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Hey guys, I know im asking abit to much. but if anyone has like a free hour they could spare it to help a newbi who just brought this game and wants to learn how to play :P
If you do my xfire is : Lordoftheloo
I would really appreciate it! this game looks complicated!! thanks
Waiting for Aion!!
Comments
I'm rather busy these days in 0.0. However, for the very best help first do the in-game tutorial.
Then join a good player corporation, such as Eve University. Eve University specialises in helping new players.
The game gets interesting when you join a player corporation because the best aspects of Eve come from interacting with the player-created situations, such as war declarations etc. Asking the members in your new corp questions is one way to get to know people.
Once you have learned something at Eve University, you could stay there if you like it, or find another corp altogether (they don't mind this at all), or you could join The Graduates, which is Eve University's sister corporation in 0.0 (of which I am a new member!).
Fly safe!
Beware of the downtime..
As said before, if you don't join player owned corporation you will be missing out on about 90% of the game. This game is about PVP (80%) o cutthroat economy (15%)... 5% are casual players doing missions and really wasting time in this game.
Both for PVP and economy part you need other people to support you. Unless you are superman.
Learning curve is steep... insanely steep. This is why you must not try to do everything. Focus on one thing, one race for starters. Caldari are easy for starters, even though they suck in pvp most of the time. If you plan to make your buck doing missions then go for caldari since they are built for doing missions. Ships: Caracal for lvl2 missions, Drake for lvl3 missions. Don't do lvl4 unless you are in a raven and absolutely know what you are doing.
EVE has unique training system. Do not neglect learning skills. In fact as soon as you have tranined some skils so you can start making isk focus entirely on learning skills. Train all of your advanced learning skills to lvl4 at least. It will take months but it will be worth it in the long run. The beauty of this traning system is that you can leave game for a month and you will still be able tp advance your character for new stuff.
In case you want to go mining then caldari are also ok choice since they have osprey. But then I suggest joining player corp and mining some rare ores. You will be making isk about 10x faster then with low grade ores.
One more important thing: THIS GAME IS PERMA DEATH GAME! It means you loose everything you had on you except skills. Even then make sure your clone is up to date so you don't loose skills. And your ships are insured to platinum level all the time. It will cost you extra but when you loose one (note that I wrote when and not if since you will be loosing ships left and right if you play this game the way it was ment to be played) it will not hurt much.
And welcome to the most cuttrhoat and ruthless computer game in the history of man kind. Everything you played before will look pale compared to this one. This is a game where economy and politics are real, and fully in the hands of the player base.
No fate but what we make, so make me a ham sandwich please.
LMAO
thanks alot guys! means alot :D:D
Made you you a ham sandwhich
So you think for my 1st character i should go with Caldari, bare in mind, im not new to mmorpg's i know my stuff but this game looks like one big mind f**k lol
Thanks for all your advice guys!
Waiting for Aion!!
Goonswarm, a large Aliance in 0.0 has compiled some tips in their Wiki, especially for starting players:
Base Stat Builds for new characters
Advanced Career Specializations (for those who don't want to mine/mission at first)
They could be useful.Also, like so mentioned, beware the daily Downtime from 11-12 GMT each day.
@Spiider: As of the new QEN the ratio Empire/Low/Sec/0.0 is more like 58%/23%/19% (top of my head), so a majority of EVE players seem to content themselves with PvE gameplay
Just make sure you do the tutorials I can not stress this enough, help channels are usually spammed with questions that are covered in the tutorials. Most people will just reply "do the tutorials" if you ask questions that are covered.
At 1st Stay out of 0.0 space and really anything under 0.5. Only venture these areas when you can afford to loose the ship and equipment you have.
Also learn memory and inteligence in learning skills then learn the other learning skills this way training skills is faster. It will be better for you in the long run.
Later on always get insurance for your ships this is not needed for the starter ships. Also later on make sure you get a clone to cover your skill points. Any other questions feel free to mail me in game. Same name as these forums
Good luck and hope you enjoy EvE.
