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New Seige PvP PEW PEW!?

 Okay, so heres the thing with seige PvP....

 

First, WAR announces that " Hey! Were gonna have this new, fun type of gameplay for RVR thats going to change everything! Its called Seige Weapons and Gameplay!"

 

At first i was like sweet, this is going to be fun....

 

Then all of a sudden came a little announcement of WoW: Wrath of the Lich King. Hmmm. Well guess what!!!!!! THEIR PUTTING IN SEIGE GAMEPLAY TO!!!! NO WAY!           Now let me think...did they come up with this on their own, or were they scared of competition? Either way.... both games will be different...right?

 

WELL AFTER THAT!!!! Here comes AoC announcing THEIR HAVING SEIGE GAMEPLAY! WTF IS THIS!? Now i cant remember who exactly copied WAR first..but WTH!? I mean, sure seige gameplay will be fun, but does that mean you have to quickly copy the idea and say BOOM SHAKALAKA! WE SHOULD DO THAT.

 

Whether this idea was purely intended to compete with the other games, or whether it was just to promote the new hip MMO thing, idk. Opinions please???

 

I do believe it was AoC BTW, if im wrong, correct me please.

 

 

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Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz

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Comments

  • ianubisiianubisi Member Posts: 4,201

    You have a rainbow fetish or something?

  • MrTumN3sMrTumN3s Member Posts: 439

    hah, no. just some people dont like to read white a lot, so i change it up for them. People often skip over things, and some colors spark importance to them, thats why i use it.

    ----------------------------
    Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz

  • WizGamerWizGamer Member UncommonPosts: 403

    Ummm AoC has had siege weapons in the works for a year and more now, almost since its inception.

  • MrTumN3sMrTumN3s Member Posts: 439

    im not big on the info with AoC, only reason why i brought that up, is because i remember getting a memo about it not too long ago saying AOC HAS SEIGE WEAPONS!

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    Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz

  • smartkidzsmartkidz Member Posts: 252

    AOC had seige pvp in there for all long as i can remember if i'm correct or it may just be me. WoW was supposed to have that type of seige in it  but the Devs never listened. Also i see no problem with it if WoW finally feels like giving their PvPers something "special". World PvP failed. Here's their apology.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~
    =The best bash.org quote ever=
    Curt teh Juggler: our graduation ceremony was today, and right when some gamer nerd got his diploma, someone in the audience played the zelda "get item" music and he did the zelda spin-hold-out-item stance
    Curt teh Juggler: it was quite possibly the most amazing thing ever.

  • whitedelightwhitedelight Member Posts: 1,544
    Originally posted by MrTumN3s


    hah, no. just some people dont like to read white a lot, so i change it up for them. People often skip over things, and some colors spark importance to them, thats why i use it.

    You do understand that all of these games claimed they will have siege warfare years ago right? This didn't just happen recently.

    image

  • MrTumN3sMrTumN3s Member Posts: 439

    now that were on the topic of seige weapons? how exactly does it work? It it FPS style'd or is it just pull a level and woopie doo it breaks the same building in the same spot every time?

    ----------------------------
    Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz

  • whitedelightwhitedelight Member Posts: 1,544
    Originally posted by MrTumN3s


    now that were on the topic of seige weapons? how exactly does it work? It it FPS style'd or is it just pull a level and woopie doo it breaks the same building in the same spot every time?

    Why not google up each game with the word siege warfare?

    image

  • burmeseburmese Member Posts: 546

    AoC has had Siege Warfare intended from conception as that was a component of the franchise (eg the stories) and they want to stick closely to that.  Warhammer has had it mentioned a long time also.  WoW is the only one doing the 'me too' thing all of a sudden.  BTW, Funcom was intending to demonstrate Siege Warfare Sunday at DragonCon but got stuck with having to do several shorter sessions to be able to cycle all the interested ppl thru it (I think the City of heroes session got cancelled to make room).

    ~\_/~\_O

  • BrenelaelBrenelael Member UncommonPosts: 3,821

    You do also realize that siege warfare is nothing new. Lineage II has had it for years and Lineage had it before that. These other games are just copying one of the funnest aspects of the Lineage series.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • burmeseburmese Member Posts: 546

    Well, Seige warfare predates computers, for that matter.  If a game comes out with a Siege warfare system from its' inception, it could be readily argued that they copied no one.  Those games that started out w/o it and then, some years later added it, are the ones who are more susceptible to being called copycats.  AoC lore, dating back to the 1930's, includes Siege warfare, and I say that pretty much indemnifies them form any claims of copycatting any other game.

    ~\_/~\_O

  • GameloadingGameloading Member UncommonPosts: 14,182

    Newsflash: Some games already had siege wars before anybody even heard of WAR or AoC.

    Newsflash 2: WoW already had planned Siege Warfar before WAR was even announced. It was under the "Under development" section, under the "On the Horizon" part.

  • burmeseburmese Member Posts: 546

    Correct, the subject, though, is what games are doing it to copy others Vs which are doing it regardless.

    ~\_/~\_O

  • SioBabbleSioBabble Member Posts: 2,803

    It will be interesting to see how the game developers can make something that is by its nature very methoidical and just barely not static into something "fun'.

    I know everyone is just aching to fire a Trebuchet, but historically sieges tended to be anything but dynamic in execution.

    CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.

    Once a denizen of Ahazi

  • MobfigureMobfigure Member Posts: 44

    This topic is retarded.

    As said before AoC has had siege weapons pretty much since announced.

