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General: Beyond MMORPGs: Battlefield 2142

StraddenStradden Managing EditorMember CommonPosts: 6,696

Today, MMORPG.com debuts a new column that will see our writers give their opinions on some of the games that don't fit into the MMORPG genre. In this week's column, Jon Wood talks a little bit about Battlefield 2142 and the franchise behind it.

Today, we kick off a new column here at MMORPG.com. In this column, our writers will be asked to look beyond the MMORPGs that normally fill this site and talk about games from other genres. What they’ve liked, what they haven’t liked and what’s new. After all, man can not survive on bread alone, and neither can gamers survive on MMORPGs alone.

Today, I wanted to talk about my current non-MMO obsession: Battlefield 2142. Made by Dice and aptly published by Electronic Arts, this game fills a fair amount of my computer time. 

The Battlefield series has been, in this writer’s opinion, relatively solid in terms of a franchise. War games have always been popular, and the Battlefield games have always done a stellar job of putting players into the action, stripping away most of the pretense of story to create a PvP lover’s dreamland where player skill makes the difference between life and death, and player kits take the place of classes, allowing for more specialized soldiering on the field of battle.

Read the whole article here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

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Comments

  • StaxicStaxic Member Posts: 145

    Dogtags make phat lewt!  Woot! Woot!

    Yeah, I've been addicted to Battlefield since the first one came out - and like the author, I hardly touched Vietnam. There haven't been any real MMOs that seem to revolutionize the genre and get me to jump back in, so it's been 2142 killing them all!

     

     

  • SynxVIISynxVII Member Posts: 168

    I find this game very addictive, you have an hour or 2 to kill 2142 is the best game around and it helps to fill the void of not having an mmo atm.

  • teddy_bareteddy_bare Member UncommonPosts: 398

    I like the premise that this column, I think it's a great idea and this, along with the other areas you've been expanding into such as Hardware reviews will add alot more depth to the site. I also really like the subject of the article being Battlefield 2142, and not just b/c it's a game in my regular rotation. BF2142 is sort-of a psuedo-MMO, a hybrid FPS/MMO if you will. It's definately more FPS then MMO, but it still has some RPG-liteish elements to it which I think is what really sets it, and BF2, apart from the crowd of multiplayer shooters.

    All that being said, I would like to see this article try and at least stick to games that have MMOish elements to them. For instance, I know the site has been receiving alot of feedback on, and internally debated carrying, Hellgate:London on the site. This article could be the perfect vessel to bridge the gap between the sites main focus of more traditional MMO experiences ala EQ2, WoW, EVE etc, and the games that don't all of the requirements for what makes up a traditional MMO. Games like the afore mentioned Hellgate:London, or games live Savage and it's follow-up Savage 2 that are a really neat blend of RTS and MMO, the possibilities are nearly limitless.

    Good show

  • MrbloodworthMrbloodworth Member Posts: 5,615

    Battlefield 2142 = Battle field engine + Physics + Way less Players + Ideas and concepts from plantside.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • raykorraykor Member UncommonPosts: 326

    I miss PlanetSide. 

    Why the hell aren't there a dozen MMOFPS games in development!?!?!?! 

  • Sovren1Sovren1 Member Posts: 312

    Yeah, BF2142 is in my regular rotation also. I love this game. Especially 32vs32 city battles without all the vehicles. Haven't played in about 2 weeks tho due to me playing WoW more this month. (just came back after about 2 years).

    I really see the potential for a larger scale type of Battlefield game. I'm talking 64vs64. Maybe in about 4-5 years.

    I also see the potential for a planetside type of Battlefield game where it's not matches but world war, where the battle rages on forever. Or if it's match style....you win but it's tracked as that place being won by a particular side. I know EA/Dice already has a simulated type war of this kind, but maybe it goes larger scale and the entire world is the map. Persistent world.

  • hadubnanohadubnano Member Posts: 82

    Originally posted by Sovren1
    I really see the potential for a larger scale type of Battlefield game. I'm talking 64vs64. Maybe in about 4-5 years.

    Yeah that would be nice.  However, I'm wondering why they don;t have such 64v64 (or higher) games now..?  And what can they not do now that will be possible in 5 years (regarding player numbers).  It seems to me that 32v32 is the practical limit.  Beyond that the server just can't communicate with all those players at the same time and keep the FPS requisite "bullet goes where you aim".  I could be wrong, but then, what is the problem that is holding BF back from having larger player numbers in a single game?...

