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Could this be the next SWG?

13

Comments

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by HandsomeRob
    Let the fanbois who defend the NGE explain how a no IP sci-fi MMO sand box style game is higher in subs than STAR WARS!!!! :  very very  http://www.drphil.com/
    When is Zuroth Online expected to be released?

    At this time, we're hoping to arrive at a late 2008 or early 2009 release date.
     
    Good luck ZO

    Now let me tell you when this game comes out, that is IF, i probebly wil try it out aswell and hope these guy's can deliver, but please stop being so misleading i mean the game isn't even in beta and you already are misleading people with saying game IS higher in subs then Star Wars is.

     

  • OiregOireg Member Posts: 54

    Originally posted by Dracus


     
    Originally posted by Oireg


    gullible
    Alot of you are in for major dissapointment.
    SoE couldnt pull off a project that was overly ambitious but you think a few hobbyists can?
    Two people made Runescape, about $65 million dollars a year.

     

    So was Minions of Mirth, but the subject line reads "Could this be the next SWG".  The scope and feature list is light years beyond either of those games. 

    I'll be happy to be proven wrong, but as someone else stated it just looks like some swgemu people thought they could just make their own game and make money... after all if people play runescape they'll surely play a swg clone. 

    I think they would have been alot better off to not announce things untill they first figure out if they or the game engine they are using can pull it off.  

     

  • AveBethosAveBethos Member Posts: 611

    Originally posted by Reklaw

    Originally posted by HandsomeRob
    Let the fanbois who defend the NGE explain how a no IP sci-fi MMO sand box style game is higher in subs than STAR WARS!!!! :  very very  http://www.drphil.com/
    When is Zuroth Online expected to be released?

    At this time, we're hoping to arrive at a late 2008 or early 2009 release date.
     
    Good luck ZO

    Now let me tell you when this game comes out, that is IF, i probebly wil try it out aswell and hope these guy's can deliver, but please stop being so misleading i mean the game isn't even in beta and you already are misleading people with saying game IS higher in subs then Star Wars is.

     

    He is prediciting and he is probably right...

    When Bioware releases Kotor Online it will hit 1 million subs like SWG should have.  Another prediction for ya.

  • SonnoSonno Member Posts: 152

    After posting over there for sometime now and digging into what they are doing; I've decided I'm not gonna hang around for the ride. It seems to me that they are reskinning an SWG Emu to try and make a profit off it. I could be wrong but, I really seriously doubt it. Sorry guys, I'm done with this one, not gonna be a part of it.

    And to answer the OP's title question... yes, it'll more than likely be so. And is that a good thing?

    image
    SWG? Pull the plug already!

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

    Some  blogs have stated this could be appealing to those burnt by SWG, although details are still unclear. Project 880

    http://www.gamasutra.com/php-bin/news_index.php?story=14812

    http://en.wikipedia.org/wiki/Avatar_%28game%29

    http://en.wikipedia.org/wiki/Project_880

    Although it is Ubisoft 



  • winterwinter Member UncommonPosts: 2,281

     

    Originally posted by stevesmithjr


    I guess we'll wait and see what happens with it. In all honesty, I don't think this is going to go anywhere. And if it does, in the end, I seriously doubt it'll be anything like a professionally made game. I'm not saying they can't pull it off, I could be completely wrong, you never know, there are those one in a million's out there; it's just the chance of it being one of the other 999,999 are far greater.
     
    After doing a little searching and whatnot, I see that most of the team there comes from an SWG Emu project. I can sorta piece the rest of this puzzle together, the thought process involved in this project’s inception and the reasons for it. And I’m not going to speculate any more than that.
     
    I've read through their whole site and all the Dev posts on their forums and there is something that really irks me about it all. First, the background story, the FAQ, etc, are all poorly written. A basic spell and grammar check in Word would do wonders. The storyline itself, while very imaginative, is quite shaky at best. It's almost like a means to an end to have a Star Wars type story (rebels vs the powers that be). There is very little information about much of anything having to do with the game itself posted anywhere other than vague explanations and “just wait until you see this”; but most answers to questions are “We can’t reveal this now”. The little that they have shared about the game's design, philosophy, and vision seem to be lifted wholesale straight from SWG PreCU. This just seems to be a very amateur production, at least to me.
     
    I’m willing to bet they are still in a conceptual development stage and are still trying to get the majority of stuff, including the basic core game mechanics, fleshed out. I know their site has only been up a few days, but most professional organizations at least have the core game detailed, with maybe some concept art and the like tossed in, and enough information to hook people and keep them interested for a little while. I just think this team opened their doors way too early.
     
    All in all though, if they can actually stick with it (especially when the going gets rough and there seems to be no end to the tunnel in sight) and pull off a lot of the stuff they say they’d like to do, it would definitely be worth checking out. I’m just not going to hold my breath waiting for it. Best of luck guys.

