Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

EVE Online: At A Glance: EVE 14 Day Trial

24

Comments

  • brostynbrostyn Member, Newbie CommonPosts: 3,092

    I played EVE for about a month, and found it extremely boring and tedious. Once you learn the basics you find its a very simple game.

  • EkibiogamiEkibiogami Member UncommonPosts: 2,154

    Originally posted by MR-Bubbles

    Originally posted by junzo316


    Just read the article, and this game seems fun, but just one question......do you have to pvp or is it a choice?  I'm not big on the whole pvp thing, but the economics of the game seem very interesting and something that would probably enjoy.    Thanks.....



    No you dont HAVE to PvP. Just avoid the unsafe zones.

    One Quick note tho you are NEVER SAFE from pvp in Eve.

    Safe space IE 1.0 to 0.5 there are police called Concord that will PUNISH the crime, Not nesacarly Provent it. If someone has the Need or Wan'ts to kill you they can. Concord is there to kill them back tho.

    If you take some basic Precautions tho, Like not careing a Billion Isk of cargo in a ship that cost less than a Million.(yes people do this and then wander why the guy at the gate Blew him up to get at his cargo)

    In Short you CAN Easly avoid PVP in Eve aslong as you are smarter than the Average lazzy git and fit your ship to Tank instead of Being Gankbait.

    If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen.
    —Samuel Adams

  • TaeraTaera Community ManagerMember CommonPosts: 1,078

     

    Originally posted by brostyn


    I played EVE for about a month, and found it extremely boring and tedious. Once you learn the basics you find its a very simple game.



    I agree that there were some tedious elements, such as faction/ISK grinding with agents, but I don't see how you can call the game simple; there is SO much information, I can't imagine mastering it all in years, let alone a month.  So many ships, systems, skills...it's mindblowing.

    Laura "Taera" Genender
    Community Manager
    MMORPG.com

  • Thunder_HeadThunder_Head Member Posts: 304

    Can someone explain to me the "not having to be online to train" part? I liked the setting and idea of the game, but all the skills and stuff put me off...but if I can somehow get ahead while not really being there...

  • DJDizzyDJDizzy Member Posts: 119

    Originally posted by Thunder_Head


    Can someone explain to me the "not having to be online to train" part? I liked the setting and idea of the game, but all the skills and stuff put me off...but if I can somehow get ahead while not really being there...

    in eve a short skill takes less than a day and a long skill takes more than a week, and that is Real time, so your skill still trains while you are offline, you can only have ONE skill per account training at  the same time, so there really is no way to get ahead of other people by power gaming

    _____________________________________
    We are the borg!
    You will be assimilated.
    We will add you biological and technological distinctiviness to our own.
    Your culture will adapt to serve us.
    Resistance is futile

  • TaeraTaera Community ManagerMember CommonPosts: 1,078

    Originally posted by Thunder_Head


    Can someone explain to me the "not having to be online to train" part? I liked the setting and idea of the game, but all the skills and stuff put me off...but if I can somehow get ahead while not really being there...
    Training a skill - lets say, mining - does not involve going out and actually mining rocks.  You need a skill book for mining which you right click on to activate - this consumes the book and starts the skill training.

    Dependant on your stats, implants, and the skill itself, your skill can take as little as 15 minutes to train at level 1 - or as long as 60+ days for the high level skills at level 5.  This time is calculated via real life time and you DO NOT have to be online.

    For example, if you have level 2 Minmatar Frigate skill, level 3 might take 18 hours and 53 minutes to train.  Once you have made that your active skill (there can be only one!) it will begin counting down time - 18 hours and 53 minutes later, whether you're online or off, your character will learn Minmatar Frigate 3.

    Timers can be paused to work on different skills.  My general strategy was to train longer skills overnight and shorter ones while I was playing, so I felt like I was making a lot of progress (and didn't have to wake up every 2 hours to set a new skill).

    Laura "Taera" Genender
    Community Manager
    MMORPG.com

  • seanseanseansean Member Posts: 119

    Nice review..Eve is the only game I can't walk away from for long. No other game holds my interest...

