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TR will NEVER be ready by Oct 19th

HappyFunBallHappyFunBall Member UncommonPosts: 221

Less than a month from now, they plan to ship.

I beta test the game now.   Bzzzzt, sorry, there's no WAY they will be ready for a nice clean (mostly) bug-free release.

I mean, they aren't even testing certain maps yet (beta test anyway), and there are a slew of bugs that have been around for a very long time, still unfixed.

I really want to see the game succeed.  I really hope they push for quality, as opposed to the release date.

 

 

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Comments

  • abhaighabhaigh Member Posts: 390

    I fully agree, just read the latest patch notes and a 'Miracle Patch(tm)' it most certainly isn't

    There are still major, glaring faults with the game, lots of issues with crap game mechanics that aren't going to be addressed, the skill tree is ridiculously barren, crafting a joke, so many broken and bugged missions, no character respec without either cloning (which eats a clone credit and only gives half a respec), clan functionality broken, the UI un-customizable, I could go on ad nauseum.

    it gets a 1 out of 10, it won't get my money, thouh I will take a look at it in 3-6 months when it really comes out of beta (at the moment they are asking full price for what is effectively an open beta product), and, by that time, probably hurting to subscribers so much, that it is free-to-play

    long story short, tabula rasa == tabula crappa, and is basically a gilded turd with dick garriot's name on it

    oh, and be careful when discussing how shite it is on the beta boards, they have started banning people for their opinions to the negative regarding TR, pretty soon all they'll have left are slavishly devoted fanbois and other culls who think the sun shines out of DG's ass

    voyd

  • emotaemota Member UncommonPosts: 413

    Originally posted by abhaigh


    I fully agree, just read the latest patch notes and a 'Miracle Patch(tm)' it most certainly isn't
    There are still major, glaring faults with the game, lots of issues with crap game mechanics that aren't going to be addressed, the skill tree is ridiculously barren, crafting a joke, so many broken and bugged missions, no character respec without either cloning (which eats a clone credit and only gives half a respec), clan functionality broken, the UI un-customizable, I could go on ad nauseum.
    it gets a 1 out of 10, it won't get my money, thouh I will take a look at it in 3-6 months when it really comes out of beta (at the moment they are asking full price for what is effectively an open beta product), and, by that time, probably hurting to subscribers so much, that it is free-to-play
    long story short, tabula rasa == tabula crappa, and is basically a gilded turd with dick garriot's name on it
    oh, and be careful when discussing how shite it is on the beta boards, they have started banning people for their opinions to the negative regarding TR, pretty soon all they'll have left are slavishly devoted fanbois and other culls who think the sun shines out of DG's ass
    voyd

    I bet your fun when your happy!

    TR is a very enjoyable game, it is in beta and will be ready for release.

  • macumbabrmacumbabr Member Posts: 76

    i didnt saw any fixes in the lot of bugs that i already seen in this game so i only hope they are fixing the bugs in a different server than the beta so when the game launche it will be on this server with much less bugs

    IF PUSHED KILLING IS AS EASY AS BREATHING

  • abhaighabhaigh Member Posts: 390

    Originally posted by emota


     
     
    I bet your fun when your happy!
    TR is a very enjoyable game, it is in beta and will be ready for release.
    stop deluding yourself, the code is gold, it is no longer 'supposed' to be beta, and is in no way shape or form ready for general consumption

    unfortunately, that having been said, it will be in open beta for at least the first 3 months after it goes live, and probably the first 6 months, there is far too much that needs to be added, balanced, debugged, etc, for this product to be considered 'not-beta'

    it WAS enjoyable before the 7/3 patch, after that it degenerated into a frustrating grindfest best suited to korean offerings

    your mileage obviously varies, and I'll bet that you were not in the beta prior to 7/3, if you were, you would have the same opinion of the game as I have

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Unfortunately I don't think we have a choice whether or not they will be releasing by OCT. 19th finished or not.  It has been my experience releases are usually pushed for lack of return on the game.... an investment of sorts.  Will the game be ready by Oct. 19th? No it won't.  Let me ask you though was there any MMO that was completely launch ready by their release date?  Eh, I think not.  All I am saying though, is this game is not worse off then other MMO's I've seen release in the past, and even a few MMO's that are still in development to this day.  So yes I agree that TR will most likely not be ready by Oct. 19th.  But one thing I do know is that right now the game is fun, and between now and that time it's only going to get better, not worse. 

    So lets put it this way, if  you don't like the game because of the game mechanics ( you don't like the shooter gameplay, UI, or graphics) then I think it's safe to say this game isn't for you thanks for playing, good luck on your next endeavor.

