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I have a hunch that this game will be released with in Dec. I think they are going to release it at the same time as their European launch. The reason I think this is because they have not set a firm date on the European release. They say Q4 and that is VERY close so why not an exact date? The reason is because they are firming up their deal with a US publisher and will launch the game in both markets in Dec.
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hm... q4 begins what, next week?
I would say; they arent gonna make early q4:(
Well as long as they release before the AAA games coming q1 08 they are gonna get a lot of sales. So many ppl looking for something else than wow. Just look at Vanguard. Ppl bought it. Tested it; lagged out of game.
Dec would be very nice.
You can forget about that...its wishfull thinking...
There is still no US publisher knocking at spellborns doors. Sad but true.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Are you aware they could be in discussions with a publisher? Is there info you can link me to show they havent had offers? Seems unbelievable. They are probably just trying to play their cards smart.
They've said before that there will be no simultaneous U.S./Euro release.
So even if it releases in Dec. that will be in Europe, and it will be a few months past that before we get it in the U.S.
They've said before that there will be no simultaneous U.S./Euro release.
So even if it releases in Dec. that will be in Europe, and it will be a few months past that before we get it in the U.S.
Whoops! Not according to the most current FAQ in the tcos forums. I don't believe I have ever seen them state that there will be no simultaneous launch. According to my info, they have refused to disclose an absolute decision on the subject and have stated several times that they are still aiming for a simultaneous launch. If you take some time to read through the discussions on the home forums you should be able to find several more up-to-date statements from the community manager reflecting this.
I should also add that the community manager seem to be quite optimistic on getting a U.S. publisher. Unfortunately for us, optimism doesn't exactly predict the future. We can only hope.
http://www.tcos.com/sbforum/viewtopic.php?t=11051&postdays=0&postorder=asc&start=0
There is one thing all of you US gamers should keep in mind because it's a good guess that it's on the mind of every European developer too: The European market forgives minor bugs with the release but in the US you need a polished product from the start, like WoW or LotRO, not like Vanguard.
The reason should be clear, in the US you are accustomed to first class software of your fellow countrymen, in Europe you might get enough applause for originality alone. It's a general point of view, sometimes European developers have the best software, like SAP in their field, but in the gaming business if you fetch programmers out of 19 countries, which is what happened, to make a state of the art product you can't take risks with the American market. You are always thinking in the back of your mind about coming to the US only with the second release build. It wasn't that important 5 years ago where everybody was nearly happy about being able to log in on the first week of an mmo.
Perhaps it's really all only publisher related but I have a feeling that you don't get a final release date before the open beta. Which definitely won't start this month. After all, even WoW didn't manage the christmas release (or did it in the US?) and postponing releases is part of the mmo business like a player avatar. Nevertheless good luck.
I think you are way off the mark here. Both US abd europe demand the same quallity from a software product. What you describe is how developers might think about the european market. But not how european consumers think.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Its too bad americans have a bigger market share than the europeans. guess you guys will have to live with it...oh well sorry europe. dont see any americans whining.
I feel that I, as an American, can forgive minor bugs as easily as any European. Besides, I think Vanguard is a poor example. It was far from minor in any way. Losing all of your gear for no reason is certainly not minor. Intermittent character rollbacks for no reason isnt either. I have other things in my mind that I won't explain because I think these two are rather potent.
It's fine, that you, as a person believe what you said is true, but if you were representing any sort of business, I would feel severely insulted by your statement and would likely avoid providing any of my business to that company.
No, Dagon13, I'm not representing any business. As a fact, the forum of a website like mmorpg.com is quite unforgiving about gameplay features not being ideal. I don't know any local website with such a critical audience. On the other hand people from all parts of the world, like myself, build the community so I could have misinterpreted.
If they want to pick up the Ryzom users in the U.S. as well as Europe, they should release soon !
but do you have 2 pay for this game or not???¿¿ plz say it fast if you know well already ty for it
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eqnext.wikia.com
I don't think there's any real difference between the US and European expectations (other than those in Europe perhaps expecting proper grammer and spelling, we here in the US don't read quest text). I think it's more of a Post-Vanguard expectation that games will be polished.
Vanguard was an incredible concept, executed poorly. It taught the MMO market that sloppiness won't be tolerated any longer, and that's a good thing. I'd love to see TCoS as a Christmas present, but if they feel waiting until next March will make for a better launch, I'll grind my teeth and play Diablo II until March.
Actually he is Exactly right. Ive been seeing this trend for the last decade. Ive always been telling people here in the US that they are a much more spoiled lot in terms of accepting innovations over polish. Ive checked out TONS of games from everywhere in the world. Look at games like Gothic which has always been more innovative and interesting to me than the Elder Scrolls games, but because they are buggier games & use european voice talent. They get slammed in every review. Even though personally I have never had that many bugs, I suppose because I know how to use my computer well. More recently this happened with Two Worlds. Totally fantastic sandbox open world RPG with more innovative ideas than you can think of, and again its lack of gloss and it gets slammed in America. Europe takes alot more risks with their games, STALKER is another great one. It got decent reviews, finally. But its rare. Often they get slammed just for having bad voice acting, even though the English language is not the native language of the game developers. American's are extremely fickle and more apathetic in general. This adds up to very minor things causeing hatred of games that should be given more slack and patience because of their new ideas in gameplay. In many ways we in America keep developers on a "play it safe" mentality or the KISS concept (Keep It Simple Stupid) to please the most mass market here. Its why our MMOs keep getting churned out like clones of one another with very little new ideas.
I totally agree with you, Indeed. Its good to see someone else say it.
And you can bet Spellborn wont even be out in Europe until March of 08 at the earliest. They will push it back to keep polishing up the game until just before their competition gets near their release dates. Competition like Age of Conan and Warhammer Online primarily. I think they will get it out before them though. And MMOs are one thing even in America, you'll mostly see get released with lots of bugs. Its just a matter of how many or how bad they are. Its expected now in MMO market. Just not as long as it isnt as bad as Vanguard. So ya I dont think that aspect would hold back Spellborn from simultaneous release, it really will be a matter of publishers. The European games often have a big prolem with finding good publishers in the U.S. But Spellborn is so fantastic and I think will shock the scene so much that it will be able to pick and choose any publisher it wants I think.
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