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New player vs Old player discussion

ArcticblueArcticblue Member Posts: 270

Well since I have resubbed I have been doing some missions and general shit to get to know the game again after about 6 months away.

Those who have seen me on these forums probably know me as anti-eve while I all the time have been anti-ccp I still feel CCP did the wrong thing back then however I do want to continue playing the game now.

That is a different story however.

What I do want to discuss as it seems to be almost the number one belief that a new player can't catch up to a old player in EVE-Online.

I'm a veteran player, I began in february 2004 and played up to the T20 scandal where I have been gone for 6 months, I have about 40 million skillpoints where alot are in fightingskills and stuff, while I am also a very good miner and industrialist.

Yesterday I where as usually in low-sec doing my missions and this was a "the score" mission, I have to warp through 3 gates to complete it.

My missionship is a Raven, it is not fitted very well for combat at all, it got 'arbalest' cruisemissile launchers and some T2 shield hardners and shit, it is roughly worth 150 million or less .. well to be honest .. I belive less is more correct.

So here I was at the first pocket of deadspace and had just cleaned out the rats there, I had checked as I always do the local and had one individual I was not sure about but could not tell if he was a pirate or not.

while I was on my way to the second gate and about 30 km away a dominix entered my pocket of deadspace. Since I did not expect any friendlies in there I knew he was out after me, at first I tried to line up towards a fixed point so I could warp out of there, unfortnatly there where none of that towards the gate and my ship was slooooow.

he came to the range of warpscrambling and had me so my only option was infact only to fight back!!!!

He launched his drones and begun to NOS or Neutralize me and I saw my cap begun to loose out big time, my tank is active and I need that cap to keep the tank going.

So I begun to counter-NOS him, on my ship I had 2 Large NOS and it worked some but not enough and I started to send my missiles into his ship while his let his Ogre II drones loose on my ship, lucky me I am tanking Thermal at the moment because I am fighting serpentis rats... he did not know that ofcourse :-) so he retracts his Ogres and send some Infiltrators II instead that do some damage ofcourse.

I counter this by letting my medium drones (not tech 2) at his drones and try to take out these, without the drones he will not be a formidable foe.

I manage to take out 2 of the medium drones of his and one of his Ogre before I let my drones help on his ship instead wich I probably should have done in the first place.

I have now lost my tank, I do not have any hardners working and my shield booster works at times .. but not enough and I start to loose my armor pretty fast, I am now into his armor as well but it goes slow and I can see he do have a good tank there.

When I start to enter into hull I have become close to break his armor and I was guessing he is armortanking ofcourse he could be tanking some hull as well but it is a chance to take.

In the end I see my ship as lost, infact I was abit surprise to last this long to be honest as my ship is not a PvP setup and while it works great at missions it is not very good at other players.

When my ship gets close to boom I see I have him into half hull and it was one great battle.

After the battle we thanked eachother for a great battle and I where on my way back in a PvP setup Blasterthron that I had in the station (got plenty of ships there :-P).

I had hopes that I would encounter him in there but is glad I did not because I had made yet another big error and had a MWD on my megathron instead of a Afterburner.

That would mean in the deadspace that MWD would not work and I would not have my speed advantage either ... anyway it was a great battle and ships lost to a great battle is not to be sad about :-)

Upon further investigation I found out that the character that killed my ship was infact younger than my ship !!!! he had begun in April playing this game (ofcourse it is possible he had bought the character as I belive it's history will be whiped).

Still he did fight well and a NOS domi is not that hard to set up and fly ... he would manage that pretty well in the timeframe I belive.

Comments

  • cosycosy Member UncommonPosts: 3,228

    point one thing skills on eve get 5 levels so new player have to specialize in one thing wee see that u are veteran and get more option but a well trained player kill u (if any new player on eve read this get your skills to lvl 4/5 )

    tbh i believe that player was a alter because a fit like that take @ 100 days and @ 5m sp is very good trained to be a new player

    BestSigEver :P
    image

  • someusersomeuser Member Posts: 16

    Thats not realy a discussion so much as a story. You say what he did and what he did.

    Now some people enjoy PvP, thats what they want to do. So they what they want from the game is PvP fights. Alas this game doesnt offer it, how many fights do you engage in per hour? A PvP game will have you fighting almost non stop this game you will spend less than 1% of your time in combat.

