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Poll: Which melee DPS will be feared the most?

Now I know what some of you will say: "everyone will be balanced in their own way so you can't say anything about this." However, there always emerges that flavor of the month class that everyone plays and mages and support fear to see on the horizon. For DAOC it seemed that was often the Vampiir, which really couldn't be matched for pure dps. What do you think will be dominating force in melee DPS for WAR?

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Comments

  • mo0rbidmo0rbid Member Posts: 363

    None of us have a clue

    image

  • daelnordaelnor Member UncommonPosts: 1,556


    Originally posted by mo0rbid
    None of us have a clue


    Best answer Evar!!

    D.

    image

  • Timberwolf0Timberwolf0 Member Posts: 424

    Yes. But if someone put a glock to your head and you HAD to guess based on apparent dev preference, your own warhammer experiences, or w/e, what would you choose?

  • daelnordaelnor Member UncommonPosts: 1,556

    The one that was putting a glock to my head....


    D.

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  • SlampigSlampig Member UncommonPosts: 2,342

    Whatever DPS melee I decide to play...that is what needs to be feared...

     

     

     

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • daelnordaelnor Member UncommonPosts: 1,556

    From the experience of all my pvp games..I'd say it would depend on what class you were playing.

    The high elf blademaster guy sounds kinda mean, but also sounds like high potential to be gimped.

    The DE witch sounds mean also, with the poisons, high rate of attack..faster swings=more hits=more interupts+poisons sounds like a casters nightmare.

    Against other melee types...its more down to hitpoints vs. defense and dps.

    Basically it would all depend on the match up.

    D.

    image

  • andreibaruandreibaru Member Posts: 43

    Well.. if you look at most other MMO progressions.. almost always rogues start out as being OP (melle wise) but as ganking becomes less of an option since most good PvP guild travel in groups.. the main mellee killers will be heavy armor wearing 2h weilders. Unless DW marauders and blademasters are awesome.. my bet is on ones not listed in the post.. Dark Elf 2h Tank and the Chaos 2h Tank. Overall kill leaders tho.. youll need to look to AOE dot characters like the Chaos Hexer guy that can dot up many different characters and run around buffing his team and being hard to kill. PBAOErs will be nasty too once the buffbots are up and gruop start running around that can actually keep a PBAOE caster up in the heat of a fight. Overall.. this game as a dickton of classes that are all quite different. So in the end.. who knows what class will pwn.. my major concern is that they find some way to balance this unheard of amount of classes/skills. (awesome game.. cant wait)

     


    Waiting for : WAR

    Currently Playing: wasting time on web games..Space Pioneers, Travian, Duels, Secret of the Solstice, Tales of Pirates Online.

    Considering playing:  AOC, Tabula Rasa ( if i can get my second vid card )

    Retired From:  AO, Archlord, COH/COV, DDO, DAoC, EQ (1month), EVE, FFXI, GW, Horizons, L2,KO, RFO(might start again if im feeling squirrely), MxO, Planetside(.. god i wish CC never released), Saga of Ryzom, AC2 Beta, SHADOWBANE woot woot, 9 Dragons beta, SWG, UO ( best MMO ever made), and last but not least.. WOW.

     

  • Timberwolf0Timberwolf0 Member Posts: 424
    Do we know if PBAOE will be in the game yet? I'm not so sure. You might be right about 2-h tanks dominating, but I believe CC is going to be much less in WAR than in DAOC, so in that instance light tanks will be on better footing with the heavies.
  • andreibaruandreibaru Member Posts: 43

    i honestly dont know either.. but ill be dissapointed if itsnot since it just adds diversity to gruop makeups. I dunno about root/mez/stun but im hearing a lot of  "snares" going around. Anyone got any info on player run speed? is it common across the board? if it buffable by a class.. or by padding stats (like SB) or both?

     

     


     

    Waiting for : WAR

    Currently Playing: wasting time on web games..Space Pioneers, Travian, Duels, Secret of the Solstice, Tales of Pirates Online.

    Considering playing:  AOC, Tabula Rasa ( if i can get my second vid card )

    Retired From:  AO, Archlord, COH/COV, DDO, DAoC, EQ (1month), EVE, FFXI, GW, Horizons, L2,KO, RFO(might start again if im feeling squirrely), MxO, Planetside(.. god i wish CC never released), Saga of Ryzom, AC2 Beta, SHADOWBANE woot woot, 9 Dragons beta, SWG, UO ( best MMO ever made), and last but not least.. WOW.

