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Played through the tutorial and got questions.

Well, as the title says I played through the tutorial but if I didn't enjoy it does the game get better?

I guess I should queue that question a little more directly in that it didn't really draw me in due to the fact that everything is just mouse clicks from moving to activating shots to docking to cloning to refining to gathering resources. I killed a couple pirates and the way the tutorial has you kill them is just click to orbit and then it auto fires a single gun. Nothing really needed to go on beyond an initial mouse click.

Now I understand that yes I am just starting out and I can't expect to have any abilities yet really, but at starting level I would expect to at least be enthralled. Maybe that is because I am used to SWG space combat where it draws you in and I am just expecting to much from a different system?

I am also curious as to the crafting system as in most cases if the crafting system is good I can get hooked. Normally when mining an asteroid do you run the risk of getting attacked and killed, do you constantly have to fend off people or can you sit back relax and mine. If you are constantly being attacked how easy is it to run since obviously the points your using are in mining and not in the gunnery. Which the first guy I made he picked everything that added to gunnery.

Help on these questions would be nice, mainly hoping to get an answer back saying it gets a little more deeper than the mouse does everything.

Comments

  • darkfish0darkfish0 Member Posts: 65

    "Well, as the title says I played through the tutorial but if I didn't enjoy it does the game get better?

    I guess I should queue that question a little more directly in that it didn't really draw me in due to the fact that everything is just mouse clicks from moving to activating shots to docking to cloning to refining to gathering resources. I killed a couple pirates and the way the tutorial has you kill them is just click to orbit and then it auto fires a single gun. Nothing really needed to go on beyond an initial mouse click."

    As people quickly learn, everything EVE is not in itself exciting.

    Unlike other MMOs, you could never play EVE single player :P It is the community that really makes the game. Sure, clicking to fly somewhere isnt really fun, but commanding a 15 man gang of people all clicking to find another gang and get a good fight out the end, or when a long plan comes together perfectly and you get the capital kill at the end, its more than just mouse clicks xD

    -----

    "Now I understand that yes I am just starting out and I can't expect to have any abilities yet really, but at starting level I would expect to at least be enthralled. Maybe that is because I am used to SWG space combat where it draws you in and I am just expecting to much from a different system?"

    EVE is not an action game as others may be. Tbh, after playing eve, i went into the SWG space combat on a trial and was absolutely infuriated by the lack of ship fitting options

    -----

    "I am also curious as to the crafting system as in most cases if the crafting system is good I can get hooked. Normally when mining an asteroid do you run the risk of getting attacked and killed, do you constantly have to fend off people or can you sit back relax and mine. If you are constantly being attacked how easy is it to run since obviously the points your using are in mining and not in the gunnery. Which the first guy I made he picked everything that added to gunnery."

    EVE is about risk vs reward. Sure, if you sit mining veldspar for 100 isk/hour in a 1.0 system, you arent gonna die, there wont be anything to fight off. However, if you went mining in low sec, or even a 0.0 system, you run a constant risk from large NPCs, and other players, but can make 50m/hour+

    EDIT: Can someone tell me how to change colour of text, will make this less confusing :D

    --------------------
    Member of Coreli corp.
    We have the boosters you crave!
    image

  • NicoliNicoli Member Posts: 1,312

    Second icon from the right on the bottom row changes text color.

  • Aight, thanks darkfish. I guess I went into EVE with another perception of it. Thanks for the info.

  • F'larF'lar Member Posts: 60

    Being a former SWG player ( 2 1/2 years) I can say that EVE is a far different game then SWG, in SWG you don't really have to worry about loseing in a fight, even when decay was big it wasn't really a woory for most people, including me. EVE on the other hand is a insanely unforgiving game, I sometimes joke that in EVE if you make one mistake too many that it will leave you a wimpering emotional blob of flesh left forgotten in some dark corner of empire space lol.

     

       Combat in SWG was very twich baced ( even after nge) while EVE is alot like a RTS, you REALLY  have to think about how you want to set up your ship, because if you guess wrong then you are out of alot of money, even then you run the risk of being overruned by gatecampers ( has happened a couple of times to me in low-sec space)  and when you lose your ship, IT IS GONE.

     

       As for crafting EVE is more of a hands off kind of thing, but it makes up in a economy were you litterly need a spread sheet and a calculator to figure it out lol, shoot they recently hired a economist to figure out the insane maze that is EVEs economy lol. EVE's market and "crafting" is for a player that really likes to think when they play.

     

       In short EVE is more for players that like to think ALOT and hate to be lead in any way shape or form.

