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Whence forth came this market and when?
Personally I don't care much for it because I associate it with immature playerbases. And I think my opinion holds some merit... these MMO's tend to attract them.
Thoughts, anyone?
Comments
I have to disagree wholeheartedly. I have played 100's ( yes 100's ) of mmo's over my history and I have found that whther its F2P or P2P you encounter immature communities in both. I am currently playing Perfect World and have yet to encounter the immaturity I have seen in, lets say, WoW. Dont get me wrong some asian mmo;s do have an immature playerbase, but so do some western mmo's. I believe the games degree of difficulty is what generates the type of community it has. For example Vangaurd has a real mature playerbase b/c, imo, the immature players ( both young and old alike ) tend to not like games where u need to...for lack of a better phrase...pay attention. The would rather dpend the bulk of their game time, well, being jackasses lol. Any game that requires attention to detail and situational awareness drives these types of people away b/c they have to pay atnetion to the game instead of repeatedly saying Chuch Norris jokes on main chat. Thats my two cents on immature communties, not concrete facts just my gaming experience.
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You also have to take into account that there are way more asians than us.
Eve-Online, EQ2, DnL, SWG (Dead), Guild Wars, Anarchy Online, EQ, DAoC, Planet Side, WoW, LOTR, Tabula Rasa.
I can see the playerbase immaturity to an certain extent with F2P asian mmos. I mean it's an MMO, it has anime inspired aesthetics that make the weaboos go wild, and it's FREE. So there's that attraction there to the weaboo or stupid kid, no doubt. but with most online games, the higher level you go, the people seem to get less and less stupid, so it's not that bad really if you're that dedicated.
But man, back in my darker days when I was obsessed with maplestory for a month, I woulda killed to have a monthly fee. Would have weeded out more idiots, and the cashshop items would be implemented into the game. That would have been nice...not having to deal with farming spot squabbles, KSing, and the godawful PQ system
I'd play more Asian MMOs, but most of them are just garbage.
you kno i agree cause asian mmo's just seem to complicated to me in most cases i mean the amount of knowledge needed to understand basic gameplay is ridiculous and then most of them are in korean so that doesnt help figuring things out but the asians are smarter so it makes sense
To my knowledge, the earliest Asian mmorpg that started it all was Ragnarok Online. Back then it was very popular and in my opinion was the beginning of Asian anime in the mmorpg arena. (correct me if I'm wrong tho)
Anyway, as with all other opinions, for any mmorpgs, Asian or western, free or pay to play, anime or sci-fi or whatever themed, there's always a base of matured and immatured players. And its rather unfair to say that one exceeds the other. Just my thots
it was either lineage 1 or ragnarok, but ragnarok/lineage definitely began some sort of a mold that a ton of korean MMOs followed soon after. hopefully they'll start following after WoW now since they can't be bothered to make anything original anyway
To be fair, there was Dragon Raja, which was a blend between EQ and UO in the respects that skills gained for each class by use, improving proficiency with abilities and spells. And it had a great crafting system. Basically, almost everything was craftable (weapons, armor, clothes, furniture and etc). What killed it was that it was one of the few that had a monthly fee. Since then, it's gone through several iterations where the monthly fee was removed and the cash shop was adopted. I think only two companies have any sort of DR server right now, but nothing like it was back in 2000.
-- Brede
Asian MMO's are basically a scam.
The gold farmers develop the game, let you login free, and sell you in-game stuff for cash.
Speaking of metin 2.... It is an asian mmo with tons of grind along with every other asian mmo on the planet, they are all the same that way.
Probably to cater to the Asian market? For the 'when' as some other posters have said it really started with Lineage 1 / Ragnarok Online.
I don''t really know when Humankind will die out but i''m guessing about 6 years before WOW.
-BarCrow
Holy craps! Been a long time since I heard of Dragon Raja. But it wasn't anime-themed at all except it was developed by a Korean. Sorry for goin off-topic here
To be fair, there was Dragon Raja, which was a blend between EQ and UO in the respects that skills gained for each class by use, improving proficiency with abilities and spells. And it had a great crafting system. Basically, almost everything was craftable (weapons, armor, clothes, furniture and etc). What killed it was that it was one of the few that had a monthly fee. Since then, it's gone through several iterations where the monthly fee was removed and the cash shop was adopted. I think only two companies have any sort of DR server right now, but nothing like it was back in 2000.
-- Brede
interesting, shame it never took off though. It doesn't even have a wikipedia page (though there is one for the novel it's based off of)
Haha, i'm sorry, being an Asian myself, i find this topic funny.
Yes, i do agree with you that there are many asian MMOs. But you gotta think about it, the Asian MMOs are mostly "inhabited" by Asian ONLY players. However, western games and european games tend to attract the largest pool of gamers, NOT asian games.