  • MR-BubblesMR-Bubbles Member Posts: 649
    Originally posted by Taera


     
    Originally posted by Thunder_Head


    Can someone explain to me the "not having to be online to train" part? I liked the setting and idea of the game, but all the skills and stuff put me off...but if I can somehow get ahead while not really being there...
    Training a skill - lets say, mining - does not involve going out and actually mining rocks.  You need a skill book for mining which you right click on to activate - this consumes the book and starts the skill training.

     

    Dependant on your stats, implants, and the skill itself, your skill can take as little as 15 minutes to train at level 1 - or as long as 60+ days for the high level skills at level 5.  This time is calculated via real life time and you DO NOT have to be online.

    For example, if you have level 2 Minmatar Frigate skill, level 3 might take 18 hours and 53 minutes to train.  Once you have made that your active skill (there can be only one!) it will begin counting down time - 18 hours and 53 minutes later, whether you're online or off, your character will learn Minmatar Frigate 3.

    Timers can be paused to work on different skills.  My general strategy was to train longer skills overnight and shorter ones while I was playing, so I felt like I was making a lot of progress (and didn't have to wake up every 2 hours to set a new skill).

    I fnd using the player made program EvEMON a great help i wont link to it tho incase i get another unjust warning [rolls eyes]. But this program will be of a great help in planning what skills you want to learn and it lets you see how long you have left till its done offline and it even tells you to within 4 seconds when it will be done.

    -----------------------------------------------------------------------------------------------------------------------
    Retired from: Neocron, Everquest, Everquest 2, Guild Wars, RF Online and Final Fantasy VII

    Currently Playing : EvE Online.

  • InfinionInfinion Member Posts: 2

    nice review!

  • TaeraTaera Community ManagerMember CommonPosts: 1,078

    Originally posted by MR-Bubbles

    Originally posted by Taera


     
    Originally posted by Thunder_Head


    Can someone explain to me the "not having to be online to train" part? I liked the setting and idea of the game, but all the skills and stuff put me off...but if I can somehow get ahead while not really being there...
    Training a skill - lets say, mining - does not involve going out and actually mining rocks.  You need a skill book for mining which you right click on to activate - this consumes the book and starts the skill training.

     

    Dependant on your stats, implants, and the skill itself, your skill can take as little as 15 minutes to train at level 1 - or as long as 60+ days for the high level skills at level 5.  This time is calculated via real life time and you DO NOT have to be online.

    For example, if you have level 2 Minmatar Frigate skill, level 3 might take 18 hours and 53 minutes to train.  Once you have made that your active skill (there can be only one!) it will begin counting down time - 18 hours and 53 minutes later, whether you're online or off, your character will learn Minmatar Frigate 3.

    Timers can be paused to work on different skills.  My general strategy was to train longer skills overnight and shorter ones while I was playing, so I felt like I was making a lot of progress (and didn't have to wake up every 2 hours to set a new skill).

    I fnd using the player made program EvEMON a great help i wont link to it tho incase i get another unjust warning [rolls eyes]. But this program will be of a great help in planning what skills you want to learn and it lets you see how long you have left till its done offline and it even tells you to within 4 seconds when it will be done.

    As far as I know, EVEMON is not against the TOS for EVE.  Please email me at community@mmorpg.com if you recieved a warning or ban for mentioning this program.

    Laura "Taera" Genender
    Community Manager
    MMORPG.com

  • EntheosEntheos Member Posts: 2

    As one of the "old timers" around EVE (Been playing since Beta Phase 5 - January, 2003), I can safely say that EVE has something for everyone...if you know where to look for it.  Admittedly, Space is big...REALLY, REALLY big, and the developers at CCC have done a wonderful job of hammering that home every time you leave a station and pan around your ship, taking in the beauty of every nebula, every star, every ship that passes you (or closes in to engage you, guns blazing). 

    My own experience in the game was greatly enhanced by the corporation I joined in the beginning during Beta, a corporation that specializes in building ships and mining to provide our own raw materials to build from.  However, my role in my corp was primarily in the defense of my Corpmates and our corporate assets as a combat pilot...so I got to experience both the industrial/Economic side of the game, as well as the more martial aspects of the game. Over the last 5 years, I've had the opportunity to learn both sides of the game from some of the most experienced players out there, sometimes at the expense of the brand new ship I'd just been issued, and/or being "Scrambled" (EVE-slang for being podded :P).  And while losses are severe and somewhat unforgiving in EVE (losing your ship, all the mounted modules, your cargo, and possibly your clone), losses are generally able to be recouped in short order. 

