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Based on the lifting of the NDA, I just found out that this game will be primarily PVP after level 50. I want to strongly suggest that you change this. Most folks want the ability to avoid PVP, SEE WOW, EQ2 etc. You will surely turn off most of your potential player base with this. I am not saying that you should eliminate PVP but that it should be totally optional.
Secondly, if you do want a substantial PVP, you should provide very little death penalty. Loss of ship and carge is MUCH too much of a penalty. Again, you will lose your player base after a while due to large ganking teams. If you want to make a lot of money with this game, it needs to be more "mainstream," which means PVP optional.
You have been warned.
Comments
It IS optional. If you don't want to PvP, you stay out of contention zones.
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Playing: Final Fantasy Online: ARR, Destiny
Most memorable games for me: UO, GW1, LoTRO
Exactly. This game is founded on the History of that era and location. Naval battles were rampant in that time and that is what they are trying to achieve in this game. It was never easy crossing the Atlantic and was dangerous due to marauding pirates or enemy nations who constantly combed the same parts of the ocean. Anyway there is PvE in this game, in order for the main PvP to take place some PvE needs to occur.
Quote from their website
The Caribbean of 1720 is home to many dozens of ports belonging to the three great powers: Britain, France, and Spain. Each port is a valuable source of goods, equipment, and mission patrons. Players use PvE missions to destabilize a port, making it eligible for conquest by their nation. With enough players keeping up the pressure, the conquest mode begins and the ocean for many leagues around the port becomes an open PvP environment. This unlocks new PvE missions to smuggle in supplies, destroy fortifications, and tilt the odds in your favor. Scheduled PvP battles culminate in a final conflict to either save the port or conquer it.
I wonder what people want nowadays
The game has an entirely player based economy. You have to have things like expendable ammunition and ship loss to feed your crafters and the economy. The crafting is the best I've seen since old SWG so you'll have something to do at high levels besides pvp and pve and as said before, pvp can be avoided. Don't sweat it, get in the open beta or drop $5 on a pre-order and do the pre launch and your concerns will disappear.
To late. The game is what it is, a pvp and rvr game.
You non PvP'ers will cry when you see that the port you need to make a money making run too is in a PvP zone.
If you don't like PvP and brutal death penalties, you can TRY to avoid them, but you will eventually get ganked. But hey... the hardcore PvP'er will love pwning the carebear merchant ships full of phat lewt.
"Don't corpse-camp that idea. Its never gonna rez"
Bladezz (The Guild)
Hmm.... lots of PVP..... this game is sounding betterer and betterer...
even if there is no jumping ....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
But... you can't mean that you'd play Potbs without pvp or mostly for pve? Even a trader needs the PvP to have a market.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
Thanks for the heads up. I'm a PvE player. If I can't play a decent game without losing everything I've built up by a fleet of hoodlums, then, frankly, I'm not inerested in this game! I'' stick to the more traditional games where the have seperate servers.
j/k :P
Yes this game looks interesting.. see ya in open beta.. i hope
Actually Potbs is primariy an economic game with PVP an essential part needed to make the economy work.
Without ship or duro loss the Shipwrights have little to do.
I don't like this game because ot the overuse of instancing aka missions and other factors, but a Pirate game is supposed to revolve around PvP. You will need to find another game to play.
Warned? They've been in beta for TWO YEARS. They've been developing it for at least FIVE YEARS.
You think they're going to change it now, on a whim, cause you may not be happy with it?
Avoiding PvP is almost entirely impossible as you go up in level and missions force you into hotzones. In the practical sense, it's unavoidable.
That said, I actually prefer it that way.
The unfortunate problem is that the devs are still trying to gear this game towards the higher population -- certain problems (like with ganking) are coming up that weren't much of an issue when there was still a closed beta population.
I haven't played the beta much in months -- ever since they upgraded the graphical interface and brought in more players, the game now runs much, much worse in framerate on my computer. I already ordered a new PC though. :>
Wound'nt "Ganking" be exactly what real pirates did?