     

  • Sovren1Sovren1 Member Posts: 312


    Originally posted by hadubnano
    Originally posted by Sovren1
    I really see the potential for a larger scale type of Battlefield game. I'm talking 64vs64. Maybe in about 4-5 years.
    Yeah that would be nice. However, I'm wondering why they don;t have such 64v64 (or higher) games now..? And what can they not do now that will be possible in 5 years (regarding player numbers). It seems to me that 32v32 is the practical limit. Beyond that the server just can't communicate with all those players at the same time and keep the FPS requisite "bullet goes where you aim". I could be wrong, but then, what is the problem that is holding BF back from having larger player numbers in a single game?...

    Not certain what's holding them back. I think a few of the maps are large enough for the next leap. Atleast 48vs48. I basically said 4-5 years because it would be my guess that the BF that they have in the works will still max at 64. Probably be out in 2years. I think once they make the jump 64vs64 will be the new standard.

  • Azeroth04Azeroth04 Member Posts: 215

    I love this game. Like a previous poster said, it's what I play when I don't have an MMO.

  • trev9999trev9999 Member Posts: 199

    I just want to add that I think the Battlefield series is very poorly written. My copies of the games would install but not play on an optimized system. So I have to use the manufacter warranty in order for them to replace the opened copies with sealed copies so now we have to sell them on ebay to make up lost $. It really takes good programming skill to do what some of the independent developers and also the best ones do to put together the MMORPG games.

    image
    image
    CURRENTLY PLAYING SHAIYA

  • Sovren1Sovren1 Member Posts: 312


    Originally posted by trev9999
    I just want to add that I think the Battlefield series is very poorly written. My copies of the games would install but not play on an optimized system. So I have to use the manufacter warranty in order for them to replace the opened copies with sealed copies so now we have to sell them on ebay to make up lost $. It really takes good programming skill to do what some of the independent developers and also the best ones do to put together the MMORPG games.


    I agree with the poorly written part, as the battlefield series as a whole seems like they test their games after launch.

    With that said, These games are still that good imo to make me wanna play anyway. I don't think I have ever put up with games that have had the problems these have had.

    EA in general pisses me off due to alot of their practices. *The madden thing kinda pissed me off as I like the Sega Sports 2k thing...not only did EA steal the contract for Sports Center, They struck a deal with the NFL for complete and ONLY right to it's label making every other football game out there not able to use real nfl player names or teams. They did this to monopolize the professional football gaming market making madden the one and only which I saw as an inferior game to the 2k games anyway.*

    They tried to do the same with the other sports sectors and failed. Nba live in my circles has been blown out of the water by the 2k series.

  • PureChaosPureChaos Member Posts: 839

    I personally love BF 2142 and considering i just quit wow im playing games to hold me over till AOC SO BF 2142 fits nicely, it also reminds me alot of Planetside.  I really wish they made a Planetside 2 , taking alot from BF 2142 and PS, would be awesome!

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  • ajaxeeajaxee Member Posts: 30

    I also agree that BF2 and 2142 were very sketchy at first. i still get goofy crashes all the time and i have a pretty badass system. that being said i love the games and i actually realy enjoyed BFV and played it for a quite a while aswell, and i still regularly play BF2.

     

    And i also cant understand why there isnt several mmofps's in development. i know we have huxley coming up, and we have Planetside still, which btw i still think is one of the single most enjoyable online gaming experiences ive ever had , and i go right back to Subspace and UO as my first online games, so ive been around the block.

     

    Bottom line, i see many many many gamers asking where all the MMOFPS'S  with strong RPG elements are. im willing to bet in a few years the game companys will start to see the financial possibilities of the market for them.

     

     

    Ajaxee.

     

     

     

  • KusanohaKusanoha Member Posts: 47

    My two main problems with BF and BF2142 have always been the stability (they have way too many bugs to work through over at DICE) and a lack of coherancy.

    I have to be on voice chat to meet people in BF2142. I also have no effect on anything AT ALL except my own character. Sure, my reputation depends on my performance, and if I keep plowing through my own teammates or blowing up things by accident, then people start to notice. But beyond that, losing and winning mean nothing. There are no long term goals, no alliances, no politics...

