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Ok
I need to know...Am I still ok?
I have really concentrated on my tradeskills, bought a few items from the broker
But, I think I am feeling a crunch here. I have my first character almost to level 30 (one is also level 25 and level 21, and they have way less cash)
My level 28 has 30 gold...and it just does not feel like much...
So, here is my question...should I take a break from Tradeskills, and start selling my mats? I wish to start putting more money into my housing, get a horse soon or some mode of transport...but, I keep wanting to do my tradeskills...
Anyone have any ideas if I am just not at my potential, and ideas of how you would progress once you reached 30...
So, would you stop questing, and just gather mats? Would you continue questing, and gather mats...etc...give me an ideal layout of how your progressed...
Thanks
Comments
cash is hard to come by unless you make active use of selling things at the broker.
at level 45, I still hadnt seen 1 platinum but I was barely using the broker (beyond buying Ad1 skills)
broker is your cash-making friend !
Cash gets better at 50+ even *without* using broker
but thats true in all games, higher you are in level, easier it is to have cash.
EQ2 fan sites
i am lvl 42 and have 2.5 plat, but i sell alot of resources.
Not sure how it is today, but when i played (a year ago), i made good money on harvesting and crafting. Check the broker and se what people wants for their resources. Sometimes its very sold out on those resources many people need for their crafting, and whats left are extreamly expensiv, like 20 silver per unit for a tier 3 resource. Another good way to earn money when i played was to buy bronze (i think it was, the rare tier 1 resource for armor crafting) and make low level armors. I used to buy bronze for 1-5 gold per unit, and sell the armors for 10 gold per armor part, and usualy sold one full set a day. Thats like 50 gold or more in a day, and you dont have to be high level at all to do it. I made more money from low level crafting than from high level crafting. As i said, it was a year since i played, and it may be different today. Good luck.
Coin in EQ2 is not as easy to come by as it was in EQ or other MMOs, not having made a plat by lvl 30 is not at all unusual and is pretty much par for the course.
If you are into crafting you won't make much coin at the lower lvls but once you get to around 40ish you'll start noticing the prices going up a bit, at least for Mastercrafted items. But the best way to make coin through crafting at all levels is either by selling the rare-materials you harvest, or by making stuff with the rares. But always check the market before using the rares b/c sometimes you'll find that the rares will be selling for more then the stuff made with the rares. One thing to note though is that the only items that will sell well are Mastercrafted items, unless of course there is no difference between the quality levels.
There is one (poorly kept) secret to making coin in EQ2 though......check your PMs OP
harvest and sell. Seriously, thats how I make the money.
But, now I know (plus a trick given to me...thanks Teddy), that I can spend some time making money instead of crafting...
Cool
And cheers!
Money is easy to come by. Harvest and sell the rares, roots and ore. The other crap only goes for 1cp i usually delete these or keep for crafting as theres far too much on the broker.
Apart from that Shinies (the ? collectibles in case you arent aware) are the way to go. I do a few runs in the Shimmering Citadel for example when my funds are low, i bag me about 20 shinies or so and ive got myself a couple of plat on average for half an hours work.
as lvl 18 necro i find it easy to come by money. bought me a couple of dem big boxes with room for lots of stuff, went on a coupl e of runs around the world, found me some drops nothing out of the ordinary.
Put em all at the brokers , log out, log back in 3 days later and i had earned 70 G just from selling items that arent that rare :S.
I do this alot, and i have almost 2 p on my lvl 18 char.
That sounded astoundingly low until you mentioned tradeskilling. Loot brings in more profit, if that's what you're after.
The last toon I ran up had a few plat and a horse by 21. Most of the cash came from adept drops sold on the broker, I think, although I sold all the rares I harvested too - I usually end up with piles of them building up in the bank waiting for me to do something with them. This time I thought I'd flog 'em instead.
To be honest, the reason I ended up with so much money was that I couldn't find much I wanted to buy after the horse. I wouldn't worry about not having a lot of cash if you've got enough to play the game the way you want to.
Well I found out that the way you sell thing is almost as important on what you sell. A good tip is to buy those salesman's crate made by carpenters (they cost around 15-20g for the 28 slot one depending on your server). Set them up and put them at your house. The trick here is to price your item near the lowest amount. Example: Let's say a Tier 4 adept I spell sells for approx 2g. The cheapest on the broker currently is 2g 50s, and depending on the item if it's a fast selling item then you want to price it on the middle. Let's say there's multiple listings of the same spell, the cheapest is 2g 50s and next cheapest is 3g. You'll want to price it in the middle let's say around 2g 75s or match it to 2g 50s. Why? Because it doesn't make sense to keep on lowering the price, the next guy who saw your lower price would probably lower it even further and so on and so forth and at the end of the day, everyone get less money because of a price war. And now ... why would you use a salesman's crate? The reason is the broker charges a hefty commission rate (which is 20% of the price you charge for most case) unless you get the extremely rare 3 year founder display crate which lowers commission rate by 50%. With high priced items later in the game that cost several platinums the savings your customer can get can be immense and most people would most likely buy from you directly (by going to your home/shop) rather than pay the hefty commission rate of the broker.
Good advice all around in here. I only hold on to loot and resources my character needs. Everything else is sold. You have to keep an eye on the market and adjust your prices as necessary.. I have done good so far, my wizard just hit 34 and has made 4.5 plat off of goods sold.
"If we don't attack them, they will attack us first. So we'd better retaliate before they have a chance to strike"
I wrote in another thread the biggest sellers. So far in my experience the top ten seller items:
1. Adept I spell/combat arts book (everyone needs them but depends on the current market condition, some books are more expensive than others -- Example: Fury books tends to be the most expensive ones due to high demand for it while lesser played classes tend to have low cost books).
2. Crafting Rares (the gems/ores sells the best and for the most amount then pelts and timber and least are the loams and magic dust)
3. Master I books (they sell good too but most are priced so exorbitantly that people who can actually use them can't afford them and only the richest twinks can afford them).
4. Legendary/Mastercrafted attuneable armor. The normal treasured ones sells but not that great and most people buy them for breaking them down to shards.
5. Collectibles
6. Rare Crafting Books/Recipes (usually the end of the tier books sells the most that means advanced books for lvl 18-19, 28-29, 38-39, 48-49, 58-59, 68-69 are the most sought after and people tend to price them at exorbitant prices).
7. Mastercrafted/Legendary Armor
8. Bags (Mastercrafted 14-18 slot ones).
9. Lore and Legends parts (Quest for the Master Strikes against xxx race).
10. Adept III books (They sell very well but most people pricing them at very high prices it's the next best thing you can get if you can't afford a Master I book).
Tips for creating Adept III books:
1. Learn the spells that other classes can Master II. Don't even bother crafting the Adept III version of it as they can select the Master II (best in the game) version of it for FREE every 10 levels starting at 12. Choose the spells that are important to the class at the same time it isn't a part of the Master II choices and they will guarantee to sell well.