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Is it just me or are people leaving the game till it gets better. I have noticed that the newly made friends I have made who used to be on faithfully. These are the type of gamers who hit the game hard are now slowly disappearing. I got the game November the 8th and made about 10 friends. I also noticed that the most of servers that are showing low population even at peek times. So for the past few days I have noticed that only 1 or 2 of my buddy are on. Yesterday none of my friends where on the whole night I was on. I to was upset about the game too about the mission bugs and other things, some people might know what I was rambling about in another form I started two days ago.
So again has anyone else seen the same thing?
Do think people are leaving to wait for awhile till they fix a few more bugs and add the new vehicles?
Or do you think people are just fed up about the how thing and to never return?
thanks for your input.
Comments
Look, many players which reached lvl 30+ some weeks ago did complain about performance, bugs and content and agreed that this game needs a major upgrade. Most of them i met did tell me that they play their 30 free days and hope the game gets patched a lot in this time, if not they will quit and check the game some months later to see if anything has changed.
There has to be a really a major change if people will join again this game after they quit before and a high percentage wont get back at all i think, a game release has one big chance but not really more except really huge chanes.
Most players who were so excited and did give this game a high rating did really love this game with or without the problems or they still were in their low lvls under lvl 30 or even under lvl 20, in this lvl area the problems were not as high as later on. I think also overhyped reviews with too high ratings from magazines and in forums without telling the whole truth and talking really not about the huge problems ingame did frustrate a lot of players. Too many hopes and discussion about "potential" of the game in the future but too many problems in its current state of the game.
If they really can turn around the game and fix the problems, the shallow content and gameplay, the endgame, thee too linear gameplay ...probably players will subb again, if not the game will just stay as a niche game with low to mid amount of players and will even get hit harder with the new releases of i.e. warhammer, age of conan when these games will be released. Some were laughing about such statements after release, but now you see already parts of the facts in low players numbers i.e. european server. The server was almost always "high" and players did demand a 2nd server, now its low to mid most of the time.
Wow, the truth about this game really took awhile to get in the open. Everyone has been so excited and saying how great it is. Seems like it is in the same boat as every other MMO that is new.
You might also want to check to see if they are running alts as well.
When you hit level 5, 15 and 30, this is usually when people will clone there characters and play there alt just to see is they like the other class. I wish once you added a friend to your list (no matter what character they are playing, you can still see them in your friends list).
I got hit with a few emails asking where I went and hear I been playing my alt since I liked the specc better. And another thing, you cannot add people to your friends list when they arent online (this sucks).
But other than that, this has been my experience with new and olds friends I play with online. I havent noticed a decline in people. But I am only level 23 at the current moment and still see lots of peeps running around.
I hear around 30+ is when the real nightmare begins, so I am going to see if this is all true on what people are posting about. Other than that, I am still enjoying the game at my current level as a Commando with 5 pumps in Machine guns, Rage and Graviton Armor.
Sadly, I understand what you're saying. I have several in game friends who have officially left in hopes that one day things will improve for them to return. Some left due to bugs, others content. The one thing that I keep hearing now is re-playability, and no real variation to questline. I guess I can understand that.
I keep experimenting with classes pre-20 so I really haven't gotten to the heavily troubled area. I will say that I do see a difference in the population both on and off peek. I really have high hopes for this game. Seriously, I'm really only playing right now because I became so F'n bored of WoW, and can't think of what else I'd like to jump into. Not sure i'm up for jumping back into EQ2, DAOC, EVE, AO or any of my other multitude of older games. Might be time to try some free ones
I'm glad that i'm not the only one that noticed this as well. I hate to say it too but I will be leaving the game for awhile when my 30 days are up till they fix more bugs and added a few perks to the game. Please Dev work on the crafting system I mean what the........... what where you guys thinking.
Trouble with your plan is that its sort of a vicious spiral (think of water spinning round and round as it goes down in your toilet). If you and the rest of the players leave, the revenue stream will dry up. The corporate masters will say, this is a failure, lets cut our losses, fire 3/4 of the project team, and leave a skeleton crew in place (see VG) to maintain the system. It will never get the content/fixes it needs to regain momentum
And all of this during a time when there's virtually no competition and people are bored enough to play darn near anything... once some of the other MMORPG's come out in 2008 it will be almost impossible for TR to gain any traction.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Basically it goes like this atm.
You level your character to 30 or so.
Hit 30, use your new skills for maybe a few levels, and realize they maybe you want to try out another class.
Fair enough, but once you actually break 30 with any character, there is nothing to look forward to. What i mean by nothing is ..........Not one thing.
Unless you do decide to grind it out to 50 and do nothing. Leaving you to lvl a clone up through the same missions, or chase down clone credits on a toon for respecs.
