Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Could this be the next SWG?

24

Comments

  • What's funny .. http://forums.zurothonline.com/viewtopic.php?f=10&t=52

     

    Look at that. Names of developers are "Netrex" and "Whoiga" ...  you ask why  it matters ?

     

    -> http://www.truegalaxies.com/forums/

     

    Seems like they are fed up with not having their old SWG back ( I am too ) and started to work on their own SWG ( named Zuroth Online, Lol )

     

    Oh well we will see how well former forum administrators of a swg emu server do at programming a game ^^

  • stevesmithjrstevesmithjr Member Posts: 257

    Originally posted by Rylon


    What's funny .. http://forums.zurothonline.com/viewtopic.php?f=10&t=52
     
    Look at that. Names of developers are "Netrex" and "Whoiga" ...  you ask why  it matters ?
     
    -> http://www.truegalaxies.com/forums/
     
    Seems like they are fed up with not having their old SWG back ( I am too ) and started to work on their own SWG ( named Zuroth Online, Lol )
     
    Oh well we will see how well former forum administrators of a swg emu server do at programming a game ^^

    Exactly the point of my last post. I'm just waiting for the inevitable "Oh shit!!! This MMOG business is no joke!" lol 

    Classic SWG > CUNGE

  • kayleekaylee Member Posts: 32

    i will be optimistic about its development and wish them luck. So far it seems to be promising,

  • FignarFignar Member CommonPosts: 417

    Thats nice to hear, but some warning don't promise more then you can deliver and always, always be 100% honest with your player base if you know something will be left out or will fall short etc let them know don't put icing on it and say, it will be like that and this. Honesty and listening to your player base at a very early stage in development /testing is needed.

    Water cooled Intel Corei7 920 D0 Stepping OC'd 4.3GHz - 6GB Corsair Dominator GT RAM 2000Mhz - ASUS RAGE II EXTREME X58 Mobo - 2x HD 5870 in Crossfire X, OC'd 0.9Ghz core 1.3Ghz RAM - Dell 2407WFP Flat Panel LCD 24" 1920x1200

  • Sounds cool to me, but I think the future of MMOs is in the proper combination of sandbox and rpg.

  • AthelaAthela Member Posts: 492

    Well, if it is the emu people, it is smart of them to go ahead and build their own game rather than trying to get the old SWG running.   They have the inspiration , apparently they have the talent, so...make your own world guys.

    Somebody sometime is going to make a game that has what was lost with the classic SWG.  If they can put together a viable and interesting game, I'm sure they can get funding.

    Best of luck.

  • rickbmbrickbmb Member UncommonPosts: 72

    Make EVERYTHING exactly as pre-cu with a diff. skin and i'll sign up for sure. Don't forget decay and ALL the crafting proffessions, thats what made pre-cu so great and unique. Don't forget harvesters and all the ressources, mineral and animal. (energy too)

    Last thing: DON'T BRING IN ANTI-DECAY KITS !!! duh (who was  the genius behind that one)

  • xPaladinxPaladin Member UncommonPosts: 741

    From the UG (developer) website:

    What's our philosophy?

    UG not only has an MMORPG focus, but a firm grasp on the core aspects and qualities of a true MMORPG. UG relishes the ideas and mechanics of some of the greater MMORPGs out there. UG remembers games like Ultima Online, Asheron's Call, and Star Wars Galaxies (Pre-CU). These are just a few examples of MMORPGs that don't fit the ever-growing "cookie cutter" mold of today's latest (and considered to be "greatest") MMOs, such as Lineage II and World of Warcraft.

    An MMORPG really should allow the player to enjoy a sense of freedom and be able to decide how he or she wishes to play the game. We certainly recognize that many people enjoy different styles of play. Some people are explorers and scavengers, whereas others enjoy crafting items and then playing the business-end of things by marketing and selling their products. Of course, you can never forget those players who venture out into the depths of a virtual world to conquer any creatures and/or civilizations they may come across. Last but not least, there is also the realm of player-versus-player combat, in which players may enjoy defeating a challenging enemy, or losing to an underestimated player, whether friend or foe. Freedom of choice and the ability to have an impact on the game world as well as the game economy, are two very important aspects to UntiedGames, and such aspects will always have a key role in our games.

    It's a respectable approach to development -- unfortunately for them, I doubt they have the funding required to complete their project to their scale. They're also using the MultiVerse engine which, while good, is essentially free. They won't be delivering a USA market competitive game as a result - whatever they produce just won't look "good" enough (for example, EQ2 is an all around mediocre game built on top of pretty graphics and has therefore "succeeded" in the US market).