    The first problem is ship costs. You simply cant afford to lose ships. If all ships were free you would have a lot more PvP. People would engage in risky attacks. ATM nobody engages unless they are very likely to win. This means PvP is rare and almost always ganks with big gangs killing small gangs. There is no skill in ganking since the fight is decided before it begins.

    Now some people say they like to put the cost of the ship on the line. These are people with a gambling problem. They will likely bet a month salary on a horse too. A PvP fight is a test of your skill against that of your opponent. The risks of loss should not be a factor in you testing that skill.

    Then there is the problem of finding opponents you need to fly around a long time to find someone that you would be able to have that test of skill with. Either you are outnumbered or outclassed by thier ships so locating is a problem.

    Going back to the title you have to consider the noobies perspective. They cannot PvP at all. They are trapped in hi sec. If they take their frig with small civilian guns into low sec they are dead. So where does a noobie go to PvP against another noobie. There is nowhere for them, life is mission running and mining.

    Sure you can spend 6 months and be a tackler for a gang. But thats 6 months. Do you have any idea how stupid it is to ask someone to do nothing for 6 months in a game of all things. They will take the money elsewhere. They are paying for entertainment, CCP is in the business of an entertainment company. It must offer that to all players of whatever age. All games have apprentice phases before you begin but eves is one of doing nothing at all for the most extreme time period. Then once its over you are the lowliest pleb and always will be. How do you get someone to pay money to be the victim that the hunters stalk. Everyone want to be the predator, nobody is willing to pay to be the prey. And my money is as good as the guy that subscibed 5 years ago.

    So its a snadbox game. Well you put a little kid in the sandbox to play. The big kids have scooped all the sand together and hit the little kid if he wants some. So the little kid scrapes the floor to get some. Then the big kids hit him again and take that from him. As the years pass the big kids get bigger and bigger. A new little kid arrives and he has even less chance than the first one. See the problem, the big kids are not growing up and leaving the sandbox for adult things.

    What is needed is a place for the noobies. You could for example make concord not react in 0.4 if a player under a year old attacks first but will react if a 5 year old attacks him. So you have a place for the noobies to play. Then make it the same with 0.3 and 2 year olds etc leaving only 0.0 the wild west.

    The timesinks in the game need to be removed to allow people to do what they want in the game. ATM too much time is spent doing things you dont like to do. Be it mining to pay for ships or traveling to get fro A to B. The customers dont like to waste time and the customers are always right. Peak time yesterday there were 20k players online. Some of those will have been mine bots. The only reason to log in is to change skill settings. If I could advance faster by playing I would do so. I cant so I dont. I was playing another game and only flipping to the eve window to change skills in dock. It isnt winning. 5 years ago when we were all playing EQ1, Eve had a decent market share. Now that we are all playing WoW with its 9 million accounts its market share is awful, just 0.48% of the MMO market according to this:

    http://mmogdata.voig.com/voig/ContentList/MMOGDATA/Charts/4.ViewChart?aLanguage=en-us

    Barely moving your customer base when the market has grown 20 fold is a failure. They need to seriously think about why they dont grow like other games.

    I sometimes get the impression that the veterans think that noobies are retards. In fact they are 10 year veterans of MMO gaming with highly developed analysis, stategy and leadership skills. Its not suprising they start in eve and decide that its not going to happen for them since they missed the boat. They take the dollars elsewhere and that company has the cash to develop the new game that kills eve.

  • cosycosy Member UncommonPosts: 3,228


    If all ships were free you would have a lot more PvP
    i stop reading there
    so u mean eve should be like Planet side/BF2/quake ? respawn kill respawn kill ?

    BestSigEver :P
    image

  • someusersomeuser Member Posts: 16

    The penalty could for example be to spawn you at a random star. Trying to get across the galaxy to rejoin the fight with all the hostiles in those occupying thosesystems would certainly test your PvP skills. I am sure you can think up some other mechanisms that would be just as fun.  The penalty atm is so harsh that it kills pvp rather than promotes it. Read some of the other posts you will see countless players sayiong they enjoyed the game but quit because they couldnt afford the ships due to endless hours spent farming to buy and equip a new one.

