Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Review

oglemoglem Member Posts: 20

Hi all,

Just though Id give you my review of Tabula Rasa.

In my opinion, best described as Guild Wars cross with KOTR. The basic concept is you run around shooting stuff world of Warcraft style, while grinding out levels which really means nothing unless its 5 15 or 30 in which you get to choose your new skills.

While levelling sometimes you will go on instanced missions to kill this and that which have a very nice video but in terms of in game direction most of the time you will have no idea what’s going on.

The "quests" are very generic I might just be jaded from Guild wars and World of Warcraft but these quests feel like they mean nothing, i.e. Go fetch some medical supplies. You return them she says thanks and the world moves on, Welcome to a day in the Life of World of Warcraft.

The cloning system which has been promoted as the best thing since sliced bread is so minor I totally glossed over it in game. What the point of cloning so I can play this same generic stuff more? At least with Guild Wars I got a whole range of new stuff, with TR i get around 2 new skills and 2 new abilities at level 5  15 and 30 SUPER.

In terms of graphics I really wasn’t in awe. Some shader effects and stuff but nothing that hasn’t been seen before. Character movement is a complete joke, they run like robots. They jump like 3x too high. Falling off a cliff seems to cause the collision detection to freak out especially if you are between two concave planes which on my system cause me to pause for 2-3 minutes then fall to the ground taking massive damage. Other issues like transparent terrain walls and small objects i can’t step over crop up regularly.

The weapons, now I may be wrong here but the entire game comes down to 6 different weapons (then if i want to get mean i could break it down to two different).

Pistol

Rifle

Shotgun

Leech Gun

Chaingun

Launcher

 

Now of those guns they only really do 2 things:

1) Direct Damage

Note: Pistol(Slow fire rate), Rifle (Medium fire rate), Chaingun (Fast fire rate).

2) Area Damage

Personally I found it depressing. Everything i did could be broken down into those categories. Its game play seems to involve working out if you are facing a heap of guys or a few guys and choosing the weapon appropriately. Cover so far hasn't really made any difference to me at all.  Even the basics like standing behind a wall out of line of sight doesn’t appear to work as the AI seems to just shoot thru the walls (VERY DEPRESSING).

I would say my biggest issue with Tabula Rasa is the way it is completely directionless. I'm not a complete newbie here, I have been playing Eve online for over 2 years now and that game is the king of directionless game play, Tabula Rasa kicks the crap out of it, 90% of the time I have no idea why I'm running to Orange dot on the map, It doesn’t appear to hinder me at all. I just plod along till I see an icon and bang mission complete. I am told to collect some crap symbols which apparently mean something (I don’t know what, Digital Distributions don’t come with the manual).

My magically abilities have largely unknown effect until you test them and even then who knows, Do i invest points or not???? What’s the pros and cons of the ability why should i make an investment here rather than there???? I might as well add at this point apparently you can’t respec, so crap to you if you invest all your points in lightning and they nerf the hell out of it.

The whole thing smacks of trying to cash in on MMO's with a "Trusted" (by who?) name. He largest claim to fame was UO which in my opinion was largely based upon the people in the game not some kind of pseudo master plan he cooked up.

I am personally cancelling my sub after the one "free" month. If you are going to give it a go, I would really consider the Digital Delivery as paying AU$100 in stores or AU$50 online because either this game will get a serious rethink or it will be flushed in 1-3 months.

Regards,

Oglem

«1

Comments

  • Ben1778Ben1778 Member Posts: 33

    Why wouldn't you just use a clone of yourself to test out the different "specs"?   Maybe I was wrong, but I was under the impression that was a good use for clones.

  • SurrealSnowSurrealSnow Member Posts: 30

    [quote]Originally posted by oglem
    [b]Hi all,
    Just though Id give you my review of Tabula Rasa.
    In my opinion, best described as Guild Wars cross with KOTR. The basic concept is you run around shooting stuff world of Warcraft style Not sure what you mean World of Warcraft style. If you mean MMORPG style welcome to the genre. while grinding out levels which really means nothing unless its 5 15 or 30 in which you get to choose your new skills. Gonna agree with you here. TR is grinding, just a really pretty and 'fun for me' grinding.
    While levelling sometimes you will go on instanced missions to kill this and that which have a very nice video but in terms of in game direction most of the time you will have no idea what’s going on. I find that hard to believe... unless you're a WoW player where you can simply read your quest log for the whole text again. TR does have a lot of point in their quests.
    The "quests" are very generic I might just be jaded from Guild wars and World of Warcraft but these quests feel like they mean nothing, i.e. Go fetch some medical supplies. You return them she says thanks and the world moves on, Welcome to a day in the Life of World of Warcraft. Welcome to a day in the life of any pre-existing, soon-to-be-made MMORPG.
    The cloning system which has been promoted as the best thing since sliced bread is so minor I totally glossed over it in game. What the point of cloning so I can play this same generic stuff more? At least with Guild Wars I got a whole range of new stuff, with TR i get around 2 new skills and 2 new abilities at level 5  15 and 30 SUPER. Again, going to agree with you. I find the cloning system stupid. If you want me to try other branches, let me respec, don't lock me into the choice. And a cloning system doesn't help because I have to level him up. Why not start a new character?
    In terms of graphics I really wasn’t in awe. Some shader effects and stuff but nothing that hasn’t been seen before. Yeah... pretty common with all MMORPGs. I mean World of Warcraft doesn't look like COD4, but you don't see me whining. Character movement is a complete joke, they run like robots. They jump like 3x too high. Falling off a cliff seems to cause the collision detection to freak out especially if you are between two concave planes which on my system cause me to pause for 2-3 minutes then fall to the ground taking massive damage. Never had that happen and done plenty of cliff diving, but that's why they have /bug. Other issues like transparent terrain walls and small objects i can’t step over crop up regularly. Again, never had that happen, but that's what /bug is for.
    The weapons, now I may be wrong here but the entire game comes down to 6 different weapons (then if i want to get mean i could break it down to two different).
    Pistol
    Rifle
    Shotgun
    Leech Gun
    Chaingun
    Launcher

