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After 36 hours /played

nametaken666nametaken666 Member Posts: 19

I wouldnt say I am a fan boy of any particular game, and honestly im not that concerned with helping to beta test games. Like most everyone here, who probably wont admit it, I just want to play games for a free trial to determine if I will buy them later. Yes I do make bug reports as payment for my free trial, I try to do one unique per gaming session, but I do it for selfish reasons.

Now the point of my post.  I like this game I have about 36 hours /played and I have really enjoyed myself. I havent enjoyed myself this much playing an mmo for a long time. I thought that maybe my days of mmo's were coming to an end because I just didnt have fun playing anymore.

You cant think of this game in terms of a traditional mmo. I am level 17 now and from my experience so far there are times when you need to group in order to be successful. For the most part the instances require you to group. Maybe some people are super elite gamers that dont need to do this, but for average guys like me we need to group.  I get killed defending CP's frequently and so do alot of people I see.

Now on grouping. This is really what I enjoy. When you do an instance in  a game like WoW for example, everyone just stands around in one spot clicking on their buttons mostly not even looking at the animations. Just casting spells or abilities. This got boring to me after a while. I like the fact that I need to run around, duck and dodge now. Another thing is from my perspective at this level, you dont HAVE to have a tank , healer , dps...etc... to play, it makes the game alot more fun and easier if you have those support classes, but its possible for a couple of commandos and a ranger to go do an instance without spamming requests for a tank and healer for 30 minutes. And if for some reason you get seperated from the group and you come upon some mobs by yourself you arent guaranteed death, you can escape and get back with your group.

Those are some things I like about the game, now what I would like to see improved.

It doesnt look like there is that many zones in the game, im not sure how much content there is so far but it likes kind of slim. I would like to be able to customize the UI more. I dont like the chat window wehre it is. I would also like to move my health packs to a place on the screen were I can get to them quicker. ~This problem has been alleviated by the tabbed bags that auto sort for you~.

Right now I am still up in the air about playing this game. I hate starting my characters over and from what I have heard this is going to be a $15 a month game. It just doesnt seem like it is the type of game that would cost that much to keep running. $5 maybe...$10 but not $15. It just seems more like a single player 3PS that allows some rpg like behavior.

That said dont take anyones word for it on this forum whether you are going to play this game or not. Seems some of the people on this forum have made it their ambition to ruin this games repuation and wont take any other view as acceptable. Give it a try maybe you will enjoy it maybe you wont.

Comments

  • mmoghostmmoghost Member Posts: 13

     enjoy by yourself

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    I am just curious, but what do you find running ducking and dodging does for you?  It was my experience that I never needed to move except to get into whatever range suited the situation.  If I needed cover, I would just run to where I needed to be and spam click fire.  Combat did not seem to require or even benefit from running jumping dodging etc.

    Cover did not seem to affect me enough that I cared about it, nor set up fights based on its tactics.  Can you dodge shots, because that was not my experience.  Even when fully concealed enemy shots could still blast right through obsticles.  The game checks at time of fire and if you can be seen then the shot will hit you despite whatever movement you enact on your character.

     

    So other than seeing yourself move around while shooting, does any of that really change the game play?  In my experience it was just the same as most MMOs without the mechanics of "casting timers" on certain abilities. 

  • TheKrakenTheKraken Member Posts: 154

    "Right now I am still up in the air about playing this game. I hate starting my characters over and from what I have heard this is going to be a $15 a month game. It just doesnt seem like it is the type of game that would cost that much to keep running. $5 maybe...$10 but not $15. It just seems more like a single player 3PS that allows some rpg like behavior."

     

    This was my opinion, exactly, about Auto Assault.  You think they'd learn, charging full price for a limited game.

  • shamukshamuk Member Posts: 3

     

    Originally posted by Daffid011


    I am just curious, but what do you find running ducking and dodging does for you?  It was my experience that I never needed to move except to get into whatever range suited the situation.  If I needed cover, I would just run to where I needed to be and spam click fire.  Combat did not seem to require or even benefit from running jumping dodging etc.
    Cover did not seem to affect me enough that I cared about it, nor set up fights based on its tactics.  Can you dodge shots, because that was not my experience.  Even when fully concealed enemy shots could still blast right through obsticles.  The game checks at time of fire and if you can be seen then the shot will hit you despite whatever movement you enact on your character.
     