  • MR-BubblesMR-Bubbles Member Posts: 649
    Originally posted by someuser


    The penalty could for example be to spawn you at a random star. Trying to get across the galaxy to rejoin the fight with all the hostiles in those occupying thosesystems would certainly test your PvP skills. I am sure you can think up some other mechanisms that would be just as fun.  The penalty atm is so harsh that it kills pvp rather than promotes it. Read some of the other posts you will see countless players sayiong they enjoyed the game but quit because they couldnt afford the ships due to endless hours spent farming to buy and equip a new one. ive only seen a couple this week not including yours a lot of people enjoy eve and there is literally 1000,s of PvP battles every day in eve so we really ahve no problem with PvP dying it seems

    This would ruin the terratorial aspect of eve you know and ruin eve as you would ahve to spend like 4 hours traveling around eve just to get to where you were 5 minuites ago.

    -----------------------------------------------------------------------------------------------------------------------
    Retired from: Neocron, Everquest, Everquest 2, Guild Wars, RF Online and Final Fantasy VII

    Currently Playing : EvE Online.

  • cosycosy Member UncommonPosts: 3,228

    eve have a rule "dont fly wjat u cant afford to lose"


    to endless hours spent farming to buy and equip a new one.
    that is if u stay on empire
    imo any player that have a BC and 1-2m sp in gunney can kill NPC in 0.0 and the faction npc are like the normal one not hard to kill and u can loot from 20/30 m isk - 300/400 isk (implant faction mods BPC)
    also if u can fly a ship dont mean u MUST buy and use that ship

    BestSigEver :P
    image

  • EkibiogamiEkibiogami Member UncommonPosts: 2,154

    Originally posted by someuser


    The penalty could for example be to spawn you at a random star. Trying to get across the galaxy to rejoin the fight with all the hostiles in those occupying thosesystems would certainly test your PvP skills. I am sure you can think up some other mechanisms that would be just as fun.  The penalty atm is so harsh that it kills pvp rather than promotes it. Read some of the other posts you will see countless players sayiong they enjoyed the game but quit because they couldnt afford the ships due to endless hours spent farming to buy and equip a new one.
    My God theze Fourms have a LOT of Trolls....

    Eve is Fine. You are NOT. Good Day.