    Pretty sure you forgot a few
     
    Now of those guns they only really do 2 things:
    1) Direct Damage
    Note: Pistol(Slow fire rate), Rifle (Medium fire rate), Chaingun (Fast fire rate).
    2) Area Damage Not sure if there's DOT or not, but there must be because the caretakers throw that green crap at you, but other then that... welcome to every game where damage is prevelant. I don't mean video games I mean like D&D stuff too. What kind of other damage types are there?
    Personally I found it depressing. Everything i did could be broken down into those categories. Its game play seems to involve working out if you are facing a heap of guys or a few guys and choosing the weapon appropriately. Cover so far hasn't really made any difference to me at all.  Even the basics like standing behind a wall out of line of sight doesn’t appear to work as the AI seems to just shoot thru the walls (VERY DEPRESSING). While I've never been shot while hiding behind a wall, I have had lag make it look like I was, but that's because all those special effects hitting me causes my connection to momentarily freeze up. I do find it frustrating that walls and stuff don't actually supply you with a benefit. Any defense bonus is negated by the fact that my character can't see the enemy and does less damage as a result. That's something they should fix for sure.
    I would say my biggest issue with Tabula Rasa is the way it is completely directionless. I'm not a complete newbie here, I have been playing Eve online for over 2 years now and that game is the king of directionless game play, Tabula Rasa kicks the crap out of it, 90% of the time I have no idea why I'm running to Orange dot on the map, It doesn’t appear to hinder me at all. I just plod along till I see an icon and bang mission complete. I am told to collect some crap symbols which apparently mean something (I don’t know what, Digital Distributions don’t come with the manual). [color=#ff1444]Again you've got to read the quest text and you've got to go into the game with an understanding of the story or you won't get it.[/quote]
    My magically abilities have largely unknown effect until you test them and even then who knows, Do i invest points or not???? What’s the pros and cons of the ability why should i make an investment here rather than there???? And every spec ever invented in every other MMORPG was made with the same questions in mind. I might as well add at this point apparently you can’t respec, so crap to you if you invest all your points in lightning and they nerf the hell out of it. You did add and I did agree with you.
    The whole thing smacks of trying to cash in on MMO's with a "Trusted" (by who?) name. He largest claim to fame was UO which in my opinion was largely based upon the people in the game not some kind of pseudo master plan he cooked up.
    I am personally cancelling my sub after the one "free" month. If you are going to give it a go, I would really consider the Digital Delivery as paying AU$100 in stores or AU$50 online because either this game will get a serious rethink or it will be flushed in 1-3 months. Guess we'll see in 1-3 months.
    Regards,
    Oglem[/b][/quote]

  • ariestearieste Member UncommonPosts: 3,309

    my comments in brackets:

    In my opinion, best described as Guild Wars cross with KOTR. The basic concept is you run around shooting stuff world of Warcraft style, while grinding out levels which really means nothing unless its 5 15 or 30 in which you get to choose your new skills.

    (there was shooting in wow?  You get 2 new skill points every level.  Adding additional skill points into most skills doesn’t just improve the power of the skill but generally adds different effects to it – i.e. Lighting 2 hits multiple targets vs. Lightning 1 so in effect you now have a single target and an AE lightning spells and you can the one best suited for situation – abilities have 5 ranks each.  5, 15 and 30 you get to choose your class, so you get more skill to pick from, you can’t actually take all those skills since you need more levels to get skill points.  You can distribute your skill points as you wish so a level 30 character can have completely different skills from another of the same class)

    While levelling sometimes you will go on instanced missions to kill this and that which have a very nice video but in terms of in game direction most of the time you will have no idea what’s going on.

    The "quests" are very generic I might just be jaded from Guild wars and World of Warcraft but these quests feel like they mean nothing, i.e. Go fetch some medical supplies. You return them she says thanks and the world moves on, Welcome to a day in the Life of World of Warcraft.

    (uhm, if the stuff is very generic, how do you explain not knowing what’s going on?  You are either easily confused or the stuff is unique enough that you didn’t “get it”.  As far as fetching medical supplies, what do you expect to happen? You played EVE for 2 years, as far as I remember the missions in EVE are even less involving.  Here at least there is some cool stuff like “now that you’ve scouted the area, go kill boss and set up a beacon so we can air strike the facility” and then you go do that and watch the rain of fire come down.  You are at war with the bane.  Getting medical supplies means you’ve helped people.  If this doesn’t do anything for you, you probably shouldn’t play roleplaying games in general.  No offence, but this is sort of the backbone of the genre.)

    The cloning system which has been promoted as the best thing since sliced bread is so minor I totally glossed over it in game. What the point of cloning so I can play this same generic stuff more? At least with Guild Wars I got a whole range of new stuff, with TR i get around 2 new skills and 2 new abilities at level 5  15 and 30 SUPER.

    (you get 5 abilities and 2 skills per tier, there are 4 tiers.  As I explained, each ability also has 5 ranks which in 50% of the cases are all different, so 1 ability actually is 5 different abilities.  So by the time you’re 50, you have choice of 20 abilities and 10 or so skills.  Half of those abilities have branching versions so you get a choice of approximately 50-70 things different things you can choose to spec for and cast.  It’s about on par with other MMOs I’ve played. )

    In terms of graphics I really wasn’t in awe. Some shader effects and stuff but nothing that hasn’t been seen before. Character movement is a complete joke, they run like robots. They jump like 3x too high. Falling off a cliff seems to cause the collision detection to freak out especially if you are between two concave planes which on my system cause me to pause for 2-3 minutes then fall to the ground taking massive damage. Other issues like transparent terrain walls and small objects i can’t step over crop up regularly.

    (you probably had some hardware confict, I’ve never encountered a single one of the issues you mention.  While I agree that graphics aren’t anything special, but all the specifics sound like compatibility bugs which I haven’t had.  Same goes for character movement, this game has the best character movement I’ve seen in about 15 different MMOs, the only one better being EQ2)

    The weapons, now I may be wrong here but the entire game comes down to 6 different weapons (then if i want to get mean i could break it down to two different).

    Pistol

    Rifle

    Shotgun

    Leech Gun

    Chaingun

    Launcher

    (you missed a couple:  Torqueshell Rifle, Torque Pistol, Blades, Staves, Net Gun, Polarity Gun, Injector Gun, possibly more. Basically you missed more than you mentioned.  Also, each gun type comes in in 5 or 6 different damage types which are best against different types of mobs and each can be modified with about 20 different effects)

     Now of those guns they only really do 2 things:

    1) Direct Damage

    Note: Pistol(Slow fire rate), Rifle (Medium fire rate), Chaingun (Fast fire rate).

    2) Area Damage

    Personally I found it depressing. Everything i did could be broken down into those categories. Its game play seems to involve working out if you are facing a heap of guys or a few guys and choosing the weapon appropriately. Cover so far hasn't really made any difference to me at all.  Even the basics like standing behind a wall out of line of sight doesn’t appear to work as the AI seems to just shoot thru the walls (VERY DEPRESSING).

    (also they can(depending on weapon):  leech HP, leech power, knock opponents back, knock opponents down, stun opponents, root opponents, dot opponents, pass through armor, etc.  also, I haven’t seen a mob shoot through any walls since beta, can you give details in what are this happened so I can bug report it, they fixed most instances of this in beta.)

    I would say my biggest issue with Tabula Rasa is the way it is completely directionless. I'm not a complete newbie here, I have been playing Eve online for over 2 years now and that game is the king of directionless game play, Tabula Rasa kicks the crap out of it, 90% of the time I have no idea why I'm running to Orange dot on the map, It doesn’t appear to hinder me at all. I just plod along till I see an icon and bang mission complete. I am told to collect some crap symbols which apparently mean something (I don’t know what, Digital Distributions don’t come with the manual).

