It looks like you're new here. If you want to get involved, click one of these buttons!
Is it just me or does this game look identical to WoW in every aspect (UI placement, skillsetup, everything)
it looks so alike it i can barely spot any differences (except the lotr theme vs warcraft theme)
Comments
lotro = wow - fake meaningless pvp (which puts wow ahead by a fraction of an inch.)
But really, the genre is like, a hand full of years old. Dont be supprised when the assholes trying to cash in by slaping a new skin on a working model come around.
"It is in your nature to do one thing correctly; Before me, you rightfully tremble. But, fear is not what you owe me. You owe me awe." ~Francis Dolarhyde
Beating a dead horse and months too late at that. The interface is also a bit more similar to the AC2 interface than the WoW interface.
I know there are only so many ways to make a game, and that you'll always find similarities in games.
but there a big difference between that and what this is.
this is not like wow, its so close i would call it identical
Edit: to the post above, i'm sorry for being late, i got refered to this game by a friend, so i haven't played it or checked in on the community before.
I also never playes AC
Ya know I watched a PvMP video someone had made on the Silverlode server and it reminded me of this one beta video I remember seeing from WOW...In the LOTRO video it had a Loremaster running around crowd controlling, using his pet, killing monsters at low health and self healing...In the WOW video it was 2 undead priests going around killing and self healing. They were different yet seemingly the same in some aspects
I left WOW because I was tired of continually grinding gear in order to stay competitive in PvP. I really enjoyed 10-19 battlegrounds so much moreso as my twink had the best gear attainable and I could run a battleground pretty much any time of day I wanted to and did not have to concern myself with any kind of grind
LOTRO I figure will end up being alot different then they originally intended in the coming months...they should never have introduced Monster Play...it is going to literally take over the game...what is funny is they released it as a novel concept for players to enjoy and it has really grown a life of its own...LOL GL WIT DAT
WOW had better PvP though by a longshot...its just that WOW has much more item twinking emphasis then LOTRO and alot less crowd control...its much more evolved and one side is not inferior by design
I am anticipating WarHammer Online and Age of Conan I figure I got good odds finding a good home with one of these games...we will just all have to wait and see
I agree the similarities are quite striking. Then again I said the same thing after I left Asherons Call 2 and played WoW. There's been a very familiar feel to these games for far too long, and even if it's overdone I don't think it's the settings that grow tiring.
Nope looks and plays almost every bit like AC2.
Look up some old AC2 screenshots.
.. .... .- - . - .-. --- .-.. .-.. ... .-- .... --- .-. . .--. --- .-. - .-.-.-
--------------------------------------------------------
Promote what you love instead of bashing what you hate.
I am so sick of WOW comparisons. and it's not because I think it's a bad game, I currently play WOW as my main MMO, and I have played almost every MMO starting with Ultima online that has ever come out, so all these new to mmo people who keep refering to WOW as the inventor of everything God has put on this earth, is a bit annoying.
HEY BOB, did you see those new jordans
BOB: Yeah, they are copying wow.
UI is more customizable than WoW's. By alot.
There are similarities but no they aren't basically the same game, at all. And as far as skill set up goes, it reminds me more of eq2.
LoTRO helped me beat my addiction to sleeping pills.
The look feels like WoW, other than that they are different.
Guys you know what is it? This is asheron's call 2 from 2002. Check the minimap location together with health/mana pool. Skill list is on the bottom, to the right are bag icons and to the left options menu.
Looks like as in WoW? Aye cause WoW copied this interface completely. Lord of the Rings is build on the same graphic engine as Asheron's Call 2 so it's obvious they have identical interface. But compare the years they were released AC2 in 2002, WoW in 2004.
The thread should be called wow = ac2 under wow general discussion.
REALITY CHECK
It's really frusturating seeing noobs who have barely played the game say that this game = WoW. Do you know how retarded that statement sounds? The two games appeal to different people and have different features.
