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so is this game purely PVP or will there be normal servers?

hi i was wondering about {topic}. i kinda have a slight intrest in the game, though it has kinda of a more adult WoW look. im not huge on all around PvP, because of the constat D-bags i get that kill newbies all day for fun. so is this game gunna be only PvP or will the PvP have some sort of limits like lvl gap limits or somthing? i signed up for the beta, becuase i basicly hafta try stuff b4 i buy, especially MMOs because of monthly fees. and finnaly have they announced all the classes, on the main site i see alot of just art pics/question marks. thanks

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Comments

  • Psym0nPsym0n Member UncommonPosts: 283

    First of all, don't ever compare WAR to WoW, you will only get flamed!

     

    To your questions: There won't be any "normal servers" like wow has, because in every zone you are in there is a place for pvp and pve, though pve becomes less and less in the higher lvl(tiers) zones.

     

    And no, high lvls won't be ganking you.. yes high lvls can join the skirmishes and lower pvp battles, but they won't be able to kill you unless they come in huge amounts, the reason for this is, they will be turned into giant chickens that can only attack you for 1 dmg

     

    No they haven't released all of their classes yet, they will do it when they think it is right. You can try and search some fansites for information about the classes, they gave a bit of information about the Elf classes but they haven't put it on their website yet, perhaps some off the fansites have done this.

     

    Cheers

  • sioksiok Member Posts: 28

    WAR PvP isn't at all like other PvP games out there. It will not be a free for all, though they may have FFA servers. Being that it is still in beta we don't really know any exacts yet, but based on Dark Age of Camelot's Realm vs. Realm system, there won't be level limits but you will be able to happily PVE in zones where you can't be touched. The only time you will be "ganked" is if you purposely wander into the frontier areas.

    The game is still several months away. You really should look into it more. Especially if you like team based PvP.

  • zanfirezanfire Member UncommonPosts: 970

    alot of other post alot of WoW on pvp crack combo, sry bout that. but giant chickens huh, sounds oddly amusing. well isnt the beta comming soon? so wouldnt the class info be basicly out? i dunno i just wanna try somthing new.

    i normaly dont try much PvP, FFXI PvP was just a set up arena thing, and EQ i nvr went onto PvP stuff. ive tryed it when i played ....um whats that half ass free game me and my HS friends tryed....bleh i forget, but that one u basicly bought a mask and we were douchy and killed newbie sellers outside of town.

  • AlienovrlordAlienovrlord Member Posts: 1,525

    They've said you can play the game all the way to the level cap doing nothing but PvE.  But you can also level-cap doing nothing but PvP.   They would like for people to do both PvP and PvE because they think that is the most fun play experience.    But one of Mythic's goals is to allow people to play how they want to play.

    WAR is going to try to integrate both PvP and PvE into a mechanic Mythic likes to call RvR (Realm vs Realm).   Two realms, Destruction and Order, are in constant conflict and everything feeds into that conflict including PvE quests.   The more quests that are done by one side in a zone, the more points they get toward controlling the zone.  But PvP activities contribute the majority of points.

    All zones are seperated into PvE and PvP areas.  You can't get ganked by a PvPer unless you go into the PvP area.   The PvP areas are also monitored by a Chaos Chicken game mechanic (I'm serious) that will prevent higher levels from going into lower level PvP zones. 

    When it comes down it, WAR leans more toward the PvP gameplay but they are not just tacking on PvE as an afterthought.  They have said there will be PvE endgame content and have some very interesting PvE mechanics like the Public Quests.   I think it could be the first game to really bring both playstyles together.

     

     

  • Roche7Roche7 Member Posts: 89

     They havnt said what server types they are going to use yet, believe they said they were not for sure yet.

     You can bet on no PvE servers. Likely to be RP, every game seems to have a few of these and always have good numbers on them so I cant see why they wouldn't. Only other server type I could think of would be FFA PvP, not sure why anyone would want to play on a server where basically the only difference is that you can be ganked while doing pve stuff.

     No ganking, only pvp in RvR areas, only people that tier and lower can fight, so if you get ganked you probably wondered somewhere you shouldnt have.

