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  • ormstungaormstunga Member Posts: 736

    Originally posted by Reklaw


    Imagine these reviews been done now in 2007, really think the game would survive? Only for a small minority of people, sure many will flock to it when it would be released, but guesse they flock back out as fast they got in. My opinion is pre-cu will not work today.
    http://www.gamespot.com/pc/rpg/starwarsgalaxiesaned/review.html
     
     
    http://www.gamespot.com/pc/rpg/starwarsgalaxiesjumptolightspeed/review.html
     
     
    http://archive.gamespy.com/reviews/july03/swgalaxiespc/
    http://www.eurogamer.net/article.php?article_id=61890
    http://www.rottentomatoes.com/g/pc_games/star_wars_galaxies_an_empire_divided/
    http://www.actiontrip.com/reviews/starwarsgalaxiesanempiredivided.phtml http://pc.gamezone.com/gzreviews/r17950.htm
    http://www.frictionlessinsight.com/archives/2003/07/star_wars_galax.html  http://pc.ign.com/articles/428/428431p1.html  
     
    what's the point really? I'll never come back so why do we have this discussion week after week 

    I would play pre-CU if I could, today. Maybe with some of the bugs fixed. But who cares 

  • ReklawReklaw Member UncommonPosts: 6,495

    Originally posted by ormstunga


     


    what's the point really? I'll never come back so why do we have this discussion week after week 
     
    I would play pre-CU if I could, today. Maybe with some of the bugs fixed. But who cares 
    Good morning Ormstunga 

    I care m8, Else i wouldn't have posted this right 

    And you know the deal on forums if someone does not care about a topic then that person should not care to reply...right

  • kingbear1488kingbear1488 Member Posts: 7

    pre CU swg is out right now, sort of you can play it... more like test it. but to the hardcore preCU SWG fans. check out  swgemu.com they have been working, and working, and working to get a server up.

    be warned tho, its more of an alpha, VERY few quests yet if any, no npcs, a couple mobs you can kill. but the thought of going in and be able to play a combat medic / beastmaster or whatever you were into is great.

    they are working to get everything working and they need more fans to help them out, they just got vehicles working. and have a list that you can look at to see their current list of projects.

    when i logged in for the first time, i was all most to tears 

    (im posting this for the hardcore fans that want to help pre cu. not the flavor of the week type gamers. you will just hate it)

  • efefiaefefia Member Posts: 631

    Pre-CU with the content that's in the game now (expansions, quest lines, theme park) would clean up.

    No matter how much they try and claw back from the old game and try and claim it as "new" it won't ever be anything like it could have been, you can't polish a turd.

    ...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.

  • ormstungaormstunga Member Posts: 736

    Originally posted by Reklaw


     
    Originally posted by ormstunga


     


    what's the point really? I'll never come back so why do we have this discussion week after week 
     
    I would play pre-CU if I could, today. Maybe with some of the bugs fixed. But who cares 
    Good morning Ormstunga 

     

    I care m8, Else i wouldn't have posted this right 

    And you know the deal on forums if someone does not care about a topic then that person should not care to reply...right


    Yes alright then 

    Good work getting all those links together, was a nice read and brought back some memories haha. I played UO but SWG was my first MMO where I really got into it and also had my RL friends playing which made a huge difference for me. Played quite a few games with varying results, but no game has got me wanting to log in as much as SWG did 

    You're probably right in that the MMO crowd nowadays is alot more demanding. Surely some vets would return to preCU SWG but for newbies it would go like Vanguard or worse  

  • KazaraKazara Member UncommonPosts: 1,086

    Pre-CU SWG was released too early and certainly had some issues, but if you really want to review truly pathetic ratings, please see the NGE reviews. There wasn't what if's or maybes there. The NGE tanked the playerbase form 250k-350k to 30k-50k. The pre-CU version of this game would STILL have retained many more players if it had been focused on instead of resources being directed to TWO entire game revamps. In fact, if $OE opened a pre-CU server ot two, there would be many more players playing the Pre-CU version than the NGE. The negative impact on the NGE playerbase is one big reason $OE doesn't dare open Pre-CU servers in my opinion.

    While there are some current players that defend the NGE, there are many more current players that would abandon NGE game play in a nanosecond if Pre-CU servers came on line.

    image

  • Esquire1980Esquire1980 Member UncommonPosts: 568

    Sorry, Have to dis-agree again for a bunch of reasons.

    1.  The flack that SOE caused by changing the game has brought interest from people that did not play the 1st round.  I'm positive that this interest, if nothing more, would generate plenty of starting subs.  As SOE has said, and didn't really listen to their own words, "The population you start with is the 1 you have".

    2.  Ck out the people that have signed up for the duck servers.  No large dev team behind it.  No specified servers.  No large advertising and they have still drawn that number and it's not even done.