    However if your gripe is "Oh the quests aren't fixed, OH I've gotten stuck a few times, Oh my weapon doesn't kill everything in one shot,  This is too easy/hard.... maybe I don't know how I work a clone, I don't know how to roast a chicken." All those things will be fixed, and that is no reason to not play this game.  If not on launch then perhaps a month or two after launch.  Ultimately I don't think this game is in poor enough condition for those who have tried it, to not at least give it a second look at launch or a month or two down the line. If anything it's reasonable.



  • readmereadme Member Posts: 7

    "...so many broken and bugged missions..."

    just out of interest, could you tell us a few ones?!

     

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by readme


    "...so many broken and bugged missions..."
    just out of interest, could you tell us a few ones?!
     

    Alot of them were fixed today but I'm not sure which ones were fixed for good.  I will update as I know though 



  • _Shadowmage_Shadowmage Member Posts: 1,459


    it WAS enjoyable before the 7/3 patch, after that it degenerated into a frustrating grindfest best suited to korean offerings
    your mileage obviously varies, and I'll bet that you were not in the beta prior to 7/3, if you were, you would have the same opinion of the game as I have

    Thats the thing - its your opinion - which doesnt mean everyone will agree.

    I have been in the beta since February - and I am enjoying the game. But then I like action games, and my playtime is limited to a couple of two hour sessions on a week-end.

  • jor8888jor8888 Member Posts: 378

    Originally posted by _Shadowmage


     

    it WAS enjoyable before the 7/3 patch, after that it degenerated into a frustrating grindfest best suited to korean offerings

    your mileage obviously varies, and I'll bet that you were not in the beta prior to 7/3, if you were, you would have the same opinion of the game as I have

     

    Thats the thing - its your opinion - which doesnt mean everyone will agree.

    I have been in the beta since February - and I am enjoying the game. But then I like action games, and my playtime is limited to a couple of two hour sessions on a week-end.


    so are u going to pay to play live?

     

     

  • gothgargothgar Member Posts: 87
    Originally posted by _Shadowmage

    it WAS enjoyable before the 7/3 patch, after that it degenerated into a frustrating grindfest best suited to korean offerings
    your mileage obviously varies, and I'll bet that you were not in the beta prior to 7/3, if you were, you would have the same opinion of the game as I have

    Thats the thing - its your opinion - which doesnt mean everyone will agree.

    I have been in the beta since February - and I am enjoying the game. But then I like action games, and my playtime is limited to a couple of two hour sessions on a week-end.



    This game shines in small blocks spread out over weeks.

    Which is why they only allow you to play beta a few days a week
  • bensculptbensculpt Member Posts: 80

    Well i agree it wont be ready for another 3 months, but it is fun to play despite the bugs, or was until today's patch, dont like the direction there going in at the moment, I'm tired of the forced grouping, must have tank/healer mmo model. Ii guess ill just hope for the best.

  • monkeyrussmonkeyruss Member Posts: 36

    i voted "not a chance", would have went for "not with the quality it deserves" but it's a ncsoft game and their policy seems to be always launch before it's ready. i think the game is going to get exacty what it deserves, the coustomers however are a differnt story.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by bensculpt


    Well i agree it wont be ready for another 3 months, but it is fun to play despite the bugs, or was until today's patch, dont like the direction there going in at the moment, I'm tired of the forced grouping, must have tank/healer mmo model. Ii guess ill just hope for the best.
    Good thing about todays patch is it DID fix alot of the combat, and toughness issues, but not overly much to where theres not the ability to solo.  The servers have been crowded.  Bad this is they seem to be cleaning up the server tonight or something, it's down and up, they anounced that there were some issues that they will be working on all night so the game will fluctuate.  To all the chumps that say this game is doomed though, the servers.. european and USA have been maxed out within minutes once the servers are up, and the war is absolutely raging, with raids on bases happening every couple of minutes. 

    Instances are still fun as hell, especially in a group but soloing is still an option. I just wish they'd get the server stability issue fixed so I can test the rest of these quests.



  • IraedeiIraedei Member Posts: 4

    I think the game has a pretty good A.I. .   Both good and evil NPC are constantly battling.  It's great.  There are a few things that do lack howerever:

         Boring quests (some but not all)

         Some creatures lvl 10 (i'm lvl13 btw) are killed in two hits, of the appropriate weapon.  Other creatures are oddly difficult and like to swarm you.  the Xanx (i think they're called... huge spider things) absolutely do not like to die.  I thought a lvl 10 was a lvl 10 no matter what. ???  I can kill a forean-machina lvl10 in two shot, but i can't kill a Xanx lvl10 without reloading 4 times.  Also I've tried laser, sonic, pulse, emp, ... everthing... I thought maybe i just wasn't using the right kind of weapon.  I don't know.  Does anyone else have problems with certain creatures?

