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Repetitive?

natevploegnatevploeg Member Posts: 35

I keep hearing people say Tabula Rasa is not good because it's repetitive...  Ive been a fan of MMO's for a while and i've never played one that i didn't think was repetitive.  What exactly are people expecting?  No quests that are going to be similar?  Not grinding for experience?

Now i have not played this game yet, but i am buying it soon, but how can someone say an MMORPG is bad because it is repetitive? It seems crazy to me.

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Comments

  • HarafnirHarafnir Member UncommonPosts: 1,350

    When you are completly uniformed and know nothing, all sorts of things will sound crazy.

    People that know nothing about rocket science will think it sounds crazy man can travel to the moon. And just like you, they will take the first opportunity they get to call others "crazy" instead of themselves "clueless"

    First buy the game, then play the game at least 4 weeks, then input.

    First experience, then feedback. Will make you look a whole lot better

    "This is not a game to be tossed aside lightly.
    It should be thrown with great force"

  • MathillasMathillas Member Posts: 31

    I have to admit. The first hour of the game was awsome. I love the new fighting style. I showed my wife, who hates MMO's and she might actually start playing. She's a big console fan.

    Then maybe two hours into it I got bored. I walked away. Waited a day and then realized I wanted to finish off more aliens!

    Once you get used to the system, took me an hour or so to get used to the UI and how to spec properly and not gimp myself, this game really shines. I know right now the quests can be lame and repetitive, but the cutscenes for the instanced quests and just the overall appeal to a faster paced "REAL" feeling conflict is awsome. I'm hooked now. 

    If your looking for something other than WoW/EQ2/DDO type of MMO, then give this a try. I'm sure you'll spend more money going out to eat. This game has a lot of potential and so far has been really good with my casual style of play. I don't know if I could play for six hours straight, but for two to three hours quest grinding and seeing real level gains and stat improvement rocks. This will definately keep my attention till March 25th!! AoC release. 

    On a side note. This game looks awsome in 1080i through HDMI cables on my 42' Plasma.....freaking ROCKS!!! 

  • natevploegnatevploeg Member Posts: 35

    this isnt exactly the first mmo ive played where everyone said it was repetitive and the game was no good because of it.  My point is that all mmo's are going to be repetitive for the most part, so if thats what people have against it they need to find a new genre of gaming to fit their needs.  Because i havent played this game does not make my opinion worthless however as you seem to think.

  • ThompsonSubThompsonSub Member UncommonPosts: 147

    Garriott made a lot of promises about how the game would be revolutionary, innovative, different and all sorts of other hype.
    Instead of any of that, it's a shallow single player console style game that can barely call itself an MMORPG.
    It's like Auto Assault without the cars and without the reason for end game PvP.
    It doesn't have the options for socializing, crafting or sandbox style play, it's linear and the gameplay drives you quickly to a nonexistent end game of clan vs clan PvP when the story is about humans vs aliens...
    You use the same weapons to kill the same mobs at level 25 as you do at level 9.
    <Mod edit>

  • _Shadowmage_Shadowmage Member Posts: 1,459


    Originally posted by ThompsonSub
    It's a great game for little kids that have over caffeinated and over sugared brains but if you can think beyond "shiney, goes BOOM" it falls apart very quickly.
    If you can play it past about level 30 without wondering why you are still logging in then I imagine that an assembly line job in a Taiwanese factory would seem pretty appealing as well.

    Yet another attempt by you to denigrate anyone that likes the game. But I could be wrong - perhaps you could post a link to a study that proves your statement.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    Originally posted by _Shadowmage


     

    Originally posted by ThompsonSub

    It's a great game for little kids that have over caffeinated and over sugared brains but if you can think beyond "shiney, goes BOOM" it falls apart very quickly.

    If you can play it past about level 30 without wondering why you are still logging in then I imagine that an assembly line job in a Taiwanese factory would seem pretty appealing as well.

     

    Yet another attempt by you to denigrate anyone that likes the game. But I could be wrong - perhaps you could post a link to a study that proves your statement.


    If people didn't have TR to complain about then they'd have to find another game to complain about. You just gotta complain about something. 