    If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen.
    —Samuel Adams

  • MR-BubblesMR-Bubbles Member Posts: 649
    Originally posted by someuser


    Thats not realy a discussion so much as a story. You say what he did and what he did.
    Now some people enjoy PvP, thats what they want to do. So they what they want from the game is PvP fights. Alas this game doesnt offer it, how many fights do you engage in per hour? A PvP game will have you fighting almost non stop this game you will spend less than 1% of your time in combat. better 1 or 2 meaningfull abttlese than multiple WoW type no brainer battles with buffbots.
    The first problem is ship costs. You simply cant afford to lose ships err yes you can i amke 40 million a day doing 4 hours of grinding missions on a bad day and im only 7 months old. so ship loss isant a big problem for me. If all ships were free you would have a lot more PvP. People would engage in risky attacks.  They do so already ahvent you heard of suicide attacks no you ahvent because i think you ahvant palyed eve for long before you left persoanlly ATM nobody engages unless they are very likely to win. isant that true fr any MMO especially the 'Safe' PvP games like WoW with no loss This means PvP is rare and almost always ganks with big gangs killing small gangs. There is no skill in ganking since the fight is decided before it begins. Thats where some of the skill in PvP should be in the planning between oposing corperations you know setting up traps etc
    Now some people say they like to put the cost of the ship on the line. These are people with a gambling problem. They will likely bet a month salary on a horse too that invilves real life money whats this got to do with pretend spaceships? . A PvP fight is a test of your skill against that of your opponent. The risks of loss should not be a factor in you testing that skill. why not?
    Then there is the problem of finding opponents you need to fly around a long time to find someone that you would be able to have that test of skill with Try the map. Either you are outnumbered or outclassed by thier ships so locating is a problem. All part of PvP knowing when to run or not in fact its the most important lesson i think.
    Going back to the title you have to consider the noobies perspective. They cannot PvP at all. They are trapped in hi sec. If they take their frig with small civilian guns into low sec they are dead. So where does a noobie go to PvP against another noobie. There is nowhere for them, life is mission running and mining. Have you thought of joining a PvP corp perhaps  Belive it or not EvE is a Multiplayergame not a solo one.
    Sure you can spend 6 months and be a tackler for a gang. But thats 6 months. Do you have any idea how stupid it is to ask someone to do nothing for 6 months in a game of all things Its a very stupid thing to do i agree why didnt that palyer learn to do something else after 6 months i was in a Covert Ops ship and a Stealth Bomber and with the new bombs very happy in a fight.. They will take the money elsewhere. They are paying for entertainment, CCP is in the business of an entertainment company. It must offer that to all players of whatever age. All games have apprentice phases before you begin but eves is one of doing nothing at all for the most extreme time period. Then once its over you are the lowliest pleb and always will be. How do you get someone to pay money to be the victim that the hunters stalk. Everyone want to be the predator, nobody is willing to pay to be the prey. And my money is as good as the guy that subscibed 5 years ago.
    So its a snadbox game. Well you put a little kid in the sandbox to play. The big kids have scooped all the sand together and hit the little kid if he wants some. So the little kid scrapes the floor to get some. Then the big kids hit him again and take that from him. As the years pass the big kids get bigger and bigger. A new little kid arrives and he has even less chance than the first one. See the problem, the big kids are not growing up and leaving the sandbox for adult things.
    What is needed is a place for the noobies. Its called Empire highsec space You could for example make concord not react in 0.4 if a player under a year old attacks first but will react if a 5 year old attacks him. So you have a place for the noobies to play. Then make it the same with 0.3 and 2 year olds etc leaving only 0.0 the wild west.
    The timesinks in the game need to be removed to allow people to do what they want in the game. ATM too much time is spent doing things you dont like to do. Be it mining to pay for ships or traveling to get fro A to B. The customers dont like to waste time and the customers are always right. Peak time yesterday there were 20k players online. Some of those will have been mine bots. The only reason to log in is to change skill settings. If I could advance faster by playing I would do so. I cant so I dont. I was playing another game and only flipping to the eve window to change skills in dock. It isnt winning. 5 years ago when we were all playing EQ1, Eve had a decent market share. Now that we are all playing WoW with its 9 million accounts its market share is awful, just 0.48% of the MMO market according to this:
    http://mmogdata.voig.com/voig/ContentList/MMOGDATA/Charts/4.ViewChart?aLanguage=en-us    Barely moving your customer base when the market has grown 20 fold is a failure. They need to seriously think about why they dont grow like other games.
    I sometimes get the impression that the veterans think that noobies are retards some are . In fact they are 10 year veterans of MMO gaming with highly developed analysis, stategy and leadership skills. Its not suprising they start in eve and decide that its not going to happen for them since they missed the boat. They take the dollars elsewhere and that company has the cash to develop the new game that kills eve. LoL it would ahve to be a pretty good sci-fi space trading combat sim to do that.

     

    -----------------------------------------------------------------------------------------------------------------------
    Retired from: Neocron, Everquest, Everquest 2, Guild Wars, RF Online and Final Fantasy VII

    Currently Playing : EvE Online.

  • someusersomeuser Member Posts: 16

    [quote]

    LoL it would ahve to be a pretty good sci-fi space trading combat sim to do that. [/quote]

     

    Guess you are too young to remember the game "Elite".  It was pretty much single player EVE.

  • BigDave7481BigDave7481 Member Posts: 298

    someuser, aren't you the guy that made an account a couple days ago just to bash Eve and then had your post removed?  If im not mistaken, that post had the same oveture of 'WoW is better then Eve' that I get from your posts here.  Sorry to disappoint you but Eve is different then WoW and they will never be similar.  95% of your posts are false and half truths and you can ask a number of our "newbies" that lurk here about what is like joining Eve now.  Im sure they will shoot down most of what you claim to know about Eve.



    Well im going to refrain from talking anymore here because im a veteran player that thinks all newbies are "retards"

  • someusersomeuser Member Posts: 16

    Nope not had any post removed.

    This is NOT an EVE fan site., Its an MMO site. Just like a movie review site you expect some people to say its great and others to say the movie stinks.

    What is important is not just opinions but reasons for those opinions. Trying to silence people that say this aspect of the games sucks and this could be improved makes it a fan site. Take a look at any of the other forums and you will see people saying WAR sucks and this aspect of AoC can be better.

    I have played wow too like everybody and it too has things I hate but this is not the place to talk about wow its the eve forum. So lets discuss what is good and bad in the game. Its not all good you know.

  • batolemaeusbatolemaeus Member CommonPosts: 2,061

    Then please accept that Eve would not be Eve without its cruelty, the scamming, the hard PvP with harsh deathpenalty. Its not meant to be a nice world with happy newbies bashing bunnies with sticks.

    It has this deep fascination of the dangerous wild west of mmos. And it constantly gets more and more acitve subs. Its growing. Not fast, but it has a steady growth in population since its start.