    They may still deliver a niche game, though. While I have no personal objections to that at all -- it means more specialized folks will be playing instead of the masses -- it will be a hard sell for the company.

    -- xpaladin

    [MMOz]
    AC1/2, AO, DAoC, EQ1/2, SoR, SWG, UO, WAR, WoW

  • stevesmithjrstevesmithjr Member Posts: 257

    Looks like my thoughts were right on the money:

    http://www.zurothonline.com/explore.php?id=features

    http://www.zurothonline.com/explore.php?id=character

    As much as I'd love to play a PreCU game, I really don't want to be involved with a blatent PreCU rip off. WTF ever happened to originality?

    Classic SWG > CUNGE

  • BaronJuJuBaronJuJu Member UncommonPosts: 1,832

    Originally posted by stevesmithjr


    Looks like my thoughts were right on the money.

    Heh, i was about to say well at least they didn't have ranger.....then I noticed it in the list. LOL.

    "If we don't attack them, they will attack us first. So we'd better retaliate before they have a chance to strike"

  • rickbmbrickbmb Member UncommonPosts: 72

    Originally posted by stevesmithjr


    Looks like my thoughts were right on the money:
    http://www.zurothonline.com/explore.php?id=features
    http://www.zurothonline.com/explore.php?id=character
    As much as I'd love to play a PreCU game, I really don't want to be involved with a blatent PreCU rip off. WTF ever happened to originality?
    What we need right now is an EXACT clone of pre-cu swg because there's isn't anything like it on the market , original enough for me.
  • rickbmbrickbmb Member UncommonPosts: 72

    I love the guys behind that game, whoever they are.

     

    Basic Professions

    • Brawler
    • Craftsman
    • Marksman
    • Medic
    • Performer
    • Scout



    Advanced Professions

    • Architect
    • Armorsmith
    • Bio Engineer
    • Bio Specialist
    • Carbineer
    • Chef
    • Combat Specialist
    • Commando
    • Creature Trainer
    • Cyborg Engineer
    • Cyborg Programmer
    • Dancer
    • Dealer
    • Doctor
    • Fencer
    • Martial Artist
    • Mercenary
    • Musician
    • Pistoleer
    • Ranger
    • Rifleman
    • Ship Engineer
    • Swordsman
    • Tailor
    • Weaponsmith



    Space Professions

    • Starter Pilot
    • Combat Pilot
    • Freighter Pilot
  • privatep37privatep37 Member Posts: 111

    this game appeals to me more and more each time i go over their site. i want the game to be EXACTLY like pre-cu SWG. it was the best, and with it gone this will be the best.

    i wish the devs all the luck with the development of this game.

    Favourite Game
    SWG - Sabanak, Retired Jedi, Bria

    Playing: Nothing

    Waiting for: SWG Pre-CU

    Retired: SWG, CoX, Vanguard, MxO, Guildwars, Archlord, Auto Assault, EQ2, Final Fantasy XI,
    Lineage 2, Saga of Ryzom, DAOC, WoW, AOC, WAR

  • rickbmbrickbmb Member UncommonPosts: 72

    I really hope they can pull it off. I want to craft stims and buffpacks lol

  • HaukenHauken Member UncommonPosts: 649

    Yay This is clearly the game to follow. Finally a game that will replace SWG. Sandbox, skillsystem, decay, buffs, wounds and all of the old goodies that made SWG pre-CU the greatest game that ever was.

    /salute

    /kowtow

    Hauken Stormchaser
    I want pre-CU back
    Station.com : We got your game
    Yeah?, Well i want it back!!!

  • OiregOireg Member Posts: 54

    gullible

    Alot of you are in for major dissapointment.

    SoE couldnt pull off a project that was overly ambitious but you think a few hobbyists can?

  • therain93therain93 Member UncommonPosts: 2,039

    Originally posted by rickbmb


    I love the guys behind that game, whoever they are.
     