    So if TR is so bad, what is considered good then? WoW? Thats played out. I kinda want to know what all these "haters" are playing if they have so much time to bash TR and the people that play it.



  • wolfe1978nmwolfe1978nm Member Posts: 2

    I think there is a "hump" to get over, somewhere around lvl 8-15, where the game seems very repetititve.

    After that point it gets much more fun.  I solo'ed everything till ~22 or so, even the instaces up till then when I was about 2-3 levels above avg for them (which is one thing I really like), but then I got to the 2nd real zone for ~25's and did the "bug" instance there.

    Let me tell you, there's nothing like have 30 mobs rush you at the same time and having 6 people gunning them down for about 5 minutes and making it through it.

    Its really no more repetitive than any other MMO, and the playstyle branches out as you go up so it keeps some variety mixed in.  Can't speak for later levels, but after the HUGE letdown HGL was its nice to get into a game that I thought wouldn't be all that.

  • Wharg0ulWharg0ul Member Posts: 4,183

    Personally, I call "repetitive" running up to a mob, pressing attack, and spamming specials while the toon does the auto-attack thing, wait for 30sec / 2min for mob to die, then do it again.

    TR doesn't have that.

    Instead, I can jump off a ridge, fire my RPG into a group of unsuspecting Bane, land among them, fire off shrapnel, and proceed to watch the entire group die, while noticing that Bane reinforcements are landing via drop-ship, and that I'd better be taking cover.

    Repetition in TR would consist of defending a CP with a rifle....ya know...sniping countless bane as they swarm toward the base, hoping you can kill them fast enough so that they don't over-run the base...of course, it only lasts so long, because sooner or later, that big predator is going to notice you, and force you out of your little sniper hole with a withering hail of fire.

    There's different flavors of repetition....I happen to like the taste of TR's.

    image

  • abhaighabhaigh Member Posts: 390

    Originally posted by maskedweasel


     
    So if TR is so bad, what is considered good then? WoW? Thats played out. I kinda want to know what all these "haters" are playing if they have so much time to bash TR and the people that play it.

    Crysis, Hellgate, GW:EotN

    'nuff said

  • Wharg0ulWharg0ul Member Posts: 4,183

    Originally posted by abhaigh


     
    Originally posted by maskedweasel


     
    So if TR is so bad, what is considered good then? WoW? Thats played out. I kinda want to know what all these "haters" are playing if they have so much time to bash TR and the people that play it.

     

    Crysis, Hellgate, GW:EotN

    'nuff said

    Glad you like Hellgate...but I see a lot of "This game's not finished" threads concerning that title.

    I was kind of looking forward to it, myself, but I think I'll wait a few months.

    In the mean time, I can play TR and FFXI.

    image

  • The_Boo_CatThe_Boo_Cat Staff WriterMember UncommonPosts: 157

    Originally posted by Mathillas



    If your looking for something other than WoW/EQ2/DDO type of MMO, then give this a try. I'm sure you'll spend more money going out to eat. This game has a lot of potential and so far has been really good with my casual style of play. I don't know if I could play for six hours straight, but for two to three hours quest grinding and seeing real level gains and stat improvement rocks. This will definately keep my attention till March 25th!! AoC release. 

    DDO?  I actually think DDO and TR have a lot in common gameplay wise with both having realtime combat with special items/weapons fired off from a hotbar.  DDO may not be as persistant a world as TR but it makes up for this in character customisation.

    As it is I think both these games have come at the same idea from different angles...both are very good games for simlar reasons.  DDO is just more instaced based and TR bigger and faster.

    Notice: The views expressed in this post are solely those of the author and do not necessarily reflect the reviews of MMORPG.com or its management.

    Neil Thompson
    Staff Writer
    MMORPG.com

  • KralKral Member Posts: 6

    I come from a background in WoW as well. 3 70's and hated playing since about a week after TBC. Nothing new, same quests, same weapons and specs,  .. and once your character is high enough.. you wont want to start another class due you've invested too much time and money into that character. ( think epic flying mount ).

    I too had no idea about this game. I clicked a link in the wow forums that took me to a website with this game. I was semi interested and looked around for some gameplay videos. Graphics looked good, the game sounded solid with diffrent styles of play / classes.. and as i always logged off wow to play CS or something.. the FPS side of things really had me curious.