  • aregatoaregato Member Posts: 29

    The Witch Elf appears to wear the weakest armor and should thereby have a very high single target DPS.

    Atleast I hope so since that is what i am thinking of rolling ^^

    image
    A life? Where can I download one of those?

  • LionexxLionexx Member UncommonPosts: 680

    shaman pwn you all int he face true story

    Playing: Everthing
    Played: DAoC,AC2,EvE,SWG,WAR,MXO,CoX,EQ2,L2,LOTRO,SB,UO,WoW.
    I have played every MMO that has ever come out.

  • Timberwolf0Timberwolf0 Member Posts: 424

    Witchblade is supposed to be able to "cross distances to her opponent" rather quickly, so perhaps she has some ability like charge.

  • solarinesolarine Member Posts: 1,203

    Well, ever since I saw the concept art for The Inevitable City, I can't get it out of my mind, so I'm rooting for  the Marauder :)

  • evil13evil13 Member CommonPosts: 359

     Choppa :) why? Look at the game mechanics that we know of, instead of how things worked in soem pve game or what looks meaner =p

     Hammerer: may or may not have "momentum" that builds up (I think it was supposed to be in, but wasn't at some game conventions, so may it got scraped) has soem ncie combos of knock down+ style that does extra damage to knowcked down enemies etc.

     Witch hunter: builds confession, before he can use the most powerful abilities, also has some nice tricks as well.

     witch elf, has elixirs which boost some aspects, needs to build up fury before she can use the most powerful abilities.

     Marauder: mutations give new, and nice abilities, depending on mutation, imo, the strenght of the marauder is not so much in the mechanics, but the fact that 3 different mutations make it strong because one can choose a mutation which abilities suit a given situation the most (where as they, hammerer only has what he has)

     And finally Choppa! What do they do? They press a button and go berserk instantly unlocking their most powerful abilities. Sure it's timered (was like 20 seconds duration 50s second timer, at one point) and choppas most powerful abilities may not be as strong as witchunter's or witch elf's finishing abilities once they built up a lot of fury/confession, but it's available to choppa right whe you want it.

     Which of the light tanks in daoc was the most feared? Zerkers, it's not because they were so much better than blademasters or mercs, it's because they could press a button, go zerker mode and 3 shot people :)

     Unless mythic adds some kind of a build up mechanic to choppas, they will most likely be the most feared simply because a choppa can go berserk and do a ton of damage right away, while everyone else is still building up their waagh, fury, confession etc.

  • ArskaaaArskaaa Member RarePosts: 1,265

    Dunno but if its green,big,ugly,strong, its must be orc

  • aionownsaionowns Member Posts: 175

    Ya i am going to go out on a limb and say Chaos chosen and Black Guard wielding 2Hers will most likely be feared. With their high armor and if they mastered in DPS they could be really scary. I saw some blade master footage where he was not mastered into any tree at all and was using a 2Her he was hitting for around 350. So i can see tanks specialized in DMG being something to fear.

  • ImpyrielImpyriel Member UncommonPosts: 711

    Out of those choices I picked High Elf because chances are that will be a class I'm playing.

    Fear meh...

  • Riot55Riot55 Member UncommonPosts: 49

    I can't decide on a DPS class =(  It's between the Marauder, Witch Elf, and Choppa.  I know it's impossible and won't happen in the game, but I wanna know which one is going to be the "best."  Marauder sounds the most appealing to me, but I'm worried his mutations are random and uncontrollable, and I want something dependable with high DPS, that plays the same under most conditions. 

     

  • butters88butters88 Member Posts: 379

    Well if by most feared you mean scariest it'll be the marauder lol. Damage wise I don't think anyone can answer that.

  • jybgessjybgess Member Posts: 355

    The one I pick.........................I hope.

  • SpiritofGameSpiritofGame Member UncommonPosts: 1,332

    I am going to go out on a limb here and say it is not the Light Melee nor the Tanks nor the guys wielding the big two-hand weapons you need to be worried about.

    If those guys are up front and charge in to attack, they will be cannon-fodder.

