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Leveling

Hello,

 

I do know you've already answerd a similar question but I still would like to ask myself.

 

How do the devs plan on working the leveling progress? will experience be gained through quests or Enemy NPC's? or both? Also if it is going to be managed with NPC's how will you prevent the nessarety of grinding to reach a high level?

 

Sorry for my bad English, I'm German .

Comments

  • Scepter_cmeScepter_cme SGW, Community ManagerMember Posts: 29

    Hi there!

    There will be multiple ways for you to level -- more ways than most common in games. Our game is one of the first where non-combat play will be an alternative way to level -- such as with the archaeologist class. You'll want to know how to fire a weapon, of course (since anyone who works directly with soldiers has to be trained in basic infantry in the real world), but shooting baddies won't be your only option :)

    Scepter

  • doc2552doc2552 Member Posts: 40

    hey been watching this game very closely and the non-combat part of this game is one of the biggest things i think, as i'm not much of a fighter, paining XP from puzzle sloving and crafting sounds like a great idea, but my question about lvl is this,

    I know from a Q&A the devs plan to have the game repeatable but what will the end game be?

    also will we be able to explore freely as in each world will b able to be visted as many times as i wish, i got the inpression that the worlds will be insances not free world if you can answer would be great

    thanks

    Doctor

  • Predalien111Predalien111 Member Posts: 18

    Originally posted by Scepter_cme


    Hi there!
    There will be multiple ways for you to level -- more ways than most common in games. Our game is one of the first where non-combat play will be an alternative way to level -- such as with the archaeologist class. You'll want to know how to fire a weapon, of course (since anyone who works directly with soldiers has to be trained in basic infantry in the real world), but shooting baddies won't be your only option :)
    Hey,

     

    Sorry for the delayed responce, that is a very interesting you described it, thanks for the reply.

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