    I log in.. 5 hours later im testing anything i can get my hands on. Quests are mainly running around helping you navigate the map and side quests are kill bugs along the way. Not once did i sit in an area and say.. ": dam.. too many people here.. i wont ever finish this quest due to kill stealers ", or " man.. this is boring... all i do is kill boars for 3 hours". Its not the same feeling WHAT SO EVER. You kill aliens... thats repetitive.. but in the style your killing them.. its about as repetitive as CS is. Anything can happen, you can use all types of weapons, nades, hand to hand. You might think " Oh yeah.. 3 guys.. cake walk"... then a drop ship lands right beside you and drops off 6 more guys. The game is like any other MMO where you have to quest in order to level. But when your running around blasting things in a crosshair you control.. it just seems alot funner. You have bad aim? Cool.. use a shotgun and get in close. You wanna blow off some steam? Pick up a chaingun and go nuts !!!. Nothing cooler than seeing 10-20 damage per bullet to a group of aliens and you realize your firing about 100 rounds in 5 seconds.

    Anyone who claims this is repetitive.. i HAVE to ask.. what they play. Ive played every major MMO, FPS game in the market for the last 5-10 years. I also own a PS3, and Xbox360. So.. any style of game that comes out.. i like to try.

    Needless to say.. this game IS DIFFRENT and IS SUPER FUN. Nothing more, nothing less. If you want to sit in a city boasting how 24 other players helped you kill 1 boss after weeks of attempts to show off a purple weapon that will become obsolete in a few weeks due to a "change" or "patch".. good luck. This game is more of a "get relaxed", "get ammo", "repair" .. and head out to kill bugs. The feeling you get isnt the same. its more of an adventure then a feeling of questing. With everything happening around you.. you actually complete quests without really noticing... and thats what makes it fun.

    Overall.. this game is a great game to play if you just dont want to sit in a group for 6 hours waiting on others to do things etc. Its go out and have fun solo or grouping with others and sometimes.. that group turns out to be 30 soloers killing bugs as a group. Its pretty cool to see actually.

    I think of it as a MUCH better made Starship Troopers. FPS vs BUGS with MMO and RPG rolled into 1.

    So far.. wayyyyyy better then i even could have imagined it.

  • AzanthAzanth Member Posts: 50


    Originally posted by abhaigh
    Originally posted by maskedweasel
    So if TR is so bad, what is considered good then? WoW? Thats played out. I kinda want to know what all these "haters" are playing if they have so much time to bash TR and the people that play it.
    Crysis, Hellgate, GW:EotN
    'nuff said

    You're kidding, right?

    Crysis is an FPS.

    Hellgate is a bug-ridden, nearly-unplayable piece of crap. It was actually the sorry state of HG:L that led me to try out TR. Don't make me point out the innumerable ways TR is better than HG:L, neither of us have enough time for a list that long.

    GW I will give you, that is a good game, but it's also been how for how many years now? Comparing a game that's been out a week to a game that's been out for years is like apples to oranges. Compare TR in a couple years to GW now and you'd have a fair comparison.

    MMO history:
    EQ1 - 65 DE Wizard
    DAoC - 50 Dwarf Thane, 50 Dwarf Healer
    EvE - Amarr, Caldari BShip Pilot
    CoH - 40 Ice/Ice Blaster, 40 Dark/Regen Scrapper
    WoW - 60 Undead Priest, 60 Tauren Warrior
    LoTRO - 30 Hobbit Burglar
    Currently Playing - Tabula Rasa

  • ReklawReklaw Member UncommonPosts: 6,495

    Originally posted by ThompsonSub


    Garriott made a lot of promises about how the game would be revolutionary, innovative, different and all sorts of other hype.

    Instead of any of that, it's a shallow single player console style game that can barely call itself an MMORPG.

    It's like Auto Assault without the cars and without the reason for end game PvP.

    It doesn't have the options for socializing, crafting or sandbox style play, it's linear and the gameplay drives you quickly to a nonexistent end game of clan vs clan PvP when the story is about humans vs aliens...

