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What exactly Twisting is. I've never really heard of that in terms of gameplay before. Since I want to be a Chosen I guess it's vital information to have.
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Erkennst du mich
Ganz tief in meinem Herz
ist noch ein Platz f?r dich
Ich suche dich
Ich sehne mich
nach dem was ich geliebt hab
doch ich find es nicht
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/bump
Yeah I'd like to know too as Chosen is my second choice of character (Black Orc being #1)
Is it bad that I like the tanking classes the most? Black Guard, Black Orc, Swordmaster and Chosen. I'll probably have one of each.
Twisting explained:
You have 3 spells, they have a 20 second duration. So rather then just casting the same spell you cast spell x, then spell y, then spell z. Then you cast spell x again right before it's duration runs out, then you cast spell y again right before the duration runs out, then you cast spell z again just before it runs out, therefore all the spells are going at the same time. Its like playing a bard in EQ or EQOA
The first time I heard the term twisting it was playing EQ1. Twisting is when you use more than one ability, or in EQ's case a bard was playing up to 3 songs or more, continually gaining the effect or bonus of several abilities at once.
The twisting part is the player who manually has to use hotkeys etc to maintain more than one ability to keep the effects up.
So to try and make it simple, which I tend to muck up, the twisting in War will mean a player has to use several abilities, problably on short timers, and repeatedly refresh those abilities through hotkeys to keep bonus effects up.
Sounds... fairly irritating....
Ill stick to swordmaster.
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Twisting is somewhat old school which is why people who are newer to mmos never herd of it. It's generally a somewhat annoying aspect of playing a class (and playing with that class) which is why it hasn't been used in recent mmos. Not sure why mythic is going with twisting for at least 2 classes so far. Then again, it is that mythical "skill" that everyone seems to want in their mmos, someone who can twist will be a better player than someone who doesn't =p
Twisting: you have several buffs/songs/auras, that are being played continuously (ie, bards say speed song) if you use another one, the first one will stop being played and you will play second one (say bard's power song.) Twisting is possible because duration of a song/buff is slightly longer than "recast" on it. So, you hit speed song, and right away hit power song (now you have both, the effect of speed and power song) you are playign power song though, which means you'll lose speed in say 10 seconds, but speed song has a recast of 8 seconds. Thus, you can again hit speed song, when timer is up, and again hit power song, thus maintaining 2+ effects, where as with no twisting you can only have 1.
Again, not quite sure why mythic is going with twisting, as it wasn't all that popular in daoc. But it does depend on how big (or small) the effect of twisting is. In daoc, some classes had to twist to be at their peak, while say a paladin could just stick with endo regen song and in a group setting it was just fine.
But again, it depends on the effect of the buffs/debuffs. In daoc, reavers could twist debuffing auras, but most didn't bother and just used 1.
Hmm. Sounds kind of fun. I mean there is some tedium to it, but if twisting is going to be the main way I do anything I might as well learn.
Siehst du mich
Erkennst du mich
Ganz tief in meinem Herz
ist noch ein Platz f?r dich
Ich suche dich
Ich sehne mich
nach dem was ich geliebt hab
doch ich find es nicht
I been trying to keep up with War, What classes are going to need to twist? I played a bard in EQ1, I loved it, twisting for hours was fun for me,
I am hoping for a class that has the same level of complication to it that bard had, I like playing the needlessly dificult classes because they tend to be rare and even when played are often not played well. I get a kick out of making the hard/crap class look good.
Well, there are still 4 uknown classes, but so far, Knight of the BS and chosen have twisting. kotbs has buff auras and chosen has debuff auras, Both are heavy tanks, so not really like eq's bards, seems more like daoc's paladin and reaver.
I've had to twist both a Minstrel and a Pally in DAOC...and it does set the good players apart from the bad... many never master it and it can make a big difference.... also great for people who claim they are tired of boring, just push a few button combat.... twisting tossed in with other skills can be a challenge, esp when you have to manage your other combat or healing skills.
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Well after EQ I thought I would only like rogueish buffing classes. I went to FFXI after playing monk and thf for a bit I started to hate bad tanks. So one day I was like F this I am going to be a paladin, Been in love with tanking ever since.
Knights just look, i dont know something just doesnt do it for me with them. Really liked choosen, even my wife when she saw them the first time was like that is so what your going to play. But after some thought I figured choosen will probabally be way overplayed.
I am also a fan of the underdog, I like being rare class/race. Also really liked tanking as a ninja in FFXI so I thought maybe swordmaster/blackgaurd since they are what mythic is calling a tank, still not sure about this since they dont sound like a tank in the way I think of them, more like a MS war from wow.
After hearing this maybe Choosen wont be played to much, but I get the feeling that Destruction is going to be played the most and order will be less played.
Driving me nuts waiting for more info, WoW is just... uhg.
Probabally just have to wait and see I guess.
Kyleran understands what I mean I think. In EQ most bards could only keep up 3 songs, but the good ones could do 4. Add in that they are a melee class, with a huge selection of spells and abilities made it a very complicated class and made it alot of fun to be one of the few who could do it.
To bad I have never found a class anything like EQs bard which I really wish I could find again. The true jack of all trades, could do just about anything any other class could do just not anywhere near as good, but if you could use all of their abilities you where a monster. Something about going from puller to Melee DPS to Add control to kiter all within a few secs that made the class a blast to play.
And it really does get rid of the boring spam a few buttons combat that many classes in many games have.
I agree with you. However, will todays player put up with it?
I agree with you. However, will todays player put up with it?
Well that depends on Mythic I think. If they pull a blizzard and cater to the whinners we wont see a game of skill here either. My biggest problem with WoW is the fact that Skill means very little. Gear and class can almost always make up for skill.
What I mean by this is lets say I am paper, I am fighting scissors, I am badly geared but know everything there is to know about my class and scissors. Scissors is nearly brain dead but has best gear possible. Chances are I am going to lose even though I am playing perfect and he is making mistake after mistake.
This happens to me a lot in WoW. I know two of the classes are making a lot of mistakes because I also play them and know how foolish they are for doing what they are, yet I still lose.
I am hoping, I really really hope that War doesnt have this problem.