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Featuring Freeport http://eq2.ogaming.com/gallery/album09/Sunken1_1_03 .
The combat stances look nice, the water effects and the detail in freeports walls are really awesome.
Playing: City of Heroes/ Dark Age of Camelot
Upcoming: EverQuest II
Comments
See I just dont get this. Why do people say the graphics look aweful. I think this game looks great. Compared to alot of games out there, this one excites me (non sexual way). I think its perfect for a fantasy MMO. If they would of looked like any other MMO I wouldnt be so excited about this game. Im not sure what some people expect, but you all that think this dont look good need to go check out other games and open your eyes.
Thanx for posting this about the new screesn.
I don't think the graphics are awful, I just think they look bland and have no artistic style what so ever. They remind me of those Barbie dolls made from plastic and plain. It also reminds me of SWG which had 0 artistic style and looked all plastic as well (not to mention that game was pure trash).
I guess it's just everyone has their own opinion about graphics in games. When I think of fantasy, I don't think of realism. I think of fantasy as fantastical, overwhelming and unrealistic at all (since it's fantasy).
I guess people just have different triggers on what immerses them into a game. For me, LoTR was must much more immersive than Shrek. Now, I think they were both great, and both had great style, but the realism of LoTR pulled me into the movie much more than the artistic style of Shrek. I think WoW has very good graphics, but EQ2 blows it away with much more subtle style and realism.
I guess it's just everyone has their own opinion about graphics in games. When I think of fantasy, I don't think of realism. I think of fantasy as fantastical, overwhelming and unrealistic at all (since it's fantasy).
"I think the skin already looks a lot better. It will get a bit more tuning, but we're pretty happy with the general direction right now. "
"Hair is a bigger issue that the art team will be working on in the near future. They've got other stuff on their plates right now, so it probably won't change a lot for a couple months. But we have some definite ideas on how to make it look better. " Posted by Moorgard himself.
The character models are still being worked on. The skin will be fixed up a bit, and i think the hair is going in for a HUGE overhaul. I think when it nears release they will look less like barbie dolls
Playing: City of Heroes/ Dark Age of Camelot
Upcoming: EverQuest II
I think the screenshots look pretty cool and interesting. I like how the background looks detailed, almost like a painting of the woods or a countryside in some places.
If both games looked the same, which would you play then? I would stick to WoW. I guess I am saying what everyone says only I am trying not to be rude about it but graphics don't make a game for me. It is like a perk that comes with a job if it has good graphics. That's why I am a bigger fan of the older consoles like NES SNES and Sega. The games were orignal, now just about every console game is a remake in 3d. While WoW may not be new and innovative, it is a new world for a MMO to go, never has one ventured into the lands of Warcraft.
EQ2 looks great to me, something that a lot of games are trying to emulate. But, when I talk to EQ2 fans, all they can tell me is "The graphics look great." If I ask about the story "Well, I don't know about that...but look at these graqphics!" if I ask about the difference between this game and others I actually do get a new answer, half-way atleast. "It is made by SOE...and the graphics look original!" I think if I would have learned more about the story behind EQ2 before I learned about the story behind WoW, I would be an EQ2 fan rather than that of WoW.
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If you get up one more time than you fall down, you will make it through.
I would still go with EQ2. When I first heard about the locked combat, I almost gave up completely on EQ2. I never felt power leveling or ksing was bad enough that you needed locked combat to fix it. But when I realized that with locked combat they could control the power of encounters much better I began to see the usefulness of the idea more. Locked combat means they can give rewards for a single group or even solo that are on par with raid rewards. They are able to control the encounter difficulty without making mobs way overpowered because the locked enounter system removes zerging. Of course, you can do the same thing with instancing (which EQ2 will also use), but too much instancing takes away from the community of the game. Locked enounters may not be the perfect system, but it solves a lot more problems than it creates.
And then there is the crafting system they have proposted. I like the SWG crafting system as a whole, but when it comes down to actuallly increasing your skill, SWG is still a grind. EQ2 sounds like they have found a way to make the grind much more fun. Instead of clicking on a bunch of parts and boom, you have something new, you have to actually work to make the part.
I also like the fact that EQ2 will be a solo and grouping game with the largest raids only consisting of four groups. It makes you feel more like a hero and less like just another number.
So for me, the top notch graphics and voice overs are just a really rich icing on an already tasty cake.
See? I like that, why can't more forum people be like that? Instead of saying "The game owns because it is better and it is better because it owns." and going in circles like that, you should give your reasons for liking the game and stuff. Okay, I am done with that part of my post.
Uhm. I like the idea of locked combat in a way and when I first thought in depth about the idea, I thought it could be quite limiting but SOE seems to have really pulled it off well. Now this crafting system, can you give me a link or something to look into that? I haven't been to an EQ2 site in so long, I just don't know what is going on with the game anymore. Caught up in other stuff, you know?
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If you get up one more time than you fall down, you will make it through.