    (I never read a manual.  Every single thing is VERY clearly explained IN-game.  If you don’t know what’s going on, it because you didn’t read what you were being told.  If at any point in time you don’t know why you are running to an orange dot, you need only press L and you can look up the mission and objectives.  Furthermore you can get these displayed in point form in a mini journal.  If you don’t CARE what’s going on, that’s a different story. Again, it simply sounds like playing an RPG is not your cup of tea.  You say you played eve, when the mission told you to travel to a spot on the map and kill some pirates, what helped you know what’s going on that isn’t in TR?  Most people actually criticize TR for being TOO directed.  At any given point in time you have lots of objectives and missions and NPCs telling you EXACTLY what to do, where to go and why.  I’ve never seen a single person call the game directionless.   The only way it could have more direction is if a live GM held your hand throughout the whole thing and sang lullabies.)

    My magically abilities have largely unknown effect until you test them and even then who knows, Do i invest points or not???? What’s the pros and cons of the ability why should i make an investment here rather than there???? I might as well add at this point apparently you can’t respec, so crap to you if you invest all your points in lightning and they nerf the hell out of it.

    (all abilities have a description that is available to every player of any class from the start of the game – it says what the ability does “i.e. area damage” details “high damage, 6m radius” and even has a description of the ability.   Its right there on the same skill tree where you put skill points into them.  Did you even try this game or are you making this stuff up?)

    The whole thing smacks of trying to cash in on MMO's with a "Trusted" (by who?) name. He largest claim to fame was UO which in my opinion was largely based upon the people in the game not some kind of pseudo master plan he cooked up.

    (you just said that the game was directionless, now there is a master plan?  Which is it?)

    I am personally cancelling my sub after the one "free" month. If you are going to give it a go, I would really consider the Digital Delivery as paying AU$100 in stores or AU$50 online because either this game will get a serious rethink or it will be flushed in 1-3 months.

    (You are more than welcome to dislike the game and cancel.  But what you’ve posted here is a pile of garbage of which under 10% is true.)

     

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • The user and all related content has been deleted.
  • DeddpoolDeddpool Member UncommonPosts: 197

    I got to "shooting stuff world of warcraft style" and stopped reading.  Obviously you have no concept of this game so your review is irrelevant to me.

    image

  • neviktnevikt Member Posts: 46
    Originally posted by Deddpool


    I got to "shooting stuff world of warcraft style" and stopped reading.  Obviously you have no concept of this game so your review is irrelevant to me.

    I read it for the humor value. He isnt playing the same TR  I am.

  • SouvecSouvec Member UncommonPosts: 693

    Yet another review as clueless as they come.  Definitly not the same TR I play as well.

  • kaldierkaldier Member Posts: 75

    That has to be one of the worste written and inaccurate reviews of a game I have ever read. I am not even sure if it was TR he was talking about or what.

    RIP SWG
    Kaldin Brine - Master Armorsmith
    Kaldier Brine - Master Rifleman

  • ReklawReklaw Member UncommonPosts: 6,495

    Are there 2 different type of Tabula Rasa games? glad i never picked the OP's version of Tabula Rasa.

    This is what i mean when i say some people simply don't REALLY play the game, or seem to NOT understand the game. Not sure how someone even thinks about writting something like the OP did. If someone makes a review next time make sure you speak about the game that is listed in THIS section and not some fairytail, no good for no one.

  • MithrandolirMithrandolir Member UncommonPosts: 1,701

    I've sunk a lot of time into this game over the past 3 - 4 months and this review has some majorly fabricated, fictitious information in it.

    Opinions are one thing, nobody expects everyone to love this game, but if you're going to write a review, regardless of the underlying opinion, can we at least make sure that the facts are actually... facts?

     

     

     

  • tachgbtachgb Member UncommonPosts: 791

    oglem, I am glad you are cancelling your subscription.

  • EnvenomEnvenom Member Posts: 29

    "I have been playing Eve online for over 2 years now and that game is the king of directionless game play, Tabula Rasa kicks the crap out of it"


    Wow. You've lost all credibility as a rational human being. Eve Online is the most directionless, meaningless, unguided game ever made. To even COMPARE these two games proves to me that you have no clue what you're talking about.

  • tachgbtachgb Member UncommonPosts: 791

    oglem, download and read the manual, not only have you not yet discovered how to open your quest journal it seems, but you also have no clue why you're collecting "some crap symbols", which is an important part of the gameplay. 3 days of casual play will take you into your mid-teens, hardly played the game long enough to review it. Reviews weigh the product, you get an overview of what's good, and what's bad, your review had none of what's good. It seemed more like a whine/troll post under the clever disguise of a review title. Try again.

     

    Manual can be found here:- http://eu.rgtr.com/en/field_training/afs_field_guide

    (I'm resourceful like that, just like opening your quest log and reading what the quest entails.)

  • AzanthAzanth Member Posts: 50

    This is why I trust professional reviews more than forum posts. Forum posters always seem to have an agenda (good or bad) and can't do an objective review without letting their fanboi love/hater hate shine through. People play the game for 15 minutes and if something good happens, they think it's the best thing since sliced bread. If something bad happens (which apparently happened to the OP) then the game's awful and nobody should play it.

    How about playing the game for more than a day? How about reading the manual and understanding how the game and UI work before bitching about things that are broken/missing but are actually there and you just didn't figure out how to access them? How about, instead of deciding you hate the game and you're going to convince everyone else not to play, investing some time into learning how things work, and then posting the results based on actual facts and results?

    I'm no fanboi. I've played a ton of MMOs and I let it be known when something is awful. I haven't been following this game for very long, in fact I kind of stumbled into it after being thoroughly disgusted with the bug-ridden piece of trash that is Hellgate:London.

    Is TR perfect? No, but it's still a good game. It's stable, polished and fun, which is more than I can say for a lot of MMOs around launch time. The first patch fixed a ton of in-game bugs. The game's got great potential, and it's only going to get better.

    MMO history:
    EQ1 - 65 DE Wizard
    DAoC - 50 Dwarf Thane, 50 Dwarf Healer
    EvE - Amarr, Caldari BShip Pilot
    CoH - 40 Ice/Ice Blaster, 40 Dark/Regen Scrapper
    WoW - 60 Undead Priest, 60 Tauren Warrior
    LoTRO - 30 Hobbit Burglar
    Currently Playing - Tabula Rasa

  • oglemoglem Member Posts: 20

    Hi all,

     

    In reply to Azanth:

    Im not trying to convince people not to play TR. Im trying to give a more hands down review of what the game is like because when choosing to buy or not I read this forum with people espousing their views this game is the best thing EVER(tm).