I have a level 50 Burg in LOTRO, and up until recently I've been having a lot of fun with the game. It's a lot like WoW, sure, but if you're into LOTR like a lot of us then you'd want this game over WoW with its cartoony graphics etc. etc. I liked LOTRO because of its environment, community, the epic questlines, and the great group gameplay. Monster play was fun, but these days its all about the creeps getting trolls and steamrolling through and freeps never logging on for fear of getting killed.
Currently I'm pretty bored with LOTRO, enough that I havn't logged in for a few weeks. It's basically just constant farming and then MP, which isn't very strong on my server.
Anyways, my point is, feel free to bash LOTRO, but not for some retarded reasons like "LOTRO = WoW," it just shows how narrow minded you are and that you havn't really played the game. LOTRO is an O.K. game for awhile but then it just doesn't have lasting appeal. That's the problem with it, not that its U.I. is similar to WoW or something.
Kuanshu , Monster Play is rarely full, these days. It is a rare day that there are enough players on both sides to make serious battle worthwhile. Most of the action is not in PVP. I am not sure where you see it taking over the game.
see, what i dont get is when people compare somethign to WoW, and people are like, "no, AC did it first" or whatever. if, say, WoW copies AC, and someone else does the same thing, it's still like WoW. maybe its more like AC, but that doesnt make it unlike WoW. and who cares who did it first, really. AC2 is dead now, and EVERYBODY knows WoW. thats why everything is compared to WoW.. its like the universal measurment for MMO's now.. love it or hate it, its a language that everyone understands. NOT because everyone thinks its the best thing ever. Yes, i know, not everyone has played it. but for every friend i have that has heard of another MMO, i have 10 that know what WoW is. Get it, WoW haters? anti-WoW comparison drawers? yell, scream, cry, people will be comparing games to WoW until its long dead, and thats gonna take a while.You cant expect people to compare games to games they havent played, or know nothing about. If you go up to someone who has never played one, and you ask them if they have heard of any, which one would you mention first, to see if they recognize it? odds are it would be WoW. Im not a fan of the game, but its what i use to compare games to, because no one will ever say " never heard of it", and few enough around here will say " never played it". whats one other game that comes close?
as for the WoW= LoTRO, I only played it for a few hours, but if you come from WoW, and arent a die hard fan of LOTRO, i wouldn't bother.. you might like it, but for me, the same things that bored me about WoW are still there.. it felt like i was playing the same game, with a skin. Its like those cool civ mods that you download.. cool new skins, units, and options...you play them for a while, but after a few hours, its still civ, and if you were bored of it then, you are stilkl bored of it
And its not just the UI. the skill system is similar( i know alot of games do it that way), but i get tired of mashing 1,2,3 keys on my keyboard. when you mouse ofver gear, it compares to what you are wearing. I never noticed if their is "rest" exp, but it wouldnt surprise me.. and ya know what you start out killing? boars and wolves. thats right. and the drops? broken boar tusks. Put those titles in WoW and all you are left with is the IP thats different.. oh yeah and the lack of endgame content..
Truth be told though, one of the biggest killers for me was the character models.. id rather cool cartoony over dorky "realistic" toons any day of the week.. man the toons look retarded in LoTRO.. I dodn't know how anyone could design something like that.
Even for people who like it, you cant deny the similarities are overwhelming(regardless of who came up with them)
oh and sorry i got ranting up above.. im just tired of the same old arguements about things that really have no impact (the who first thing)
How do you figure that??? The UI in lotro is skinnable and you can rescale elements but I don't see players having access to a scripting language of the ability to create new GUI elements or even rather sophisticated macros...
I'd say that lotro has the least customizable UI of any recent game.... So far all I see is reskinning. Even VG has more sophisticated UI modability....
---
Ethion
Well, the OP may be a noob to MMORPG's or LotRO..but he sure knows how to stir up the hornets nest.... just compare any feature of any game to WOW and watch the flurry of posts begin.....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Guys you know what is it? This is asheron's call 2 from 2002. Check the minimap location together with health/mana pool. Skill list is on the bottom, to the right are bag icons and to the left options menu.
Looks like as in WoW? Aye cause WoW copied this interface completely. Lord of the Rings is build on the same graphic engine as Asheron's Call 2 so it's obvious they have identical interface. But compare the years they were released AC2 in 2002, WoW in 2004.