I have 4 alts in empire and 2 mains in 0.0. Numbers are ok if you realise that out of those 58% 90% is alts and industrial support for pvpers in 0.0. Each man in my corp has about the same ratio of alts in empire for the purpose of making isk via datacores or production or just plain jita pricing:)
Nice sandwich, next time more pass a beer with it pls.
No fate but what we make, so make me a ham sandwich please.
best advice: COMPLETE THE TUTORIAL
Without doing so not only will you be further behind in understanding then those who had you'll also be asking simple questions over and over when you would have learned them through the tutorial.
Work on the tutorial for 2 hours then take a break. You'll likely need it at that point. After some rest, food, drinks, or whatever, give it another go and you'll find it more comprehenisble. This will also allow anyone helping you to be more effecient in answering your questions.
If someone says "how do you undock" it's normally a sign they didn't bother doing it...
I remember looking for that undock button for ages! I also remember at the end of the day wondering how to quit (well it was my first MMO! How was I to know the escape button would be it!? )
-iCeh
* Do the Tutorial
* Do not mount any Implants you may get
* Store everything at your home station
then -
* Remove all the gear from your Newb Ship (Free one that will be replaced)
* Fly to 0.0 space, visits some stations till you get podded
* Newb ship will be replaced for free
* Repeat till it is no big deal
then-
NEVER FLY WHAT YOU CANNOT AFFORD TO LOSE
Good Hunting.
Yes, come to M-OEE8, you can see the beauty of 0.0..
For 30 seconds. Max.
* Do the Tutorial
* Do not mount any Implants you may get
* Store everything at your home station
then -
* Remove all the gear from your Newb Ship (Free one that will be replaced)
* Fly to 0.0 space, visits some stations till you get podded
* Newb ship will be replaced for free
* Repeat till it is no big deal
then-
NEVER FLY WHAT YOU CANNOT AFFORD TO LOSE
Good Hunting.
I have never considered this approach! However, I'm sure it works!
* Do the Tutorial
* Do not mount any Implants you may get
* Store everything at your home station
then -
* Remove all the gear from your Newb Ship (Free one that will be replaced)
* Fly to 0.0 space, visits some stations till you get podded
* Newb ship will be replaced for free
* Repeat till it is no big deal
then-
NEVER FLY WHAT YOU CANNOT AFFORD TO LOSE
Good Hunting.
I don't think starter/replacement ships can be reprocessed or sold.I have never considered this approach! However, I'm sure it works!
Also, Think twice before buying insurance. I don't think it's really worth the money unless your flying T2 equipment in low-sec. For instance, 70% of modules can be obtained in PVE encounters and all ships up thru cruisers are really dirt cheap when you think about it.
for me and you qazyman T1 cruisers are easy to replace and we more and likely have so many T1 named modules between us to fit a small 1000 man cruiser fleet. That said insurance on T2 is a joke in most cases, My cerb insurance pays 20 mil when it cost me 120mil to buy and fit, Where in most cases with T1 you can get the cost of the hull and fittings after the insurance payout. So always remember to insure your ships till you get to the point where you can start to figure out if its worth it.
without miners, mission runners and manufacturers we wouldnt be able to get Tech 2 equipment, faction equipment, ships etc
_____________________________________
We are the borg!
You will be assimilated.
We will add you biological and technological distinctiviness to our own.
Your culture will adapt to serve us.
Resistance is futile
Thanks, good point....I never looked at it like that.
Dooh...Did I have that backwards?
On the insurance bit Qazyman? Yep
The payout for a Raven is still around the 100 mil mark so you can buy a new hull, 90mil, and have 10 mil left for fittings.
something that took me forever to learn
your guns optimal range is well the optimal range
your funs falloff range is the range PAST the optimal your gun can shoot, so if your optimal is 5000 and your falloff is 2500, then your max range is 7500.
It seriously took me like 4 months to figure that one out so I figured i'd pass it along. This is coming from the guy that spent the first couple weeks of the game trying to fit a medium blaster on a tristan. I could bust any safe spot pre exodus in 5 hours or less though.