  • AethiosAethios Member Posts: 1,527

     

    Originally posted by namelessbob

     

    Now I understand that yes I am just starting out and I can't expect to have any abilities yet really, but at starting level I would expect to at least be enthralled. Maybe that is because I am used to SWG space combat where it draws you in and I am just expecting to much from a different system?
    I am also curious as to the crafting system as in most cases if the crafting system is good I can get hooked. Normally when mining an asteroid do you run the risk of getting attacked and killed, do you constantly have to fend off people or can you sit back relax and mine. If you are constantly being attacked how easy is it to run since obviously the points your using are in mining and not in the gunnery. Which the first guy I made he picked everything that added to gunnery.

     

     

    The biggest thing that I should point out is that not only does EVE not lead you around by the nose, but it doesn't even show you what you could be doing. If there's something specific you want to do, then go do it. It's probably in the game somewhere, and the game itself is not in a hurry to give you a tour. Also, the largest part of the game is simply having options. It would be impossible to list to you here the number of options I have to sift through every day, and still give you an accurate idea of the scope of the game.

     

    The crafting is a bit different, in several ways. Yes, when mining, you can be attacked. In fact, you could be attacked, quite literally, anywhere while doing anything, except in a station, of course. However, this depends largely on where you are and the group you're flying with (assuming you have a group). Being alone in high-security space is not terribly dangerous, but being alone in low-security or even no-security is pretty much suicide.

     

    Also, warping away (running from a fight) can be extremely difficult, but again it depends largely on what you and your opponents have equipped. There are weapons that can stop you from moving and/or warping, but there are also countermeasures to defend against this. It's all a matter of knowing what you're up against and preparing for it.

  • OklahomaCityOklahomaCity Member Posts: 19
    I am also new to EVE, but have about a month on the OP. The thing I have noticed/realized/adjusted to is the patience required in becoming prepared in EVE. i am currently gearing up for my first extended stay in 0.0 and every time I log in I am amazed at how much more I need to do to be an 'effective' pvp'er. (I know I will suck for a while no matter what =P). All of this is to say that this game is insanely deep and that is why I like it quite a bit so far.
  • qazymanqazyman Member Posts: 1,785

    Yes the toot is pretty lame. Thats because your completely safe and playing against the computer. As you step out into unprotected space and play against real people, this is where the "enthralled" part comes in. In EVE, there are really an infinite number of ways to give your self an advantage, and many players are very skilled at figuring them out.

    http://dl.eve-files.com/media/corp/halada/completeminersguide_ver2.0.1halada.pdf

    This guide will give you taste of what I mean. Looking for a competive advantage, looking for a good group to play with, and having a focused training plan, these are all good places to start in EVE.

  • niraco79niraco79 Member Posts: 37

    Also what u will see is that the simpliest combat will require a lot of your attention when in battle against other people.

    1 vs 1 is the micromanagement think of your repair rate, capacitor, your transversal velocity, your angular velocity (especially against missile boats), your range, speed, type of damage...etc. i also believ that 1 vs 1 are most thrilling battles u can have .

    Small gangs vs small gangs is both micromanagement and larger management. U have to be aware of your gang, listen to the boss orders, stay alive, use your ship abilities to actually give your gang the upper hand, stay alive again, run if needed.

    Fleet warfare - ultimate thrill. Here u will see the mighty lag also. U will have to obbey orders fast, be disciplined, align when needed, run when needed, use the lag in your advantage, use the role of your ship to full.

    PvP is way other than simply orbit a dumb NPC. ANd u will have your troubles with the NPC n some missions and stuff before your skills will make them resonably easy.

  • niraco79niraco79 Member Posts: 37

    Originally posted by OklahomaCity

    I am also new to EVE, but have about a month on the OP. The thing I have noticed/realized/adjusted to is the patience required in becoming prepared in EVE. i am currently gearing up for my first extended stay in 0.0 and every time I log in I am amazed at how much more I need to do to be an 'effective' pvp'er. (I know I will suck for a while no matter what =P). All of this is to say that this game is insanely deep and that is why I like it quite a bit so far.

    No u will not suck if you focus your training. Read think twice and then make a goal. Like let`s say i would like to be an evil Arazu pilot. See what u need to train to get the ship to a decent level (recon level 4), see what guns and tank and mods u need to train to have a fair tech 2 fittings, see what u can train in mean time  so u will not be stucked in tech 1 frigs until u get your goal and then PLAN IT according to your real life schedule also. if u can afford a jump clone with some implants for your pauses do it also.

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