    You use the same weapons to kill the same mobs at level 25 as you do at level 9.

    <Mod edit>
    haha, just to let you know and i feel it's safe to say ANYONE who play's a game as shallow as you seem to play it will not like it. HEll if i will play TR as shallow as you describe it i would not like it. But sorry i aint playing hte game as shallow as some of you do, as it isn't

    To the OP, its a mindset of what i consider people who have lost touch to play MMO's.

  • NyiiNyii Member Posts: 26

    I would argue that TR is only as repetitive as any other game other game out there. You have 5 abilities and weapons that can be loaded at any one time, however different situations will require different setups. Which can add a lot more depth to the game then people seem to acknowledge.

    Likewise,  each skill level may have a completely different effect - which can also add extra confusion. :)

    If you read through the quests as you play through the game you will realize that the story-telling is top-notch. So if you enjoy that sort of things it is a big plus. You may be killing x and y mobs, but the back story is there and very interesting.

    The action is nonstop and it is easy to stop at a control point and just play there for an hour or two with some fellow AFS trying to take it back and defend it.

    If you rush through the quests, you may find yourself not enjoying the experience as much - but it is up to you. I would just say take your time and explore the game that is before you. You will not regret it.

     

     

  • BadSpockBadSpock Member UncommonPosts: 7,979

    Originally posted by natevploeg


    this isnt exactly the first mmo ive played where everyone said it was repetitive and the game was no good because of it.  My point is that all mmo's are going to be repetitive for the most part, so if thats what people have against it they need to find a new genre of gaming to fit their needs.  Because i havent played this game does not make my opinion worthless however as you seem to think.

    You are correct.

    All MMOs have something that people will call a 'grind.'

    Tabula Rasa, the grind is hidden to a certain extent by the fact that the combat is fun and engaging.

    So yes, there is a certain degree of repetition, just like any MMORPG, but Tabula has less repetition and less 'grind' then most MMORPGS, even WoW, and it's a lot of fun.

     

  • natevploegnatevploeg Member Posts: 35

    thanks for the replies, some of the "negative nancys" had me worries but i am confident im going to love this game.  Now i pray a radeon 9200 will play the game...sure hope i dont need a new card. Anyone know if this will play it?

    Oh well, if i have to spend 50 on a new card it wont be bad, i need a new one soon anyhow i guess

    By the way, nice avatar there heerobya, go spartans.

  • Originally posted by Vendayn


    a lot of fun), but defending control points is A LOT of fun, my favorite part of the game so far. 

    A resounding AMEN to this.  I log in to run some missions but somehow end up defending and assaulting control points instead.

    It's way too much fun and very immersive!

  • TonevTonev Member Posts: 462

    I have to say if this game is repetitive, it is the most repetive fun, I have had in the last 8 years of playing a MMO.

    I hit level 19 tonight in the "Devil's Den" and man it was the most fun I have had since taking down "Mos Themis" on Shadowfire server (PvP).

    I think like all games, eventually we will get tired of doing the same thing or similiar quests in in "TR" but for now this game is very fun which makes it more of a "game" feeling instead of a "Job" feeling.

    One thing I have to say also, that is a ++ for this game, they made it where I don't have to grind 20 billion "Ksavari" over and over again to level (or the same quest for that matter). I can do it doing quests everytime, I log on hence "it's different" than all the games out there currently.

     

  • A.BlacklochA.Blackloch Member UncommonPosts: 842

    I don't know if TR is different than any other MMORPG out there, since the idea is still same: you do quests, get exp and watch your character grow with skills and abilities. To me personally TR was just a quick blast of fun, clicking mouse button and shooting around just gets boring pretty fast. After playing two characters to lvl 20 I personally run out of interest in game.

    I can't help it, but somehow getting levels and waiting for some new skills (in this game) is just boring. There aren't that many skills to choose from and you can use almost every gun in the beginning of the game. After that every gun looks and sounds the same, only stats get better.

    The game does look very nice and all those armors are pretty neat. Too bad that candy isn't enough to get me back in game. All in all, I'd say the game is "Ok" but it really is missing something.

