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Well i have ALOT of ideas for some very very great mmo's. The only problem is...i'm 15. Its hard to get my voice across this great ocean of a world. I would really like to talk to someone who has or has had experience in the field. So plz mssge me or reply plz
-Joey1232
Comments
Programmers only speak in binary ...... you'll need to translate your ideas into code to be heard.....
But what you really are trying to reach are Game Designers.... they are the ones who take new ideas and develop the requirements......then turn them over the the programmers for implementation.
Honestly, your best bet to get heard is to plan on a career in the field.... go to school in computer design and development, specifically game development if you can, then join a company making games....
They don't really take suggestions from the public....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
but yeah thanks. I'm hoping to do that someday
do you know any good comp schools other then like MIT?
Game ideas are a dime a billion, we game makers don't need to contact you to hear game ideas... we have enough floating around the office to keep us busy for years.
At least my studio does... late night design sessions for games we'll probably never make because somebody "has a good idea".
- CaesarsGhost
Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
"When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."
It means when your gone we're gonna take your place. Not only that we make your future. You have to realize alot of the gamer population revolves around 15-25yrs. of age. But moslty the younger ones who have the time to play. So who beter to ask than the ones who will be playing almost everyday b4 school, on weekends, holidays, "sick" days, summer....people who have the time.
there's quite a few programmers now days that aren't in love with the box.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
It means when your gone we're gonna take your place. Not only that we make your future. You have to realize alot of the gamer population revolves around 15-25yrs. of age. But moslty the younger ones who have the time to play. So who beter to ask than the ones who will be playing almost everyday b4 school, on weekends, holidays, "sick" days, summer....people who have the time.
Actually, most gamers are 30+.. and the people buying the games are your parents. get a job kid, and an education, then maybe people will be interested in what you have to say. You are no more special than any of us.
TOP 10 INDUSTRY FACTS
1. US computer and video game software sales grew six percent in 2006 to $7.4 billion – almost tripling industry software sales since 1996.
2. Sixty-seven percent of American heads of households play computer and video games.
3. The average game player is 33 years old and has been playing games for 12 years.
4. The average age of the most frequent game buyer is 38 years old. In 2007, 92 percent of computer game buyers and 80 percent of console game buyers were over the age of 18.
5. Eighty-five percent of all games sold in 2006 were rated "E" for Everyone, "T" for Teen, or "E10+" for Everyone 10+. For more information on ratings, please see www.esrb.org.
6. Eighty-six percent of game players under the age of 18 report that they get their parents’ permission when renting or buying games, and 91 percent say their parents are present when they buy games.
7. Thirty-six percent of American parents say they play computer and video games. Further, 80 percent of gamer parents say they play video games with their kids. Sixty-six percent feel that playing games has brought their families closer together.
8. Thirty-eight percent of all game players are women. In fact, women over the age of 18 represent a significantly greater portion of the game-playing population (31%) than boys age 17 or younger (20%).
9. In 2007, 24 percent of Americans over the age of 50 played video games, an increase from nine percent in 1999.
10. Forty-nine percent of game players say they play games online one or more hours per week. In addition, 34 percent of heads of households play games on a wireless device, such as a cell phone or PDA, up from 20 percent in 2002.
Taken from the ESA website
Nice facts up there about who the gaming audience is.
I work in IT, not specifically gaming but of course I'm developing a game on the sidelines like everyone else, we all have our dream projects that we tinker with. I would say to get into the graphics side and get your training there, folks seem to be more open to artists giving ideas than coders. Left brain, right brain I guess and if things don't work in gaming there are always marketing and graphic design to fall back on or designing websites.
Over time, some ideas get lost, but those who keep constantly coming back in those "late night game design sessions" if you wish often see the day. I have worked for EA, Ubisoft, and now i'm an independent developer working on games for X-box live arcade. This could lead eventually to a MMO, as with a decade of ideas and feedback from the community. (both sides: gamers and developers)
So although each of those ideas might never see the day, (and in most case, are certainly not worth a game of their own) there are a lot of very ground breaking concept which are currently on the "to do" list. Those concepts at that time didn't have the technology to make them real, but as our industry evolve, they seem to be at reach now. So even if something seems far fetched "today", you never know when you're going to be able to use one of those ideas to spice up your game one day. And this idea might just be what makes people say they love your game, or that it makes it different and refreshing.
So don't spit on it. Take notes... Be a student of the game, instead of thinking you can produce all the best ideas by yourself. Remember that a good game designer is a guy that can create good cores ideas, but also be able to put every ideas of other people together in a puzzle that will make his own ideas shines even more. And to do that, you'll need more then a bunch of friends masturbating their brains constantly over the same concept.
So to answer the original poster... If you want to talk about games with someone knowledgeable in the industry, i would be more then happy to hear about your ideas. You have all my infos in my profile to contact me.
Naz
What deserves to be done, deserves to be "well" done...
As a coder , one thing Ive learned is that idea tend to be very grand ..and people become very frustrated when they find out how hard it is to just construct the basics of a game, website, or any project. People tend to focus on the bells and whistles. If you ever start a project, keep your ideas grounded and modest. Only once you get a solid foundation do you add the fancy, and eye candy. I just started a website (www.theburialgrounds.com) which I thought would be all fluff and 'ooos, cools' etc. Man, it was months of laying a base before I ever got to put in cool graphics etc.
Also, you say its bad that your 15?...consider it an advantage..you have time to work on the idea and learn the coding yourself. think of how bad it would be if you said "The only problem is ...I'm 75"
Torrential: DAOC (Pendragon)
Awned: World of Warcraft (Lothar)
Torren: Warhammer Online (Praag)
QFT^100
i typed this up a long time ago, lol although i never got a whole lot of comments because of how long it is.
http://www.mmorpg.com/discussion2.cfm/thread/115858
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
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