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Free or fee??

is chronical of spellborn free?? ifitiz that would b awesome!i only play free games lol

Comments

  • BesCirgaBesCirga Member Posts: 806

    Im afraid you wont be as lucky as us who will pay to play, because this game will have exacly that.

  • packerspackers Member Posts: 30

    dang :((( i guess ill just download perfect world and play last chaos and metin 2 lol

  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    When you know how much money the server maintenance of a good MMO costs, you can understand that they can not be free to play and give a good experience at the same time.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • AristeaAristea Member Posts: 181

    The cost of Employees ( loan/wages) by far outscales that of server-maintenance. By which I in no way try to say that the maintenance is cheap, but it's not even on the chart compared to loancosts.

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  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    Originally posted by Aristea


    The cost of Employees ( loan/wages) by far outscales that of server-maintenance. By which I in no way try to say that the maintenance is cheap, but it's not even on the chart compared to loancosts.

    Well...most of the loancost directly are connected to server maintenance...even most of the helpdesk wages.... ((I split cost up twofold after release, maintenance and development)) So people tend to add those wages to the maintenece costs.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • AristeaAristea Member Posts: 181

    Loanscales are set for divisions, but the section "loan" in any company, is definitely not shared with other costs. I've worked at the administration for several companies and all of them have seperate departments for wages.

    The only time wages and other costs become connected, is when every department has to cut back on spendings. In that case, every department gets a tag with the total expenses, after which management decides for a proper action. Most of the time, cutting back means letting people go.

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  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    You can not calculate the totall costs of maintenance without taking peoples salary intoo account..

     

     

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • ValentinaValentina Member RarePosts: 2,109

    I would rather pay for a MMO in some form, that way we should be getting quality updates :)

  • AristeaAristea Member Posts: 181

    People = salary
    Maintenance = maintenance.
    People are hired to maintain.

    The extra costs per employee are a seperate cost and have no affect on the actual cost of the maintenance.

    1 machine, 1 guy. -> €1,- for maintenance and €1,- Salary. Game expands, 1 machine extra and 1 person extra, is still simply counted seperately.

    All the above can be completely ignored as an example, because however much you turn the coin, there is no way, that any company calculates the cost of it's maintenance by adding salary to that list. It's one 100% a different line on any report.

    Th doesn't mean that there is no "maintenance crew/department", where you can see how much people get payed for their jobs, how much salary in total goes to this department and how much they spend on maintenance, but in the end, only how much they as a department spend on maintenance, is going to count as a maintenance cost.

    I'm not going to explain it any further, it's even the law to do it this way, to keep accounting transparent and prevent corruption within companies.

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  • SamuraiswordSamuraisword Member Posts: 2,111

    Subscription based games not only help maintain a level playing field, no item shops or RMT support, but also help reduce the number of riffraff and kiddies, which is a very good thing.

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  • ScriarScriar Member Posts: 772

     

    Originally posted by Samuraisword


    Subscription based games not only help maintain a level playing field, no item shops or RMT support, but also help reduce the number of riffraff and kiddies, which is a very good thing.

    wows subscription based and is full with those people. In fact most people who are kiddies and riff raff as you say can afford to pay for their own accounts wow proves that. So the subscription keeping the morons away dosn't really happen unthoughtunatly.

     

    Pay to play games are always well not always but most of the time higher quality than games that are free so i dont care if i pay to play the game, almost every mmo is updated regually anyway. And besides who the hell complains about paying 8 pounds a month(15$ roughly) i earn that on a part time job in little over an hour not bad considering how many hours if you add them up you get out of the game per month compared to how much you earn per month.

    And its certainly more cheaper than going to the movies or out for a drink, or even other forms of gaming 35 pounds per new released game on average and they usually last like 20 hours in total. Compared to mmos which quite alot of people play for years at a time.

    Very few normal games last that long of a time unless they either have 1 or 2 things, 1 multiplayer thats good, or 2, modding tools.

  • SamuraiswordSamuraisword Member Posts: 2,111

    Compare WoW's playerbase to any of the "so called" free item shop games and you will think WoW's playerbase is very mature.

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  • AristeaAristea Member Posts: 181

    'Maybe you shouldn't block general chat, trade and or anything related to a global chat then, so you can see how similar they are ^^

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  • SamuraiswordSamuraisword Member Posts: 2,111

    Originally posted by Aristea


    'Maybe you shouldn't block general chat, trade and or anything related to a global chat then, so you can see how similar they are ^^
    I always block global chat channels in every fantasy game where they are unrealistic. IMO global chat channels should not be offered in genres where it doesn't make sense, SCI-FI being possibly the only exception.

    It just follows that any discussion in a global chat channel for a fantasy game would be immature because the people using them disregard immersion of the genre.

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  • StrontyDogStrontyDog Member Posts: 83

    I'd be really dissappointed if this game was free to play as the quality of the game would suffer. When you think about the amount of new free content that gets added to MMOs , the constant team of developers they have in the company to produce the content and maintain whats already there plus what it costs to run all the servers and support staff, €12 a month isn't much to pay for everything you get.

    As it's been pointed out already, I could waste €12 without even trying, a magazine and a sandwich in a shop costs the same price...

    As far as entertainment goes, if you like playing MMOs then paying a sub isn't going to break the bank.

     

     

  • ShohadakuShohadaku Member Posts: 581

    The only decent non fee game is Guild Wars. You know what the cost is. it's very upfront.

    "Free to play" games are nothing more then a scam. They try to trick you to pay. NO WAY will I ever play another. Commercial corporate plan to trick people to sign up then hold goodies AFTER they do to con them out of cash.

    Give me my fee. Be upfront about the cost. Don't try to con me.

    FTP is BS.

    All companies making games need to turn a profit. Anyone who tells you otherwise is LYING TO YOU.

    Game designers, please give us respect and give us our costs upfront.

  • SeelendiebSeelendieb Member Posts: 70
    deleted by writer

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