    3.  Entropia Universe is about the same, at least from what I understand, and it boasts over 600K subs.  Sandbox, no quests until u get to end content, skill boxes (and a bunch of them), etc etc.  The only scary thing about this game is the "real cash economy" which if you want to be uber overnight, your going to spend a lot of real bucks.  EU is not Star Wars.  Doesn't have the IP and it draws plenty to keep Mind Ark in business, buying new engines and making large upgrades.  Every time I log on, there are more starting players in PA.  Can't say no where near that about SWG today.

    4.  I've noticed in EU that there isn't really all that many of the kiddies.  When I was in WoW for that whole month, it was "wanna duel?" "wanna duel?"  There is a definate draw of a mature audience that would keep retention rates up for the "older" crowd.  I would expect the same for a classic server.

    5. Since my small find of EU, there is now enough in that game, from SWG, to start a medium sized guild.  Some day 1 vets, but alot of them from the game SOE has made today.  Guess what?  Their canceling SWG.  We are being called the SWG invasion.  Had a rather large hunt last night and all of hunters were post SWG.

     

    We can suppose until the cows come home but none of us would actually know what would happen unless SOE put up a classic server.  It really boggles the mind why they do not.  At least it would probably stop most of the "Get rid of Jedi",  "Bring back Professions", and "What else do we want back?" type of posts that the SWG forums are filled with now.  Just imagine what the SWG forums would be like if most were playing instead of being forum trolls.

  • cabalistcabalist Member Posts: 162

    If they released Pre-CU today, in a ready, polished state (think the original CURB concept) with JTL, with more content, etc, it'd DESTROY the competition...

    The market is HUNGERING for a game like that, that is anything BUT a WoW clone...

     

  • SinisteroneSinisterone Member Posts: 22

    ((im more of the opinion that taking it back to cu would be good enough.  a great deal of people left after the cu,yes, but a great deal joined after.  the majority of people that left, left when the nge hit.   cu, needed some fixes, yes, but i was okay with it.  to be fair i came in after the cu, so im unfamilar with the pre-cu, but *shrug*.))

  • ReklawReklaw Member UncommonPosts: 6,495

    Originally posted by cabalist


    If they released Pre-CU today, in a ready, polished state (think the original CURB concept) with JTL, with more content, etc, it'd DESTROY the competition...
    The market is HUNGERING for a game like that, that is anything BUT a WoW clone...
     
    Yes cabalist that might work but this topic was not about bringing a " ready, polished state pre-cu" this topic was about those reviews and how it would have been if these reviews where written now (2007)

    I never said such a version "clean" would not work. I''m saying the version WE VETS loved with all it flaws would not have worked in this day and would have had allot more critizism then it got back then.

    Also not talking about the complaints that came with NGE as for that simply switch to one of the other  topics in this section

  • KazaraKazara Member UncommonPosts: 1,086

    If SWG Pre-CU was released today in the same condition it was released in 2003, there still would be a lot more players then what the NGE has today.  Given the open ended possibilities, I still think the game would attract alot of players as it did then, bugs & all. Of course, it would still be below $OE's target. If based on release reviews, then the NGE is considerable worse off than Pre-CU.

    The worst day of Pre-CU game play is still far better than the best day of NGE game play. Plain & simple. 

    image

  • SlangerSlanger Member UncommonPosts: 280
    Originally posted by Kazara


    If SWG Pre-CU was released today in the same condition it was released in 2003, there still would be a lot more players then what the NGE has today.  Given the open ended possibilities, I still think the game would attract alot of players as it did then, bugs & all. Of course, it would still be below $OE's target. If based on release reviews, then the NGE is considerable worse off than Pre-CU.
    The worst day of Pre-CU game play is still far better than the best day of NGE game play. Plain & simple. 

    That is what some Pro NGE players wont accept. Given all the flaws SWG had when it launched, it was still way better than the  pile of shit that is now called SWG. It launched buggy and unpolished, but guess what? It was way better than what currently is this pile of crap.

    _________________________________

    Currently Playing: Eve-Online
    On the Backburner: EQ2
    Retired: EQ, DAoC, WW2Online
    RIP: AC2
    Tried: Ryzom, Roma Victor, RoM, KH2, Forsaken World, AO, AoC, APB
    Quit: SWG PRE-CU(Radiant/Starsider), WoW

    Achiever 47% / Explorer 40% / Killer 87% / Socializer 27%

  • LeemegLeemeg Member UncommonPosts: 230

    Originally posted by Slanger

    Originally posted by Kazara


    If SWG Pre-CU was released today in the same condition it was released in 2003, there still would be a lot more players then what the NGE has today.  Given the open ended possibilities, I still think the game would attract alot of players as it did then, bugs & all. Of course, it would still be below $OE's target. If based on release reviews, then the NGE is considerable worse off than Pre-CU.
    The worst day of Pre-CU game play is still far better than the best day of NGE game play. Plain & simple. 