     The only time I could see you wanting to do something where ganking could be an option would be city sieges. Since city sieges are based off what everyone does, even the lowbies I cant see them restricting level access to city, but you would also likely die alot.

  • zanfirezanfire Member UncommonPosts: 970

    wel from what u guys are saying, this cyle ould be the game that could get me into PvP style parts of MMOs, now i just hafta wait and see if i get into beta. ive tryed the actual game a while ago (the little figures and stuff) but that got wicked costly and i didnt get it so well (olus i cant paint for my life) i ended up being the 500k elf lookign guys, proceeding to tag me in my group of friends as "kebbler" and i got bored one day so i build outta cardboard, a getto kebbler elf factory as terrain...o the old days...miss um

  • zanfirezanfire Member UncommonPosts: 970

    and when will they be starting beta, and if you know, how many ppl will get in?

  • SpiritofGameSpiritofGame Member UncommonPosts: 1,332

    Originally posted by zanfire


    and when will they be starting beta, and if you know, how many ppl will get in?
    Well ... there's good news and there's bad news.

    No, I take it back ... it's all pretty much bad news:

    ~~~

    The closed beta is on hiatus for about eight weeks while they add another large content push.  When the beta reopens you should be aware that 456,000+ people have applied for the beta test.

    No joke ... 456,000+

    As for how many people will get in.  My guess: NOT 456,000+

    ~ Ancient Membership ~

  • zanfirezanfire Member UncommonPosts: 970

    bleh well as long as the push back is to add good things i dont mid waiting that much (though it is killing me) and i know cause i keep checking my status lol (i just really hope i get in, i wanna finnaly be part of the first gen or players ona great MMO) i wanna have that feeling of being a vet when a yr or so later the slew of new ppl look up to yah and ask u for advice and stuff, and u can say "i was there from the beggining"

  • LionexxLionexx Member UncommonPosts: 680

    As its mythic there will be 2 server types for sure

     

    Regular Just the game as it was meant to be played.

    RP(role playing) They will most likely use the same format as DAoC with a RP server.

    (

    Naming Policy for Roleplaying Servers.

    =====================================

    -All names must fit into the medieval or dark-ages setting.

    -All names must fit into the realm that you are playing in.

    -All policy enforcement for names on the roleplaying servers will be done aggressively by members of the DAoC CS staff, of Server Lead and higher authority. It is in Mythic's sole judgment whether a name breaks the policy, and we will rename characters accordingly. If you see someone with a name that obviously breaks the roleplaying ruleset, please report them.



    Communication Policy for Roleplaying Servers.

    =============================================

    -All communication on the roleplay server must be appropriate for the medieval or dark-ages time-period (in-character). Specifically;

    -No talking about modern day topics is allowed. Examples of this include, but are not limited to: Discussions about modern sports. Discussions about modern music. Discussions about current events. Discussions about computers or gaming. Or discussions about any other modern-day topic.

    -If a guild, group or person agrees that out-of-character communication is acceptable, then Mythic will not interfere with this decision within /Guild, /Group or /Sends communication. There is never a time when out-of-character communication is acceptable in /Broadcast, /Say, or /Shout.

    -If someone is breaking the roleplaying communication policy on the server, you MUST ask them to stop before reporting them. If they stop when asked, and do not repeat their out-of-character communication, then the problem is solved and there is no need to contact customer support. If someone persists in breaking the roleplaying communication policy, then report them using the /Appeal command, and DAoC Customer Support will investigate and take action as appropriate.

    -Abbreviations, Internet Shorthand, "dude speak" and any other non-RP communications are not allowed on this server. If someone is using single words or abbreviations that break your roleplaying immersion, please use the /RPFilter command to filter those words into something that you consider more appropriate. In general, Mythic Customer Support will not take action on people using single non-RP words or abbreviations unless they violate another policy (vulgarity, zone disruption, harassment, etc...), or are intentionally trying to bypass the Roleplay filter. If someone is using multiple words or sentences that violate this policy, or if you encounter a situation where the /RPFilter does not work or is being bypassed; first ask the player to stop, if they continue, please appeal the violation and we will investigate fully and take appropriate action.



    Event Interference on Roleplaying Servers.

    ==========================================

    -Any interference or disruption of scheduled events, whether run by players or by Mythic Staff, is strictly prohibited.