    Instead, I believe the ones you really need to be worried about are going to be the ranged-attack classes who are just behind the front troops.

    The onslaught from magic attacks from the casters and bow attacks -- such as from the High Elf Shadow Warrior -- would probably be the most serious threat of sustained high DPS.

    If you cannot reach them or if you try to reach them and they burn you down before you can get to them, they are going to be very hard to deal with.

    Bright Wizards up on a high ridge or nuker-casters or archers behind a shield wall -- sheesh -- well, they are going to make your day very, very bad.

    en.wikipedia.org/wiki/Battle_of_Agincourt

    The Battle of Agincourt.  You probably ought to read about this.

    ~~~

    The famous Battle of Thermopylae, the 300 Spartans?

    In the end, they were killed by ---> archers.

    Just food for thought.

    ~ Ancient Membership ~

  • Timberwolf0Timberwolf0 Member Posts: 424
    Originally posted by evil13


     Choppa :) why? Look at the game mechanics that we know of, instead of how things worked in soem pve game or what looks meaner =p
     Hammerer: may or may not have "momentum" that builds up (I think it was supposed to be in, but wasn't at some game conventions, so may it got scraped) has soem ncie combos of knock down+ style that does extra damage to knowcked down enemies etc.
     Witch hunter: builds confession, before he can use the most powerful abilities, also has some nice tricks as well.
     witch elf, has elixirs which boost some aspects, needs to build up fury before she can use the most powerful abilities.
     Marauder: mutations give new, and nice abilities, depending on mutation, imo, the strenght of the marauder is not so much in the mechanics, but the fact that 3 different mutations make it strong because one can choose a mutation which abilities suit a given situation the most (where as they, hammerer only has what he has)
     And finally Choppa! What do they do? They press a button and go berserk instantly unlocking their most powerful abilities. Sure it's timered (was like 20 seconds duration 50s second timer, at one point) and choppas most powerful abilities may not be as strong as witchunter's or witch elf's finishing abilities once they built up a lot of fury/confession, but it's available to choppa right whe you want it.
     Which of the light tanks in daoc was the most feared? Zerkers, it's not because they were so much better than blademasters or mercs, it's because they could press a button, go zerker mode and 3 shot people :)
     Unless mythic adds some kind of a build up mechanic to choppas, they will most likely be the most feared simply because a choppa can go berserk and do a ton of damage right away, while everyone else is still building up their waagh, fury, confession etc.

    That's a good point, evil, but I thought they had to be in battle for a while to build up their berserk fury. And if they choose to unleash some big morale attack it reduces their berserker fury. Seems like it'll be a trade off.

  • PunknaughtPunknaught Member Posts: 92

    If they work off original warhammer abilties and someone slots the proper abilties im sure that the Dark Elf Witch in Frenzy will blow most out of the water as they did on the table top version. 

    Of course if they really go by the book all classes have thier proper bane from another race/class.

  • vmopedvmoped Member Posts: 1,708

    I'm going to say that the most feared class period will be the one with the element of surprise and a full morale bar or morale ability ready.

    MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S

  • aionownsaionowns Member Posts: 175
    Originally posted by SpiritofGame


    I am going to go out on a limb here and say it is not the Light Melee nor the Tanks nor the guys wielding the big two-hand weapons you need to be worried about.
    If those guys are up front and charge in to attack, they will be cannon-fodder.
    Instead, I believe the ones you really need to be worried about are going to be the ranged-attack classes who are just behind the front troops.
    The onslaught from magic attacks from the casters and bow attacks -- such as from the High Elf Shadow Warrior -- would probably be the most serious threat of sustained high DPS.
    If you cannot reach them or if you try to reach them and they burn you down before you can get to them, they are going to be very hard to deal with.
    Bright Wizards up on a high ridge or nuker-casters or archers behind a shield wall -- sheesh -- well, they are going to make your day very, very bad.
    en.wikipedia.org/wiki/Battle_of_Agincourt
    The Battle of Agincourt.  You probably ought to read about this.
    ~~~
    The famous Battle of Thermopylae, the 300 Spartans?
    In the end, they were killed by ---> archers.

    Just food for thought.

    Well i guess it is a good thing this thread is NOT called most fear ranged class. Stay on topic spirit. =)

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