     I'd have to agree with this 100%. While I wish the developers well. (Any new successfull MMO is a plus for the industry )  I don't

     

    think anything will come from it. Players of old SWG need to really get over it and move on. Look for a new Sci-fi game that is its own game instead of insisting on a tired old SWG pre NGE clone. The devs as well need to start looking into making their own game, maybe something with some new ideas instead of just rehashing whats been done.

      Having said that maybe there is enough of a niche of old SWG players and those that don't give a damn about the game but just want to to see SOE and SWG NGE die that this game will survive. Kinda a sad step backwards IMO though.  

  • winterwinter Member UncommonPosts: 2,281

    Originally posted by AveBethos


     
    Originally posted by Reklaw

    Originally posted by HandsomeRob
    Let the fanbois who defend the NGE explain how a no IP sci-fi MMO sand box style game is higher in subs than STAR WARS!!!! :  very very  http://www.drphil.com/
    When is Zuroth Online expected to be released?

    At this time, we're hoping to arrive at a late 2008 or early 2009 release date.
     
    Good luck ZO

    Now let me tell you when this game comes out, that is IF, i probebly wil try it out aswell and hope these guy's can deliver, but please stop being so misleading i mean the game isn't even in beta and you already are misleading people with saying game IS higher in subs then Star Wars is.

     

     

    He is prediciting and he is probably right...

    When Bioware releases Kotor Online it will hit 1 million subs like SWG should have.  Another prediction for ya.

     One problem Bioware will never make Kotor online. They sold their rights to Obsidian which pretty much trashed it and has no plans of another release. They have themselves stated they want to stay away from making expensive IP games where most of thier profits go to paying for the IP rights.

       Personally I'm with them, Bioware should reap the rewards of their good products not some guy who though up the IP over 20 years ago and who might be able to step in at anytime and decide it needs a NGE as well. (as the IP did with SOE's SWG)

  • HandsomeRobHandsomeRob Member Posts: 113

     

    Originally posted by AveBethos


     
    Originally posted by Reklaw

    Originally posted by HandsomeRob
    Let the fanbois who defend the NGE explain how a no IP sci-fi MMO sand box style game is higher in subs than STAR WARS!!!! :  very very  http://www.drphil.com/
    When is Zuroth Online expected to be released?

    At this time, we're hoping to arrive at a late 2008 or early 2009 release date.
     
    Good luck ZO

    Now let me tell you when this game comes out, that is IF, i probebly wil try it out aswell and hope these guy's can deliver, but please stop being so misleading i mean the game isn't even in beta and you already are misleading people with saying game IS higher in subs then Star Wars is.

     

     

    He is prediciting and he is probably right...

     

    Well at least some of us are smart enough to see that...

    but sence Reklaw want's to point out http links for humor hows this one? 

    http://CarlosMencia.com/DeeDeeDee_Awards 

    Mankind is not limited by imagination, but the courage to reach....

  • ReklawReklaw Member UncommonPosts: 6,495

    Your link is allot more fun i admit, i wasn't really serious about the drphil link , glad you saw that

  • ShaydeShayde Member Posts: 4,529

    Originally posted by CasualMaker

    Originally posted by Oireg


    Alot of you are in for major dissapointment.
    SoE couldnt pull off a project that was overly ambitious but you think a few hobbyists can?

    To a considerable degree, I think SOE did pull it off. But LA had veto power over all fixes and mods and even the most minor detail of the artwork, never mind the overall direction of the game. Over and over, we heard about fixes languishing on the shelf because LucasArts would not sign off on the change. ...Not to say that hobbyists can do as well, of course, just pointing out that SOE didn't do all that badly (before someone decided to radically change everything...)

    Greenmarine said himself that it was NEVER LA getting in the way, but the lead designers who thought their projects were more important than bug fixes and what the players wanted.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • DodeceDodece Member Posts: 76

    Wish them well, pray for the best, keep your expectations in check. This is obviously a game early in development. Things can and will change especially early on in development. The final product could end up being radically different from its inception. That said this game could end up being anything. Third parties, external licenses, technologies, and the market could radically shift this game in any number of directions. I would say give this game half a year to bake before you start to get interested. Right now the future is too vague to be worth even looking at.

     

     

     

     

     

  • Bob_BlawblawBob_Blawblaw Member Posts: 1,278

    Originally posted by winter


     
    One problem Bioware will never make Kotor online. They sold their rights to Obsidian which pretty much trashed it and has no plans of another release. They have themselves stated they want to stay away from making expensive IP games where most of thier profits go to paying for the IP rights.

     

     

    Holy cow you certainly showed how much you know about IP and licensing.

    First of all, a developer does not sell their existing rights to another developer, it is purely at the discretion of the IP holder to determine.