I don't understand how there is NO end-game content. You can join a PvP guild that is flagged, and experience the un-balanced PvP system, if that gets your motor going.
Hope you like leveling alts.
With the recent patch notes, and developer notes. This is pretty much what is happening.
There changing every class , starting with medics, and the Rage skill. There fixing bugs/issues that people are reporting somewhat fast.
Adding some end-game control pnts that are somehow going to keep thousands of paying customers paying for this game. More content to come.
Atm, it's basically a Beta for a game you pay for. /FUN!
---------------------------------------------
Buying an mmo= 35.99 +14.99 a month.
Playing games for years= fun
Playing SWG from your hotel room on a laptop, via business trip for 10c a minute (3day trip)= not priceless! 1900.oo later! Try explaining that to your wife.
Yes i shot myself for letting SOE cost me that much $ hehe.
RiP- Old SwG.
Trouble with your plan is that its sort of a vicious spiral (think of water spinning round and round as it goes down in your toilet). If you and the rest of the players leave, the revenue stream will dry up. The corporate masters will say, this is a failure, lets cut our losses, fire 3/4 of the project team, and leave a skeleton crew in place (see VG) to maintain the system. It will never get the content/fixes it needs to regain momentum
And all of this during a time when there's virtually no competition and people are bored enough to play darn near anything... once some of the other MMORPG's come out in 2008 it will be almost impossible for TR to gain any traction.
Also I see what your saying, good point.
Ive only been playing about a week but pops were low across all servers most the time even then. I think the game will have a real hard time keeping people past the free month to be honest.
Ive only played the lower levels but the repetitive nature of the game is already sinking in. Crafting is horrible and requires needed skill points to learn. Classes/skills dont seem well balanced or fleshed out. Game is very linear with only one path to leveling. It looks like the higher levels will be virtually the same as the lower levels and you will be fighting the same mobs using the same weapons but with more hp's and damage.
Of cause, because it feels like solo game. Todays mmorpgs seem to be more and more single player games. In old mmorpg when people played long time, it was about friends and community. Nowdays, You ask what community? Only what we see is casual solo players running around like rabits.
MMORPG.COM has worst forum editor ever exists
I’ve seen many of my in-game friends online a lot of the time lately, but not always the case. We all create alts or clones to check out the other classes. We’ve talked about this games evolution as we play and our hopes are up that it will have much needed content later on, however as it is, the game is identical for each class that being of fighting bane or being attacked by them and never doing anything else for the most part. The only rest you get outside the battlefield is at the outposts which don’t present anything of particular interest except for getting mission / quests and crafting and that’s it. The PvP isn’t there yet and for many people that I chat with, there is a growing frustration from not being able to send your friends mail messages or items when they are offline – no certain way to keep in contact with them at all except when they are online which leads to players having very loose relationships in guilds and a growing sense that this is a single player game most of the time. I've also had some friends lvl up to 30 and leave recently hoping after a few months the game will be better. Life goes on.
Eve-Online, EQ2, DnL, SWG (Dead), Guild Wars, Anarchy Online, EQ, DAoC, Planet Side, WoW, LOTR, Tabula Rasa.
Trouble with your plan is that its sort of a vicious spiral (think of water spinning round and round as it goes down in your toilet). If you and the rest of the players leave, the revenue stream will dry up. The corporate masters will say, this is a failure, lets cut our losses, fire 3/4 of the project team, and leave a skeleton crew in place (see VG) to maintain the system. It will never get the content/fixes it needs to regain momentum
And all of this during a time when there's virtually no competition and people are bored enough to play darn near anything... once some of the other MMORPG's come out in 2008 it will be almost impossible for TR to gain any traction.
But you can't advocate blind faith and funding simply because the people you gave a little money to didn't deliver a good product. What the makers of TR need to do is 1) Prove they are improving the game by quickly patching several issues, and 2) Showing a roadmap for game improvement that wets people's appetites. Lastly, 3) they need to have milestone dates on the roadmap and hit those dates.
If they can do those 3 things, and hit their first milestone in 3 months with tangible gains, players will stay. They will know that if they keep subbing, the dev team will deliver what the game needs in X days.
Instead, what all MMOs are doing lately seems to be 1) not patch anything big until way too late....until the exploits have been exploited to death, and game bugs have caused people to cancel. 2) Never show a roadmap for their paying customers. Vague ideas without deadlines are dangled in front of the customer like that should be good enough. 3) When milestone dates are provided, they are not met. Deliverables come months late, and don't even fix what they promised.
I wish atleast some body hear said which server they were playing on. If your playing on Cass. then most of you are probably right. The population on that server is way to low, and its tough to get high lvl groups (lvl25 - 30) if your online consistant. This server is way to quiet and i really dont think it has much to do with TR. After making 2 characters on Cass. i simply gave up on that server with a little advice from some friends.
