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Warhammer Online : Age of Reckoning: Release Moved Back

StraddenStradden Managing EditorMember CommonPosts: 6,696

It was announced today in the EA Earnings Call that Warhammer Online has pushed back its launch date from Q1 2008 to Q2 2008. Mark Jacobs, the VP of EA Mythic, spoke with MMORPG.com and told us that this decision was made in order to deliver a polished product at launch, and does not threaten the game's production.

A complete article concerning this announcement and the conversation with Mark Jacobs will be available at MMORPG.com at midnight server time.

 

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Comments

  • mackdawg19mackdawg19 Member UncommonPosts: 842

    Not to say this is a bad thing, but is it just me, or is that quote becoming rather overused in MMORPG's. Sounds exactly like what GnH said, AoC said, TR said, and quite a few others. I wonder what game developers think polish is. Seems the word is getting over used way to much these days.

  • ste2000ste2000 Member EpicPosts: 6,194

    Expected..........................

  • treefittytreefitty Member Posts: 260

    Mythic can take all the time they need. I want their game to succeed. It will give me time to try out POTBS.

  • naldricnaldric Member UncommonPosts: 909

    I cant say i m really surprised, in the mmo world things tend to take longer than the devs always think they will

  • X-LiciTX-LiciT Member Posts: 2

    Well, yeah this is what the third time they have set-back? In the mmo world also do not forget time is money, each time to delay a opening is money lost in general terms overall profits might be slightly better due to better "quality" but some stuff can be fixed in a heavy beta stage. due to the increased tech of mmo, upgrades, improvements, and performances you update to meet the qualitys of A, when B passes you by as it has just appeared on the markets, I admire them taking time to improve gameplay, but i for one would like to see a active beta when they anounce this to SEE progress is still being made from a load/player base point of view.

  • ArawonArawon Member Posts: 1,108

    Two thoughts. The VG disaster  really sent a message to producers about what will be accepted and what will be torn to shreds. Secondly the past beta showed the devs and producers there were signifigant elements that did not work well and  would jepardize the success of the potential returns on the game investment.These will be revised before the game sees the light of day.

  • EstrusEstrus Member Posts: 357

    /cry

    .. but a good thing nonetheless.

  • OrthedosOrthedos Member Posts: 1,771

    Originally posted by Arawon


    Two thoughts. The VG disaster  really sent a message to producers about what will be accepted and what will be torn to shreds. Secondly the past beta showed the devs and producers there were signifigant elements that did not work well and  would jepardize the success of the potential returns on the game investment.These will be revised before the game sees the light of day.
    Strongly agree with the VG idea.  The huge financial loss with VG flop sent a strong message to all publishers.  Do it well or fold up, you got basically 1 shot at success.

    EA does not enjoy the good record of SoE in fixing broken games.  At least SoE fixed EQ2, for all the fiascos in the history of SoE publication.  We can only hope WAR make it out in flying colors.

  • ShanniaShannia Member Posts: 2,096

    IMHO, I doubt we'll see AoC or WAR before the November 2008.  No one wants to be the next big flop so they are in polish mode and we all should take stock in Kiwi.

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • gatherisgatheris Member UncommonPosts: 1,016

    maybe they are planning on a simultaneous release with Darkfall

     

    sorry

    couldn't help myself

     

    image

  • MidavegMidaveg Member Posts: 296

    Good to hear they pushed back. Worth the wait!

    All canceled. Waiting on Warhammer Online : Age of Reckoning.

  • Ammon777Ammon777 Member Posts: 308
    Originally posted by gatheris



    maybe they are planning on a simultaneous release with Darkfall
     
    sorry
    couldn't help myself
     

    Hehe, well... Maybe Darkfall will come out before those two (WAR and Conan) and provide us with some sandbox fun!

  • knowomknowom Member UncommonPosts: 195

      It's EA's ultimate strategy near completion bush the release date back then two week later cancel it in favor of rehashing UO and DAOC instead then possibly buying out another burnt out mmorpg franchise.