    And about somebody comparing it to Hellgate London... Wtf man, I'd rather poke my own testicles with knife than play HGL again. Even going through the tutorial was an experience I don't want to do ever again in my life. 

  • mehhemmehhem Member Posts: 653

    Does cover work now? It didn't in beta.  Standing and shooting the bane and being prone didn't have any effects on gameplay, just aesthetics.  Has that changed?  It it indeed has that props to TR.

     

    edit:

    I have to agree with Mortemia.  What he says about the game is exactly the same for me.

  • ReklawReklaw Member UncommonPosts: 6,495

     

    Originally posted by Mortemia


    I don't know if TR is different than any other MMORPG out there, since the idea is still same: you do quests, get exp and watch your character grow with skills and abilities. To me personally TR was just a quick blast of fun, clicking mouse button and shooting around just gets boring pretty fast. After playing two characters to lvl 20 I personally run out of interest in game.
    I can't help it, but somehow getting levels and waiting for some new skills (in this game) is just boring. There aren't that many skills to choose from and you can use almost every gun in the beginning of the game. After that every gun looks and sounds the same, only stats get better.
    The game does look very nice and all those armors are pretty neat. Too bad that candy isn't enough to get me back in game. All in all, I'd say the game is "Ok" but it really is missing something.
    And about somebody comparing it to Hellgate London... Wtf man, I'd rather poke my own testicles with knife than play HGL again. Even going through the tutorial was an experience I don't want to do ever again in my life. 

    Please don't get me wrong and i am not aiming to bash you.,.......but ever tried to change your playstyle?

     

    Meaning not use the same weapon, switch, challenge yourself, don't go for that uber armor/weapon but settle for less and fiddle around with upgrade recipy's, seriously anyone who play's TR as only shoot and lvl will get bored and that will include me aswell if i would play the game as i read you playing it. Really there is so much more that can contribute to having fun in the game without getting bored but then you actualy REALLY have to play the game and not follow the path that is layed out for you to follow but creat your own path. Sounds of gun....sorry definitly not the same, you might have not really looked into the weapons availeble in game or not reach the apropriat lvl to use many different type of weapons, they are sort of  the same till lvl 10/15/16, but you still need to switch weapons as you can NOT use one and the same weapon during the game. + i sort of agree on your take of HGL though not on the poking into me BLIEPS !!, to me personasly i see HGL as a game i might have enjoyed if i was allot younger, this does not mean people my age can not enjoy it. It's just my personal taste and view on the game and mostly based on the way HGL looks to me. Might still be a fun game, just not for me

    more details about weapons below taken from http://tabularasa.wikia.com/wiki/Weapons

    Weapons

    From TaRapedia

     

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    This article is a "stub", that means key elements are incomplete, work in progress, or missing completely. You can help TaRapedia by expanding it. Once the missing elements have been filled in, please remove this tag. (To see other stubs, see Category:Stubs).



    Weaponry in the game is separated into varied firearms available for use and depending on the ammo or flavor (element) of the weapon it does various damage to the mob. Each class usually has one special weapon available to it.


    Contents

    if (window.showTocToggle) { var tocShowText = "show"; var tocHideText = "hide"; showTocToggle(); }
    Usage

    First of all, in order to be able to use a certain weapon, the player must have the related training. This limits each weapon to a specific class (and its subclasses).

    To use a weapon, drag-and-drop it from your backpack [B] or footlocker to a slot of your weapon tray. Once it is in the tray you may select it by cycling through the weapon tray slots by pressing [Q] or the number keys [1] to [5].

    Once a weapon is selected, press your left mouse button (LMB) once to equip the weapon. Press your LMB again to fire the weapon. Some weapons require a target in order to fire.

    All weapons require some kind of ammunition. When a weapon is out of ammo and the player fires, it will automatically reload. (Note that it does not automatically reload when the ammo count reaches zero, but when it would reach -1.) You may reload manually at any time by pressing [R].

    Weapons may be holstered by pressing [H]. This will place the weapon on the back of the character, freeing both hands for visual purposes. The weapon may be re-equipped by pressing the LMB or [H] again.

    Weapons may jam due to overheating when fired rapidly or due to mob abilities. As a weapon heats, the weapon icon in the weapon tray becomes increasingly red. Once completely red, the weapon may jam upon further firing. Reloading the weapon [R] will unjam it.

