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To Developers: DO NOT MAKE THIS PRIMARILY A PVP GAME!

Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this. Most folks want the ability to avoid PVP, SEE WOW, EQ2 etc. You will surely turn off most of your potential player base with this.  I am not saying that you should eliminate PVP but that it should be totally optional.

Secondly, if you do want a substantial PVP, you should provide very little death penalty. Loss of ship and carge is MUCH too much of a penalty. Again, you will lose your player base after a while due to large ganking teams. If you want to make a lot of money with this game, it needs to be more "mainstream," which means PVP optional.

You have been warned.

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Comments

  • RayanaRayana Member UncommonPosts: 525
    Originally posted by taxguy


    Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this. Most folks want the ability to avoid PVP, SEE WOW, EQ2 etc. You will surely turn off most of your potential player base with this.  I am not saying that you should eliminate PVP but that it should be totally optional.

    It IS optional. If you don't want to PvP, you stay out of contention zones.

    ------------------------------------------------

    Playing: Final Fantasy Online: ARR, Destiny
    Most memorable games for me: UO, GW1, LoTRO

  • RubakaiRubakai Member Posts: 97

     

    Originally posted by Rayana


    It IS optional. If you don't want to PvP, you stay out of contention zones.

     

    Exactly. This game is founded on the History of that era and location. Naval battles were rampant in that time and that is what they are trying to achieve in this game. It was never easy crossing the Atlantic and was dangerous due to marauding pirates or enemy nations who constantly combed the same parts of the ocean. Anyway there is PvE in this game, in order for the main PvP to take place some PvE needs to occur.

     

    Quote from their website

     

    The Caribbean of 1720 is home to many dozens of ports belonging to the three great powers: Britain, France, and Spain. Each port is a valuable source of goods, equipment, and mission patrons. Players use PvE missions to destabilize a port, making it eligible for conquest by their nation. With enough players keeping up the pressure, the conquest mode begins and the ocean for many leagues around the port becomes an open PvP environment. This unlocks new PvE missions to smuggle in supplies, destroy fortifications, and tilt the odds in your favor. Scheduled PvP battles culminate in a final conflict to either save the port or conquer it.

     

    I wonder what people want nowadays

  • CropperCropper Member Posts: 198

    The game has an entirely player based economy.  You have to have things like expendable ammunition and ship loss to feed your crafters and the economy.  The crafting is the best I've seen since old SWG so you'll have something to do at high levels besides pvp and pve and as said before, pvp can be avoided.  Don't sweat it, get in the open beta or drop $5 on a pre-order and do the pre launch and your concerns will disappear.

  • AnnekynnAnnekynn Member Posts: 1,437


    To Developers: DO NOT MAKE THIS PRIMARILY A PVP GAME!

    To late. The game is what it is, a pvp and rvr game.

  • Unicorns_PwnUnicorns_Pwn Member Posts: 427

    Originally posted by taxguy


    Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this. Most folks want the ability to avoid PVP, SEE WOW, EQ2 etc. You will surely turn off most of your potential player base with this.  I am not saying that you should eliminate PVP but that it should be totally optional.
    Secondly, if you do want a substantial PVP, you should provide very little death penalty. Loss of ship and carge is MUCH too much of a penalty. Again, you will lose your player base after a while due to large ganking teams. If you want to make a lot of money with this game, it needs to be more "mainstream," which means PVP optional.
    You have been warned.
      Apparently it's you who are missing the point. By developing the game the way they have they apprently have a target audience in mind. Maybe it won't be a really large crowd but it can be very respectable. Lately most dev houses either won't take the chance or as we've seen in the past, retool their game for broader mass appeal. Sadly, those steps generally never result in warm reception from the community itself. Sadly this game was not for me, but I am in no way stating it's a bad game. I wish FLS the best and hope they have a long run with the game and the same to the players who do enjoy it.
  • KeoghKeogh Member Posts: 1,099

    Originally posted by Rayana
    Originally posted by taxguy

    Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this. Most folks want the ability to avoid PVP, SEE WOW, EQ2 etc. You will surely turn off most of your potential player base with this.  I am not saying that you should eliminate PVP but that it should be totally optional.

    It IS optional. If you don't want to PvP, you stay out of contention zones.

    Staying out of PvP zones is much easier said than done. Often, these PvP zones surrounding ports overlap each other, sometimes blocking routes or complete coastlines.

    You non PvP'ers will cry when you see that the port you need to make a money making run too is in a PvP zone.

    If you don't like PvP and brutal death penalties, you can TRY to avoid them, but you will eventually get ganked. But hey... the hardcore PvP'er will love pwning the carebear merchant ships full of phat lewt.

     

    "Don't corpse-camp that idea. Its never gonna rez"
    Bladezz (The Guild)

  • KyleranKyleran Member LegendaryPosts: 44,065

    Hmm.... lots of PVP..... this game is sounding betterer and betterer...   

    even if there is no jumping ....