As you can see from Everquest, World of Warcraft, Guild Wars.. these are heavy examples, few millions of people play each of the games, and there are Asian populations in each of them.
Now put your judgement on Gunbound, Kal Online, how many westerners and European players play these games compared to Asians? I would say perhaps 1 : 10? As for the heavy population games i listed earlier on, i would put it at about 1 westerner/european/australia : 5 asians.
Now, to end my opinion, it would be nice of you to play asian MMOs, of course, but i can guarantee that there is absolutely NO fun in Asian games, it's all the same thing, leveling..leveling..leveling..PvP..PvP..PvP.. there's nothing new.
Thanks! Hope my opinion helped.
First of all there are more asians playing asian games then there are western people playing western games.
With the exception of WoW and Runescape, there has never been one western mmo that made it to even 1 million subscribers. While Lineage 2, Ragnarok Online, Lineage and RF Online have all been at 1 million subscribers once, and there are litterly millions playing asian item shop games. I'm not sure where you get the idea western games attract the most players.
It's kinda sad there is still so much stereotyping on this forum. "They're all the same" yeah and I bet you played all 200+ of them right?
As someone that plays both western and eastern MMO's. I find that eastern MMO's tend to have far less in the way of immature gamers. It has nothing to do with the F2P model. It doesn't matter if it's a western created MMO or an eastern MMO localized for the western market. Western gamers are just immature in general from my own personal experiences.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
yeah, I kinda agree with this to an extent too
I've also found that free2play mmogs attract a more varied playerbase. What I mean is, you see a higher proportion of people from non-Western and non-Asian countries. People whose national currency is weak against the US dollar and for whom mmogs are a relatively expensive pasttime. I've found (the overwhelming majority of) these players work hard to speak English and are very friendly.
For some of these people, free mmogs are the only mmogs they'll realistically have the chance to play, so the mmog model that many Asian developers follow gives these players more options.
The OP's questions 'where did the market ("Asian MMO's") come from and when?' I'd say it definitely came as a result of people not wanting to pay a monthly fee, though I'm not too sure if the free2play MMOG model actually came from Asia, where it is so popular.
Actually it's based on the novel of the same name. I've read some crude excerpts of it that were translated, and I have to say the author was brilliant (he was a reader of all of Tolkien's works when he was young and it shows in what words he chooses to use). If there's one Korean MMO I would love to see get revamped it would be Dragon Raja, only if it accompanied a english translation of the novel too.
-- Brede
Truer words were never spoken.
First of all there are more asians playing asian games then there are western people playing western games.
With the exception of WoW and Runescape, there has never been one western mmo that made it to even 1 million subscribers. While Lineage 2, Ragnarok Online, Lineage and RF Online have all been at 1 million subscribers once, and there are litterly millions playing asian item shop games. I'm not sure where you get the idea western games attract the most players.
It's kinda sad there is still so much stereotyping on this forum. "They're all the same" yeah and I bet you played all 200+ of them right?
There is not many either of these so called w"estern" mmo there past one million subscribers. Maybe except for Second Life and World of Warcraft.
First of all there are more asians playing asian games then there are western people playing western games.
With the exception of WoW and Runescape, there has never been one western mmo that made it to even 1 million subscribers. While Lineage 2, Ragnarok Online, Lineage and RF Online have all been at 1 million subscribers once, and there are litterly millions playing asian item shop games. I'm not sure where you get the idea western games attract the most players.
It's kinda sad there is still so much stereotyping on this forum. "They're all the same" yeah and I bet you played all 200+ of them right?
There is not many either of these so called w"estern" mmo there past one million subscribers. Maybe except for Second Life and World of Warcraft.
You're right, maybe it does sound stereotypical.
Personally I haven't played the ones I've tried in depth. Who knows, maybe I'm too confident in my ability to judge to the point of arrogance. But what I've seen is all the same.
Every Asian MMO I've tried has some very good qualities, like refreshing graphics and atmosphere. But as soon as I run into content, I get turned off and want nothing more to do with the MMO except to uninstall it.
The first thing that disgusts me is the community. I look at the chatbox and what do I see? No sign of genuine human interaction, just disgusting chat speak (It's okay if it was interspersed between normal conversation, but all the time?), ads that are on replay every five seconds and etcetera.
Then the game content itself - All I see is same old boring quests with no creativity, and tons and tons of grinding. For what? For upgrading my weapons or clothes so that I can parade in town square? I just don't see the "reward" of doing so much boring work.
Yes, they all seem cute and fun to a point. But can they be called GREAT games?
Asian MMOs = Grinding and Potion spamming.
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It takes a real man to learn the truth... it takes the truth to learn a real man.