    I decided to post something so people dont fall into the same trap I did.  The only reason now i find myself writing replies is because of all the "he doesn't know what hes talking about" crap spewed forth by the people who posted to my first post .

    I am happy a couple of people took the time to reply with thought and they are most likely right, I dont know everything, there are guns I most likely havent seen. There are most likely plot lines I have missed. You cannot deny some of my other points as these are black and white.

     

    Regards,

    Oglem

  • EnvenomEnvenom Member Posts: 29

    In summary, "are you even playing the game?" YES.





    hahahahaha. All that bitching and he's still playing. That's called irony.





    I guess for such a "trashy, bug ridden, horrible game," it couldn't be THAT bad eh?




    LOL.
  • oglemoglem Member Posts: 20

    Hi all,

     

    Well unlike normal products you cant return mmos so Im stuck with it till my sub runs out.

     

    regards,

    Oglem

  • MithrandolirMithrandolir Member UncommonPosts: 1,701

    ok, I'll bite the bait and play along. I will stick to facts only as much as I can and try to check my opinion at the door, since that is not what this is about. This is about clearing up some facts.

     

    Originally posted by oglem


    Hi all,
    Just though Id give you my review of Tabula Rasa.
    In my opinion, best described as Guild Wars cross with KOTR. The basic concept is you run around shooting stuff world of Warcraft style, while grinding out levels which really means nothing unless its 5 15 or 30 in which you get to choose your new skills.
    You gain access to new sets of skills based on the path that you choose at 5, 15 and 30. From those sets of skills, you spend the next 15 or so levels acquiring and distributing points as you see fit. So even though you might gain access to 5 new skills and abilities, as a level 15 Ranger you certainly won't have enough points to spend in them all. Ok, so maybe you pick one or two at level 15 and dump a point or two in them, now you are out of points until you level some more. So at level 15, as a Ranger, I gained access to my "Ranger Set" of skills. But I couldn't take "Carpet Bombing" which is my skill to call in air strikes, until I hit 16 and has a couple of points. At 17 I took it a little higher, broadening my target zone width and adding to the bombs those air strikers drop. At 18 I was able to take a new skill that I hadn't been able to put points into yet,  then at 19 I raised that one a little. At 22 I was able to take another new skill that I hadn't been able to points into yet, and so on and so on. You don't just get handed your sets of skills at 5, 15 and 30 and then you have them and that's it... Every skill (minus your 1 signature skill) has 5 tiers to them. Sometimes those tiers just amplify and enhance the same skill and sometimes each tier totally changes the outcome of the skill all together. There is a ton more to the skill system than you admit to in your post. For instance, A fully levelled Sniper has 23 different skills/abilities, each with 5 levels of differences to them, minus their 1 signature ability, tallying 111 different levels of skills (5x22)+1. Considering you don't get enough skill points to buy all of these skills, you have to pick and choose and be creative in your builds. For anyone curious, you can visit this character builder for some detailed information and to play with the many different options for each build http://zeus.jrq.ch/trcb/index.php
    While levelling sometimes you will go on instanced missions to kill this and that which have a very nice video but in terms of in game direction most of the time you will have no idea what’s going on.
    If you don't pay attention, you are correct, you'll have no idea what's going on. And TR doesn't hold you hand through these epic missions, no doubt about it. It's about discovery of the main story line and figuring some things out on your own. However, there's enough detail in the mission leading into these instances that you should have no problem figuring out what's going on. I have not heard one person state this besides you. Sure, these missions are HUGE and again, they are designed to not hold you hand and they don't force you down any certain path, they are there to explore and uncover the story and discover the history and they accomplish that with amazing accuracy.
    The "quests" are very generic I might just be jaded from Guild wars and World of Warcraft but these quests feel like they mean nothing, i.e. Go fetch some medical supplies. You return them she says thanks and the world moves on, Welcome to a day in the Life of World of Warcraft.
    You've definitely got your standard quests here, fed-ex, fetch and return, etc... so you are partially correct. You just left out some pretty key points like A) There are missions that leave you with ethical options such as (example) do you deliver the drugs to the patrols or do you rat the guy out? The choice is totally yours and depending on which decision you make will open and close other doors for you as you progress (other quests will become available and others will drop from availability based on your decisions) and B) Assault and defend control points against hoards of bane that get dropped into battle at alarming rates. I have not seen anything like this in any other mmorpg to date and I have played every one of them except for WWIIO. We're talking about 20 minutes to 1/2 hour usually of non-stop action as you either attack or defend bases which turns over control to the winner of the attack. That control gives a hospital to spawn in when you die, quests and missions, vendors, etc... losing control means you lose all of that.
    The cloning system which has been promoted as the best thing since sliced bread is so minor I totally glossed over it in game. What the point of cloning so I can play this same generic stuff more? At least with Guild Wars I got a whole range of new stuff, with TR i get around 2 new skills and 2 new abilities at level 5  15 and 30 SUPER.
    Again using Ranger an example, you clone at level 30. Now you have another level 30 instantly that you can customize features on and redistribute all of those points that have just been returned to you. So with one of those you choose Sniper and with the other you choose Spy, You can do this immediately upon cloning so there's no playing through any "generic" stuff again at this point. So now you have a gun wielding Sniper and a blade wielding Spy. The two couldn't be more different in playstyle and neither is generic or the same. Each has a new tier of skills to level into and one plays from extreme range, using cover and a variety of guns and ammo types depending on each situation, while the other atatcks with melee from close quarters with positional attacks and tons of damage. Both also have the ability to use their prior classes skills, and you could have mixed and matched them as well, so both could have completely unique skills from each other.
    In terms of graphics I really wasn’t in awe. Some shader effects and stuff but nothing that hasn’t been seen before. Character movement is a complete joke, they run like robots. They jump like 3x too high. Falling off a cliff seems to cause the collision detection to freak out especially if you are between two concave planes which on my system cause me to pause for 2-3 minutes then fall to the ground taking massive damage. Other issues like transparent terrain walls and small objects i can’t step over crop up regularly.
    Some of this is your opinion. Cranked to high, these graphics look incredible (my opinion). They aren't Crysis or HL2 by any means, but they are truly detailed and completely smooth. I have been playing since July and have not experienced a single issue that you mention here, nor has anyone that I know that plays. Now, I am not saying it's not happening to you, and I am sure it's frustrating, but it certainly isn't happening to everyone, and I'd venture to guess it's not happening to many at all based on reading 5 different forums on TR. 



    Warning people about issues that they have a really good chance of never experiencing, is ok as long as they know the odds. This game runs flawlessly for me and for a lot of other people, and our machines aren't anything major either. As far as performance goes (minus the issues in Mires which are getting better with each patch) this game has set a new standard. This game runs incredibly well for the majority of folks playing it.