    That is what some Pro NGE players wont accept. Given all the flaws SWG had when it launched, it was still way better than the  pile of shit that is now called SWG. It launched buggy and unpolished, but guess what? It was way better than what currently is this pile of crap.

    The problem as I see it here, is that the actual game play is a completely different gender. I.e. can't be compared. For me they changed a system from something I like to play, and I found relaxing, into a type of system that I always get bored of after 1 week. I can compare Pre-CU and CU, but I cannot compare pre-CU/CU and NGE.

    --
    Leemeg.

  • KnivesOnlyKnivesOnly Member Posts: 401

    If you released the NGE now it would fail like Auto Assault... Only reason people are left playing is because they invested sooo much time into the game they don't wanna give up their characters.

    image

  • cabalistcabalist Member Posts: 162

    The NGE game is still just as broken as Pre-CU or CU was, but without the redeeming qualities of either.  It's the most broken SWG ever.

    In fact, it's even more unfixable than either previous iteration, since to fix bugs/flaws coders have to deal with the original flaws, then the complication of having two sucessive systems bolted on top of it.

     

     

  • Darth_PeteDarth_Pete Member Posts: 559

    Originally posted by KnivesOnly


    If you released the NGE now it would fail like Auto Assault... Only reason people are left playing is because they invested sooo much time into the game they don't wanna give up their characters.

    There is more reasons.. its Star Wars, and there is jedi

    those are the few reasons i would see why people are playing. stubborn people that dont care for graphics, gameplay or diversity as long as its star wars

  • ObeeObee Member Posts: 1,550

     

    Pretty much every review said the game needed more polish and content to make it better.  That is what the players were asking for too.  Instead we got nerfs and revamps.  One thing those reviews point out, that is not usually covered in the discussion about the old game, is that SWG was the first game to charge ~$15 a month.  The two other major games were around ~$13 a month at the time of release.  The MMO genre was still relatively new at the time, and SOE/LEC decided they could charge more for the game becuase of the Star Wars name.  The biggest MMO at the time was EQ, at slightly under 500k subscriptions.  SWG was released unfinished, buggy, and lacking in content.  Every review mentions that, the players complained about it, yet SOE decided to nerf, tweak, and eventually revamp the game twice.

    None of those reviews claim that the game system is the problem with the game, just that the game lacked content and polish,  Had the morons in charge of SOE realized that, SWG wouldn't be the joke it is today.

     

     

  • tman5tman5 Member Posts: 604

    Originally posted by Reklaw


    Imagine these reviews been done now in 2007, really think the game would survive? Only for a small minority of people, sure many will flock to it when it would be released, but guesse they flock back out as fast they got in. My opinion is pre-cu will not work today.
    http://www.gamespot.com/pc/rpg/starwarsgalaxiesaned/review.html
     
     
    http://www.gamespot.com/pc/rpg/starwarsgalaxiesjumptolightspeed/review.html
     
     
    http://archive.gamespy.com/reviews/july03/swgalaxiespc/
    http://www.eurogamer.net/article.php?article_id=61890
    http://www.rottentomatoes.com/g/pc_games/star_wars_galaxies_an_empire_divided/
    http://www.actiontrip.com/reviews/starwarsgalaxiesanempiredivided.phtml http://pc.gamezone.com/gzreviews/r17950.htm
    http://www.frictionlessinsight.com/archives/2003/07/star_wars_galax.html  http://pc.ign.com/articles/428/428431p1.html  
     

    Am I understanding your supposition correctly?  You are asking if SWG from 2003 were released today,  with WoW, GuildWars, ect., would it survive.

    This is pretty much like asking if  the original Wolfenstien, Duke Nukem or  Wing Commander were released today, could it compete with SupCom, Ghost Recon, and Half Life.  Your supposition ignores context.  SWG at the time was a cutting-edge MMO (It still is in many ways).   A better comparision would be - take Half Life, rework it as a side-scroller and remove all original versions from human memory, then ask it it would be considered as industry-defining today.

    You don't say why you don't think it would work.  Because of the reviews? Many of these were quite decent, at least good enough to get people to try out the game.  As cabalist says, there are many clamoring for a game like original SWG, one that isn't a 24/7 hack-n-slash level grind.  I think SWGs biggest problem was not game play but expectation, both from LEC/SOE and the fans.  I believe the preCU game would have done much better it didn't have the Star Wars name attacted.