Well - no. "Real pirates" would sail up in over-gunned ships and threaten to sink the vessel and kill everyone aboard unless they gave over their cargo.
The merchants would then gladly hand over their cargo (which was insured) and write it off as a cost of doing business.
Unfortunately - MMOs can't bear any relation to reality because there isn't a threat of death. In this situation neither the pirate nor the merchant would actually want to fight as there would be a decent chance of dying on both sides.
Linna
I liked Tabula Rasa but i didnt buy it because the lack of pvp so im glad with this setup.
Why lvl if u cant beat some1 with it
So you want them to create A WoW clone with ships? f off.
Im trying so hard to find games where there is PVP and everytime I get my hopes up, some idiot think its a good idea to copy WoW.
If the potential playerbase comes from WoW, Then I will gladly not play it:D
My cool sig: Turrets suck.
And since when do you care about a game making a lot of money, WoW just had good avertisement and is available everywhere so every 11y old noob knows it. While a 100playerbase game like Helbreath can be a lot more fun to play. Mainstream games is just wat we dont want.
I want fullout war, trills and player devolpement so you can shoot the crap out of some1 else....
So you want them to create A WoW clone with ships? f off.
Im trying so hard to find games where there is PVP and everytime I get my hopes up, some idiot think its a good idea to copy WoW.
If the potential playerbase comes from WoW, Then I will gladly not play it:D
I agree!!!!
I hear Age of Conan and WAR Online are primarily PVP games too~! Quick warn them as well~!
I don''t really know when Humankind will die out but i''m guessing about 6 years before WOW.
-BarCrow
I hear Age of Conan and WAR Online are primarily PVP games too~! Quick warn them as well~!
I love PVP, and I am REALLY looking forward to it in PotBS. That being said, I'm also the guild leader of a guild that is a mix of both PVP and PVE players, and I've had my share of headaches over the way PVP has been implemented in some games. In this game, however, I don't really see a problem. My main concern, flipping newbie ports to PVP, has been alleviated by the fact this has been made a LOT harder to do in the last patch, which means new players have a place to get their feet wet and PVE players have a relatively safe area.
On the whole, if you want to avoid PVP, it is quite possible to do so. If the shorter routes tempt you to go through a pvp enabled area, well, it's up to you, but you could always sail around it. It won't really hurt you as a trader even, because the PVP areas tend to shift from day to day (well, at least it did so in CB).
If you're violently against PVP, then so be it, this is definitely not the game for you. But for me, it's a godsent... I like COH a lot, but the totally carebear PVP there is getting on my nerves. I've been itching for a game where I can hunt players on a large map.
=p
Linna
I hear Age of Conan and WAR Online are primarily PVP games too~! Quick warn them as well~!
I love PVP, and I am REALLY looking forward to it in PotBS. That being said, I'm also the guild leader of a guild that is a mix of both PVP and PVE players, and I've had my share of headaches over the way PVP has been implemented in some games. In this game, however, I don't really see a problem. My main concern, flipping newbie ports to PVP, has been alleviated by the fact this has been made a LOT harder to do in the last patch, which means new players have a place to get their feet wet and PVE players have a relatively safe area.
On the whole, if you want to avoid PVP, it is quite possible to do so. If the shorter routes tempt you to go through a pvp enabled area, well, it's up to you, but you could always sail around it. It won't really hurt you as a trader even, because the PVP areas tend to shift from day to day (well, at least it did so in CB).
If you're violently against PVP, then so be it, this is definitely not the game for you. But for me, it's a godsent... I like COH a lot, but the totally carebear PVP there is getting on my nerves. I've been itching for a game where I can hunt players on a large map.
=p
Linna
Happy hunting!
And why whine about the PvP?
Even if you dont like....just shoot down the buggers that is in your way.
Or ask other to do it for you.
And how can PvP areas blocking a importent route be a bad thing??? How can anyone expect everything to be a easy walk in the park??
Goosh!