    The weapons, now I may be wrong here but the entire game comes down to 6 different weapons (then if i want to get mean i could break it down to two different).
    Pistol
    Rifle
    Shotgun
    Leech Gun
    Chaingun
    Launcher
     
    Now of those guns they only really do 2 things:
    1) Direct Damage
    Note: Pistol(Slow fire rate), Rifle (Medium fire rate), Chaingun (Fast fire rate).
    2) Area Damage
    Personally I found it depressing. Everything i did could be broken down into those categories. Its game play seems to involve working out if you are facing a heap of guys or a few guys and choosing the weapon appropriately. Cover so far hasn't really made any difference to me at all.  Even the basics like standing behind a wall out of line of sight doesn’t appear to work as the AI seems to just shoot thru the walls (VERY DEPRESSING).
    Ok, you have a lot of false statements here. This is the area of your review that honestly made me dismiss it initially as flame bait. You seem to come up with some pretty serious fiction here, or you honestly just aren't aware of how the game operates. 



    First off, you have Pistols (0.25 firing speed, close quarters and fast), Rifles (0.5 speed long range (60' meters optimal) higher damage), Shotguns (1.5 firing speed, close range 20 meters optimal with knockback and knockdown effect at various levels of the skill), Chainguns (0.2 firing speed, larger clip, high damage at 30 meters and uses a ton of ammo, situational and effective), Leech Guns (0.5 firing speed, 60 meters out, leech health), Grenade/RPG Launchers (1.5 speed, small clips, 40 meter optimal, high damage but slow and does area of effect damage), Rocket Launcher (1.333 speed, 60 meters, single shot clip, extremely high damage and splash damage), Polarity Guns (0.2 speed, 40 range, another extremely fast firing, medium size clip (50), delivers damaging blasts of electric/thermal energy), Net Guns (1.533 speed, slow single shot rooting guns, crowd control), Injector Guns (0.25 speed, 20 meters optimal, does DoT damage and can bypass armor at higher levels, does virul type toxic damage), Propellant Guns (speed is a constant stream, flame thrower with cone area of effect damage), Blades (1.5 speed, melee weapon), Staves (1.5 speed melee weapon). 



    So you have lots of choices, each having a pretty unique and situational usage. Each gun also has melee damage to it if you smack a mob with it, and each gun has 5 tiers of effectiveness whether it be more damage as you spend more points into it, longer dots, bigger cone areas, higher DoT's, etc... add to that you have many different types of each weapon! You have EMP pistols along with physical damage pistols, along with laser pistols and so on and so on, and that's for every single weapon type. I would love to hear about a game (mmorpg) that has more options... I really would.



    Cover makes a gigantic difference. Have you tried taking damage without cover and then heading for cover and watching the damage drop dramaticilly? Have you tried ducking and shooting and watching your damage that you do increase? Have you tried ducking behind cover and seeing how hard of a time the mobs have damaging you? There's no way you could have tried any of that and come to the conclusion that you did... unless you are truly just out to fabricate stuff and badmouth the game.



    Also, nothing shoots through walls and hasn't since fairly early beta. People percieve it that way but let me explain what is happening. Once I explain this, if you go check it out, you'll find this is correct. When a mob targets you and fires, the game rolls dice to see if you get hit. If you do get hit, you are going to see the animation adn get hit even if you duck behind the wall AFTER the dice roll happens. 



    Now, some guns fire extremely fast so you might have 3 or 4 rounds coming at you and then you head behind a wall, if 2 of those four rounds were already going to hit you, they're going to hit you through the wall as well. But nothing in the game is going to shoot you through the wall if you are behind the wall before that "hit roll" is made by the game. I have tested this a lot in beta, along with a crowd that was formed to test this specifically, it just doesn't happen. Now if you are still "VERY DEPRESSED" about this, you might want to take a look at what's actually happening before you let your emotions run wild on you.



    I would say my biggest issue with Tabula Rasa is the way it is completely directionless. I'm not a complete newbie here, I have been playing Eve online for over 2 years now and that game is the king of directionless game play, Tabula Rasa kicks the crap out of it, 90% of the time I have no idea why I'm running to Orange dot on the map, It doesn’t appear to hinder me at all. I just plod along till I see an icon and bang mission complete. I am told to collect some crap symbols which apparently mean something (I don’t know what, Digital Distributions don’t come with the manual). 



    TR has a pretty straight forward direction. The storyline is clear and if you read the missions they are clear as well. Again, some missions will not hold you hand through them, that's by design and a huge plus (but that's opinion again) but most of the missions are clear and detailed. Your mission log (L) will give you any details that you need. 



    Those symbols are Logos and despite admitting that you don't know what they mean, you call them crap. They are also clearly defined in game by reading skill descriptions and missions and the storyline. They are needed for most skills/abilities and they form an ancient alien language and hidden knowledge (brought forth by needing them for certain skills).  

    My magically abilities have largely unknown effect until you test them and even then who knows, Do i invest points or not???? What’s the pros and cons of the ability why should i make an investment here rather than there???? I might as well add at this point apparently you can’t respec, so crap to you if you invest all your points in lightning and they nerf the hell out of it.
    Every skill I've read in game has a clear description of what it does at what tiers. Once again, it doesn;t spoon feed you, but it is not unclear either. Can you name one skill/ability that you can't tell what it does by reading the description in game? 



    There wasa time in mmorpgs and MUD's when things were better in a lot of our opinions. People made choices that might not be considered "right" when speccing a character. There were no options to go back and "respec". So people learned to adapt and low and behold, some of those unpopular specs became popular based on people learning how to play certain specs that they would have otherwise never given any time to. If you are not this type of person, this game is not for you. You get plenty of partial respecs, one at 5, 15 and 30 and one for ever TOO mission that you complete. Every time you clone you have a respecced clone at the same level that you are. You don;t get your attribute points back, but they really don't matter very much at all in the end.