    If you cannot abide by these rules, DO NOT play on these servers. Mythic Entertainment has a strict policy of enforcement regarding these rules, and will not tolerate players coming to this server who do not or will not abide by these Rules of Conduct. Breaking any of the above rules can result in actions against your account to include warnings, banishment from the roleplay servers,suspensions, and even termination of your account (based on the severity of the violation). Thank you and have a great time roleplaying!)

     

     

    We may even see a pure PvP server like mordred on DAoC at level 10+ your free bait unless your in a safe zone grouped or in  a guild.

     

    (

    PvP Server Addendum

    ===================

    There are expanded rules in place that govern anyone playing on DAoC PvP specific servers. These servers differ from the standard DAoC servers in the following ways:





    -No Realm affiliations. Players are free to join groups, and guilds with any member of any other Realm. Players of all races can communicate freely with one another.



    -Wide open PvP. Any player can attack any other player that is not in their group or guild. Players who are level 10 and below have the choice to be immune to any PvP in their home realms. More details on this are listed below.



    -Players get experience for killing other players. There is a death penalty as well.



    -Relics are controlled by Guilds, not by Realms. Guilds can store any Relic controlled by them in any Outpost they control.



    -Players can shop at any store, although they can not use items that require skills they don't have. They can, however, sell loot at any store.



    -Darkness Falls is open to all players at all times.



    -Capital Cities are safe areas.



    -You are given a small time of PvP immunity after zoning or entering the game. You are also given a small time of immunity after you resurrect at a bindstone (which is obviated if you attack anyone in that time).



    -Players under 10th level have a "PvP" flag that can be permanently removed at any time - if the flag is set, you cannot attack other players or be attacked while in your Realm's home zones.





    There are modified rules in place that govern anyone playing on DAoC PvP servers. All rules from the DAoC Rules of Conduct apply, except as noted in the following expanded rules:



    Honor in Combat for PvP Servers.

    ================================

    -There will be no enforcement of the usual Honor in Combat polices. If you have an Honor in Combat issue with another player, you have PvP tools at your disposal to take care of it.



    Harassment Policy for PvP Servers.

    ==================================

    -This server features open killing and communication between everyone on the server. Most of this type of behavior is not considered harassment, and is the intended purpose of this server. Please carefully read the Harassment Policy in the Rules of Conduct, this outlines exactly what harassment is, and how to report it if it happens to you.

    -We WILL be strictly enforcing the harassment policy as it is written in the Rules of Conduct though. This server is not an open invitation to harass people.)

     

    I didn't need to post the Server Addendum, but since it is mythic they will most likely use these same rules.

    Plus i wanted to make a large pst ^^

     

    Playing: Everthing
    Played: DAoC,AC2,EvE,SWG,WAR,MXO,CoX,EQ2,L2,LOTRO,SB,UO,WoW.
    I have played every MMO that has ever come out.

  • zanfirezanfire Member UncommonPosts: 970

    well ive nvr been into RP servers, all that getting way the hell too into stuff is kinda weird. but this looks like it may be the first game i get into that has a PVP focus. im gunna let my buddy knwo about it too. a few of them also played the figure/RTS games.

  • jor8888jor8888 Member Posts: 378

    This game is going to be so additive that u will dream about RvR every night when u sleep.   When the teacher ask u a question in the class, the first word out of ur mouth is RvR.  When ur boss comes to see if u are done with the work, u will tell ur boss u are too busy checking out WARHerald for the ranks.  When u go home for the weekend, u will RvR for 24 hrs straight without eating.   When ur girlfriend wants to have sex, u will tell her u would rather RvR.  Need I say more?

     

  • zanfirezanfire Member UncommonPosts: 970

    honestly i hope it half that addictive..i know its bad to be addicted to games (like i was/still smally am to FFXI) but i want that feeling again like u discribed..cant wait to get home and hang w/ my buddys online and own ppl/ do some sweet boss fights and whatnot. i dont seem to enjoy MMOs like i used to, feels more like work atm, mabey this wil be the freshness i need to get that spark back

  • Oasis21Oasis21 Member Posts: 35

    lionexx not saying your wrong but after seeing prob all the podcasts they talked about what the servers will be like..not what different types of servers will be like they all might be the same

    Also it looks like it will be addictive but im gonna try out the beta before i decide to actually buy this game.