    For one we can all say from the common knowledge of MMO gaming, there will be a difference in all the sieges in the upcoming MMOs. For one, we can say AoC is going to have much more of a epic battle siege , since there forts/castles will be guild controlled and only  a few spots for the ability to create such things and having to fight over them. WAR, honestly I cant say what it will be like probably some gay RTS stuff. And WoW, well its WoW if its not instanced, its restricted to one area and we'll get old in a week.

    AoC ftw? thought so. thanks. have a great time calling me what you will , i wont check back up on this post either way :)

  • flakesflakes Member Posts: 575

    My guess is you're not an oldtimer in the mmorpg-scene , otherwise you ould've known that siege warfare isn't anything innovative.It's been done before.Maybe in another way...but it's been done.Dark age of camelot for example.

  • AtrusVAtrusV Member UncommonPosts: 305

    Anyway, i think that WoW developers were making the siege mode for their game, but they were waiting for the competitors before to announce they will add this to their game (for marketing reasons or something)

    It doesn't matter who develop it first, it just matter who develop it better.

     

    PS: I guess that WoW's sieges will be less PVPer than AoC and WAR's ones, because surely they will be mixing it with the access to exclusive PVE instances or something like NPCs that just talk with the victorious faction in the siege.

    image
  • oakaeoakae Member UncommonPosts: 344

    Actually Blizzard announced siege weapons ever since they released WoW. They just kept stalling and never put it in the game.

  • daelnordaelnor Member UncommonPosts: 1,556

    I can't speak of the specifics for each game, but you could probably say a safe bet for WAR siege would be to check out DAOC siege. I'm sure it will have a lot of similarities being they are both mythic games.

    D.

    image

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

    Probably looking at 75-100 per side in AoC for the big sieges, and in war urrm we have a good idea that even the city sieges in WAR will be more along the lines of 42x42 or so. Even the instanced battlegrounds are capped at 24x24. At least with siege warfare, there will be a lot more people in massive battles in AoC.

    We will have to see how it plays out, but both look pretty good and offer alternatives not seen before and improve on things that have been seen before.

    Dont expect to play either on dial up too.



  • ArawonArawon Member Posts: 1,108

    WOW devs are followers not leaders...by design.It's part of the basic WOW development strategy......be a follower but do it better.

  • BrenelaelBrenelael Member UncommonPosts: 3,821

    Originally posted by AmazingAvery


    Probably looking at 75-100 per side in AoC for the big sieges, and in war urrm we have a good idea that even the city sieges in WAR will be more along the lines of 42x42 or so. Even the instanced battlegrounds are capped at 24x24. At least with siege warfare, there will be a lot more people in massive battles in AoC.
    We will have to see how it plays out, but both look pretty good and offer alternatives not seen before and improve on things that have been seen before.
    Dont expect to play either on dial up too.
    Unless they can get 500+ players battling it out in a single siege it will still be small scale when compared to the Lineage series sieges. Also the Guild controlled castles and outposts that are described in an earlier post for AoC is exactly how it's done in the Lineage series. Sounds an awful lot like copycatting to me. I'm not saying the AoC is a bad game, on the contrary I actually think it will be good. But lets not call aspects of it that have been done before new or innovative please.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • whitedelightwhitedelight Member Posts: 1,544
    Originally posted by Brenelael


     
    Originally posted by AmazingAvery


    Probably looking at 75-100 per side in AoC for the big sieges, and in war urrm we have a good idea that even the city sieges in WAR will be more along the lines of 42x42 or so. Even the instanced battlegrounds are capped at 24x24. At least with siege warfare, there will be a lot more people in massive battles in AoC.
    We will have to see how it plays out, but both look pretty good and offer alternatives not seen before and improve on things that have been seen before.
    Dont expect to play either on dial up too.
    Unless they can get 500+ players battling it out in a single siege it will still be small scale when compared to the Lineage series sieges. Also the Guild controlled castles and outposts that are described in an earlier post for AoC is exactly how it's done in the Lineage series. Sounds an awful lot like copycatting to me. I'm not saying the AoC is a bad game, on the contrary I actually think it will be good. But lets not call aspects of it that have been done before new or innovative please.

     

     

    Bren

    He said it will offer alternatives not seen before AND improve on things that HAVE been seen before. We aren't claiming sieges are new or innovative, that would be the combat as it hasn't been done like that in past mmorpgs. Also, you wouldn't call the shorter of the World Wars small scale at all, so just because it is less than the biggest does not make it small. Look at the averages, most games offer fourty to fifty mobs and players on a screen at one time. Conan will be doubling this. Thus making it large scale, Lineage just went nuts and did a fantastic job going above and beyond.

    image

  • JaeSwiftJaeSwift Member Posts: 201

    Sum up of the thread:

    AoC Fanboy: ''No we were first!''

    WAR Fanboy:''No WE were first!''

    WoW Fanboy:''F u all WE were first''

    Who cares? Isn't it a good thing that this interesting feature gets implemented in more games than just one? Personally, I'de never play WAR because its PVP based, something I just don't like out of personal preference, but I would be willing to try siege warfare since it sounds like fun. I will be playing AoC however, and I'll get to try siege warfare in that.

    Oh and about the ''wow suddenly they started copying''. Nope, one game (I really don't care which) advertised first that they would be having siege warfare, got a big ol' posetive responce on it and the others that were also having this feature advertised for it aswell. Ez as that.

  • -Zeno--Zeno- Member CommonPosts: 1,298

    Shadowbane was first.

    The definition of insanity: doing the same thing over and over expecting different results.

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