    The whole thing smacks of trying to cash in on MMO's with a "Trusted" (by who?) name. He largest claim to fame was UO which in my opinion was largely based upon the people in the game not some kind of pseudo master plan he cooked up.
    So there you pretty much have it, it becomes clear right here. You don't like RG. Well, I am not his biggest fan either although I did like UO. I am willing to bet that the majority of people who love this game (myself included), love it because of the game and not because of RG. Anyone who came here simply following him, was probably expecting something like UO in "sandboxness" and are most likely pretty surprised and dissappointed, it's polar opposite from UO.
    I am personally cancelling my sub after the one "free" month. If you are going to give it a go, I would really consider the Digital Delivery as paying AU$100 in stores or AU$50 online because either this game will get a serious rethink or it will be flushed in 1-3 months.
    Respectable action considering how much you dislike the game based on the real facts. You're voting with your dollar and I commend that totally. The game, however, needs no rethinking nor will it be flushed, it'll be just fine without you.
    Regards,
    Oglem
    **********************************
    Hi all,
    I’m just glad you all came in here to pat each other on the arse. I have to assume you are all caught up in the wild "I love TR" fanboi love that you are blind to the shallow water.
    How about you assume we have some idea of how the game actually works. You are quick to call fanboi when your review is so full of holes.
    I am still playing the stupid game, Hell I could fraps the game play or would you like to meet me in game so I can walk around and show you this crap.
    What is it you would like to Fraps or show me? There's nothing that you've stated that is not either opinion and therefore unprovable, or facts that are flat out wrong and easily provable. So Fraps away, I'd love to see it.
    Oh I also forgot in the previous entry TERRAIN POPPING.  Its loud and proud in TR, come on what are we in 1990?.
    Something with your system. Never saw it, plays awesome without any popping, rubberbanding, etc... with the exception of Mires zone which is a known issue being worked on an improved (it's already improved greatly). With the exception of that one zone, there's no popping at all on my system. I also see very, very few people complaining of performance issues at all. Definitely not a fault of the game.
    Oh and grouping is a complete joke, remember trying to find a group in Guild wars, its been the same in TR. There is no group matching system, its LFG spam till you find one.
    You are right, there is no LFG matching system and that needs some work for sure, however, every single time I am online I get groups within minutes if I want them. Of course, there is nothing for the first 20 levels that requires a group, but if you want a group just invite someone as you run past them, I've never had anyone decline and I have never declined when asked. There are a lot of people on these servers and finding groups is certainly not an issue that i have experienced. You have an LFG channel and you don' need to spam it. The people on it are all looking for groups and the level difference allowance is really wide in this game. Maybe it;s just my server (Pegasus) that rocks for grouping. Don' know.
    Oh and all the people telling you about the neat guns that’s super,  more than I have seen by level 13, guess its just the first half of the game that sucks balls. Oh wait, do all those guns still just bang/zap/whoop in different timing intervals? with X in effect and Y out effect? Very different.
    So what other game has more weapon diversity? And if you can come up with one, I would love to hear how they are different.



    If you think the first half of the game "sucks balls" then you will HATE the last half. So again, you are doing the right thing for you by cancelling, good going on that choice. I mean that sincerely.

    In summary, "are you even playing the game?" YES. Are you?
    Yes, actually I am. PLaying the hell out of it and finding it the best experience out of any mmorpg out there to date. To each their own. 



    And I know this is just opinion as well, but you have a post a while back stating that you think that EVE has better PvE than WoW...  and you call US fanbois? Can you honestly look at that statement, love or hate WoW (I like EVE and do not like WOW) and keep a straight face?

     
     
    Regards,
    Oglem

     

  • LobenLoben Member CommonPosts: 206

    Hey guyz like I played this game on my mom's computer yesterday and I had this pistol and stuff and basically all it could do was shoot bullets (lame)  I wandered around lost for about 10 minutes because the whole wasd control thing confuses me there was some orange thing on my map and some weird symbol thingy wtf??? then I logged out  i play a lot of games this game suks dont buy it

  • deadeyedavedeadeyedave Member Posts: 87
    Originally posted by Mithrandolir


    ok, I'll bite the bait and play along. I will stick to facts only as much as I can and try to check my opinion at the door, since that is not what this is about. This is about clearing up some facts.
     
    Originally posted by oglem


    Hi all,
    Just though Id give you my review of Tabula Rasa.
    In my opinion, best described as Guild Wars cross with KOTR. The basic concept is you run around shooting stuff world of Warcraft style, while grinding out levels which really means nothing unless its 5 15 or 30 in which you get to choose your new skills.
    You gain access to new sets of skills based on the path that you choose at 5, 15 and 30. From those sets of skills, you spend the next 15 or so levels acquiring and distributing points as you see fit. So even though you might gain access to 5 new skills and abilities as a level 15 Ranger, you certainly won't have enough points to spend in them all. Ok, so maybe you pick one or two at level 15 and dump a point or two in them, now you are out of points until you level some more. So at level 15, as a Ranger, I gained access to my "Ranger Set" of skills. But I couldn't take "Carpet Bombing" which is my skill to call in air strikes, until I hit 16 and has a couple of points. At 17 I took it a little higher, broadening my target zone width and adding to the bombs those air strikers drop. At 18 I was able to take a new skill that I hadn't been able to put points into yet,  then at 19 I raised that one a little. At 22 I was able to take another new skill that I hadn't been able to points into yet, and so on and so on. You don;t just get habded your sets of skills at 5, 15 and 30 and then you have them and that's it... Every skill (minus your 1 signature skill) has 5 tiers to them. Sometimes those tiers just amplify and enhance the same skill and sometimes each tier totally changes the outcome of the skill all togther. There is a ton more to the skill system than you admit to in your post. For instance, A fully levelled Sniper has 23 different skills/abilities, each with 5 levels of differences to them, minus their 1 signature ability, tallying 111 different levels of skills (5x22)+1. Considering you don;t get enough skill points to buy all of these skills, you have to pick and choose and be creative in your builds. For anyone curious, you can visit this character builder for some detailed information and to play with the many different options for each build http://zeus.jrq.ch/trcb/index.php
    While levelling sometimes you will go on instanced missions to kill this and that which have a very nice video but in terms of in game direction most of the time you will have no idea what’s going on.
    If you don't pay attention, you are correct, you'll have no idea what's going on. And TR doesn't hold you hand through these epic missions, no doubt about it. It's about discovery of the main story line and figuring some things out on your own. However, there's enough detail in the mission leading into these instances that you should have no problem figuring out what;s going on. I have not heard one person state this besides you. Sure, these missions are HUGE and again, they are designed to not hold you hand and they don;t force you down any certain path, they are there to explore and uncover the story and discover the history and they accomplish that with amazing accuracy.
    The "quests" are very generic I might just be jaded from Guild wars and World of Warcraft but these quests feel like they mean nothing, i.e. Go fetch some medical supplies. You return them she says thanks and the world moves on, Welcome to a day in the Life of World of Warcraft.
    You've definitely got your standard quests here, fed-ex, fetch and return, etc... so you are partially correct. You just left out some pretty key points like A) There are missions that leave you with ethical options such as (example) do you deliver the drugs to the patrols or do you rat the guy out? The choice is totally yours and depending on which decision you make will open and close other doors for you as you progress (other quests will become available and others will drop from availability based on your decisions) and B) Assault and defend control points against hoards of bane that get dropped into battle at alarming rates. I have not seen anything like this in any other mmorpg to date and I have played every one of them except for WWIIO. We're talking about 20 minutes to 1/2 hour usually of non-stop action as you either attack or defend bases which turns over control to the winner of the attack. That control gives a hospital to spawn in when you die, quests and missions, vendors, etc... losing control means you lose all of that.
    The cloning system which has been promoted as the best thing since sliced bread is so minor I totally glossed over it in game. What the point of cloning so I can play this same generic stuff more? At least with Guild Wars I got a whole range of new stuff, with TR i get around 2 new skills and 2 new abilities at level 5  15 and 30 SUPER.
    Again using Ranger an example, you clone at level 30. Now you have another level 30 instantly that you can customize features on and redistribute all of those points that have just been returned to you. So with one of those you choose Sniper and with the other you choose Spy, You can do this immediately upon cloning so there's no playing through any "generic" stuff again at this point. So now you have a gun wielding Sniper and a blade wielding Spy. The two couldn't be more different in playstyle and neither is generic or the same. Each has a new tier of skills to level into and one plays from extreme range, using cover and a variety of guns and ammo types depending on each situation, while the other atatcks with melee from close quarters with positional attacks and tons of damage. Both also have the ability to use their prior classes skills, and you could have mixed and matched them as well, so both could have completely unique skills from each other.
    In terms of graphics I really wasn’t in awe. Some shader effects and stuff but nothing that hasn’t been seen before. Character movement is a complete joke, they run like robots. They jump like 3x too high. Falling off a cliff seems to cause the collision detection to freak out especially if you are between two concave planes which on my system cause me to pause for 2-3 minutes then fall to the ground taking massive damage. Other issues like transparent terrain walls and small objects i can’t step over crop up regularly.
    Some of this is your opinion. Cranked to high, these graphics look incredible (my opinion). They aren't Crysis or HL2 by any means, but they are truly detailed and completely smooth. I have been playing since July and have not experienced a single issue that you mention here, nor has anyone that I know that plays. Now, I am not saying it's not happening to you, and I am sure it's frustrating, but it certainly isn't happening to everyone, and I'd venture to guess it's not happening to many at all based on reading 5 different forums on TR. 