The thread should be called wow = ac2 under wow general discussion.
Errr.... I'm with you up until the "Lord of the Rings is build on the same graphic engine as Asheron's Call 2" bit... No they're not. Similarities in an interface, or even a control scheme, is not indicative of "the same engine". Turbine has used their own custom, in-house engine for all their games since AC1. WoW has used their own. You can make any game's interface look like any other game's interface. With enough customizing of code and what-not, you can make Quake 1's interface look like AC2's or WoW's, etc...
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Guys you know what is it? This is asheron's call 2 from 2002. Check the minimap location together with health/mana pool. Skill list is on the bottom, to the right are bag icons and to the left options menu.
Looks like as in WoW? Aye cause WoW copied this interface completely. Lord of the Rings is build on the same graphic engine as Asheron's Call 2 so it's obvious they have identical interface. But compare the years they were released AC2 in 2002, WoW in 2004.
The thread should be called wow = ac2 under wow general discussion.
Errr.... I'm with you up until the "Lord of the Rings is build on the same graphic engine as Asheron's Call 2" bit... No they're not. Similarities in an interface, or even a control scheme, is not indicative of "the same engine". Turbine has used their own custom, in-house engine for all their games since AC1. WoW has used their own. You can make any game's interface look like any other game's interface. With enough customizing of code and what-not, you can make Quake 1's interface look like AC2's or WoW's, etc...
Actually Lord of the rings online is on the same gaming engine that AC2 and DDO were built on. Just tweaked for the needs of this game. Same basic engine though. As for any game looking like any game. DUH. You use what works. What is change for the sake of change? Omg my his car has a round steering wheel.. I better make mine a triangle or else people will think i am copying!!!!
What goes around.. is useually a disease
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Guys you know what is it? This is asheron's call 2 from 2002. Check the minimap location together with health/mana pool. Skill list is on the bottom, to the right are bag icons and to the left options menu.
Looks like as in WoW? Aye cause WoW copied this interface completely. Lord of the Rings is build on the same graphic engine as Asheron's Call 2 so it's obvious they have identical interface. But compare the years they were released AC2 in 2002, WoW in 2004.
The thread should be called wow = ac2 under wow general discussion.
Errr.... I'm with you up until the "Lord of the Rings is build on the same graphic engine as Asheron's Call 2" bit... No they're not. Similarities in an interface, or even a control scheme, is not indicative of "the same engine". Turbine has used their own custom, in-house engine for all their games since AC1. WoW has used their own. You can make any game's interface look like any other game's interface. With enough customizing of code and what-not, you can make Quake 1's interface look like AC2's or WoW's, etc...
Actually Lord of the rings online is on the same gaming engine that AC2 and DDO were built on. Just tweaked for the needs of this game. Same basic engine though. As for any game looking like any game. DUH. You use what works. What is change for the sake of change? Omg my his car has a round steering wheel.. I better make mine a triangle or else people will think i am copying!!!!
Edited...lol.. nevermind.. I'm a dork.
Note to self: Drink more coffee before reading and posting in the future...
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Guys you know what is it? This is asheron's call 2 from 2002. Check the minimap location together with health/mana pool. Skill list is on the bottom, to the right are bag icons and to the left options menu.
Looks like as in WoW? Aye cause WoW copied this interface completely. Lord of the Rings is build on the same graphic engine as Asheron's Call 2 so it's obvious they have identical interface. But compare the years they were released AC2 in 2002, WoW in 2004.
The thread should be called wow = ac2 under wow general discussion.
Errr.... I'm with you up until the "Lord of the Rings is build on the same graphic engine as Asheron's Call 2" bit... No they're not. Similarities in an interface, or even a control scheme, is not indicative of "the same engine". Turbine has used their own custom, in-house engine for all their games since AC1. WoW has used their own. You can make any game's interface look like any other game's interface. With enough customizing of code and what-not, you can make Quake 1's interface look like AC2's or WoW's, etc...