    I'm very happy, though, that you didn't let the sheer vastness of EVE deter you from experiencing the game, and as has been previously alluded to, "It keeps getting better the longer you play."  Skill training that takes place while you're at work, while you're asleep, while you're helping the wife/husband/SO take care of the kids (dog/cat/goldfish/etc...), is I think one of the best points of this game, and eliminates the "grinding" aspect of being competetive in the game...though the only real "grind" is the pursuit of the "Almighty ISK".

    Once again, for those in the MMORPG community reading these reviews and are looking for a genuinely unique experience in the MMO market, EVE is one of the best examples of a beautiful, complex, and thoroughly enjoyable game that continues to innovate and lead by example, rather than follow the herd.

     

    Warmest Regards,

    Entheos

    Hadean Drive Yards

    "Building with Tomorrow's Technology, Today."

  • Thunder_HeadThunder_Head Member Posts: 304

    Sounds like the perfect game for me to be playing while I'm in school. Do you guys have any "builds" that center around making money?

  • KyleranKyleran Member LegendaryPosts: 44,093

    Originally posted by Thunder_Head


    Sounds like the perfect game for me to be playing while I'm in school. Do you guys have any "builds" that center around making money?
    Simple question, but no single answer I'm afraid.  Depends on how you wish to make money.  You could build for mining, Ratting/Mission running, Industrialist, Researcher or Explorer.

    You'll need to do a bit of research first before you can make up your mind.....

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • Thunder_HeadThunder_Head Member Posts: 304

    Are any of those more...beginner friendly? I'm not looking for any immediate danger, for one.

  • JenuvielJenuviel Member Posts: 960

     

    Originally posted by Thunder_Head


    Are any of those more...beginner friendly? I'm not looking for any immediate danger, for one.

     

    It sounds sort of glib, but you can make money (game money, we're talking about) doing just about anything. If you mine, you can make quite a bundle if you look around and find a good place to sell your ore. If you run missions, you can make quite a bit off of some of the drops you get in cannisters; anything that isn't worth much can be reprocessed and sold as minerals. Manufacturing...well, that's a whole 'nother ball of wax. There's definitely money to be made there, but it's less straight-forward; the good news is that it works a lot like skill training, in that you can set it and go on to do other things.

    There's demand for just about everything in the game, and the greatest commodity is time; spend some time focused on an activity, spend some time finding where highest demand for the fruit of that activity is, and you'll end up with quite a bit of ISK.

    I will say that the game highly rewards specialization. Generalizing in the beginning isn't too bad because the first box of skill training is so quick, but it's ultimately in your best interest to find the aspect of the game you like best and head towards becoming more effective at that. Eventually, you'll reach your potential in any given field, and then you can spread out a bit and try some other areas. Dabbling in frigates and mining and trading and manufacturing will make you some money, but nowhere near as much as specializing in just one of those fields would.

  • ed_angered_anger Member UncommonPosts: 60

     

    Originally posted by ClaudeFR


    Hello,
    i was often thinking about returning to EVE.
    I didnt because because i wasnt able to figure out the so beloved "pricing USD/EUR" issue so far, but i would like to bring it up again so CCP gets aware that this is still holding potential customers back from subscribing:
    Considering the current USD/EUR conversion and the fact that euopean customers get VAT charged (included), the game is still more expensive for european customers compared to USA citizens.

     

    as a european you can pay exactly the same as a US player. just buy legal GTCs from a site like shattered crystal at the US rate, and pay for the game that way. GTCs are completely CCP sponsored.

  • TaeraTaera Community ManagerMember CommonPosts: 1,078

    Originally posted by Thunder_Head


    Are any of those more...beginner friendly? I'm not looking for any immediate danger, for one.
    As other users have stated, it's really not about what you do - it's how you do it.  You can be a ratter, a miner, an industrialist etc with little risk or high risk...it's more a question of what floats your boat.  Would you rather mine ore?  Lug cargo around space?  Fight NPCs?  Craft, or research?  You can do any of that in safe space for a reasonable profit - or in more dangerous space for greater profit.