I have to say i moved over to the Pegasus server and there are tons of people to play with, and its much easier to get groups from what i've seen. Keep in mind the servers are'nt going to always be really busy except for the weekends. People work, and have lifes out side of TR, i may play for a full day on the weekends. Then i'll play on an off during the week, the good thing about TR is that you dont have to play 24/7 in order to advance in the game. Most people who know this usually dont play 24/7.
I dont think its necessarily TR, i think it could be the server your playing on. Im one witness to that a server change to a server thats more populated might be the cure. Yeah i left behind my lvl 25, and lvl 10, but whats the point if you cant get people to lvl with and you have to continue to make alts on a server that has a very low population like Cass. When i first started TR i knew Cass population was the lowest out of all the U.S. servers, i chose this server to attempt to work around a potential lag issue that could occur with an over populated server. That was a mistake, and one thing im getting with Pegasus that i didnt get with Cass is a small little waiting que when i log into Pegasus. This tells me that yes Pegasus is more populated than Cass i can even see it as im running around.
Thats just my 2 cents and my little minor observation, if your on Cass. save your self the agony and leave it before you waste more valuable time lvling up there.
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Currently Playing: Tabula Rasa
Waiting to play: Aion
Games played: Lineage, Lineage 2, WoW, Guild Wars, City of Heroes, Archlord, Espa Grenada
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System Specs: Windows Vista Home Premium (x64)
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Crossfire 2 x (ATI 2600xt HD)
Whenever I see a post like this and other players replying about the same thing I always think to myself...
"Self, why don't all these players that are saying they are not finding many players to group with get together and get on the same server. Then they could have each other to group with and the problem of not seeing enough players around is solved."
I know I know, different play times but still it could be better than what you are experiencing now.
You already have an idea of the person because we post to each other on this site so it would not be quite the same as a P.U.G.
I don't know...this is something I always think when I see these kind of posts.
PS: I play on Cassiopia.
LoL...sorry man i hope i didnt offend you....:-), im just sharing my gaming experience with the community. But you know what in a way i agree with you, i never once complained on the forums about not being able to find a group due to the population. I just tried some different things.
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Currently Playing: Tabula Rasa
Waiting to play: Aion
Games played: Lineage, Lineage 2, WoW, Guild Wars, City of Heroes, Archlord, Espa Grenada
______________________________
System Specs: Windows Vista Home Premium (x64)
AMD X2 5200 (OC-2.8ghz)
4gb Corsair XMS2 ddr2-800 mem.
Crossfire 2 x (ATI 2600xt HD)
if you are meaning me...no you have not offended me...I was not refering to you or anyone 1 person in my post. I was talking in general terms.
Ironic that people are leaving because there's not ENOUGH grind in TR.
Once you hit 30 go USE your character to do whatever you find interesting.
It's like some people fall apart when there's no more leveling treadmill to hold a carrot in front of them and tell them what they should work towards next.
Really is so hard to make a good and fun game?
Who the hell are you, and why should I care?
Congrats! You are a victim of Trollstar!
Get a girlfriend, pay more attention to your wife and kids, go to the gym, hang out with friends, study more and get better grades, read a book, take up a sport, get a job...etc etc. Me I have 1 lvl20. I cant play every day for hours..nor would I want to. The game still seems fun to me and I probably wont have a character near the lvl cap until they come out with new content/expasion.
There are so many games where they dont even last 8hours worth of entertainment but people still play them and buy them. TR was worth the money compared to games like bioshock where you play for a few weeks and you beat it.
manakar youre right!
many players will leave mmorpgs after they rushed to endgame and see theres nothing there to gain.
{ Mod Edit }
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It`s alright
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also hobbies....staring at loadingbars
I couldnt agree with you more, i mean you just get so sick an tired of the whinning. I just fill before the game is released people should do there research, and read what the people in beta say. I for one did, i heard alot of negative things about TR, BUT i decided to buy the game any way because i was whilling to take that risk.
Now knowing that i heard a lot of negative things out of beta and i still baught the game, i cant complain when im let down because the game didnt satisfy me. Ummm i did the research, i took the risk, so i cant complain i knew what i was getting into. My point is, just do a little research about a game before you buy it. If you did your research and you found a bunch of negative things and you still baught the game, guess what. No one wants to hear you whinning, and if you didnt do any research well guess what. You should have, and no one wants to hear you whinning.
______________________________
Currently Playing: Tabula Rasa
Waiting to play: Aion
Games played: Lineage, Lineage 2, WoW, Guild Wars, City of Heroes, Archlord, Espa Grenada
______________________________
System Specs: Windows Vista Home Premium (x64)
AMD X2 5200 (OC-2.8ghz)
4gb Corsair XMS2 ddr2-800 mem.
Crossfire 2 x (ATI 2600xt HD)