Currently Playing:
AC2, WW2Online, SWG
Retired:
Everquest, DAoC
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Currently Playing: Eve-Online
On the Backburner: EQ2
Retired: EQ, DAoC, WW2Online
RIP: AC2
Tried: Ryzom, Roma Victor, RoM, KH2, Forsaken World, AO, AoC, APB
Quit: SWG PRE-CU(Radiant/Starsider), WoW
Achiever 47% / Explorer 40% / Killer 87% / Socializer 27%
FAQ on crafting.
If they can pull it off, then EQ2 crafting could be a blast.
First off, I have to thank n2sooners, I haven't heard anyone else mention the crafting aspect of EQ2 yet and from what I have read, it sounds to be one of the more engrossing aspects of the game. If you haven't read these interviews with the development team from Gamespy I urge you to check them out. Here<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />
This is the excerpt from the interview regarding crafting:
GameSpy: Crafting is naturally a huge part of EverQuest II. Tradeskills are more intimately linked into the gameplay. In what ways will you keep the crafter just as engaged with the game as an adventurer?
Chris Cao:We want to provide a suite of gameplay options to the player every time they log on. Although adventuring is the primary mode of play, tradeskills offer players another way to spend time, progress, and make friends within the context of EverQuest II. An entire progression tree (the Artisan) has been dedicated to tradeskills.
Players will interact with one of eight trade-based world objects (e.g. forges, tailor tables, alchemy sets) to create a vast array of equipment, furnishings, and consumables. Using an interactive crafting and tradeskill arts system, players will fine-tune the quality of the end product. But this process is not simply point-and-click. Players will have to watch the state of their item and react to various events that can interfere with creation process
For a bit more information on the subject refer to Moorgard's Q&A. In fact, I implore anyone with any interest in EQ2 to read over Moorgard's forum.
On a side note, LoStCaUz3 made the point that one reason he is looking forward to WoW lays in the fact that the lands of Warcraft have never been experienced before on the level that an MMO can yield. A strong point, but for the sake of playing devils advocate, the land of Norrath as we know it from EQ will not carry over into EQ2. As the lore goes, in the past 500 years there has been a great "shattering" and the entire landscape, not to mention the social-scape, as we know it has been destroyed. I have always loved the lore behind Everquest, collecting the in-game books and reading them piece by piece became an intellectual endeavor I was proud of. So I look forward to this next "chapter" in the story behind the game. If Sony plays their cards right, they will be able to introduce an entirely new world with its own set of new challenges and secrets while at the same time retaining just enough to make long time players feel "at home".
-Kanth
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If you get up one more time than you fall down, you will make it through.
There are just so many great things about EQ2 that make me want to play it more than any other game coming out. If you REALLY want to know what the game has to offer, check out http://clanwhitestorm.com/eq2info/index.htm and take a quick look at all the goods. Everything from the smaller groups, crafting system, faction system, the large choices of race/class, character customization, housing, quests, encounters, story... all these things make me want to play.
Sure the graphics look amazing, but I'm more interested in creating a unique character that I can play with and do all these fun things. There's nothing I hate more than looking like everyone else. I beta tested Lineage 2 and when I had the choice of 2 or 3 faces and 2 or 3 hairstyles, it was over for me. I need to feel like no one else is like me. The character customization in EQ2 will definitely allow me to be different.
I have played EQ on and off since beta. It's a pretty decent game. It has it's moments. What makes the game fun for me is when I can find a good group to actually play the game, none of this powerleveling stuff, none of the twinks who are in it just to have the best stuff at level 1. With those 2 things eliminated those types of players will have to look elsewhere. I'm hoping I can find some good roleplayers in a ROLEPLAYING game .
So yeah, EQ2 is more than just graphics to me. I can't wait to see what happened to Norrath in the last 500 years. /shiver Ooh I can't wait! Oh, if you want some lore, check out http://clanwhitestorm.com/eq2lore/index.htm ^_^
Ah! Actually, I couldn't agree more. When I looked at the first pics of EQ II that exact thought hit my head. Seeing and hearing other speak so highly of the graphics I thought that it was somethin wrong with me .
But I think you hit the spot , Lugnard. Plastic-like is the word. I don't care if the graphics are advanced and super-detailed if it doesn't give me any feel.
But I think you hit the spot , Lugnard. Plastic-like is the word. I don't care if the graphics are advanced and super-detailed if it doesn't give me any feel.
I dont remember ever playing a game because of its "art". You want art go to a museum. The graphics are detailed which improves immersion. Take the game Gauntlet... now take EQ2.... see the diff? EQ1 had their models changed several times anyway, this isnt something set in stone for EQ2 either. Besides that, like everyone says, its not about the graphics but rather the gameplay. So give it a rest.
Laying in bed, looking up at the stars, a single thought passed through my head. Where the fuck is my roof?
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I'd have to agree with most of what Ramadin said. I really like WoW's cartoon-ish graphics, i think they look fantastic. But usually when i'm going for an artistic look it's usually when i'm watching saturday morning cartoons.
In the world of MMORPG's a HUGE aspect is immersion. And EQ2 looks incredible. I could spend all day in a world with beautiful graphics, enviroments that seem alive. And from the videos i've seen, the NPC dialogue is extremely well done, it's like watching your own movie.
Playing: City of Heroes/ Dark Age of Camelot
Upcoming: EverQuest II