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Another living breathing world, please

This might be the last weeks I see of Ryzom. I want a new game if it goes under.

So, here goes...

I need a living, breathing gameworld. Mobs that aren't just put there for players to kill them, but also interacting with each other. I need to grass under my (toon's) feet. I want
graphics that make me want to log back in, I'm really a sunset addict in MMOs.
And I want a game with other stuff than just action-action-action, like a complex harvesting/crafting system or diplomacy, etc.
I want a game that make you feel you are controlling how your character develop, preferably a skillbased system and a sandbox type of game.

What should I choose?

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Comments

  • BriggsyUKBriggsyUK Member Posts: 10

    I dotn think there is a game that meets all of your tick Boxes. unless you would play EVE.

  • KyleranKyleran Member LegendaryPosts: 44,088

    I'm thinking your best bet is to turn off your PC and step out your front door .....closest your going to find at the present time.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • paulscottpaulscott Member Posts: 5,613

    retreat to EvE.  shame you already said no to it.

    then towards the indy side wurmonline and a tale in the desert might be worth a look.

    as for AI and mobs that actually do stuff, that's not happening anywhere, and I doubt it's ever going to happen again.

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

  • korvasskorvass Member Posts: 616

    Well, for MMO sunsets, I've found LOTRO's landscape in high-res to be quite staggering in it's beauty. Some of the world detail is just a joy to behold, in the same kind of way you can look at a photograph of a sweeping valley and get all dreamy-eyed. :)

    Dunno if it would really match up to the rest of your desires though.

  • CavadusCavadus Member UncommonPosts: 707

    Just wait for that special community driven SWG project to finish.  Things are getting close. 

    image

  • batolemaeusbatolemaeus Member CommonPosts: 2,061

    I dont know how you see it, but the suns in eve are the best ever seen in a game.

    Just mentioning.. ;)

  • airheadairhead Member UncommonPosts: 718

    Originally posted by frkhot97



    I need a living, breathing gameworld. Mobs that aren't just put there for players to kill them, but also interacting with each other.

    That was probably the most interesting aspect of Ryzom to me. I think that feature (npcs / mobs interacting with each other and yielding some unpredictability) will find it's way into other games over time. There's numerous good ideas out there, just scattered amongst different games; this 'good' feature though will propogate imo. Ryzom's biggest contribution to the genre imo.

  • frkhot97frkhot97 Member Posts: 393

    Well EVE doesn't really do it for me. I recently got half a dozen newsletters from CCP reminding me how many trials I quit.

    (Grass under my feet and a sun that colour the sky pinkish is more important than I thought. I know EVE is a great game for its target audience)

  • alyndalealyndale Member UncommonPosts: 936

    Originally posted by frkhot97


    This might be the last weeks I see of Ryzom. I want a new game if it goes under.
    So, here goes...
    I need a living, breathing gameworld. Mobs that aren't just put there for players to kill them, but also interacting with each other. I need to grass under my (toon's) feet. I want

    graphics that make me want to log back in, I'm really a sunset addict in MMOs.

    And I want a game with other stuff than just action-action-action, like a complex harvesting/crafting system or diplomacy, etc.

    I want a game that make you feel you are controlling how your character develop, preferably a skillbased system and a sandbox type of game.
    What should I choose?
    Aye,

    Tis a shame about Ryzom.  I am afraid you will need to keep an open mind about the playing world.  I would say you may very well be happy with EQ 2..graphically very pleasing and the game music is some of the best in the buisness, next to WoW's in-game music.  HOwever, in most of todays newer games, the mobs you see in the world are for attacking, but as I recall, if you weren't careful in Ryzom mobs would easily attack you if you got to near them.