    So other than seeing yourself move around while shooting, does any of that really change the game play?  In my experience it was just the same as most MMOs without the mechanics of "casting timers" on certain abilities. 

     

    I fully agree!! After playing to a level 17 ranger I just decided to uninstall the game because it was just like BF2 f.e. but without a intelligent acting player opponents or intelligent opponents at all and additional with all kind of fire hitting you through all kind of obstacles...

    Only thing left to do is run arround with the right shotgun and spam click fire...

    Maybe my mistake was never to join a group, and grouping changes the whole kind of fighting - but I never saw this to be necessary...and do not even see a reason for that as soon as all players in the group just run around shooting like hell with their shotguns..

    Sorry to say, but that is not what I expected and only an other not sword and spellcaster game that disappoints my prospects..

  • eris0023eris0023 Member Posts: 62

    Originally posted by shamuk


     
    Originally posted by Daffid011


    I am just curious, but what do you find running ducking and dodging does for you?  It was my experience that I never needed to move except to get into whatever range suited the situation.  If I needed cover, I would just run to where I needed to be and spam click fire.  Combat did not seem to require or even benefit from running jumping dodging etc.
    Cover did not seem to affect me enough that I cared about it, nor set up fights based on its tactics.  Can you dodge shots, because that was not my experience.  Even when fully concealed enemy shots could still blast right through obsticles.  The game checks at time of fire and if you can be seen then the shot will hit you despite whatever movement you enact on your character.
     
    So other than seeing yourself move around while shooting, does any of that really change the game play?  In my experience it was just the same as most MMOs without the mechanics of "casting timers" on certain abilities. 

     

    I fully agree!! After playing to a level 17 ranger I just decided to uninstall the game because it was just like BF2 f.e. but without a intelligent acting player opponents or intelligent opponents at all and additional with all kind of fire hitting you through all kind of obstacles...

    Only thing left to do is run arround with the right shotgun and spam click fire...

    Maybe my mistake was never to join a group, and grouping changes the whole kind of fighting - but I never saw this to be necessary...and do not even see a reason for that as soon as all players in the group just run around shooting like hell with their shotguns..

    Sorry to say, but that is not what I expected and only an other not sword and spellcaster game that disappoints my prospects..


    Well if you get bored of spam clicking fire you could always just Hold the button down, That is how i leveled from lvl 18 to lvl 19, get up close, run around in circles holding the fire button down with my shotgun.

    It will autoreload so you dont even have to be bothered to hit the r button. And that is why this game bored me to death, Garriot talked about innovation, you know what other popular game had 1 button innovative combat? Galaga, and it was a hell of alot more fun than this game and required alot more "Tactics"

    The giant joke of the use of the words "tactical combat" to represent any part of this game is ridiculous. Even WOW has far and away more Situation Analisys Tactical decision making than this joke of a combat system.

    Forget it if you want to just respec your character you better hope you have a clone point hanging around cause if not then you get to relevel your last clone up again which includes tracking down and acquiring all of the logos you have gotten since then.

    Some will say "Well in other games you would have to make a whole new character to experience the other classes" which in part is true but since each class is just basically a stepping stone to the max level classes you basically play 1/4 of the games classes as you level anyway.

    What most other games dont have is whole skillsets that must be purchased to make leveling even somewhat bearable that all of a sudden at lvl 15 become useless because you arent even that class anymore.

    The most amazing thing about it all is according to the new post made on the playtr.com site the endgame will be played utilizing mech suits, thereby making everything that you have done to your character pretty much pointless at max level since you will be in a mech that has specific weapons, playing a whole different game all of a sudden.

    But thats just my opinion after getting to lvl 20.

    Lick Here you could be one of the lucky 10!!!

  • vizaviza Member Posts: 204

     

    Originally posted by Daffid011


    I am just curious, but what do you find running ducking and dodging does for you?  It was my experience that I never needed to move except to get into whatever range suited the situation.  If I needed cover, I would just run to where I needed to be and spam click fire.  Combat did not seem to require or even benefit from running jumping dodging etc.
    Cover did not seem to affect me enough that I cared about it, nor set up fights based on its tactics.  Can you dodge shots, because that was not my experience.  Even when fully concealed enemy shots could still blast right through obsticles.  The game checks at time of fire and if you can be seen then the shot will hit you despite whatever movement you enact on your character.
     