    No, but seriously it's not real surprise it got pushed back it looked way to demanding graphically for the average gamer and that situation just doesn't sell and neither does a piss poor release that isn't even beta worthy let alone let something people have to pay monthly for unless perhaps it's highly entertaining like UO was. People don't tolerate poor server stability, sluggish graphic performance, half finished content, and buggy unbalanced game mechanics the same way they use to they've developed measures to look up to now MMO's have evolved and if companies don't continue to do so along side it they get left behind in favor of the ones who do.

  • knowomknowom Member UncommonPosts: 195

    Soon: Warhammer WAR, Unleash the FURY, Age of Conan, Huxley & APB

    Future: DARKFALL, Bioware, 38-Studios, World of Darkness, Red-5 Studios, Colony (Space), Warhammer-40k, Stargate Worlds, Heros Journey, Funcom (Earth)

     

    Out of all those games the most likely actually be released and possibly not suck is Huxley if I were to guess.

    Darkfall if I have little faith in being released this millinum

    WAR is A) a EA product and B) a EA product I have less faith in it cause it'll C) be canceled or D) be a crappy rehash go figure.

    As for some the others haven't heard of them, don't care enough to follow them, system requirements to high for the average player, or are just plain likely to self combust.



  • GemmaGemma Member UncommonPosts: 337

    I wouldn't be too surprised if they pushed it back again, come January~March-ish.

  • knowomknowom Member UncommonPosts: 195

    Possibly, but with EA it's more likely they'd just can the project at that point they have track record of doing that after all.

  • zanfirezanfire Member UncommonPosts: 971

    i dont mind waiting, ppl get mad but id rather it come out fully complete then bugged to hell.  its better to wait and have a great finished product then to rush it out still in what is considered "alpha stage" if u look at games like vanguard(game seems great but had a bad start) ud see making sure its finely tuned is worth a couple extra months of wait........and hell as long as i get into beta....im all good lol

  • spaz1337spaz1337 Member Posts: 5

    lameeeeeeeee

  • BhagpussBhagpuss Member Posts: 58

    I'm getting very fed up with this obsession with "polish". Personally, if I'm interested in playing a game at all I'm happy to pay to play it while they build it around me. I might be run over by a truck before the "polished" version finally appears, if it ever does.

    I've been playing Vanguard from Beta3. It was stable enough for me to enjoy it then, and I played it solidly for 6 months from launch and loved it. I only stopped because I topped out on new small-group content, and even then I only took a break for the Summer and am now back playing VG again until RoK comes out.

    Yes, if they'd folded Sigil last December and SoE had taken over before launch and fixed the worst of the bugs, VG could have had a more successful launch. that would have been better for the developers. But better for me was that I got to play it and thoroughly enjoy it sooner.

    Maybe MMOs should start considering using longer, larger Betas that charge a reduced subscription fee - say $5.99 a month to beta a game that plans to charge $14.99 a month after launch. I would certainly pay to beta a game I am interested in playing Live, even assuming all the beta servers would be wiped at launch.

    I'd rather have that as an option than "wait til we think its "polished" enough to make us a ton of money".

     

     

  • ZerocydeZerocyde Member UncommonPosts: 412

    As long as they make up for it with a nice LOOOOOOOOONG open beta, I could really care less how much it gets pushed back.

    "It is in your nature to do one thing correctly; Before me, you rightfully tremble. But, fear is not what you owe me. You owe me awe." ~Francis Dolarhyde

  • BurnthebedBurnthebed Member Posts: 443

    NOOOOOOOOOOOOOOOOOOO!!!!!  /end Darth Vader impersonation

     

    But seriously, WAR is one of the only games that I'm looking forward to in this new wave MMO genre. AOC looks like it may have some promise, but "innovative combat" will make or break this game. Too much innovation can be a really bad thing in the gaming world....

    What I'm trying to say is; This sucks, and I hate launch movement.

     

    The sleeper awakes...and rides his dirtbike to the mall.

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