    And, btw, my corp took 10 newbies in the last month only. They are happily flying around in our 0.0-space..

  • airstrikeairstrike Member UncommonPosts: 373

    - eve isnt for you if you do not like the best pvp system curently in the mmo gender,true risk vs reward factors and meaningfull pvp and close to realife situation politics

    - eve isnt for you if you like jumping around and asking for free money,

    - eve isnt for you if you do not understand the complexity of the player economy (no auction house for you!)

    - eve isnt for you if you do not like a 99% player controlled enviroment where the player affects everything (sandbox)

    - eve isnt for you if you like power lvling and doing X quest to kill Y mobs

    - eve isnt for you if you think it's a WoW clone

    - eve isnt for you if you think having more SP = win

    - eve isnt for you if you like gear dependant mechanics

    - eve isnt for you if you like end-game mechanics (aka dungeon raiding,instanced pvp)

     

     There,I pretty much illustrated all the things people should take note if they want to try eve.Soo please dont let me see you complaining that you lost your ship and didnt get it back after mocking some people in local in low sec.

     

  • AlthewiseguyAlthewiseguy Member Posts: 108

    Comparing two MMO's can be like comparing two makes of wine. Some people beam straight for the cheap bland but easier to get into stuff, and others prefer something rare, with bite and not always to everyones taste.

    i like to put eve into the latter description. Ive been playing eve the last month or so an can only say its grown on me gradualy but has become great to play. The skill system i really like and the complexity of the game at first i great fun. in my first week i made 50 mil salvaging my own lvl 1 missions and helping friends with theirs. wich set me up with a +3 memory attribute implant and advanced learning skills with plenty left over to comfertably afford a cruiser and lots of skills and shiney stuff.

    The corp ive been in is full of realtviely new players but i wouldnt change that for the world as ive met some people so far there i hope to work with all my eve life. Its real good fun regardless of your stage in the game. I havent really progressed that far in what i can do ingame but its best first month so far ive had in an mmo to date.

    i highly reccomend this game. And if people think im lieing contact L'haraz ingame :D.

  • qazymanqazyman Member Posts: 1,785

    "Upon further investigation I found out that the character that killed my ship was infact younger than my ship !!!! he had begun in April playing this game (ofcourse it is possible he had bought the character as I belive it's history will be whiped).

    Still he did fight well and a NOS domi is not that hard to set up and fly ... he would manage that pretty well in the timeframe I belive."


    Great Story!   I think there are corps that teach younger players to do just what you discribe. They seem to run T2 Vexors and Domi's, know just where to strike, and have really good tactics. I don't see how younger pilots could do all of this without good guidance. You really have to applaude them and the corps they fly for.

  • ArcticblueArcticblue Member Posts: 270

    Originally posted by qazyman


    "Upon further investigation I found out that the character that killed my ship was infact younger than my ship !!!! he had begun in April playing this game (ofcourse it is possible he had bought the character as I belive it's history will be whiped).
    Still he did fight well and a NOS domi is not that hard to set up and fly ... he would manage that pretty well in the timeframe I belive."
     

     
    Great Story!   I think there are corps that teach younger players to do just what you discribe. They seem to run T2 Vexors and Domi's, know just where to strike, and have really good tactics. I don't see how younger pilots could do all of this without good guidance. You really have to applaude them and the corps they fly for.

    Thank you, I always enjoy a good and fair fight :-) he came alone and that does not happen too often for me :-)

    And yeah I belive there are corps that teach PvP and he had low sec. status so there is not impossible that he have had quite some learning :-P

     