    So, Bioware does not have the right to sell their license to any developer. Only LucasArts does, since they own it and grant it to whom they see fit.

    Secondly, the license is not a set rate as so many people think. It is negotiated. What this means is, that a company such as Bioware can negotiate for a substantially discounted license fee (or have the fee waved) based on their track record, because they can garantee a certain number of sales. 

    KoTOR was a sales smash. Bioware, if they chose two, could pretty much pay whatever they feel like paying for the license because whatever they touch turns to gold and LA knows it.

    Not only is the fee negotiable, but so is creative control (although it's harder to get).

     

     

  • KehnKehn Member Posts: 180
    This appears to be the right spot to check in and get one’s hopes up. However, that damn reality angel on my shoulder keeps telling me not to get too excited yet. He’s such a pain in the arse.

     

    I love how EnB junkies just can’t let go, myself included. But, don’t expect this one to be like Earth and Beyond if the space side is FPS based. But that doesn’t mean it can’t be good, provided you weren’t an Enforcer addicted to kiting.

  • StormyYammaschitaStormyYammaschita Member UncommonPosts: 25

     

    Dear Zuroth Online Fans,



    We've shut down our forums for the time being. This does not mean that Zuroth Online is dead. However, what it does signify is that we're going to be taking some more time to get things done. There are many reasons for this, mainly due to the lack of a paid team working on it and developers only being able to work part time on this project. Another big issue is we have decided to wait on the main coding until Multiverse is in a more mature state. This only means that when we get ready for coding, we'll have a much better platform on which to release the game.



    We'd like to re-iterate, though, that Zuroth is not a dead project.



    What may we do in the mean time?



    We may make use of our Torque Gaming Engine license and release a game that lets you get to know Zuroth Online a lot better either through an FPS or RTS style game.



    We know this is a disappointment. We all know how much a game like this is desired, but making the same mistakes the others have is the one failure we refuse to allow here.



    1. We don't want to release a buggy game.

    2. We want to make sure that Zuroth Online gets the attention that it deserves. We think we'll accomplish this by holding off for a time and exploring other ideas, while waiting for a more solid foundation on which to start.



    If you decide to leave and not check back (progress may take a while), that's fine. We'll send an email to all registered members when the site is ready.



    Thank you all for the continued support. We hope to see a lot of familiar names when the forums are reopened.



    Netrex and MoonDok

     

    hmm its dead ....Jim....

    SitH happens

  • go4brokego4broke Member Posts: 180

    nah its not dead..

     

    its a game being developed by people who dont' seem to have commercial support and have to work for a living in other areas.  What it looks like to me is that they are fans of MMO's and probably even the concepts behind the orignal SWG game and have decided to "do it right" instead of pushing out buggy crap.

  • xPaladinxPaladin Member UncommonPosts: 741

    Originally posted by wodoonap

    hmm its dead ....Jim....

    Not surprised in the least. My suggestion for the team would be the following:

    First, determine each member's level of commitment to the project. If everyone's on board to do some drastic things such as uproot your life and move, then (and only then) are they ready for the funding step.

    They'll have to determine a command structure for a corporate entity, draw up a business plan, and then seek investors. That's the hard part -- also the priciest. Trade shows are a good bet, as well as cold calling and finding contacts through newsgroups. I'm not really good at this (I've never been in a good enough position to make sales) so I couldn't say -- but capital is a must.

    With capital they'll be able to start on their dream project. They'll be indentured for the next 700 years, but they can get it going.

    -- xpaladin

    [MMOz]
    AC1/2, AO, DAoC, EQ1/2, SoR, SWG, UO, WAR, WoW

  • Devildog1Devildog1 Member Posts: 494
    Originally posted by therain93


     
    Originally posted by rickbmb


    I love the guys behind that game, whoever they are.
     
    Basic Professions

    Brawler
    Craftsman
    Marksman
    Medic
    Performer
    Scout



    Advanced Professions

    Architect
    Armorsmith
    Bio Engineer
    Bio Specialist
    Carbineer
    Chef
    Combat Specialist
    Commando
    Creature Trainer
    Cyborg Engineer
    Cyborg Programmer
    Dancer
    Dealer
    Doctor
    Fencer
    Martial Artist
    Mercenary
    Musician
    Pistoleer
    Ranger
    Rifleman
    Ship Engineer
    Swordsman
    Tailor
    Weaponsmith



    Space Professions

    Starter Pilot
    Combat Pilot
    Freighter Pilot

     

    Wow, at least they made the effort to change teras kasi to martial artist and "droid" to cyborg.  I realize everybody copies from everybody else but that's.....really blatant!   : ' p



    Not Flaming here, but what else could you name most of those titles to not "rip off" the names? Those are generic names I mean Swordsman, Ranger, Weaponsmith, and Armorsmith were ripped off of D&D pen and paper game by SOE if you want to slip hairs! I hope this game rocks!!! I have been looking and hoping something like this will come out!!!