  • AlkounAlkoun Member CommonPosts: 29

    I wanted to comment about the OP's search for that fresh MMO feeling after getting burned out on previous games.

    I come from a long line of MMO's, and MUDs before that. All were PvE with very few rare exceptions: My first EQ experience was on Rallos. I moved to Veeshan after some jerk camped by bind spot. I played EVE, never touched the PvP. And currently on DAoC.

    Interspersed within those 3 games I've played EQ2, WoW, FFXI, VG, CoH/CoV, GW, LotRO, DDO, and the Tabula Rasa beta, along with several free "MMOs" like MapleStory, Silkroad Online, etc.

    Talk about MMO burnout... I'd play a game for no more than a month before I was terribly bored with it. I'd think ok maybe I need a new genre and go from fantasy to sci-fi like EVE... still bored. I'd think ok maybe I need a new gameplay style and try something like Tabula Rasa (aim and shoot) or DDO (roll outta the way)... still bored. Clever crafting... still bored. A 3rd way to level up (VG's diplomacy)... still bored.

    What on earth was missing??? The only thing I never had tried in earnest (before DAoC, which is my current game) was honest to goodness PvP. But not just any PvP where some jerk can camp my bind spot or gank me in the middle of a PvE quest (Rallos), or a silly grind for points where no real skill is needed (WoW). PvP with a purpose, where your fight against that other player isn't just meaningful to you on a personal level, but on a server-wide level. That's when a friend of mine who was an old DAoC junky finally convinced me (after 2 years) to try DAoC and RvR.

    I won't explain the differences between RvR and regular PvP as others have done so ad nauseum in this forum, but I would like to mention one thing about DAoC. DAoC has a lovely balance between PvE and PvP gameplays, where one complements the other. About the only time I actually do any PvE is to farm for fresh gear (aurulite chips), and the interesting thing is that I find PvE inescapably, utterly, unflinchingly, completely, horrificly boring now; SOOOO much so that I actually turn off my XP gains while in PvE to save that satisfaction while I'm in RvR defending (or taking over) a keep or tower or whatever. There's just simply no comparison anymore in my mind. It is night and day.

    The system is not perfect, but it is precisely what was missing for me in my previous MMO experiences. Camping a spot with a group and pulling mob after stationary mob for hours on end to hit level whatever, or running the same Arabathi Basin instance just so you can rack up points for some silly gear to help you rack up more points for nothing simply does not compare in any way, shape, or form to staving off hordes of  enemy players pulling trebuchets and battering rams ready to take over your beleaguered keep. It's PvP with a purpose.

    And I hope that Mythic makes WAR with that same visionary system, because it really is the answer to the WoW syndrome plaguing the genre today.

    So yes, OP, I can relate to how you feel about not being into free-for-all gank fest PvP games, and also how you're looking for something fresh after a largely PvE focused playstyle (FFXI to me is the PvE game to end all PvE games; no other game has as much PvE grind as that one). If you're anything like me, you'd want to try DAoC (they have a 14 day free trial you can download) to see what to expect out of WAR in terms of PvP (read RvR from now on).

    Holy wall of text Batman! Sorry, didn't think I'd go on for so long.

  • djbungodjbungo Member Posts: 13

    hi i was wondering about {topic}. i kinda have a slight intrest in the game, though it has kinda of a more adult WoW look. im not huge on all around PvP, because of the constat D-bags i get that kill newbies all day for fun. so is this game gunna be only PvP or will the PvP have some sort of limits like lvl gap limits or somthing? i signed up for the beta, becuase i basicly hafta try stuff b4 i buy, especially MMOs because of monthly fees. and finnaly have they announced all the classes, on the main site i see alot of just art pics/question marks. thanks

    Well firstly, WAR will remove the nasty aspect of most other PvP based games in order to level the playing field.  This means no more higher levels gankign lowbies inthe starter zone and no more corpse camping and no more twinking.  Brilliant!  This will be done mainly by making higher levels turn into chickens when entering a lowbie PvP zone and the fact that you gain experience by doing PvP as well as PvE....hence twinks will not stay twinks for long as they will still level.