    Acquisition

    Weapons can be acquired from:

    Damage types appear to be linked to the character levels, with levels 1 - 10 predominantly finding Laser and EMP weapons and the occasional sonic. The first electric weapons appear at level 16.

    Weapons are not bound to your character in any way. If you find a weapon is now obsolete due to a new weapon, you can save this for another character/clone, you can give it to a friend, you can sell it, or you can dismantle it for materials at the Crafting Station.


    Damage types and modifiers

    Each weapon may comes with a variety of modifiers and Damage types. These are indicated by name prefixes. For example:

    Modifier Damage type Weapon Remark
    Voltrox Laser Pistol Weapon has a modifier and a damage type other than physical
      Virulent Leech Gun Weapon has no modifier, but has a damage type other than physical
    Dynamo   Rifle If the damage type prefix is missing, the weapon causes physical damage

    Modifier
    Main article: Modifier

    Modifiers improve the attributes and resistances of the player.

    For details, see: Modifier


    Damage types
    Main article: Ranged Damage
    Main article: Melee Damage

    The damage type is indicated by damage type prefix. The prefix names are not 100% identical with the damage type, but usually the damage type can be concluded, for example a "Photonic" weapon causes Laser damage, a "Pulse" weapon causes EMP (electro-magnetic) damage, an "Energy" weapon causes Electric damage, a "Cryo" weapon causes Ice damage, an "Incendiary" weapon causes Fire damage, etc. If a weapon has no damage type name prefix at all, that means it causes Physical damage, which is the default. (There is no Physical damage version for Polarity Guns, Injection Guns, or Propellant Guns)

    Weapon list

    The following weapons are available in the game:

    Weapon Required training Class Tier Shot Type
    Pistol Pistol Firearms Firearms Recruit Recruit 1 Single Shot
    Rifle Rifle Single Shot
    Shotgun Shotgun Cone Shot
    Chaingun Chaingun Machine Guns Machine Guns Soldier Soldier 2 Multi Shot
    Leech Gun Leech Gun Leech Gun (training) Leech Gun Specialist Specialist Constant Beam
    Rocket Launcher Rocket Launcher (Cannon) Launchers Launchers Commando Commando 3 Single Shot
    RPG Launcher RPG Launcher Splash Shot
    Net Gun Net Gun Net Gun (training) Net Gun Ranger Ranger Single Shot
    Polarity Gun Polarity Gun Polarity Gun (training) Polarity Gun Sapper Sapper Constant Beam & Charge Shot
    Injector Gun Injector Gun Injection Gun (training) Injection Gun Biotechnician Biotechnician Single Shot
    Propellant Gun Propellant Gun (Flamethrower) Propellant Guns Propellant Guns Grenadier Grenadier 4 Constant Cone Spray
    Staff Staff Staff (training) Staff Guardian Guardian Single Shot
    Torque Shell Rifle Torqueshell Guns Torqueshell Guns Sniper Sniper Single Shot
    Blade Blade (Sword) Blade (training) Blade Spy Spy
    None Demolitionist Demolitionist
    Engineer Engineer
    Medic Medic
    Exobiologist Exobiologist





     



  • A.BlacklochA.Blackloch Member UncommonPosts: 842

     

    Originally posted by Reklaw


     
    Please don't get me wrong and i am not aiming to bash you.,.......but ever tried to change your playstyle?
     
    Meaning not use the same weapon, switch, challenge yourself, don't go for that uber armor/weapon but settle for less and fiddle around with upgrade recipy's, seriously anyone who play's TR as only shoot and lvl will get bored and that will include me aswell if i would play the game as i read you playing it. Really there is so much more that can contribute to having fun in the game without getting bored but then you actualy REALLY have to play the game and not follow the path that is layed out for you to follow but creat your own path. Sounds of gun....sorry definitly not the same, you might have not really looked into the weapons availeble in game or not reach the apropriat lvl to use many different type of weapons, they are sort of  the same till lvl 10/15/16, but you still need to switch weapons as you can NOT use one and the same weapon during the game. + i sort of agree on your take of HGL though not on the poking into me BLIEPS !!, to me personasly i see HGL as a game i might have enjoyed if i was allot younger, this does not mean people my age can not enjoy it. It's just my personal taste and view on the game and mostly based on the way HGL looks to me. Might still be a fun game, just not for me