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • OrphesOrphes Member UncommonPosts: 3,039

    But... you can't mean that you'd play Potbs without pvp or mostly for pve? Even a trader needs the PvP to have a market.

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • WhizzicleWhizzicle Member UncommonPosts: 4

    Thanks for the heads up.  I'm a PvE player.  If I can't play a decent game without losing everything I've built up by a fleet of hoodlums, then, frankly, I'm not inerested in this game!  I'' stick to the more traditional games where the have seperate servers.

  • Darth_PeteDarth_Pete Member Posts: 559

    Originally posted by Kyleran


    Hmm.... lots of PVP..... this game is sounding betterer and betterer...   
    even if there is no jumping ....
      WHAT?? you mean my ship can't jump ?? NOOOOOOOOO !!

    j/k :P

    Yes this game looks interesting.. see ya in open beta.. i hope

  • DJXeonDJXeon Member UncommonPosts: 553

    Actually Potbs is primariy an economic game with PVP an essential part needed to make the economy work.

    Without ship or duro loss the Shipwrights have little to do.

     

  • SamuraiswordSamuraisword Member Posts: 2,111

    I don't like this game because ot the overuse of instancing aka missions and other factors, but a Pirate game is supposed to revolve around PvP. You will need to find another game to play.

    image

  • IijsIijs Member Posts: 457

     

    Originally posted by taxguy


    Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this. Most folks want the ability to avoid PVP, SEE WOW, EQ2 etc. You will surely turn off most of your potential player base with this.  I am not saying that you should eliminate PVP but that it should be totally optional.
    Secondly, if you do want a substantial PVP, you should provide very little death penalty. Loss of ship and carge is MUCH too much of a penalty. Again, you will lose your player base after a while due to large ganking teams. If you want to make a lot of money with this game, it needs to be more "mainstream," which means PVP optional.
    You have been warned.



    Warned? They've been in beta for TWO YEARS. They've been developing it for at least FIVE YEARS.

    You think they're going to change it now, on a whim, cause you may not be happy with it?

  • grimmbotgrimmbot Member Posts: 302

    Avoiding PvP is almost entirely impossible as you go up in level and missions force you into hotzones. In the practical sense, it's unavoidable.



    That said, I actually prefer it that way.



    The unfortunate problem is that the devs are still trying to gear this game towards the higher population -- certain problems (like with ganking) are coming up that weren't much of an issue when there was still a closed beta population.

    I haven't played the beta much in months -- ever since they upgraded the graphical interface and brought in more players, the game now runs much, much worse in framerate on my computer. I already ordered a new PC though. :>

    image

  • sniper48101sniper48101 Member Posts: 93

    Wound'nt "Ganking" be exactly what real pirates did?

     

  • jakinjakin Member UncommonPosts: 243

    Well - no.  "Real pirates" would sail up in over-gunned ships and threaten to sink the vessel and kill everyone aboard unless they gave over their cargo.

    The merchants would then gladly hand over their cargo (which was insured) and write it off as a cost of doing business.

    Unfortunately - MMOs can't bear any relation to reality because there isn't a threat of death.  In this situation neither the pirate nor the merchant would actually want to fight as there would be a decent chance of dying on both sides.

  • LinnaLinna Member Posts: 387

    Originally posted by jakin


    Well - no.  "Real pirates" would sail up in over-gunned ships and threaten to sink the vessel and kill everyone aboard unless they gave over their cargo.
    The merchants would then gladly hand over their cargo (which was insured) and write it off as a cost of doing business.
    Unfortunately - MMOs can't bear any relation to reality because there isn't a threat of death.  In this situation neither the pirate nor the merchant would actually want to fight as there would be a decent chance of dying on both sides.
    The most famous Dutch privateer ever, Piet Hein, captured half of the Spanish silver fleet without ANY blood being spilled, capturing over 11 million guilders worth of loot. For comparison: 11 million guilders would still be a substantial captital today. Relative value could well be into the billions.

    Linna

  • PeukjePeukje Member Posts: 4

    I liked Tabula Rasa but i didnt buy it because the lack of pvp so im glad with this setup.

    Why lvl if u cant beat some1 with it :)

  • Eraser55Eraser55 Member Posts: 142

    Originally posted by taxguy


    Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this. Most folks want the ability to avoid PVP, SEE WOW, EQ2 etc. You will surely turn off most of your potential player base with this.  I am not saying that you should eliminate PVP but that it should be totally optional.
    Secondly, if you do want a substantial PVP, you should provide very little death penalty. Loss of ship and carge is MUCH too much of a penalty. Again, you will lose your player base after a while due to large ganking teams. If you want to make a lot of money with this game, it needs to be more "mainstream," which means PVP optional.
    You have been warned.

    So you want them to create A WoW clone with ships? f off.

    Im trying so hard to find games where there is PVP and everytime I get my hopes up, some idiot think its a good idea to copy WoW.

    If the potential playerbase comes from WoW, Then I will gladly not play it:D

     

    My cool sig: Turrets suck.