  • Devildog1Devildog1 Member Posts: 494
    Originally posted by Oireg


    gullible
    Alot of you are in for major dissapointment.
    SoE couldnt pull off a project that was overly ambitious but you think a few hobbyists can?

       No I wouldn't say I'm gullible! I just want something different! And how is it gullible to wait and see how this game pans out? It's not like I'm gonna put my life on hold till it comes out. If it does come out and totally suck it's not the end of the world!

  • Devildog1Devildog1 Member Posts: 494
    Originally posted by Reklaw

    Originally posted by HandsomeRob
    Let the fanbois who defend the NGE explain how a no IP sci-fi MMO sand box style game is higher in subs than STAR WARS!!!! :  very very  http://www.drphil.com/
    When is Zuroth Online expected to be released?

    At this time, we're hoping to arrive at a late 2008 or early 2009 release date.
     
    Good luck ZO

    Now let me tell you when this game comes out, that is IF, i probebly wil try it out aswell and hope these guy's can deliver, but please stop being so misleading i mean the game isn't even in beta and you already are misleading people with saying game IS higher in subs then Star Wars is.

     

    Hey Reklaw iif you are going to quote some one please pull the whole quote so that it can be read in full context!! What he was putting forth was a hypothetical situation and a joke at SOE's expense! Which by the way I thought was quite funny!!

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by Devildog1


    Hey Reklaw iif you are going to quote some one please pull the whole quote so that it can be read in full context!! What he was putting forth was a hypothetical situation and a joke at SOE's expense! Which by the way I thought was quite funny!!



    If you reply to something this old atleast be somewhat creative please  Bit sad to read what you said, i was hoping at atleast something that wasn't already clear or said. You could try and reply somewhat quicker in some cases, would make it more intresting, then just blindly pick a topic and blindy repond to it without reading the rest of the topic. So like i said be abit more creative...thanks 

  • stevesmithjrstevesmithjr Member Posts: 257
    Originally posted by stevesmithjr


     
    Originally posted by Rylon


    What's funny .. http://forums.zurothonline.com/viewtopic.php?f=10&t=52
     
    Look at that. Names of developers are "Netrex" and "Whoiga" ...  you ask why  it matters ?
     
    -> http://www.truegalaxies.com/forums/
     
    Seems like they are fed up with not having their old SWG back ( I am too ) and started to work on their own SWG ( named Zuroth Online, Lol )
     
    Oh well we will see how well former forum administrators of a swg emu server do at programming a game ^^

     

    Exactly the point of my last post. I'm just waiting for the inevitable "Oh shit!!! This MMOG business is no joke!" lol 

    Looks like I was correct.

    Classic SWG > CUNGE

  • TillerTiller Member LegendaryPosts: 11,488

    Originally posted by Ginaz


    ...or just vapor ware?  A lot of the features sound like pre-nge swg.  Wait and see I guess.
    www.zurothonline.com/explore.php
     
    I vote for Vaporware!

    http://www.zurothonline.com/index.php

    Dear Zuroth Online Fans,



    We've shut down our forums for the time being. This does not mean that Zuroth Online is dead. However, what it does signify is that we're going to be taking some more time to get things done. There are many reasons for this, mainly due to the lack of a paid team working on it and developers only being able to work part time on this project. Another big issue is we have decided to wait on the main coding until Multiverse is in a more mature state. This only means that when we get ready for coding, we'll have a much better platform on which to release the game.



    We'd like to re-iterate, though, that Zuroth is not a dead project.



    What may we do in the mean time?



    We may make use of our Torque Gaming Engine license and release a game that lets you get to know Zuroth Online a lot better either through an FPS or RTS style game.



    We know this is a disappointment. We all know how much a game like this is desired, but making the same mistakes the others have is the one failure we refuse to allow here.



    1. We don't want to release a buggy game.

    2. We want to make sure that Zuroth Online gets the attention that it deserves. We think we'll accomplish this by holding off for a time and exploring other ideas, while waiting for a more solid foundation on which to start.



    If you decide to leave and not check back (progress may take a while), that's fine. We'll send an email to all registered members when the site is ready.



    Thank you all for the continued support. We hope to see a lot of familiar names when the forums are reopened.



    Netrex and MoonDok

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • TeiraaTeiraa Member UncommonPosts: 447

     

    Originally posted by tillamook


     
    I vote for Vaporware!
     

    Welcome to 24 hours ago

     

    http://www.mmorpg.com/discussion2.cfm/post/1606716

  • StormyYammaschitaStormyYammaschita Member UncommonPosts: 25
    Zuroth Online is up again.

    SitH happens

  • Nikoz78Nikoz78 Member UncommonPosts: 910

    ZO..... no.....

    image


    I miss the good ol' days when nerds were actually intelligent.

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