    For example you can mine Veldspar in just about any hi-sec area, but the rarer ores are found out in 0.0 where you might get shot while you're working.  It's up to you - risk vs reward :)

    Laura "Taera" Genender
    Community Manager
    MMORPG.com

  • Thunder_HeadThunder_Head Member Posts: 304

    Just to clarify, you can't actually do any mining or researching while offline, correct? That is just for skill leveling?

  • WrayethWrayeth Member Posts: 229

     

    Originally posted by Taera


    Yes, I LOVE my little rifter :) I'm up to a Stabber now, but I still keep my Rifter and destroyers (I have a Minmatar and a Caldari) at hand.  They all have their niches, and that is great.



    If you're flying a stabber, now, you might find a former corpmate of mine's stabber vid instructional:

     

    http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=396688

    Please note that the pilot has excellent navigation skills and tech II medium autocannons (the latter are necessary to allow you to stay out of web range and thus not die - barrage M is your friend).

    Enjoy.  

    -Wrayeth
    image
    "Look, pa! I just contributed absolutely nothing to this thread!"

  • TaeraTaera Community ManagerMember CommonPosts: 1,078
    Originally posted by Thunder_Head


    Just to clarify, you can't actually do any mining or researching while offline, correct? That is just for skill leveling?

    Researching I believe you can do over night - mining, no.

    Laura "Taera" Genender
    Community Manager
    MMORPG.com

  • WrayethWrayeth Member Posts: 229

    Originally posted by Taera

    Originally posted by Thunder_Head


    Just to clarify, you can't actually do any mining or researching while offline, correct? That is just for skill leveling?

    Researching I believe you can do over night - mining, no.

    Manufacturing jobs also continue while offline if  you started them while online. 

    -Wrayeth
    image
    "Look, pa! I just contributed absolutely nothing to this thread!"

  • Thunder_HeadThunder_Head Member Posts: 304

    Phew...looks like I'm going to have to read the whole manual they have...see what exactly each of these do, and how they are performed. :P

  • GlacianNexGlacianNex Member UncommonPosts: 654

    Originally posted by Thunder_Head


    Phew...looks like I'm going to have to read the whole manual they have...see what exactly each of these do, and how they are performed. :P

    EVE emulates real life approach to the most of it and if you apply common sense to it you will get the right answer w/o reading manual.

    For example, if you want to build a ship you can expect it to be built the instant you hit 'produce' button. It takes a certain amount of time, the amount of time is determined by the item and the skills of the producer. Some ships can take 1 or 2 hours while others can take weeks. Once the timer starts it keeps going indifferent if you are online or not.

    Same goes to copying blueprints, once you setup your lab and assign it to copy blueprint it will go off on a timer and be done after certain amount of time.

    On the contrary, things like mining, ratting, exploring, etc require your direct presence. Another words, just like in real life you would expect that ore first needs to be mined, hauled and refined.

  • NicoliNicoli Member Posts: 1,312

    I would like to add, If you are in the trial and are having a problem feel free to ask around the EVE-Online sections of the forums. If you provide a list you can usually get the answers you need. If it all comes down to I know myself doesn't mind field questions in game through either a EVE mail or Convo, and most of the more helpful people there probably wouldn't mind a eve-mail with a question or 2 (convo's might be less welcome though.) Just if you do ask a question give us some time to answer it, some times it takes a bit to make sure we get the answer correct or we may be fielding 4-5 Conversations at once.

  • SolatarSolatar Member UncommonPosts: 46

    Well I myself have decided to give EVE a try. Just finished downloading it and getting ready to start my first character. I think I'll try my hand at combat, rather than industry. Are there any suggestions which race and skill line would be best to start out with. I assume that this game behaves the same as others, as in whichever  race/skill spec I choose, eventually down the line it would match that of others. Or am I wrong?

    Anyway, thanks everyone for your fyi, especially Laura for the write up.

    image

Sign In or Register to comment.