    So other than seeing yourself move around while shooting, does any of that really change the game play?  In my experience it was just the same as most MMOs without the mechanics of "casting timers" on certain abilities. 

    You played since yesterday's patch? There are a lot more mobs in a group, and they do hella more damage now. The OP is right, at least after the patch.

    If you just stand there in range and fire you die now, unless you are fighting stuff below your level. Before the patch the damage tickled, now it really hurts. You need to position yourself so you have cover from most of them and pick them off. The AI has also been improved so if you disappear from their line of sight, they come find you.

    You rly need to utilize cover now unless you are in a group with the DPS to just mow stuff down. The Turrets do a lot of damage and if you kill them but leave the technicians, they repair them.

    Shots only appear to go through obstacles if the agro fired before you ducked behind something. They need to make the next shot from a clear line of sight.

    As well if you jump over something and fire at it on the way over, then land and spin the agro needs to turn around before they can shoot you, so jumping around does have tactical benefits, especially against mobs with a lot of dps.

    I'd check it out again... The game requires a lot more thought now when fighting. Where before you could just jump into the middle of everything with a shotgun and mow it down, you will now find yourself with no sheilds left in a few seconds, and then cloning.

    It improved the game 500%.

    -Viz

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Well that is good to hear.  I wasn't terribly impressed with the combat overall and the very weak and predictable AI didn't make it much better.  As odd as it sounds I find more tactics in games where you press a special attack and wait for cooldowns.  Movement isn't nearly as important in those types of games, but something clicks right.

    I have not tried the game since the last patch.  Pretty much just walked away from it due to the lack of game play value.  If it turns around after launch I might give it another look, but I don't put to much faith in a games potential anymore.  I judge them for what they offer presently.

    I do hope it makes a turn around though.  More options in the mmo market are a good thing, but if it does poorly because it is lacking then it will just send the wrong message to developers again.

  • I have a number of days played in TR.  And in general I like the game.  This last patch is more towards the kind of challenge people will want.  Which was a necessary change.

     

    But right now the mobs can vary wildly and the class implementation needs a ton of work.  Both of these show a very large lack of either desire to put in polish or lack of time to do so.

    The mobs balance is not that bad for release.  People will just never fight Atta because they are a boring pain in the butt that cause you to lose a bunch of money in ammo for no decent reward.

    But if they do not put somer serious work into ploishing the classes this game is most likely going to fail.  Pre-patch the specialist branch was a one trick pony.  Biotechs had injector guns and sappers had the shield.  This patch they nerfed both and now both branches of specialist are No-trick ponies.  They also seriously destroyed the signature stealth of rangers. 

    Not only is TR going to have no support classes being played, since they suck compared to soldiers.  But until they do a decent overhaul of the abilities the gameplay will also be a one trick pony.  The only thing i do on my level 26 sapper is shoot a gun and use a repair tool because every single option to spend points in currently sucks except for decay, which is just a blast.  Shield? Unusable.  Hack?  too short, can't damage hacked bots, not enough bots, made pointless by EMP bombs.  Crab Mines?  A complete joke.  mech armor? no more regen in combat sorry.

    There is absolutely no way this game can survive a release in that state.  20 days to make 50% of the abilities in the game somewhat useful?  Not gonna happen.

    A game built around classes like TR is doomed without a decent class implementation.  And that isn't the typical forum doom.  That is just the way it is.  And currently TR's class implementation is quite off.  Further they have not shown any indication that they are inclined or able to fix it.



     

  • Originally posted by shamuk


     
    Originally posted by Daffid011


    I am just curious, but what do you find running ducking and dodging does for you?  It was my experience that I never needed to move except to get into whatever range suited the situation.  If I needed cover, I would just run to where I needed to be and spam click fire.  Combat did not seem to require or even benefit from running jumping dodging etc.
    Cover did not seem to affect me enough that I cared about it, nor set up fights based on its tactics.  Can you dodge shots, because that was not my experience.  Even when fully concealed enemy shots could still blast right through obsticles.  The game checks at time of fire and if you can be seen then the shot will hit you despite whatever movement you enact on your character.
     
    So other than seeing yourself move around while shooting, does any of that really change the game play?  In my experience it was just the same as most MMOs without the mechanics of "casting timers" on certain abilities. 

     

    I fully agree!! After playing to a level 17 ranger I just decided to uninstall the game because it was just like BF2 f.e. but without a intelligent acting player opponents or intelligent opponents at all and additional with all kind of fire hitting you through all kind of obstacles...