  • BigDave7481BigDave7481 Member Posts: 298
    Originally posted by someuser


    Thats not realy a discussion so much as a story. You say what he did and what he did.
    Now some people enjoy PvP, thats what they want to do. So they what they want from the game is PvP fights. Alas this game doesnt offer it completely wrong.  Eve is predominately Pvp and I engage on several fights daily., how many fights do you engage in per hour? A PvP game will have you fighting almost non stop this game you will spend less than 1% of your time in combat. Eve is not like WoW.  You cant just right click and ask for a duel.  It doesn't work that way.
    The first problem is ship costs. You simply cant afford to lose ships. You can if you prepare your finances before hand instead of blindly running out to Pvp in your nice, new ship you just spent everything you owned on; there is also ship insurance. If all ships were free you would have a lot more PvP. Sure you would then people will get bored and leave the game; this is counter productive.People would engage in risky attacks. People engage in risky attacks now because their overall goal/objective out weights their individual ship so to achieve that goal risky attack or battles is common.ATM nobody engages unless they are very likely to win. This means PvP is rare and almost always ganks with big gangs killing small gangs. Wong.  I engage frequently when im evenly or slightly over matched.  Last night my gang jumped intto a fight where we are at 3:1 odds to lose and we held the field.  I will agree there are alot of gank squads but its a common tactic to secure space.  Think of it as 'Blockades'.There is no skill in ganking since the fight is decided before it begins.
    Now some people say they like to put the cost of the ship on the line. These are people with a gambling problem. They will likely bet a month salary on a horse too. A PvP fight is a test of your skill against that of your opponent. The risks of loss should not be a factor in you testing that skill.  Loss is and should be a factor.  By design Eve is a "conquer and hold space" game and without the risks of loss then conquering and holding space wouldn't be important anymore.
    Then there is the problem of finding opponents you need to fly around a long time to find someone that you would be able to have that test of skill with. Either you are outnumbered or outclassed by thier ships so locating is a problem. Usually if you are flying around looking for a fight, you will find one.
    Going back to the title you have to consider the noobies perspective. They cannot PvP at all. They are trapped in hi sec. If they take their frig with small civilian guns into low sec they are dead. So where does a noobie go to PvP against another noobie. There is nowhere for them, life is mission running and mining. Partially true.  Newbies can pvp within a few days of starting.  If they complete the tutorial they get a couple new ships and a decent amount of isk (they shouldnt be using civ mods anymore).  Newbies having a place to Pvp with others newbies is a problem but CCP is working on Faction Warfare that will, hopefully, fix this or help the new players break out into Pvp sooner.
    Sure you can spend 6 months and be a tackler for a gang. By the time 6 months pass you shouldn't be running tackle unless its needed.  Cruiser or BC is what you should be fighting in by now. But thats 6 months. Do you have any idea how stupid it is to ask someone to do nothing for 6 months in a game of all things. They will take the money elsewhere. They are paying for entertainment, CCP is in the business of an entertainment company. It must offer that to all players of whatever age. All games have apprentice phases before you begin but eves is one of doing nothing at all for the most extreme time period. They dont hold your hand.  If you want an 'apprentice phase' then join Eve University.  They offer that.Then once its over you are the lowliest pleb and always will be. How do you get someone to pay money to be the victim that the hunters stalk. Everyone want to be the predator, nobody is willing to pay to be the prey. And my money is as good as the guy that subscibed 5 years ago.
    So its a snadbox game. Well you put a little kid in the sandbox to play. The big kids have scooped all the sand together and hit the little kid if he wants some. So the little kid scrapes the floor to get some. Then the big kids hit him again and take that from him. As the years pass the big kids get bigger and bigger. A new little kid arrives and he has even less chance than the first one. See the problem, the big kids are not growing up and leaving the sandbox for adult things. Only place I can see this happening is in the Production area.  Manufacturing and market is fierce but most corps / alliance are eager to pick up the new guys.
    What is needed is a place for the noobies. You could for example make concord not react in 0.4 if a player under a year old attacks first but will react if a 5 year old attacks him. So you have a place for the noobies to play. Then make it the same with 0.3 and 2 year olds etc leaving only 0.0 the wild west. Interesting concept but it wouldn't work.  Newbies can play in high sec., thats what its there for.  Giving an advantage in low sec to one player over another would affect the game negatively.  1 year, 2 years or 5 years... it has no overall effect on  pilots abilites.  Ive played since July '03 and get beat down sometimes by people who joined up this year.
    The timesinks in the game need to be removed to allow people to do what they want in the game. Nothing is free.  You have to work for it.ATM too much time is spent doing things you dont like to do. Be it mining to pay for ships or traveling to get fro A to B. The customers dont like to waste time and the customers are always right. Peak time yesterday there were 20k players online. Peak time has seen players over 30k every day for quite some time. Some of those will have been mine bots. The only reason to log in is to change skill settings. If I could advance faster by playing I would do so. Sure you could do that but you would never advance because you wouldn't have the isk to buy anything. I cant so I dont. I was playing another game and only flipping to the eve window to change skills in dock. It isnt winning. 5 years ago when we were all playing EQ1 I never played EQ, sorry., Eve had a decent market share. Now that we are all playing WoW Im not playing WoW. with its 9 million accounts its market share is awful, just 0.48% of the MMO market according to this: Using a pie graph like this to score success of MMOs is completely retarded.  Look at it like this:  There are 38 mmos on that chart.  Out of those 38, Eve beats out 27 of them in market share.  That would put Eve, based on that chart, at 11th out of 38.  Sounds like they aren't doing half bad to me!  Also Eve beats out EQ and EQ II combined for market share...
    http://mmogdata.voig.com/voig/ContentList/MMOGDATA/Charts/4.ViewChart?aLanguage=en-us
    Barely moving your customer base when the market has grown 20 fold is a failure. They need to seriously think about why they dont grow like other games. They do grow and continue too.  I cont have the link to the growth charts but im sure someone will provide it if you ask.
    I sometimes get the impression that the veterans think that noobies are retards. Heh.  Considering 99% of the veterans here do nothing but provide help for newbies, I'd say your mistaken.In fact they are 10 year veterans of MMO gaming with highly developed analysis, stategy and leadership skills. Who do you think the veterans are?  People who never played MMOs before?  Remeber, veterans were newbs too and most of them came from years of MMO experience. Its not suprising they start in eve and decide that its not going to happen for them since they missed the boat. They take the dollars elsewhere and that company has the cash to develop the new game that kills eve.