    Try EQ2, frkhot97

     

    All I want is the truth
    Just gimme some truth
    John Lennon

  • vajurasvajuras Member Posts: 2,860

    Elder Scrolls Oblivion. Seriously MMORPGs are going down the crapper for us sandboxers so ive retreated for the time being back to FPS/RPG and having so much fun.  seriously its got every single feature u mentioned. The NPCs have their own lives, attack each other (I accidently dragged some mobs into town last night and watched the citizens and guards fight him), skill based system, etc. Unfortunately it is missing multiplayer oh well I can play Halo 3 when I want to coop anyway

     

    the newbies are suggesting level based MMOs I see this is a sad time indeed perhaps skill based systems will one day be a distant memory the way things are goin with Ryzom going down. I played it only briefly and kept meaning on trying it soon right after Oblivion but now it appears I'll never get a chance.

     

     edit- oh too bad you dont like eVE Online that one is a really good one so its not all gloom.

  • TatumTatum Member Posts: 1,153

    "A living, breathing world."

    Thats something I'd love to see in an MMO.  Too bad that its so easy for developers to make money by churning out the same old junk...

  • HuntnHuntn Member Posts: 284


    Originally posted by korvass
    Well, for MMO sunsets, I've found LOTRO's landscape in high-res to be quite staggering in it's beauty. Some of the world detail is just a joy to behold, in the same kind of way you can look at a photograph of a sweeping valley and get all dreamy-eyed. :)
    Dunno if it would really match up to the rest of your desires though.

    I was partial to WoW sunsets and Moon lit evenings when I played it. It is too bad about Ryzom. I played the starter area and thought it had a unique feel and a stylized exotic atmosphere and I really liked how the wild animals acted, but ultimately it was not enough to hold me.

    -----------------------
    Past MMOs- Planetside, WoW.
    Current MMO:
    Current Games: L4D, Skyrim
    Tried- ATITD, EQ2, SoR, Vanguard,SL,LOTRO,SotNW,SWTOR.
    Anticipating- GW2, Planetside2

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by frkhot97


    This might be the last weeks I see of Ryzom. I want a new game if it goes under.
    So, here goes...
    I need a living, breathing gameworld. Mobs that aren't just put there for players to kill them, but also interacting with each other. I need to grass under my (toon's) feet. I want

    graphics that make me want to log back in, I'm really a sunset addict in MMOs.

    And I want a game with other stuff than just action-action-action, like a complex harvesting/crafting system or diplomacy, etc.

    I want a game that make you feel you are controlling how your character develop, preferably a skillbased system and a sandbox type of game.
    What should I choose?
    You need a reality check if you want a challenge go play one of the leading MUDs Dragonrealms or even Avalon or a number of others. Everything you want is there and use your imagination for graphics...

    Graphics is nothing at all and gives developers an excuse to impliment poor design.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • sempiternalsempiternal Member UncommonPosts: 1,082

    I think that describes the game many of us experienced MMO players are looking for.

    Things as simple as sunsets and weather can dramatically increase immersion.

    A long time ago, and I do mean a very long time ago in video game terms,  I found my favorite game of all time, it's an RPG that features:

    • Rising and setting sun - you can actually see the sun moving in the sky, hour by hour, and the ambient level of light adjusts accordingly.
    • Weather, seasons, months and a full yearly calendar -  sometimes it rains for a few hours and other times you hear the wind blowing down the streets and the frequency is all based upon the seasons.
    • Inebriation, disease, hunger, thirst, cold, sleep - you actually go to taverns to eat, drink and resupply, and Inns to sleep, and you wear clothing not only for it's varying appearances, but to actually keep warm.  What you wear can have an effect on how other creatures perceive you.  If you neglect any of these things, you gradually grow weaker in varying degrees.  Of course, sleeping goes by in an instant, but the game time actually moves forward depending upon the number of hours you choose to sleep - sleeping at night results in better recuperation.  If you get drunk, your character actually does stumble around and black out - yes, the screen actually goes black for moments and you do lose some actual control as your character spins around and stumbles back and forth while you have difficulty moving in the direction that you want - it's first person perspective.
    • Reputation - your reputation with other beings depends on all of your previous actions.  For example, if you kill good beings, then you become evil and most everything tries to kill you along with guards chasing you down.  Every encounter you have the freedom to choose how to react, from a sneak attacks, to saying hello, or even ignoring them.