     

         weird crafting setup... ok I must have a "recipe" to make ANYTHING!!!!!  I've made a neutral green dye for my armour... it take 3 cyan, 3 yellow, and  1 bonding agent.  I've seen it once and i know it!!!!! Why can't my character remember ANY recipes?!?!  Am I missing something?

            There's just something lacking in the game.  But I have high hopes for it in the coming month... and months after, as more bugs are fixed.   I'll keep playing the BETA  but it better improve a good deal in the next month.  Overall, I think it'll be a good game... but not a great one.

           

         

  • abhaighabhaigh Member Posts: 390

    Originally posted by readme


    "...so many broken and bugged missions..."
    just out of interest, could you tell us a few ones?!
     
    This, from the latest patch notes, I am certain that there are a lot more broken missions than this, and some of these bugs have been known for quite some time

    'features' like this should be squashed well before this point in a game's development

    ```````````````````````````````````````````````

    Broken Missions



    Concordia Divide

    • Mission: Machinations

    Issue: Unable to Turn in/complete mission.

    • Mission: Filching From Filchers

    Issue: Unable to Turn in/complete mission.

    • Mission: Careless (Formerly Taking Care of the Caretakers - Dr. Sherman)

    Issue: Unable to Turn in/complete mission.

    • Mission: Data Thieves

    Issue: Quest items do not properly assign to squad members

    • Mission: Keymaster of Torcastra

    Issue: Mission npc Hamilton gets killed by friendlies if led out of the prison

    Torden Plains

    • Mission: Combat Ground Patrol: Plains

    Issue: Unable to Turn in/complete mission.

    • Mission: Speak to Colonel Franks

    Issue: Players are unable to interact with Colonel Franks to get the mission

    • Mission: Operation Mole Removal

    Issue: “Speak to Colonel Franks” is the a pre-req for this mission

    • Mission: A Brother's Message

    Issue: “Speak to Colonel Franks” is the a pre-req for this mission

    • Mission: Periodical of Questionable Morality

    Issue: The second objective of this mission does not complete correctly

    • Mission: Geyser Chimney Basin [CP]: Assault Tokens

    Issue: Objective does not complete when you get 25 tokens

    • Mission: LOGOS: Lightning

    Issue: Objective does not complete when you add the logos to your tabula

    • Mission: LOGOS: ADD

    Issue: Objective does not complete when you add the logos to your tabula

    Torden Incline

    • Mission: Free Labbna

    Issue: The second objective of this mission does not complete correctly

    Torden Mires

    • Mission: Miner's Apprentice

    Issue: Parties cannot get the keycard for the final objective, making it incompletable for all but one player

    Valverde Plateau

    • Mission: Maligo Base: Coup

    Issue: Some squad members may not be able to complete the mission because there are not enough corpses to loot.

    Valverde Marshes

    • Mission: Dogtag Detail

    Issue: Players may not be able to loot dog tags off fallen AFS troops

    Torden Abyss

    • Mission: Styx and Stones

    Issue: Cannot Plant Mission items making the mission incompletable

    • Mission: Pipe Down

    Issue: Targets of quest are untargetable and cannot be destroyed

  • HappyFunBallHappyFunBall Member UncommonPosts: 221

    Originally posted by maskedweasel


     
    Originally posted by bensculpt


    Well i agree it wont be ready for another 3 months, but it is fun to play despite the bugs, or was until today's patch, dont like the direction there going in at the moment, I'm tired of the forced grouping, must have tank/healer mmo model. Ii guess ill just hope for the best.
    Good thing about todays patch is it DID fix alot of the combat, and toughness issues, but not overly much to where theres not the ability to solo.  The servers have been crowded.  Bad this is they seem to be cleaning up the server tonight or something, it's down and up, they anounced that there were some issues that they will be working on all night so the game will fluctuate.  To all the chumps that say this game is doomed though, the servers.. european and USA have been maxed out within minutes once the servers are up, and the war is absolutely raging, with raids on bases happening every couple of minutes. 

     

    Instances are still fun as hell, especially in a group but soloing is still an option. I just wish they'd get the server stability issue fixed so I can test the rest of these quests.



    Funny, I think the instances are fairly tedious, but of course that's my opinion.  Most of the bugs I found, I found with instances.  Many broken quests, just unfinished design, etc.