    Secondly, there is no such thing as a PvE realm on Warhammer.....the servers are all going to be the same with strict PvP zones within the overall map.  This has the added bonus that you can stand on a hill in a PvE zone and actually watch all the PvP zone action going on...no more instanced PvP areas.   By all accounts you can get from start to max level simply by pure PvE or by pure PvP....but the trick is that at low levels PvP areas are fewer in number while at higher levels PvP becomes a big part of the game....so they are more numerous.

    Effectively any RvR (PvP) battles and campaigns you participate in will have a knock on effect at higher levels so it is important for lower levels to win their areas just as much as higher levels....but there is a much bigger emphasis on teamwork to accomplish a goal rather than just capture the flag or running around killing people, while this will still be possible (and no doubt getting done a lot) it is more important to finish objectives.   Also, unlike most instanecd PvP, the RvR stuff will constantly be in flux and even when finished will be rest in some comedic way and the people who participated in it will get a reward for their hard work, no matter how much time you can play you will still get reward, (obviously people who play more will get more of a reward but reward vs time played will be equal(ish) for all players so those who can't play for hours on end will not get a disadvantage in these types of things).

    The other thing to keep in mind is the PvP match-ups are very well put together and the whole game has been built from the ground up as a PvP game with PvE elements thrown in, so classes will compliment each other and while you will have certain classes you are bad at dealing with you will have those that you will have an easier time with...simply put, you are encouraged to team up with complimentary classes to nullify your own short-falls....thus building a strong teamwork ethic through the whole game.

    This is a PvP game but not as we know it :)

  • KyleranKyleran Member LegendaryPosts: 44,069

    Originally posted by Roche7


     Only other server type I could think of would be FFA PvP, not sure why anyone would want to play on a server where basically the only difference is that you can be ganked while doing pve stuff.
    The big difference is that you can kill members of your own realm....

    But also the game changes to a guild vs guild sort of game, which I'm not sure would work well with WAR's core mechanics

    I really enjoyed my time on DAOC's Mordred server, but I'm willing to give RVR round 2 a try.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • zanfirezanfire Member UncommonPosts: 970

    reguardless im looking forward to this being my first good PvP/RvR experience that will bring me into this kinda stuff, i kinda have high hope after all the great posts but one can dream cant he?

  • BadSpockBadSpock Member UncommonPosts: 7,979

    the way the world is set up, no way they can do FFA pvp

    each racial pairing is in its own specific area

    the only way to move between the different areas hasn't yet been revealed to the public, but you must believe it is going to be some kind of NPC guarded teleporter or ship or something.

    You can't have Greenskins fighting Greenskins, no way they'd allow that. They have to preserve the status and feel of the IP.

    Ok, well what about on a FFA server there is no alliances between racial groups? so that Greenskins can attack and be attacked by Chaos and Dark Elves and vice versa?

    Won't work becuase of the segregation of the zones, and like I said I bet the travel arrangements for getting between racial pairings are set up so any inter-faction PVP is impossible. Also, against the IP they've established.

    You'll have PVP and PVE areas in every zone, in every racial pairing. That's four tiers for each racial pairing, which means 8 zones for each racial pairing + 2 capital cities and 1 neutral zone. 3 racial pairings x 11 = 33 total zones/areas of which you can and will be able to PVP against the opposing faction.

    They stated that players of one faction can cross through the PVP area in their zone into the PVP area of the other faction.

    If that isn't enough PVP, I dunno what is. 

    Also, remember that is also has 12 different PVE areas for each faction. Obviously, can't cross into other factions PVE areas.

    4 for each race, so that's still a decent amount of PVE available.

    24 total PVE areas vs. 33 total PVP areas + 30 or more instanced PVP scenarios.

    It's all about WAR.

  • brett7018brett7018 Member UncommonPosts: 181

    Zanfire,

    You will absolutely love this game, trust me.  The gameplay is going to be like DAoC with RvR being something that gives you a good reason to PvE :P  It is a goal to look forward to and work towards.  With real, enjoyable rewards!