    Only thing left to do is run arround with the right shotgun and spam click fire...

    Maybe my mistake was never to join a group, and grouping changes the whole kind of fighting - but I never saw this to be necessary...and do not even see a reason for that as soon as all players in the group just run around shooting like hell with their shotguns..

    Sorry to say, but that is not what I expected and only an other not sword and spellcaster game that disappoints my prospects..

    Since the last patch you can no longer reliably do this. Yyou will get clobered.  Thrax do considerably more damage.

  • _Shadowmage_Shadowmage Member Posts: 1,459


    It doesnt look like there is that many zones in the game, im not sure how much content there is so far but it likes kind of slim. I would like to be able to customize the UI more. I dont like the chat window wehre it is. I would also like to move my health packs to a place on the screen were I can get to them quicker. ~This problem has been alleviated by the tabbed bags that auto sort for you~.

    There are two planets. Each planet has two continents. I think each continent has three open maps. Then on each map are 2 to 4 instanced missions.

    Drag your health kits onto your right slot bar so you can access them with 1 key and a right click.

  • indiramournindiramourn Member UncommonPosts: 884

     

    Originally posted by viza


    You played since yesterday's patch?
    It improved the game 500%.
    -Viz



    Sure it did, if you ignore the many new bugs this patch introduced.  And I mean lots of bugs.  Bugs that make no sense at all if the devs had their act together.  It's very obvious that these poor devs are under tremendous pressure to "get the game ready for ship, yesterday!" 

    I'm sure we will see improvements and if TR were still 6 months from going live, I wouldn't be making DOOM posts here.  But we are 3 weeks from launch people! 

  • ConfettiConfetti Member Posts: 167

    Originally posted by indiramourn


     

    Sure it did, if you ignore the many new bugs this patch introduced.  And I mean lots of bugs.  Bugs that make no sense at all if the devs had their act together.  It's very obvious that these poor devs are under tremendous pressure to "get the game ready for ship, yesterday!" 
    I'm sure we will see improvements and if TR were still 6 months from going live, I wouldn't be making DOOM posts here.  But we are 3 weeks from launch people! 
    Yes, but obviously the Devs are listening. Or else it would still be the simple death-less game. =) If they are already throwing patches left and right, 20 days for release could mean anything.

    Tiffany

  • abhaighabhaigh Member Posts: 390

    Originally posted by Confetti


     
    Yes, but obviously the Devs are listening. Or else it would still be the simple death-less game. =) If they are already throwing patches left and right, 20 days for release could mean anything.
     
    Tiffany

    Add one more person to the 'I'm waiting for the Miracle Patch(tm) list'

    Regardless of how many more patches they through at this dog's breakfast between now and the end of the month, all they are going to be doing is fixing old bugs, fixing new bugs, fixing broken missions, fixing broken instances, polishing, optimizing, and generaly not working on any extra content.

    I wouldn't hold my breath on a patch full of new content within the first three months. Perhaps once the first suck^H^Hbscribers hit level cap and cancel their subs will they realize that they shouldn't have launched a half-completed product far too early.

    Better to hold release back and put forward a complete product, than rip people off with an unfinished POS

  • ConfettiConfetti Member Posts: 167

     

    Originally posted by abhaigh


     
     
    Add one more person to the 'I'm waiting for the Miracle Patch(tm) list'
    Regardless of how many more patches they through at this dog's breakfast between now and the end of the month, all they are going to be doing is fixing old bugs, fixing new bugs, fixing broken missions, fixing broken instances, polishing, optimizing, and generaly not working on any extra content.
    I wouldn't hold my breath on a patch full of new content within the first three months. Perhaps once the first suck^H^Hbscribers hit level cap and cancel their subs will they realize that they shouldn't have launched a half-completed product far too early.
    Better to hold release back and put forward a complete product, than rip people off with an unfinished POS



    Now who the heck said anything about me wanting to see a patch of full new content? =) I'm sorry to tell you, but I'm a pre-order and can't wait for the 3 day head start. I've had a blast and find the game a ton of fun. I just have FAITH about a game I LOVE. I would highly suggest you find a game worth your time and contentment. =)

     

    Tiffany

  • abhaighabhaigh Member Posts: 390
    Originally posted by Confetti

    Now who the heck said anything about me wanting to see a patch of full new content? =) I'm sorry to tell you, but I'm a pre-order and can't wait for the 3 day head start. I've had a blast and find the game a ton of fun. I just have FAITH about a game I LOVE. I would highly suggest you find a game worth your time and contentment. =) [text colour changed to aid readability, blue on black is a crap pallette to use]



    I think the '20 days for release could mean anything.' comment opens the door for such a suggestion.

    glad to hear you've enjoyed what you've found, and have decided to follow the pre-order through with a full order and subscription. I know the devs will certainly be pleased to hear that.