    All these things add up to make the game highly immersive, it's an experience I have not found an equal to in any other game I have played.

    Now if only it was an MMO!

  • vajurasvajuras Member Posts: 2,860

    Originally posted by Isane


     
    Originally posted by frkhot97


    This might be the last weeks I see of Ryzom. I want a new game if it goes under.
    So, here goes...
    I need a living, breathing gameworld. Mobs that aren't just put there for players to kill them, but also interacting with each other. I need to grass under my (toon's) feet. I want

    graphics that make me want to log back in, I'm really a sunset addict in MMOs.

    And I want a game with other stuff than just action-action-action, like a complex harvesting/crafting system or diplomacy, etc.

    I want a game that make you feel you are controlling how your character develop, preferably a skillbased system and a sandbox type of game.
    What should I choose?
    You need a reality check if you want a challenge go play one of the leading MUDs Dragonrealms or even Avalon or a number of others. Everything you want is there and use your imagination for graphics...

     

    Graphics is nothing at all and gives developers an excuse to impliment poor design.

    I wish someone like you would write a blog here there is always wisdom in your posts. you and Paul Scott along with Paragus would be my favorite reads

  • TatumTatum Member Posts: 1,153

    Ive never actually tried a MUD, but most that Ive heard of sound FAR more interesting than any MMOs out there.  It will be very interesting too see technology reach the point where MMO development is more accessible to small groups of creative individuals.   A massive MMO with lots of depth, good gameplay and minimal graphics would get more attention than people realize.

  • HuntnHuntn Member Posts: 284


    Originally posted by Isane

    Graphics is nothing at all and gives developers an excuse to impliment poor design.


    Good graphics add greatly to the immersiveness of the environment so they are a plus but they can't take the place of good game-play.

    One of the big problems with myself and MMOs (having 4 years of playing them) is that I'm sick of static worlds but creating a living breathing dynamic world seems to be above the abilities of most/all MMO developers.

    -----------------------
    Past MMOs- Planetside, WoW.
    Current MMO:
    Current Games: L4D, Skyrim
    Tried- ATITD, EQ2, SoR, Vanguard,SL,LOTRO,SotNW,SWTOR.
    Anticipating- GW2, Planetside2

  • Ex0dUs101Ex0dUs101 Member UncommonPosts: 273

    Thought of trying Vanguard? Im also a Ryzom player, and nothing comes close to it, or ever will i expect, but Vanguard certainly has the beauty (provided your on a reasonably modern system), it has the crafting and diplomacy systems to break away from the grinding mobs, and theres a strong roleplay community in there for sure.

  • kidRiotkidRiot Member Posts: 209

    All i can say it's going to be a long wait til Ultima Online 2.

  • 0k210k21 Member Posts: 866

    I gotta say, I'm in the same boat as the OP, just can't find an MMORPG that was like Pre-Cu SWG so now I'm playing games like Freelancer and Oblivion to keep the feeling of freedom in a game in me, just absolutely hate games that don't let me do anything anymore or are just empty and static.

    Quoting people doesn't make you clever, in fact, it makes you all the more stupid for not bothering to read the quotes you post in the first place.

  • SymoneSymone Member Posts: 277

    Originally posted by sempiternal


    I think that describes the game many of us experienced MMO players are looking for.
    Things as simple as sunsets and weather can dramatically increase immersion.
    A long time ago, and I do mean a very long time ago in video game terms,  I found my favorite game of all time, it's an RPG that features:

    Rising and setting sun - you can actually see the sun moving in the sky, hour by hour, and the ambient level of light adjusts accordingly.


    Weather, seasons, months and a full yearly calendar -  sometimes it rains for a few hours and other times you hear the wind blowing down the streets and the frequency is all based upon the seasons.