    And, it is always better to play on an RP server IMHO.  My reasoning is because you have a tighter knit community that, for the most part, is more mature and into gaming.  That has been my experience over the years and I am sure it will not change in WAR.  Besides, the majority of the players you run into are not going to "Thee and Thou" you to death.  Just find a guild that isnt hardcore RP and you can RP when you like and chat casually in guild chat.  Has always been a great match for me.  Bout the only characters im good at RPn are melee oriented dwarfs with a keen eye for the ladies...

    I am so looking forward to this game and you really should go sign up for the beta...yes there are 450k + who already signed up, but just think, if you get in, you can always remember the lil guy :D

    image
  • tapeworm00tapeworm00 Member Posts: 549

    PvP servers are the normal servers. Hopefully we'll see you around there eh!

  • terrantterrant Member Posts: 1,683
    Originally posted by heerobya 
    You can't have Greenskins fighting Greenskins, no way they'd allow that. They have to preserve the status and feel of the IP.

     


    Um....are you familiar at all with the IP? Orcs fought orcs all the time. And while they're technically allies, there's plenty of bad blood and a few wars between High Elves and Dwarves. And the Empire will fight anyone they decide is corrupted by Chaos. Including themselves! Frankly, the only reason they're doing paired RvR is becuase it's convenient, it allows for a lot of pvp action while at the same time keeping to the "carebear" mentality of non-ffa  pvp, and because the company making this game made a name for themselves by developing RVR Now, I'm not saying there's anything wrong with that, and I'm really excited by the prospects of this game, but please don't confuse the PvP system in WAR as adhering to the ideals of Warhammer Fantasy Battle.
  • CroseCrose Member Posts: 209

    Yes, you can get to the max level doing nothing but PvE, but make no mistake, this game is about PvP.  If you're not in to PvP, don't play it.  AoC has more of a PvE focus.

  • djbungodjbungo Member Posts: 13
    Originally posted by Crose


    Yes, you can get to the max level doing nothing but PvE, but make no mistake, this game is about PvP.  If you're not in to PvP, don't play it.  AoC has more of a PvE focus.

    Well I don't agree with this at all.  If you enjoy PvE then still play it, the overall game is geared towards PvP (well yeah RvR) but that is not to say that the PvE element will not be enjoyable on it's own.  It is still entirely possible to level all the way just using PvE but maybe the PvP will then be used occasionally by non-PvPers to get to know that style of gaming while still beign free to level and quest without havign to be the best at PvP straight away.   The way the game is set up it will cater for everyone and not just hardcore PvPers.....

  • CroseCrose Member Posts: 209

     

    Originally posted by djbungo

    Originally posted by Crose


    Yes, you can get to the max level doing nothing but PvE, but make no mistake, this game is about PvP.  If you're not in to PvP, don't play it.  AoC has more of a PvE focus.

    Well I don't agree with this at all.  If you enjoy PvE then still play it, the overall game is geared towards PvP (well yeah RvR) but that is not to say that the PvE element will not be enjoyable on it's own.  It is still entirely possible to level all the way just using PvE but maybe the PvP will then be used occasionally by non-PvPers to get to know that style of gaming while still beign free to level and quest without havign to be the best at PvP straight away.   The way the game is set up it will cater for everyone and not just hardcore PvPers.....

     

    That would be a good description of AoC.  The border kingdom (PvP zone) is completely different from the rest of the game.  If you feel like PvP on a normal PvE server, you simply join a battleground, go do some bar brawling or head over to the border kingdoms with your guild and siege a fort (with siege weapons!).

    WAR, on the other hand, is completely different.  I've scoured tons of information and interviews and found only a few mentions of PvE dungeons.  Most of them go something like this "Yeah, sure, we'll have that.  Now, back to this cool thing we call 'RvR'!"  Also, the only end-game mentioned thus far is capital sieging (the highest level of RvR).

    I'm not trying to bash this game and I'm definitely not trying to bash PvP, because I wouldn't play a game with out it.  I'm simply stating that if you're looking for an environment where you won't be expected to PvP, don't look at WAR.  As far as I can tell an AoC PvE server will be similar to WoW in that the separation between PvP and PvE is clear.  The only difference is that AoC seems to have much more expansive PvP.  Which, might I add, features certain aspects that WAR won't have at launch, including probably the best sieging in any online game to date if the demos are any indication.

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