Which Final Fantasy Character Are You?
if I were to kill a titan tomorrow and no CCP employees showed up to say grats I would petition it.
Waiting for: the next MMO that lets me make this macro
if hp < 30 then CastSpell("heal") SpellTargetUnit("player") else CastSpell("smite") end
I would recommend doing the following in order:
* As everyone said tutorial first.
* Learn 1 level of Memory then 1 level of Intelligence and so on. Charisma is least important at the start.
* DONT PANIC! As you know most mmo's if you make a decision early on it can really mess you up later. In EVE it doesnt really matter. So you cant really ruin your future options.
* Focus on learning fundamental skills such as missile, drone etc.
* Save up for a destroyer then cruiser.
* Start doing level 1 missions and get a feel for combat and how the ship works. (The more missions you do the more standing you get which allows you to do level 2 then level 3 then level 4 missions)
* Ignore manufacturing, exploring, electronic warfare and anything else that is specific. Just get the basics above right and then you will have a good head start.
* Join a corp but dont rush into one. The good corps tend to not bother unless you have 2million skill points. However it doesnt take long to get up to that. Corporations ran well in EVE are amazing and you will find everything you need there. Training sessions, mining operations then gradually PvP.
PLEASE NOTE: People say that if you dont do PvP in EVE then you are wasting your time. This is Bull.S. I know dozens of players that mine, build, explore, trade and run missions. They are contributing a hell of a lot and making millions doing so. For a game that is intense on the combat side remember there has to be a huge infrastructure supporting the war efforts. So even if you don't PvP for years the game has a lot to offer.
BTW add me to friends list in game. Nikoukla is the character I play mostly (Chryses as well). I can help out if online.
Another good bit of advice that someone posts sooner or later:
Join EVE University.
It's a player run corporation that is dedicated to teaching newbies 'the ropes' and 'nuts and bolts' of EVE.
There's no real obligation, and I don't think it really costs anything in-game either (or offgame, duh!). It's the only really unequivocally good bit of advice I have to give. All others depend mostly on your goals and point of view of the game. These are my opinions, so YMMV.
And yeah, you get an implant from doing the tutorial mission storyline (at least you used to) which sells for over 1 mil ISK, and if you're making a combat character that's your first top-of-the-line T1 combat frig + fittings right there!
When you get a bit of a breather in training (as in not actively training so you can use essential gear for your first ship), train Social and Connections. This cuts dramatically down on grind time you need to do to get to lvl2 missions.
Doing the learning skills (learning and all attribute-related particulars) takes a month, but if you're planning on staying on a bit longer, it pays itself back in less then half a year. So do that when you decide to keep playing... But remember that the first two levels of any skill are pretty fast to get, so get the basic learning skills to 2 at least by the time your first month ends. You'll thank yourself for that later on, trust me. Cuts down on skill training times drastically.
Don't hesitate to try out new things. Getting busted back to that starter frigate isn't that big a blow, especially if you're insured (with T1 stuff, at least), and there's plenty of ways to rebound. Remember that you can't lose skills or standings, so raising new capital is easier every time.
Even so, keep some ships in storage. You don't have to sell your old ship to buy a new one, and having a ship fitted for a particular task (mining, hauling, ratting, missionrunning, PVP...) is damn nifty.
Specialize! Pick up a t2 ship with a special role, or capital ship, or a mining barge you want to get into, and head for that with simpleminded precision. No 0.0 corp is going to easily say no to a Hulk-pilot, even one without his own ship (though if you have the ISK for the skillbooks, chances are you already own a Hulk). Or a Cap pilot, or a really good covert op pilot. Or even a tackler-inty pilot with good grasp of the realities there. Not everyone needs to be a sniper-fitted Gankadon for fleet ops.
Try 0.0 life, in both independent corps and in alliances. It's interesting, exhilarating, scary and mind-sharpening. That said, take a breather in Empire every once in a while, when you feel like it.
Don't let EVE become like a job for you. If it gets tedious, put it on hold and think of something new to do. You won't fall out of options very soon, I promise you.