    Warning people about issues that they have a really good chance of never experiencing, is ok as long as they know the odds. This game runs flawlessly for me and for a lot of other people, and our machines aren't anything major either. As far as performance goes (minus the issues in Mires which are getting better with each patch) this game has set a new standard. This game runs incredibly well for the majority of folks playing it.

    The weapons, now I may be wrong here but the entire game comes down to 6 different weapons (then if i want to get mean i could break it down to two different).
    Pistol
    Rifle
    Shotgun
    Leech Gun
    Chaingun
    Launcher
     
    Now of those guns they only really do 2 things:
    1) Direct Damage
    Note: Pistol(Slow fire rate), Rifle (Medium fire rate), Chaingun (Fast fire rate).
    2) Area Damage
    Personally I found it depressing. Everything i did could be broken down into those categories. Its game play seems to involve working out if you are facing a heap of guys or a few guys and choosing the weapon appropriately. Cover so far hasn't really made any difference to me at all.  Even the basics like standing behind a wall out of line of sight doesn’t appear to work as the AI seems to just shoot thru the walls (VERY DEPRESSING).
    Ok, you have a lot of false statements here. This is the area of your review that honestly made me dismiss it initially as flame bait. You seem to come up with some pretty serious fiction here, or you honestly just aren't aware of how the game operates. 



    First off, you have Pistols (0.25 firing speed, close quarters and fast), Rifles (0.5 speed long range (60' meters optimal) higher damage), Shotguns (1.5 firing speed, close range 20 meters optimal with knockback and knockdown effect at various levels of the skill), Chainguns (0.2 firing speed, larger clip, high damage at 30 meters and uses a ton of ammo, situational and effective), Leech Guns (0.5 firing speed, 60 meters out, leech health), Grenade/RPG Launchers (1.5 speed, small clips, 40 meter optimal, high damage but slow and does area of effect damage), Rocket Launcher (1.333 speed, 60 meters, single shot clip, extremely high damage and splash damage), Polarity Guns (0.2 speed, 40 range, another extremely fast firing, medium size clip (50), delivers damaging blasts of electric/thermal energy), Net Guns (1.533 speed, slow single shot rooting guns, crowd control), Injector Guns (0.25 speed, 20 meters optimal, does DoT damage and can bypass armor at higher levels, does virul type toxic damage), Propellant Guns (speed is a constant stream, flame thrower with cone area of effect damage), Blades (1.5 speed, melee weapon), Staves (1.5 speed melee weapon). 



    So you have lots of choices, each having a pretty unique and situational usage. Each gun also has melee damage to it if you smack a mob with it, and each gun has 5 tiers of effectiveness whether it be more damage as you spend more points into it, longer dots, bigger cone areas, higher DoT's, etc... add to that you have many different types of each weapon! You have EMP pistols along with physical damage pistols, along with laser pistols and so on and so on, and that's for every single weapon type. I would love to hear about a game (mmorpg) that has more options... I really would.



    Cover makes a gigantic difference. Have you tried taking damage without cover and then heading for cover and watching the damage drop dramaticilly? Have you tried ducking and shooting and watching your damage that you do increase? Have you tried ducking behind cover and seeing how hard of a time the mobs have damaging you? There's no way you could have tried any of that and come to the conclusion that you did... unless you are truly just out to fabricate stuff and badmouth the game.



    Also, nothing shoots through walls and hasn't since fairly early beta. People percieve it that way but let me explain what is happening. Once I explain this, if you go check it out, you'll find this is correct. When a mob targets you and fires, the game rolls dice to see if you get hit. If you do get hit, you are going to see the animation adn get hit even if you duck behind the wall AFTER the dice roll happens. 



    Now, some guns fire extremely fast so you might have 3 or 4 rounds coming at you and then you head behind a wall, if 2 of those four rounds were already going to hit you, they're going to hit you through the wall as well. But nothing in the game is going to shoot you through the wall if you are behind the wall before that "hit roll" is made by the game. I have tested this a lot in beta, along with a crowd that was formed to test this specifically, it just doesn't happen. Now if you are still "VERY DEPRESSED" about this, you might want to take a look at what's actually happening before you let your emotions run wild on you.



    I would say my biggest issue with Tabula Rasa is the way it is completely directionless. I'm not a complete newbie here, I have been playing Eve online for over 2 years now and that game is the king of directionless game play, Tabula Rasa kicks the crap out of it, 90% of the time I have no idea why I'm running to Orange dot on the map, It doesn’t appear to hinder me at all. I just plod along till I see an icon and bang mission complete. I am told to collect some crap symbols which apparently mean something (I don’t know what, Digital Distributions don’t come with the manual). 



    TR has a pretty straight forward direction. The storyline is clear and if you read the missions they are clear as well. Again, some missions will not hold you hand through them, that's by design and a huge plus (but that's opinion again) but most of the missions are clear and detailed. Your mission log (L) will give you any details that you need. 



    Those symbols are Logos and despite admitting that you don't know what they mean, you call them crap. They are also clearly defined in game by reading skill descriptions and missions and the storyline. They are needed for most skills/abilities and they form an ancient alien language and hidden knowledge (brought forth by needing them for certain skills).  