    Personally, I've seen all the fun sucked out of this game since June. It no longer resembles the fast and furious funfest it used to be, instead it is frustrating, infuriating, grindage better suited to the worst korean offering and not worth the money they want to charge.

    I'm also sorry that I cannot share your faith in this product. While it may well get better in the months following live, people should not be expected to buy into a product on faith alone. I want to see deliverables, not vapourware and bullshit before I'm willing to spend my hard-earned cash on anything, let alone a game.

    Faith is for religion (something else I don't subscribe to), not subscription-based online games. To buy into a game on faith, and faith alone, is silly, but, apparently exactly what the developers and marketing drones are expecting eveyone to do

    'please have faith that we will actually deliver the game we've been pimping for the last several years. if you stick with us we swear that we will, eventually, deliver the product that we have promised you, but please be patient as it might take us several years to get this to the point where it should have been on release. we thank you for your monetary support and hope you enjoy our continuing beta'

    suffice it to say that I will not be one of the faithful

  • LinnaLinna Member Posts: 387

    Originally posted by Confetti


     
    Originally posted by abhaigh


     
     
    Add one more person to the 'I'm waiting for the Miracle Patch(tm) list'
    Regardless of how many more patches they through at this dog's breakfast between now and the end of the month, all they are going to be doing is fixing old bugs, fixing new bugs, fixing broken missions, fixing broken instances, polishing, optimizing, and generaly not working on any extra content.
    I wouldn't hold my breath on a patch full of new content within the first three months. Perhaps once the first suck^H^Hbscribers hit level cap and cancel their subs will they realize that they shouldn't have launched a half-completed product far too early.
    Better to hold release back and put forward a complete product, than rip people off with an unfinished POS



    Now who the heck said anything about me wanting to see a patch of full new content? =) I'm sorry to tell you, but I'm a pre-order and can't wait for the 3 day head start. I've had a blast and find the game a ton of fun. I just have FAITH about a game I LOVE. I would highly suggest you find a game worth your time and contentment. =)

     

    Tiffany


    1) PLEASE stop using the blue on black. It's REALLY hard to read.

    2) re: "I just have FAITH about a game I LOVE".  You're either incredibly naieve or you've not been playing MMOs long. Never mind, you'll get cynical like the rest of us soon enough.

    Linna

  • ConfettiConfetti Member Posts: 167

     

    Originally posted by Linna


     
    1) PLEASE stop using the blue on black. It's REALLY hard to read.
     
    2) re: "I just have FAITH about a game I LOVE".  You're either incredibly naieve or you've not been playing MMOs long. Never mind, you'll get cynical like the rest of us soon enough.
    Linna

     

    I haven't been playing MMOs long? You name it, I've played it. Almost every subscription based game out there. Just because I find this one in particular new to my standards and views, doesn't mean I'm naive in any aspect. I don't understand how people can be so hard on someone for enjoying a game. Just because I enjoy it doesn't mean you need to put me down on a lesser scale than anyone else.

     

    abhaigh: faith      /fe?θ/ Pronunciation Key - Show Spelled Pronunciation[feyth] Pronunciation Key - Show IPA Pronunciation –noun

    1. confidence or trust in a person or thing: faith in another's ability.

    Tiffany

  • LinnaLinna Member Posts: 387

    Originally posted by Confetti


     
    Originally posted by Linna


     
    1) PLEASE stop using the blue on black. It's REALLY hard to read.
     
    2) re: "I just have FAITH about a game I LOVE".  You're either incredibly naieve or you've not been playing MMOs long. Never mind, you'll get cynical like the rest of us soon enough.
    Linna

     

    I haven't been playing MMOs long? You name it, I've played it. Almost every subscription based game out there. Just because I find this one in particular new to my standards and views, doesn't mean I'm naive in any aspect. I don't understand how people can be so hard on someone for enjoying a game. Just because I enjoy it doesn't mean you need to put me down on a lesser scale than anyone else.