    I'm very surprised the beta isn't 24/7 yet.  Prior to TR an a couple other games, I played many, many betas, going back 10 years!!, and ALL were 24/7.  The "new" trend seems to be limited beta test hours, which I just don't understand.  I know I'm changing the subject a little, but this is a big peeve of mine.  I'm a software engineer, and work with my QA people hand in hand.  Limiting beta-test times rules out testing for a good chunk of people (as they are in different timezones, have different schedules etc).  My point?  They are LOSING valuable test data and bug reports from a more varied test group.  More testers almost always equates to more bugs found.

    Technically, it's pretty simple to have a 24/7 beta test server, and an internet server the devs can stop and start whenever they want.  When internal SQA says certain bugs are fixed, then they patch to the beta server.  It's as simple as that.

    I'm going to wait at least 2 months after release before even thinking of buying this game.  I still see the same bugs that have been there for months, and I know they aren't going to get magically fixed in less that one month.

    To comment on another poster, I have seen many other MMO's ship in a better state than this.  Much better.  Were there worse?  Of course.  But, just because other games ship their beta's, doesn't mean it's ok, and that people should accept this as the norm.  MMO devs really need to go back and look at what happened to Vanguard!  Customers need to show the companies with our wallets.

    I feel bad for the younger generation.  They grew up accepting that a good majority of software ships with many bugs.  It wasn't always like that.  Many years ago, you could buy a game and play it from start to finish without ever downloading 1 to 10 different sets of patches.

    Jeez, look at Vista.  I've seen countless posts of people saying they won't touch it with a 10 feet pole, for at least 6 months to a year.  The software industry is pathetic, and trust me, I'm on the inside of it.  But, this is a story for another time.

     

  • fozzie22fozzie22 Member Posts: 1,003

    Its a poor game no getting away from that fact and the state its in at the moment they'd be mad to push it out the door but i guessing it will go live in october and fail misrably

  • abhaighabhaigh Member Posts: 390

    Originally posted by fozzie22


    Its a poor game no getting away from that fact and the state its in at the moment they'd be mad to push it out the door but i guessing it will go live in october and fail misrably
    It's going live for the pre-orders on the 16th of October, for everyone else on the 19th, whether it's ready or not (it isn't)

    I'm saving my cash and waiting for huxley

     

    -=V=-

  • Elleron00Elleron00 Member UncommonPosts: 40

    Originally posted by HappyFunBall


     


    I feel bad for the younger generation.  They grew up accepting that a good majority of software ships with many bugs.  It wasn't always like that.  Many years ago, you could buy a game and play it from start to finish without ever downloading 1 to 10 different sets of patches.
    Jeez, look at Vista.  I've seen countless posts of people saying they won't touch it with a 10 feet pole, for at least 6 months to a year.  The software industry is pathetic, and trust me, I'm on the inside of it.  But, this is a story for another time.
     
    You make quite the valid point my friend.  I agree with you for the most part.  Except that I would like one person to show me any proof that they've played through any MMO without ever needing a patch ?

    Good luck with that.

    Although, your point is so taken.  Games these days should be coming out with less bugs in the beginning and the fact that TR has had limited beta even this far out, is nothing short of fatal.

     

    As far as Vista goes.........I ask anyone here "Who didn't expect that?"

    (It might not have been as many but......) All of their OS's have had problems when first released.  As a general rule they aren't that good until about Service Pack 2 (Which is what I usually consider the release candidate).  Its Microsoft though.  What do they care.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by HappyFunBall


     
    Originally posted by maskedweasel


     
    Originally posted by bensculpt


    Well i agree it wont be ready for another 3 months, but it is fun to play despite the bugs, or was until today's patch, dont like the direction there going in at the moment, I'm tired of the forced grouping, must have tank/healer mmo model. Ii guess ill just hope for the best.
    Good thing about todays patch is it DID fix alot of the combat, and toughness issues, but not overly much to where theres not the ability to solo.  The servers have been crowded.  Bad this is they seem to be cleaning up the server tonight or something, it's down and up, they anounced that there were some issues that they will be working on all night so the game will fluctuate.  To all the chumps that say this game is doomed though, the servers.. european and USA have been maxed out within minutes once the servers are up, and the war is absolutely raging, with raids on bases happening every couple of minutes. 

     

    Instances are still fun as hell, especially in a group but soloing is still an option. I just wish they'd get the server stability issue fixed so I can test the rest of these quests.


    Funny, I think the instances are fairly tedious, but of course that's my opinion.  Most of the bugs I found, I found with instances.  Many broken quests, just unfinished design, etc.