    Not to say that's nessisarily bad, but without those things I get bored. Just as in an MMORPG, without the addictive, fast paced, backstabbing gameplay of a FPS like 2142 (where you can stealth for a good minute or more with the expansion) I lose interest and no amount of politics or consistant world design will keep me playing. (See EVE and the awsomeness of gate camping in a never ending war)

    It all comes down to gameplay versus world design. BF2142 is all about gameplay. They don't care about world design (though they have the building blocks in place for the world to start mattering to players, they choose not to persue that line of development) they care about letting you go gank people while working as a team with others.

    What I want is a game like planetside with a much richer world design, more stability, and gameplay like BF2142. That may be aiming high.

    [Begin Sarcasm]

    Girls don't use the internet unless theres a webcam involved....its a physical impossibility.

    They also don't play them thar vidya gaymes, mmorpg = most men online role play girls...even in ventrillo.

    -kyte317

  • KnivesOnlyKnivesOnly Member Posts: 401

    I thought it was BF2 with some changes based on a poor sci-fi wich wasn't fun at all + the game engine is horrible and you never get the feeling of firering a gun or hotting your target. Games like CS and TF2 are soooo much better an more fun...

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  • Jimmy_ScytheJimmy_Scythe Member CommonPosts: 3,586

    Originally posted by Sovren1


     

    Originally posted by hadubnano


    Originally posted by Sovren1

    I really see the potential for a larger scale type of Battlefield game. I'm talking 64vs64. Maybe in about 4-5 years.


    Yeah that would be nice. However, I'm wondering why they don;t have such 64v64 (or higher) games now..? And what can they not do now that will be possible in 5 years (regarding player numbers). It seems to me that 32v32 is the practical limit. Beyond that the server just can't communicate with all those players at the same time and keep the FPS requisite "bullet goes where you aim". I could be wrong, but then, what is the problem that is holding BF back from having larger player numbers in a single game?...


     

    Not certain what's holding them back. I think a few of the maps are large enough for the next leap. Atleast 48vs48. I basically said 4-5 years because it would be my guess that the BF that they have in the works will still max at 64. Probably be out in 2years. I think once they make the jump 64vs64 will be the new standard.

    I seem to recall being on Tribes and Tribes 2 servers "back in the day" that had 64 vs. 64 games going on. In fact, I think the major reason why the Tribes Community rejected Tribes: Vengeance was because the online play ONLY supported 32 vs. 32 and not 64 vs. 64. I'll have to check up on that tho'

    Still, I do remember some pretty big games of Tribes over a 56K dial-up connection. <shrugs>

  • DestroyeronDestroyeron Member Posts: 79

    Originally posted by Mrbloodworth


    Battlefield 2142 = Battle field engine + Physics + Way less Players + Ideas and concepts from plantside.
    Not to mention Planetside also had:

    1.) Devs that refused to stop drilling their product into the ground with increasingly stupid patches and expansion packs

    2.) Absolutely horrible FPS

    3.) Just as awesome lag

    Though I still loved that game in its hayday :( I woke up 3 hours before school to play it...

  • PigcityPigcity Member Posts: 2

    I would like to know what the writer's 2142 name is, might be worth hunting you down for your dogtag!  That truly is the best and most unique part of 2142. 

  • JsteinerJsteiner Member Posts: 217

    If I saw an ad that advertised a new mmo that was nothing but a black screen... kept the audience waiting for a couple seconds... and played the classic BF(1942/2/2142) music and ended

     

    I would explode with joy.

    The ultimate solution to every problem: more space marines.

  • PigcityPigcity Member Posts: 2

    Has anyone heard anything about a BF3?  Is it just an urban legend or myth? 

  • HunterAPHunterAP Member Posts: 76

    I have outright refused to purchase BF2142.  I own the rest of the Battlefield series, but when I found out about the EXTENSIVE hacking that was going on with BF2, and how the same exact hacks worked in 2142, I refused to invest further into the BF series.