    Inebriation, disease, hunger, thirst, cold, sleep - you actually go to taverns to eat, drink and resupply, and Inns to sleep, and you wear clothing not only for it's varying appearances, but to actually keep warm.  What you wear can have an effect on how other creatures perceive you.  If you neglect any of these things, you gradually grow weaker in varying degrees.  Of course, sleeping goes by in an instant, but the game time actually moves forward depending upon the number of hours you choose to sleep - sleeping at night results in better recuperation.  If you get drunk, your character actually does stumble around and black out - yes, the screen actually goes black for moments and you do lose some actual control as your character spins around and stumbles back and forth while you have difficulty moving in the direction that you want - it's first person perspective.


    Reputation - your reputation with other beings depends on all of your previous actions.  For example, if you kill good beings, then you become evil and most everything tries to kill you along with guards chasing you down.  Every encounter you have the freedom to choose how to react, from a sneak attacks, to saying hello, or even ignoring them.

    All these things add up to make the game highly immersive, it's an experience I have not found an equal to in any other game I have played.
    Now if only it was an MMO!
     

     

    You forgot to mention what the game was...

     

    I agree though no MMO right now really is a living breathing world like Oblivion, but theres a reason for that it is extremely difficult to impliment and would take millions uplon millions to do it right. No company is going to risk that kind of money on a "maybe" thing that appeals to not-so-mainstream people.

    Anyways you might like POTBS. It plays just is Sid Meyer's PIRATES!.. I got to try it at a convention.

     

    image

  • TambourineTambourine Member UncommonPosts: 181

    Originally posted by frkhot97


    This might be the last weeks I see of Ryzom. I want a new game if it goes under.
    So, here goes...
    I need a living, breathing gameworld. Mobs that aren't just put there for players to kill them, but also interacting with each other. I need to grass under my (toon's) feet. I want

    graphics that make me want to log back in, I'm really a sunset addict in MMOs.

    And I want a game with other stuff than just action-action-action, like a complex harvesting/crafting system or diplomacy, etc.

    I want a game that make you feel you are controlling how your character develop, preferably a skillbased system and a sandbox type of game.
    What should I choose?
    People are probably going to laugh, but to be honesty, Vanguard seems to fit your description pretty well. They just merged the servers and populations are suppose to be pretty decent now from I've heard. I have a 30 Dread Knight, haven't gone back yet, but I did enjoy the game while I was leveling.

     I hear crafting is pretty complex, moreso a pain in the ass, but complex. Lots of harvesting to be done, trees fall down when you chop at them.

     As for the graphics, some people hate them, some love them. Personally, I think they're beautiful, you should be able to find all your sunsets and fields of swaying grass in Vanguard, though you'll need a powerhouse of a computer.

    image
  • miagisanmiagisan Member Posts: 5,156

    give eq2 a try. I think the graphics are gorgeous, with varying zones, such as savanahs, deserts, forests, mountains, etc. The npcs interact limitedly with you. If your much higher level then them, they cower away from you. Lots and LOTS of voice overs on quest givers. Cities which you are in good standing with, npcs will talk to you, salute you, etc. You can also betray your alliance, become an exile, or join the other faction.

    Day and night cycles, with some really gorgeous sunrise and sunsets ( especially in butcherblock). Wide variety of quests, close to 24 professions, alot of crafting professions which make a big impact and can be as good as / or better than  the same level quest/loot items.

    And if your not in the mood for crafting or combat, theres also the legends of norrath card game (sort of reminiscent of magic: the gathering card game).

     

    All in all, try to eq2 trial....i think you might enjoy it

    image

  • starman999starman999 Member Posts: 1,232

    Classic SWG was the closest to perfect I have ever played. If they are ever able to duplicate that experience it would be the only game that could hold my interest.

     

     

    Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture.

  • paulscottpaulscott Member Posts: 5,613

    there are quite a few muds out there but the thing that really really irks me out about them is that you end up scripting your client with triggers, and reactions or you're just not as competitive(semi-fast combat, multiple people in the same room.  text gets crowded way to quickly).  I like programming as much as the next guy but not for playing any of the game for me.

    what I'm waiting for is when there's a 3d graphics engine that ends up being near the morphabity and easiness as telnet engines, it's a long way away but when it's here it'll be sweet. 

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

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