     

  • Nerf09Nerf09 Member CommonPosts: 2,953
    Originally posted by efefia


    Pre-CU with the content that's in the game now (expansions, quest lines, theme park) would clean up.
    No matter how much they try and claw back from the old game and try and claim it as "new" it won't ever be anything like it could have been, you can't polish a turd.

    That will never work, quests give out loot, which ruins the player made crafting demand.

  • SioBabbleSioBabble Member Posts: 2,803

    Originally posted by Darth_Pete


     
    Originally posted by KnivesOnly


    If you released the NGE now it would fail like Auto Assault... Only reason people are left playing is because they invested sooo much time into the game they don't wanna give up their characters.

     

    There is more reasons.. its Star Wars, and there is jedi

    those are the few reasons i would see why people are playing. stubborn people that dont care for graphics, gameplay or diversity as long as its star wars


    The IP is the only thing keeping this ship afloat.  The IP is all it has.

    If it was not Star Wars, it would have been shut down a month at most after the NGE launchd.

    CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.

    Once a denizen of Ahazi

  • KnivesOnlyKnivesOnly Member Posts: 401

    Originally posted by SioBabble


     
    Originally posted by Darth_Pete


     
    Originally posted by KnivesOnly


    If you released the NGE now it would fail like Auto Assault... Only reason people are left playing is because they invested sooo much time into the game they don't wanna give up their characters.

     

    There is more reasons.. its Star Wars, and there is jedi

    those are the few reasons i would see why people are playing. stubborn people that dont care for graphics, gameplay or diversity as long as its star wars


    The IP is the only thing keeping this ship afloat.  The IP is all it has.

     

    If it was not Star Wars, it would have been shut down a month at most after the NGE launchd.

    Tbh SWG was never Star Wars i watch the movies and think to myself so what does this game do to people who want to carrying on the movie experience for the fans? Hmm it has Darth Vader in it and storm troopers........ thats about it tbh.

    image

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by SioBabble


     
    Originally posted by Darth_Pete


     
    Originally posted by KnivesOnly


    If you released the NGE now it would fail like Auto Assault... Only reason people are left playing is because they invested sooo much time into the game they don't wanna give up their characters.

     

    There is more reasons.. its Star Wars, and there is jedi

    those are the few reasons i would see why people are playing. stubborn people that dont care for graphics, gameplay or diversity as long as its star wars


    The IP is the only thing keeping this ship afloat.  The IP is all it has.

     

    If it was not Star Wars, it would have been shut down a month at most after the NGE launchd.

    If it was not a Star Wars IP we might still have the pre-cu version but fixed instead of trying to make the game more star warsy. And NGE would mostlikely not even excisted.

  • ReklawReklaw Member UncommonPosts: 6,495

     

    Originally posted by KnivesOnly


     
    Originally posted by SioBabble


     
    Originally posted by Darth_Pete


     
    Originally posted by KnivesOnly


    If you released the NGE now it would fail like Auto Assault... Only reason people are left playing is because they invested sooo much time into the game they don't wanna give up their characters.

     

    There is more reasons.. its Star Wars, and there is jedi

    those are the few reasons i would see why people are playing. stubborn people that dont care for graphics, gameplay or diversity as long as its star wars


    The IP is the only thing keeping this ship afloat.  The IP is all it has.

     

    If it was not Star Wars, it would have been shut down a month at most after the NGE launchd.

     

    Tbh SWG was never Star Wars i watch the movies and think to myself so what does this game do to people who want to carrying on the movie experience for the fans? Hmm it has Darth Vader in it and storm troopers........ thats about it tbh.

    That was indeed the problem of hte majority who complained about pre-cu, they did not find it Star Warsy enough as many could simply not handle that much freedom in a game and many needed their handshold to be guided in the galaxies.

     

    We who enjoyed it , loved it back then, fond it was Star Wars enough, we did not need our hands hold, we had fun making our on Star Wars version in this galaxie's, we enjoyed making our hybride profs, imagine these hybride profs today, they simply will not work cause the mentality of today is BE A SHEEP and follow what is trendy so in the end people end up being the same prof anyway. But i geusse small minds never look beyond what they do themselfs. So i take my words back about saying a polised and read state of pre-cu would do well, as it will do well for a very small portion of players but when people get back in the most likely will leave it as soon they get in. Sorry the game is to complicated for the majority of players so it will not work. And also the majority of players does not have hte patient anymore to creat this hugh community we once had. Reason is also simply its not games that have been wowefide but its some gamers mind that seem to be WOWefide.

    Just jump into any of the beta's and really i get sick of hearing wow this WOWefide cause thats all they seem thee understand and able to grasp. When its sort of different then WOW is they feel it sucks. Seriously some gamers havve no sesne of making fun, some gamers seem to care to much about things that are not in games, and also to many gamers on these forums seem to be unable to let go of the past making it hard for them to addept to new situations.

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