    Im not trying to stop you from saying anything, however, what I'd like to see is concerns and information that hasn't been proven false repeatedly.  I will disect your post and give you the opinions and reasons behind them if it makes you feel better but you will find many of the same answers from veterans and "newbies" alike here.  Ofcourse I will be a bit more bias toward the game since I like it but I dont like everything in the game.  Its like that saying goes, whatever it is, that the people who play and enjoy the game will be the most critical of it.

  • MR-BubblesMR-Bubbles Member Posts: 649

    Originally posted by someuser


    [quote]
    LoL it would ahve to be a pretty good sci-fi space trading combat sim to do that. [/quote]
     
    Guess you are too young to remember the game "Elite".  It was pretty much single player EVE.
    Yes well however unlike EvE Elite is a SINGLE PLAYER game an important difference i think if you feel a game like elite would pull gamers from EvE.

    And i played Elite and Frontier Elite : First Encounters too. Also i suspect EvE is partly based on this game as well.

    -----------------------------------------------------------------------------------------------------------------------
    Retired from: Neocron, Everquest, Everquest 2, Guild Wars, RF Online and Final Fantasy VII

    Currently Playing : EvE Online.

  • batolemaeusbatolemaeus Member CommonPosts: 2,061

    Eve is based on Elite, yep. CCP said so.. ;)

  • AedosenAedosen Member Posts: 234

    Originally posted by Arcticblue


    Upon further investigation I found out that the character that killed my ship was infact younger than my ship !!!! he had begun in April playing this game (ofcourse it is possible he had bought the character as I belive it's history will be whiped).
    The history doesn't get wiped. I know plenty of sold characters and they all have their full history plus wiping the history would completely go against the idea your characters reputation matters which is why CCP doesn't allow name changes either.

    Also NOS was changed while ago it can only suck cap if you have less cap than your target. So eg. if you have 50% of your cap left and your target has 30% NOS won't do anything.

    Anyway was nice story to read :)

     

  • ArcticblueArcticblue Member Posts: 270

    Originally posted by Aedosen


     
    Originally posted by Arcticblue


    Upon further investigation I found out that the character that killed my ship was infact younger than my ship !!!! he had begun in April playing this game (ofcourse it is possible he had bought the character as I belive it's history will be whiped).
    The history doesn't get wiped. I know plenty of sold characters and they all have their full history plus wiping the history would completely go against the idea your characters reputation matters which is why CCP doesn't allow name changes either.

     

    Also NOS was changed while ago it can only suck cap if you have less cap than your target. So eg. if you have 50% of your cap left and your target has 30% NOS won't do anything.

    Anyway was nice story to read :)

     


    Ahhh Cool, did not know about that NOS thing, in that case he had to use Neutralizers because I was sucked dry of cap quite quickly.

    See what happens when you are gone a while ??? :-P

  • batolemaeusbatolemaeus Member CommonPosts: 2,061

    He probably used a combo of Neut / Nos with a capbooster. The nosdomi is gone, but the neut/nosdomi is evil too! ;)

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