    Now, I expect some things to be hacked...  Allowing players to see through walls is a relatively easy one, and it's been done in plenty of games.  Ditto for changing colors on items.  But unlimited Arty drops, showing all enemies on the radar, allowing you to appear as a friendly to the other team, etc are simply too much.  EA/Dice needs to improve it's client/server design so that players cannot cheat so blatantly.

  • sartoriussartorius Member Posts: 199

    I used to enjoy Battlefield 2 a lot, and would probably enjoy 2142 as well...except Everbalance "banned" me.  Appearantly I fragged one of their employees a bit too much in a game.  I vaguely remember the session too, I got sniped and came back and hunted the sniper down.  Then I camped in a spot near where he'd been, lo&behold he came right back to the same area.  I took him out again and moved my position. heheh  He kept coming back to the same area!  I just kept killing him and moving spots each time.

    The next day I go to log in and get the message that I was hardware banned for "cheating".  I fought with EB over for a while, asking them to show me the "proof" they had (they claimed to have screenshots and logs) but they said they were under no obligation to prove their claims and that was that..  I tried contacting EA about it and all they did was give me canned response about how it wasn't them who did it and I'd have to take up the issue with the company responsible. /rolleyes

    That pretty much was my foray into the FPS world.  I discovered then that "the powers that be" are just a bunch of whiney sore-losers and that unless you somehow miraculously know who they are and avoid killing them, you'll run the risk of getting banned and having wasted your cash on the game.

    I still hope for the day EA, and the other companies that use Everbalance, will come to the realization that they're abusing their powers and actually find a legitimate company to do it for them instead. /shrug

     

     

    image
    "Death is a dignitary who when he comes announced is to be received
    with formal manifestations of respect, even by those most familiar with him."
    - Ambrose Gwinnett Bierce

  • roxF7roxF7 Member Posts: 3

    It is no coincidence that Jon used BF2142 as  a benchmark for the popular non-mmorp games out there.  BF2142's gameplay is really what sets this game apart from the rest of the games in its genre.  I am glad that is finally getting its recognition as one of the trend setting games especially when it makes the rank on mmorpg.com.  One common gripe that seems to resonate throughout the BF2142 community is "I wish that BF2142 was a mmofps".  Well this is just a thought.  What if BF2142 had the same gameplay but , was at the scale of ,  lets say,   Planetside.   Well my friend you have yourself  a pretty good mmo ......IMO.

  • MrbloodworthMrbloodworth Member Posts: 5,615

    Originally posted by Destroyeron


     
    Originally posted by Mrbloodworth


    Battlefield 2142 = Battle field engine + Physics + Way less Players + Ideas and concepts from plantside.
    Not to mention Planetside also had:

     

    1.) Devs that refused to stop drilling their product into the ground with increasingly stupid patches and expansion packs

    2.) Absolutely horrible FPS

    3.) Just as awesome lag

    Though I still loved that game in its hayday :( I woke up 3 hours before school to play it...

     

    Individual opinions, and experience will vary.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • Sovren1Sovren1 Member Posts: 312


    Originally posted by HunterAP
    I have outright refused to purchase BF2142. I own the rest of the Battlefield series, but when I found out about the EXTENSIVE hacking that was going on with BF2, and how the same exact hacks worked in 2142, I refused to invest further into the BF series.
    Now, I expect some things to be hacked... Allowing players to see through walls is a relatively easy one, and it's been done in plenty of games. Ditto for changing colors on items. But unlimited Arty drops, showing all enemies on the radar, allowing you to appear as a friendly to the other team, etc are simply too much. EA/Dice needs to improve it's client/server design so that players cannot cheat so blatantly.


    I totally agree with you about the hacks. Run into many players using them. Too bad that most who purchase them still suck with them. Those who create them, well...still suck with them. Aimbots are my biggest concern as all the others can be worked around.

    Opponents using said aimbots only make me better. Look me up, My stats are pretty average, but I'm still in the top 12,000 (last I checked about a month ago, undoubtedly top 20,000 now as I haven't played in a bit). Akari Storm.

    Just find a total team play server and get to know the regulars. Makes it easier to identify cheaters and kick them.

    As far as the unlimited orbitals and Commander auto-kicks, those hacks are mainly used on random servers where there aren't any regulars.


    Texas team players is a pretty good server and community made up of some of the best on the leader boards. A bunch of stand up guys, mostly military...mostly ingame Brigadiers.

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