  • PeukjePeukje Member Posts: 4

    Originally posted by taxguy


    Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this. Most folks want the ability to avoid PVP, SEE WOW, EQ2 etc. You will surely turn off most of your potential player base with this.  I am not saying that you should eliminate PVP but that it should be totally optional.
    Secondly, if you do want a substantial PVP, you should provide very little death penalty. Loss of ship and carge is MUCH too much of a penalty. Again, you will lose your player base after a while due to large ganking teams. If you want to make a lot of money with this game, it needs to be more "mainstream," which means PVP optional.
    You have been warned.
    PvP in wow is boring because of the lack of a real penalty. You kill and die a 1000 times and dont care about it... This makes a fight a lot more eciting because you dont want to die and reeeaaaly what his ship.

    And since when do you care about a game making a lot of money, WoW just had good avertisement and is available everywhere so every 11y old noob knows it. While a 100playerbase game like Helbreath can be a lot more fun to play. Mainstream games is just wat we dont want.

    I want fullout war, trills and player devolpement so you can shoot the crap out of some1 else.... 

  • PeukjePeukje Member Posts: 4

    Originally posted by Eraser55


     
    Originally posted by taxguy


    Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this. Most folks want the ability to avoid PVP, SEE WOW, EQ2 etc. You will surely turn off most of your potential player base with this.  I am not saying that you should eliminate PVP but that it should be totally optional.
    Secondly, if you do want a substantial PVP, you should provide very little death penalty. Loss of ship and carge is MUCH too much of a penalty. Again, you will lose your player base after a while due to large ganking teams. If you want to make a lot of money with this game, it needs to be more "mainstream," which means PVP optional.
    You have been warned.

     

    So you want them to create A WoW clone with ships? f off.

    Im trying so hard to find games where there is PVP and everytime I get my hopes up, some idiot think its a good idea to copy WoW.

    If the potential playerbase comes from WoW, Then I will gladly not play it:D

     


    I agree!!!!

     

  • RabidaskalRabidaskal Member Posts: 238

    Originally posted by taxguy


    Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this.




    I hear Age of Conan and WAR Online are primarily PVP games too~!  Quick warn them as well~!

    I don''t really know when Humankind will die out but i''m guessing about 6 years before WOW.
    -BarCrow

  • LinnaLinna Member Posts: 387

    Originally posted by Rabidaskal


     
    Originally posted by taxguy


    Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this.




     

    I hear Age of Conan and WAR Online are primarily PVP games too~!  Quick warn them as well~!


    I love PVP, and I am REALLY looking forward to it in PotBS. That being said, I'm also the guild leader of a guild that is a mix of both PVP and PVE players, and I've had my share of headaches over the way PVP has been implemented in some games. In this game, however, I don't really see a problem. My main concern, flipping newbie ports to PVP, has been alleviated by the fact this has been made a LOT harder to do in the last patch, which means new players have a place to get their feet wet and PVE players have a relatively safe area.

    On the whole, if you want to avoid PVP, it is quite possible to do so. If the shorter routes tempt you to go through a pvp enabled area, well, it's up to you, but you could always sail around it. It won't really hurt you as a trader even, because the PVP areas tend to shift from day to day (well, at least it did so in CB).

    If you're violently against PVP, then so be it, this is definitely not the game for you. But for me, it's a godsent... I like COH a lot, but the totally carebear PVP there is getting on my nerves. I've been itching for a game where I can hunt players on a large map.

    =p

    Linna

  • snake50312snake50312 Member Posts: 31

    Originally posted by Linna


     
    Originally posted by Rabidaskal


     
    Originally posted by taxguy


    Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this.




     

    I hear Age of Conan and WAR Online are primarily PVP games too~!  Quick warn them as well~!


    I love PVP, and I am REALLY looking forward to it in PotBS. That being said, I'm also the guild leader of a guild that is a mix of both PVP and PVE players, and I've had my share of headaches over the way PVP has been implemented in some games. In this game, however, I don't really see a problem. My main concern, flipping newbie ports to PVP, has been alleviated by the fact this has been made a LOT harder to do in the last patch, which means new players have a place to get their feet wet and PVE players have a relatively safe area.

     

    On the whole, if you want to avoid PVP, it is quite possible to do so. If the shorter routes tempt you to go through a pvp enabled area, well, it's up to you, but you could always sail around it. It won't really hurt you as a trader even, because the PVP areas tend to shift from day to day (well, at least it did so in CB).

    If you're violently against PVP, then so be it, this is definitely not the game for you. But for me, it's a godsent... I like COH a lot, but the totally carebear PVP there is getting on my nerves. I've been itching for a game where I can hunt players on a large map.

    =p

    Linna

     

             Happy hunting!

  • daarcodaarco Member UncommonPosts: 4,276

    And why whine about the PvP?

    Even if you dont like....just shoot down the buggers that is in your way.

    Or ask other to do it for you.

    And how can PvP areas blocking a importent route be a bad thing??? How can anyone expect  everything to be a easy walk in the park??

    Goosh!

     

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