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So I decide to give this game a try with the 14-day trial.....I have to say for a game that has been around for so long to have servers go offline does not impress me.
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You dont impress me to, been on this site for 2 years but you dont know why the server goes down every day
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Priston Tale - Rose Online - Knight Online - The Saga of Ryzom - EVE Online and a dozen of others
Well mister oh so smart...according to their website the server is suppose to be up right now. Their forum is full of people posting that the servers just crashed and no one could get in and those that were in got lagged out. So this is not server maintinance this is a server crash. Now move along and play with the stuff you find under the kitchen sink,
All games occasionally have server issues.
A router pops, a piece of critical hardware goes down. Every game I have ever played has a server go down. Thats why when you buy a vent server or a Website they say 99.9% uptime. Its to cover that accidental explosion they have once a year on statistical average.
Being down for 2 hours one day out of the year is rather small compared to the other 24 in the 365
When you are only trying the game for 14 days...it makes a bit of an impression.
Kind of like walking into someone house that just cooked some nasty smelling food...just gives you a bad impression that sticks with you. You know their house probably does not smell like that all the time, but you can not get the memory of the smell out of your head.
To the OP. Eve is written in Python coding language. Eve has just been upgraded to the current and more powerfull version of Python, and they are in the proccess of patching things up so that the game is ready for upgrades in graphics and content that will come out in the near future. Eve has downtime every day for one hour for server maintainance, and yes there have been unschuedualed downs due to issues related to the new Python. None of this has to do with the quality of the game.
the unfortionate sacrifice that has to be made for the benifit of everyone being on the same server and not shards is that sometimes it goes down and you can't just start up on another server.
from the forums
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At 12:08 today, shortly after the startup at 11:44, Tranquility started experiencing database issues resulting in the database failing over to the secondary server.
The system administrators are working to start Tranquility and currently estimate server up at 13:00 GMT.
Erlendur S. Thorsteinsson
Software Director
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UP.....and then back down.....
urgh, yeah. the worst i have ever seen it.
Not to suprising sonsidering the changes recently made to the games Programming.
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
-- Jean Rostand
It's been getting worse and worse for the last year, no matter what hardware or software upgrades CCP throws at it. Expect 2-3 unscheduled downtimes per week (or more).
CCP's general attitude is: "Don't like it?.. Check the EULA you agreed to when you signed up [sucker]."
Why fix the game properly when most people will just keep paying anyway? Don't pay for more than 30 days of game time at once and you can quit and come back later like many of us do, just set a long skill before you go, and It will keep training in your absence.
I'm yet to experience this so called server downage or lag yet and I've been playing for about 4-weeks now. I think people need to just realize that it's a game and quit complaining about such minute stuff. At least all of your ships and ISK don't become out of date like in WoW every year.
AMEN
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
-- Jean Rostand
People act like CCP likes it when the servers go down.. like it's purposely screwing over their player base and they're cheering behind the scenes. Every time the server crashes, it's extra work for them. They have to cram in order to get things up and running again, and I'm sure they don't enjoy the time it takes away from what they could be doing with other things.
And to the OP: Think of it this way. Games like WoW have server crashes all the time. The thing is, they have so many servers that nobody except on the server that crashed realizes what happened. Everyone else keeps playing their game without interruption. In EvE, everyone is playing on one server. So when that server goes down, obviously more people are going to take notice. In addition, think of the stress load on a single-server with between 17k (at night) and 27k-30k (in the day) online at once. Compare that to a server in any other game which might have on average 1000-1500 people online at night, and usually about 3000 people in the day. Top that off with the comparison of lag. I remember watching a friend play WoW once, and the lag was absolutely unbearable. I would use my example of when I played the first year of release, but the issues back then could easily have just been getting the starting kinks out (though they were horrible issues) Anyway.. my friend was playing WoW during prime time, just running around trying to kill mobs. The lag was atrocious, and other people were noticing it in the world too, by what was being said in general.
Now, go to EvE, where almost 10 times the amount of people are online at once during prime time. Yes, in certain parts of the universe EvE has some noticeable issues - Jita for one. But otherwise, you're generally unaffected by lag unless you get near a heavily congested area. Say you get too close to a huge fleet battle.. yes, 400-500 people in one area is going to cause some lag. Try putting 400-500 people in one area in WoW. It would crash the server.
Comparitively speaking, EvE does just fine with downtime. A crash every once in a while isn't bad at all for only having one server, where as crashes happen all the time in some bigger games and you just don't know because they're spread across the servers.
EXACTLY! Bingo. WoW has hundreds of servers. If whenever a server crashed, all the servers crashed WoW wouldn't have any subscribers due to the uptime being garbage. EVE is all on one cluster so everyone is hit when it goes down. There are also FAR more people on the cluster so it's hard on the hardware. Anyways, it's fine.
Been playing the game for years, game going off line happens far and few between, And this isn't a game were you have 30 servers to choose from there is one. And 90% of the time its not the server its a node.
As for the web sight saying its up, ill be damned, I sit waiting for the 10sec refresh on the current forum acitivity.....Some times it takes 15sec
wonder if hes talking about the daliy downtime. but the servers do go down because of the players some times. big blobs and stuff like that. its part of the game. you try to put 30000 people on one server and 500ish systems and not have it go down.
This has always been a problem w/ EVE, and it does seem to getting worse. If you don't think you can accept the ocassional server crash EVE may not be the game for you. All in all, I like the game to much to really care about what seems to me to be a small issue. For better or worse, it is part of the EVE experience.
Glory to the many!
Seriously though, it's just bad timing.
I hope you enjoy it later on, it's well worth it if you're hardcore enough.
Played so far: 9Dragons, AO, AC, AC2, CoX, DAoC, DF, DnL, DR, DDO, Ent, EvE, EQ, EQ2, FoMK, FFO, Fury, GW, HG:L, HZ, L1, L2, M59, MU, NC1, NC2, PS, PT, R:O, RF:O, RYL, Ryzom, SL, SB, SW:G, TR, TCoS, MX:O, UO, VG, WAR, WoW...
It all sucked.
I remember sitting in a queue for three hours to play wow. The occasional server crash (which is an occurance in ALL MMOs) seems like a pretty small inconvenience.