    My magically abilities have largely unknown effect until you test them and even then who knows, Do i invest points or not???? What’s the pros and cons of the ability why should i make an investment here rather than there???? I might as well add at this point apparently you can’t respec, so crap to you if you invest all your points in lightning and they nerf the hell out of it.
    Every skill I've read in game has a clear description of what it does at what tiers. Once again, it doesn;t spoon feed you, but it is not unclear either. Can you name one skill/ability that you can't tell what it does by reading the description in game? 



    There wasa time in mmorpgs and MUD's when things were better in a lot of our opinions. People made choices that might not be considered "right" when speccing a character. There were no options to go back and "respec". So people learned to adapt and low and behold, some of those unpopular specs became popular based on people learning how to play certain specs that they would have otherwise never given any time to. If you are not this type of person, this game is not for you. You get plenty of partial respecs, one at 5, 15 and 30 and one for ever TOO mission that you complete. Every time you clone you have a respecced clone at the same level that you are. You don;t get your attribute points back, but they really don't matter very much at all in the end.

    The whole thing smacks of trying to cash in on MMO's with a "Trusted" (by who?) name. He largest claim to fame was UO which in my opinion was largely based upon the people in the game not some kind of pseudo master plan he cooked up.
    So there you pretty much have it, it becomes clear right here. You don't like RG. Well, I am not his biggest fan either although I did like UO. I am willing to bet that the majority of people who love this game (myself included), love it because of the game and not because of RG. Anyone who came here simply following him, was probably expecting something like UO in "sandboxness" and are most likely pretty surprised and dissappointed, it's polar opposite from UO.
    I am personally cancelling my sub after the one "free" month. If you are going to give it a go, I would really consider the Digital Delivery as paying AU$100 in stores or AU$50 online because either this game will get a serious rethink or it will be flushed in 1-3 months.
    Respectable action considering how much you dislike the game based on the real facts. You're voting with your dollar and I commend that totally. The game, however, needs no rethinking nor will it be flushed, it'll be just fine without you.
    Regards,
    Oglem
    **********************************
    Hi all,
    I’m just glad you all came in here to pat each other on the arse. I have to assume you are all caught up in the wild "I love TR" fanboi love that you are blind to the shallow water.
    How about you assume we have some idea of how the game actually works. You are quick to call fanboi when your review is so full of holes.
    I am still playing the stupid game, Hell I could fraps the game play or would you like to meet me in game so I can walk around and show you this crap.
    What is it you would like to Fraps or show me? There's nothing that you've stated that is not either opinion and therefore unprovable, or facts that are flat out wrong and easily provable. So Fraps away, I'd love to see it.
    Oh I also forgot in the previous entry TERRAIN POPPING.  Its loud and proud in TR, come on what are we in 1990?.
    Something with your system. Never saw it, plays awesome without any popping, rubberbanding, etc... with the exception of Mires zone which is a known issue being worked on an improved (it's already improved greatly). With the exception of that one zone, there's no popping at all on my system. I also see very, very few people complaining of performance issues at all. Definitely not a fault of the game.
    Oh and grouping is a complete joke, remember trying to find a group in Guild wars, its been the same in TR. There is no group matching system, its LFG spam till you find one.
    You are right, there is no LFG matching system and that needs some work for sure, however, every single time I am online I get groups within minutes if I want them. Of course, there is nothing for the first 20 levels that requires a group, but if you want a group just invite someone as you run past them, I've never had anyone decline and I have never declined when asked. There are a lot of people on these servers and finding groups is certainly not an issue that i have experienced. You have an LFG channel and you don' need to spam it. The people on it are all looking for groups and the level difference allowance is really wide in this game. Maybe it;s just my server (Pegasus) that rocks for grouping. Don' know.
    Oh and all the people telling you about the neat guns that’s super,  more than I have seen by level 13, guess its just the first half of the game that sucks balls. Oh wait, do all those guns still just bang/zap/whoop in different timing intervals? with X in effect and Y out effect? Very different.
    So what other game has more weapon diversity? And if you can come up with one, I would love to hear how they are different.



    If you think the first half of the game "sucks balls" then you will HATE the last half. So again, you are doing the right thing for you by cancelling, good going on that choice. I mean that sincerely.

    In summary, "are you even playing the game?" YES. Are you?
    Yes, actually I am. PLaying the hell out of it and finding it the best experience out of any mmorpg out there to date. To each their own. 



    And I know this is just opinion as well, but you have a post a while back stating that you think that EVE has better PvE than WoW...  and you call US fanbois? Can you honestly look at that statement, love or hate WoW (I like EVE and do not like WOW) and keep a straight face?

     
     
    Regards,
    Oglem

     



    lol, this makes me wanna try teh game even more. and i agree with the guy above me... pwnd

  • tachgbtachgb Member UncommonPosts: 791

    Originally posted by oglem



    So ill just say Blah blah blah up yours.

    How rude !

    So, can we expect a mature review in the coming weeks ?

  • delta9delta9 Member UncommonPosts: 358
    Originally posted by oglem



    The basic concept is you run around shooting stuff world of Warcraft style, while grinding out levels which really means nothing unless its 5 15 or 30 in which you get to choose your new skills.

    well you lost my interest there (i love reading well thought out reviews of games i like) as you clearly don't have a clue about Tabula Rasa so i expect the other points you have made are wrong too

  • EnvenomEnvenom Member Posts: 29
    Originally posted by Loben

    Hey guyz like I played this game on my mom's computer yesterday and I had this pistol and stuff and basically all it could do was shoot bullets (lame)  I wandered around lost for about 10 minutes because the whole wasd control thing confuses me there was some orange thing on my map and some weird symbol thingy wtf??? then I logged out  i play a lot of games this game suks dont buy it



    hahah thats awesome.
  • MithrandolirMithrandolir Member UncommonPosts: 1,701

    I should also mention that as far as "cover" goes, you can check out how well you are covered by looking at your reticle while being hit.

    If your reticle is showing the damage to you as RED, you have zero cover and might want to duck behind something nearby. If the damage to you is showing up as Orange, you have 25% mitigation from your cover. Yellow? 50% mitigation. Green is 75% mitigation! If you are behind some cover but not at max mitigation, try crouching, it helps! :)

    Also note that if any mob is within melee range, don't crouch! Crouching will amplify the damage that you take from melee. Melee range is aprox 10 meters for the most part.

     

     

     

     

  • ariestearieste Member UncommonPosts: 3,309

     

    Originally posted by oglem



    So ill just say Blah blah blah up yours.

    listen.  both me and mithrandolir have provided you with very detailed, point-by-point rebuttals.  instead of saying "up yours", why don't you go point-by-point through our posts and tell us exactly where we are wrong.

     

    your review is clueless and completely uneducated.  we have shown you why with exact facts from the game.  if you want to do defend your opinion, you'll have to do better than "up yours".

     

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

This discussion has been closed.