     

    I'm very surprised the beta isn't 24/7 yet.  Prior to TR an a couple other games, I played many, many betas, going back 10 years!!, and ALL were 24/7.  The "new" trend seems to be limited beta test hours, which I just don't understand.  I know I'm changing the subject a little, but this is a big peeve of mine.  I'm a software engineer, and work with my QA people hand in hand.  Limiting beta-test times rules out testing for a good chunk of people (as they are in different timezones, have different schedules etc).  My point?  They are LOSING valuable test data and bug reports from a more varied test group.  More testers almost always equates to more bugs found.

    Technically, it's pretty simple to have a 24/7 beta test server, and an internet server the devs can stop and start whenever they want.  When internal SQA says certain bugs are fixed, then they patch to the beta server.  It's as simple as that.

    I'm going to wait at least 2 months after release before even thinking of buying this game.  I still see the same bugs that have been there for months, and I know they aren't going to get magically fixed in less that one month.

    To comment on another poster, I have seen many other MMO's ship in a better state than this.  Much better.  Were there worse?  Of course.  But, just because other games ship their beta's, doesn't mean it's ok, and that people should accept this as the norm.  MMO devs really need to go back and look at what happened to Vanguard!  Customers need to show the companies with our wallets.

    I feel bad for the younger generation.  They grew up accepting that a good majority of software ships with many bugs.  It wasn't always like that.  Many years ago, you could buy a game and play it from start to finish without ever downloading 1 to 10 different sets of patches.

    Jeez, look at Vista.  I've seen countless posts of people saying they won't touch it with a 10 feet pole, for at least 6 months to a year.  The software industry is pathetic, and trust me, I'm on the inside of it.  But, this is a story for another time.

     


    Actually since it is Open Beta now they will be keeping the servers live 24/7.  In fact I just got on. 

    As far as the instances, I find them to be really fun mainly because it's non-stop action.  I especially like the research facility, get a small group together and just have a blast.  It's absolutely fantastic, and since the difficulty is increased a tad it makes it much more challenging.

    As for the fellow who thinks Huxley is going to be so much better then this game, thats the biggest joke I've ever heard.  If you've actually looked at the website, the information is lacking, and the game isn't even close to being developed in a manner to where it's playable.  Noone knows what that game will be like, this game is here and now and it's a real thing.  Huxley is just an idea.

    The question is, why do so many companies ship software that has bugs in it? Well primarily it's a revenue issue, if you spend 2-6 years creating a game, paying developers, hopefully advertising, and all around just keeping the lights on, it really costs. I can understand how some games HAVE to launch or else the game will never be completed correctly.  Not a single game has shipped without bugs, and that's okay. Windows hasn't shippoed without bugs, I don't think theres any software that doesn't have some kind of bug or fault in it.  Noone can account for every hardware specification on every facet of their software and have every inch of it be stable, and unfortunately video games are possibly the most bug ridden programs you will ever see.... WoW included 



  • Elleron00Elleron00 Member UncommonPosts: 40

    That and the way testing is done on Games is way different than with most software.

    Theres no way in hell a Dev would give his code to someone to fine tooth comb through it.  They just dont do that.

  • SamhaelSamhael Member RarePosts: 1,534

    I'm out of the loop. Did the NDA get lifted from the beta testers?

  • ladyattisladyattis Member Posts: 1,273

    I can say as a tester, they've fixed many bugs, but some that still stick out for me are the memory leaks, to be sure. I know how hard it is to clean them up (being a CS student and making the same mistakes), but I think with the added weight of the CoH developers behind TR, that they would have killed those nominal bugs in this patch at the very least. If they're going to keep anyone for any market share, they're going to have to get the game client stable on computers (even PCs with 3 gigs of RAM on 'normal' setting have issues with the memory leak).

    -- Brede

  • ethionethion Member UncommonPosts: 2,888

    I think Microsoft was the first to introduce the world to buggy software that barely worked shipping it and calling it done....  Yep lets think about windows 2.0... never was there a bigger pile of software crap shipped then that.  Prior to that software companies did not ship software that had major bugs, certainly not an OS...  Oh well since then we have all become quite used to buggy software so lets not even think any gaming software will ever ship that is really bug free.  Esp an MMO where the game is patched regularly....

    ---
    Ethion

  • abhaighabhaigh Member Posts: 390

    Originally posted by Samhael


    I'm out of the loop. Did the NDA get lifted from the beta testers?
    NDA was lifted three weeks ago

    However, if they were smart they would have kept it in effect until this dog's breakfast went live and people had already been sucked in to spending their money on it.

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