Races then what you mention But chances are they will not be able to be played *as in Unas.. and the furlings*  now  for all the playing races there probaby will be a chance that you can choose the skills to some extent.. so there will be no Cookie cutter skill set...

    and well .  hopfully you enjoy the game when it comes out :)

  • fuznookerfuznooker Member Posts: 7

    Im with you Zerathul, i think the game should be HUGE.  and I think they plan on making it as big as they can. about the 200 hour game I dont think that is a problem since clearly if the game is done right you should never finish. i think the biggest reason i love SG as much as i do is that the show is so open ended. there is no clear end to it. even if it takes 200 hours to finish leveling up your toon you will still and always have more worlds to see and better items to get.

  • ShadowzielShadowziel Member Posts: 71
    Originally posted by Zerathul

    well i am a huge fan of sg.

    and i am very excited to see and play this game.

    i think their goal has to be to make the world HUGE!

    cuz the star gate is all about exploring so developers should avoid grinding for lvls as much as possible. and ofcourse , that game should be skill based rather then lvl and equip based (im not suggesting that lvl 30 should lose against lvl 1).

    a lot of puzzles and tricky worlds.

    i think there should be a lot more races then asgard , human goa'uld jaffa.

    they should make netural races like bounty hunters , tok'ra.

    and they should make a really important role for archeology , science , medical science ... .

    and i think that the must make a pvp but it should be equal as rp.

    basicly exploration :D

    so far from the screenshoots i saw

    keep up the good work :D and dont ruin the game :D

    yeah the game looks kewl. i agree . 

    Everything Happens For A Reason! "Shadowziel"

  • TalynTalyn Member UncommonPosts: 587

    Honestly, I've stopped keeping track of SGW ever since they said they were focusing on having a low time to level cap and they wanted us rolling alts. Perhaps I'm just taking it the wrong way, but when I read that it screams "there's no much to do, so roll alts until you're sick of it." I also seem to recall reading a dev mentioning that some worlds you may only see for a few minutes. What a waste. A whole world? An entire planet? And there's only enough of it developed that we're there for a few minutes and never see it again?

    I hope I'm wrong, I really thing SG is a great IP to have an MMO based on, but I'm not sure I like where they're taking it. When they start releasing actual information, screenshots and videos, I might start paying attention again. Or I might not.

     

  • GadorianGadorian Member Posts: 87

    I am big fan of StarGate, and i realy hope that they make good game with huge world and many races

    image

  • TaramTaram Member CommonPosts: 1,700

    I am personally a huge fan of Stargate

    But.... I am very concerned about turning it into a MMORPG... I think it is going to be very difficult to make the game truely appeal to real fans of the show.  If they pull it off I'll be a lifetime subscriber :)  But ... well.... I think they have some awful big shoes to fill.

    image
    "A ship-of-war is the best ambassador." - Oliver Cromwell

  • LeutroyalLeutroyal Member Posts: 14

    Well you can think of the level system in two ways in which I think you would enjoy it.

    1. Have a quick level system. This system would take away the grinding system and make the game pvp, exploration, pve, crafting and other things. This system would is great for the casual gamer but the hardcore gamer wouldnt enjoy it as much.

    2. The long level system. Make levels so hard to get to that people give up grinding and just do what is fun and doesn't worry about leveling.

    I'm being very simple and I'm sure people will add to my opinions but I hope i contributed a little bit :D .

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