     

    abhaigh: faith      /fe?θ/ Pronunciation Key - Show Spelled Pronunciation[feyth] Pronunciation Key - Show IPA Pronunciation –noun

    1. confidence or trust in a person or thing: faith in another's ability.

    Tiffany


    You are the one who thinks naieve is a negative comment on your character. All I can say to that, is 'if the shoe fits...'

    Having faith in developers - well, if you're intimately known with their individual work past and present, then I suppose you are in a position to say whether their work warrants faith or not. But even then, you need to build in a LARGE grain of salt there, because there are tons of external factors influencing what a developer can and cannot accomplish.

    I've been playing TR from closed beta to now. My professional experience tells me the developers are in BAD trouble. Launch is weeks away, and not only do they have MAJOR bugs, they also still haven't implemented core game elements (as in high level missions that are just not THERE). Lots of stuff still broken that has been broken for months, MAJOR balance problems, broken classes... they may be 'working on it'(TM), but that won't save the game if they launch in this state.

    So yes, you are naieve, in that you put way too much trust in what developers can accomplish.

    When getting to my age, cynical you will be too, young one.

    Linna

  • abhaighabhaigh Member Posts: 390

    Originally posted by Confetti


     I haven't been playing MMOs long? You name it, I've played it. Almost every subscription based game out there. Just because I find this one in particular new to my standards and views, doesn't mean I'm naive in any aspect. I don't understand how people can be so hard on someone for enjoying a game. Just because I enjoy it doesn't mean you need to put me down on a lesser scale than anyone else.
    I'm afraid that, until you stop using such a ridiculous colour scheme, your future posts will be ignored and left unread. Dark blue on black might appeal to some deep-seated emo-ness of yours, but it is really annoying and damned hard to read without either changing the colour or highlighting it.

    If you want people to seriously consider what you are saying, please change this affectation and adopt a more accessible colour scheme.

    You may well have something valid to bring to the table, but who is going to bother to struggle through your horrendous colour choices to get there?

  • ConfettiConfetti Member Posts: 167

    Originally posted by abhaigh


     
    Originally posted by Confetti


     I haven't been playing MMOs long? You name it, I've played it. Almost every subscription based game out there. Just because I find this one in particular new to my standards and views, doesn't mean I'm naive in any aspect. I don't understand how people can be so hard on someone for enjoying a game. Just because I enjoy it doesn't mean you need to put me down on a lesser scale than anyone else.
    I'm afraid that, until you stop using such a ridiculous colour scheme, your future posts will be ignored and left unread. Dark blue on black might appeal to some deep-seated emo-ness of yours, but it is really annoying and damned hard to read without either changing the colour or highlighting it.

     

    If you want people to seriously consider what you are saying, please change this affectation and adopt a more accessible colour scheme.

    You may well have something valid to bring to the table, but who is going to bother to struggle through your horrendous colour choices to get there?

    Woo, you're right. I'm so sorry about that-- I didn't believe you until I went to the mac lab. Sorry about that and thanks! For now we'll stay white. =)

    Tiffany

  • abhaighabhaigh Member Posts: 390
    Originally posted by Confetti


     
     
    Woo, you're right. I'm so sorry about that-- I didn't believe you until I went to the mac lab. Sorry about that and thanks! For now we'll stay white. =)
    Tiffany



    I, and undoubtedly everyone else, thank you

  • openedge1openedge1 Member Posts: 2,582

    Originally posted by abhaigh

    Originally posted by Confetti


     
     
    Woo, you're right. I'm so sorry about that-- I didn't believe you until I went to the mac lab. Sorry about that and thanks! For now we'll stay white. =)
    Tiffany



    I, and undoubtedly everyone else, thank you

    Says you...I wasn't reading the words...just looking at the pic...

    Yum!...

    Sorry...ok...better put something constructive here

    I think the game is fun, but does not warrant a monthly fee.,..but, with the new patch, we will see how things are...will login later and see how I feel...some things still just do not feel MMO, but more action title..

    Cheers!

  • GinniGinni Member Posts: 9

    I have to agree about grouping, the gaming experience in most games, changes when your in a group and interact with other players.

    I am honestly surprised how much people play as a "lone wolf", why the hell would people pay so much money and play alone? O_o (don't answer that).

    I do think the end game skills are rather ... interesting too.

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