Actually Lord of the rings online is on the same gaming engine that AC2 and DDO were built on. Just tweaked for the needs of this game. Same basic engine though. As for any game looking like any game. DUH. You use what works. What is change for the sake of change? Omg my his car has a round steering wheel.. I better make mine a triangle or else people will think i am copying!!!!
Can you please point to where it's stated that World of Warcraft uses the AC2 engine, or any other derivative of Turbine's engine tech?
That is the first I've heard of any such thing and numerous searches I've done have turned up no such information. It's universally referred to as "The World of Warcraft Engine" in every instance I can find.
Different file system/formats and structure. Different terrain system. The tell-tale differences are numerous.
I think you need to read what you quoted again, cause nobody said that WoW uses AC2 engine. They are saying that LOTRO uses AC2's engine, which is true. "WoW copied this interface completely" != "WoW uses AC2 engine". "WoW copied this interface completely" = "WoW copied this interface completely". :P
Guys you know what is it? This is asheron's call 2 from 2002. Check the minimap location together with health/mana pool. Skill list is on the bottom, to the right are bag icons and to the left options menu.
Looks like as in WoW? Aye cause WoW copied this interface completely. Lord of the Rings is build on the same graphic engine as Asheron's Call 2 so it's obvious they have identical interface. But compare the years they were released AC2 in 2002, WoW in 2004.
The thread should be called wow = ac2 under wow general discussion.
Errr.... I'm with you up until the "Lord of the Rings is build on the same graphic engine as Asheron's Call 2" bit... No they're not. Similarities in an interface, or even a control scheme, is not indicative of "the same engine". Turbine has used their own custom, in-house engine for all their games since AC1. WoW has used their own. You can make any game's interface look like any other game's interface. With enough customizing of code and what-not, you can make Quake 1's interface look like AC2's or WoW's, etc...
Actually Lord of the rings online is on the same gaming engine that AC2 and DDO were built on. Just tweaked for the needs of this game. Same basic engine though. As for any game looking like any game. DUH. You use what works. What is change for the sake of change? Omg my his car has a round steering wheel.. I better make mine a triangle or else people will think i am copying!!!!
Can you please point to where it's stated that World of Warcraft uses the AC2 engine, or any other derivative of Turbine's engine tech?
That is the first I've heard of any such thing and numerous searches I've done have turned up no such information. It's universally referred to as "The World of Warcraft Engine" in every instance I can find.
The only mention I found mentioning anything of the engine's genesis is from way back in a preview article on GameSpy:
http://archive.gamespy.com/previews/september01/wow/index.shtm
"This is all possible due to the new engine that, although originally being based on the Warcraft III engine, has clearly accelerated far past what Warcraft III is currently capable of in the same way that Half-Life took the Quake engine and expanded it to a whole different level of graphics."
That seems more like they started with the base engine from WCIII and expanded on it.
Aside from that... There are different file system/formats and structure. Different terrain system. Numerous tell-tale differences.
READ no one ever said wow was built on AC2 engine they said LOTRO was.... B4 you continue bashing peoples opinions and facts(I beta tested LOTRO and WOW) They are roughly the same ui the game play is more in depth then LOTRO due to the fact blizzard listened to the users unlike Turbine which is why LOTRO has little to no endgame content
Owner/Admin of GodlessGamer.com - Gaming news and reviews for the godless.
News flash for you buckeroo, all these games have roughly the same game play. Take away LoTRO's music system and PvMP and the game play is roughly the same as EQ1, EQII, WoW, Vanguard and every other DIKU lvl based game there is.
LOTRO stands out by having prettier graphics, the first successful PvMP system, the first and only player generated music system and just a hell of a good community. It also has wide range game play options ( solo, group, raid, crafting, and even PvMP rewards) in order to get decent gear. All the while incorporating the wonderful Tolkein lore and giving the player small bit parts in what has to be the best fantasy world ever created.
The games smoothness, class balance, and overall lack of bugginess while being able to be played on a mid range system to achieve those wonderfull graphics is just icing on the cake.
I miss DAoC
well wow graphics aren't that good so...The gfx in Lotro are way more beautiful than wow, and I think it's a big difference between those 2 games. But ur right, mmorpg are pretty similar..