     

    I'm not quite following you here? Why would I have to change my playing style for the sake of the game? For me most of the mmorpgs is about getting better gear and growing more power for my character to be able to do more stuff, fight more versatile etc. If "making the game more fun" requires me to run around with shitty gun or no chest armor, then it definitely isn't a game for me. Why would I battle evil alien race with a downgraded pistol when there is a sweet minigun available...

    And in TR the crafting wasn't worth the time and materials you spend on it. Most of the gear found from mobs was already good enough - and trying to craft something like it requires you to destroy some items to be able to get the required components for boosting items.

    Still, that wasn't the original idea why I personally didn't like TR enough. Crafting usually is the last thing I do in game.  I rather get the money and haggle with the crafters.

  • basroilbasroil Member Posts: 48

    Originally posted by Mortemia


    There aren't that many skills to choose from and you can use almost every gun in the beginning of the game. After that every gun looks and sounds the same, only stats get better.
    If you got to level 20 and say that, did you really even play the game apart from just whipping out a minigun and blasting in.  Part of the diversity of Tabula Rasa is actually got through experimentation.  Things like the rocket launcher, and polarity gun at level 15 are far different to the initial weapons, and are incredibly destructive and fun.  If you just sat to 20 on the minigun then of course it is going to get boring, and less destructive at that.  I'm yet to get to 30 to try out others such as the staff, and blades.

    This game has far more diversity in weapon types then most other similar types of mmo's which offer like dagger, staff, sword, bow and that's pretty much it.

    In regards to skills though the game is fairly lacking I agree.  This is somewhat rectified by realising that many of the actual skills serve completely different purposes depending on how many points you put into them.  Even then though it still seems a bit weak.

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by Mortemia


     
    Originally posted by Reklaw


     
    Please don't get me wrong and i am not aiming to bash you.,.......but ever tried to change your playstyle?
     
    Meaning not use the same weapon, switch, challenge yourself, don't go for that uber armor/weapon but settle for less and fiddle around with upgrade recipy's, seriously anyone who play's TR as only shoot and lvl will get bored and that will include me aswell if i would play the game as i read you playing it. Really there is so much more that can contribute to having fun in the game without getting bored but then you actualy REALLY have to play the game and not follow the path that is layed out for you to follow but creat your own path. Sounds of gun....sorry definitly not the same, you might have not really looked into the weapons availeble in game or not reach the apropriat lvl to use many different type of weapons, they are sort of  the same till lvl 10/15/16, but you still need to switch weapons as you can NOT use one and the same weapon during the game. + i sort of agree on your take of HGL though not on the poking into me BLIEPS !!, to me personasly i see HGL as a game i might have enjoyed if i was allot younger, this does not mean people my age can not enjoy it. It's just my personal taste and view on the game and mostly based on the way HGL looks to me. Might still be a fun game, just not for me

     

    I'm not quite following you here? Why would I have to change my playing style for the sake of the game? For me most of the mmorpgs is about getting better gear and growing more power for my character to be able to do more stuff, fight more versatile etc. If "making the game more fun" requires me to run around with shitty gun or no chest armor, then it definitely isn't a game for me. Why would I battle evil alien race with a downgraded pistol when there is a sweet minigun available...

    And in TR the crafting wasn't worth the time and materials you spend on it. Most of the gear found from mobs was already good enough - and trying to craft something like it requires you to destroy some items to be able to get the required components for boosting items.

    Still, that wasn't the original idea why I personally didn't like TR enough. Crafting usually is the last thing I do in game.  I rather get the money and haggle with the crafters.

    Indeed you did not really understood what i have said as i see you just a follower and seem not willing to challenge your self...might be wrong but thats the impression i got ....this early ...hehe, i also was not talking about crappy armor. But like i said you simply didn't quit get what i was saying. Sorry no time right now to explain, might come back on it tonight, if i aint home to late ......

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