    Basic Professions

    Brawler
    Craftsman
    Marksman
    Medic
    Performer
    Scout



    Advanced Professions

    Architect
    Armorsmith
    Bio Engineer
    Bio Specialist
    Carbineer
    Chef
    Combat Specialist
    Commando
    Creature Trainer
    Cyborg Engineer
    Cyborg Programmer
    Dancer
    Dealer
    Doctor
    Fencer
    Martial Artist
    Mercenary
    Musician
    Pistoleer
    Ranger
    Rifleman
    Ship Engineer
    Swordsman
    Tailor
    Weaponsmith



    Space Professions

    Starter Pilot
    Combat Pilot
    Freighter Pilot

    Wow, at least they made the effort to change teras kasi to martial artist and "droid" to cyborg.  I realize everybody copies from everybody else but that's.....really blatant!   : ' p

  • CasualMakerCasualMaker Member UncommonPosts: 862
    Originally posted by Oireg


    Alot of you are in for major dissapointment.
    SoE couldnt pull off a project that was overly ambitious but you think a few hobbyists can?

    To a considerable degree, I think SOE did pull it off. But LA had veto power over all fixes and mods and even the most minor detail of the artwork, never mind the overall direction of the game. Over and over, we heard about fixes languishing on the shelf because LucasArts would not sign off on the change. ...Not to say that hobbyists can do as well, of course, just pointing out that SOE didn't do all that badly (before someone decided to radically change everything...)

  • AveBethosAveBethos Member Posts: 611

    Originally posted by Oireg


    gullible
    Alot of you are in for major dissapointment.
    SoE couldnt pull off a project that was overly ambitious but you think a few hobbyists can?

    There are a lot of companies that could NOW pull it off.  SOE was the first to try it (unless you consider a 2-D Ultima Online).  It's always most difficult to build a prototype.  I think they can do it, and using the Multiverse Engine, do it pretty quickly.  They already have experience coding a similar system...

    I don't see this taking as long as most.

  • DracusDracus Member Posts: 1,449

    Originally posted by Oireg


    gullible
    Alot of you are in for major dissapointment.
    SoE couldnt pull off a project that was overly ambitious but you think a few hobbyists can?
    Two people made Runescape, about $65 million dollars a year.

    And that is why...

    Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

  • VatslavVatslav Member Posts: 4

    OMG, I can't wait for this game!! It reminds me SO much of PRE-CU SWG, that I miss SO much!

    Please make this game!! And don't give up!

  • i'msocooli'msocool Member Posts: 24

    Idk if it would be as good as pre cu star wars even if they made it exactly the same, because half of the reason why I think people played SWG because it was about star wars and actually happened to have a good game behind it as well, unless you weren't a fan of Star Wars before you played the game..

  • xxthecorexxxxthecorexx Member Posts: 1,078

    Originally posted by rickbmb


    I love the guys behind that game, whoever they are.
     
    Basic Professions

    Brawler
    Craftsman
    Marksman
    Medic
    Performer
    Scout



    Advanced Professions

    Architect
    Armorsmith
    Bio Engineer
    Bio Specialist
    Carbineer
    Chef
    Combat Specialist
    Commando
    Creature Trainer
    Cyborg Engineer
    Cyborg Programmer
    Dancer
    Dealer
    Doctor
    Fencer
    Martial Artist
    Mercenary
    Musician
    Pistoleer
    Ranger
    Rifleman
    Ship Engineer
    Swordsman
    Tailor
    Weaponsmith



    Space Professions

    Starter Pilot
    Combat Pilot
    Freighter Pilot

    as a former pikeman with a tattoo artist title i'm a little insulted at the profession list.

     

    everyone "KNOWS" that creature handler was the least played profession and even THAT'S in there.

    ____________________________
    TheCore

  • xxthecorexxxxthecorexx Member Posts: 1,078

    didn't some other devs already try a game like this called divergence or something ?

     

    ____________________________
    TheCore

  • HandsomeRobHandsomeRob Member Posts: 113

    What no CM?

    Dammit and here I was about to dig up an old PRIMA official stragegy guide....

    Honestly good for them, I hope it's a blatant copy of old SWG without the SW... That way no LA can come in and overide a patch or fix or update...

    We want a game that had our old feel to it, and If I have to trade in my Mon Cal for a.. whatever the 2 races are so be it. Better that than live on in frustration about what was....

    Medic who heals, amazing concept.

    Entertainers who sooth the Battle fatigue.. uh sorry.. exhaustion.

    I'm glad they are a team that had something to do with an EMU, that means they know the game I played, and what I miss. What will be funny is when this blatant rip off of a former SWG game, pulls in more subs than the current version of SWG.

    Let the fanbois who defend the NGE explain how a no IP sci-fi MMO sand box style game is higher in subs than STAR WARS!!!!

    Good luck ZO

    Mankind is not limited by imagination, but the courage to reach....

Sign In or Register to comment.