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from the community outside of AoC forums (which I frequent daily)
will Age of Conan delay again?
how many more times?
and will it change your opinion or the way you look at this upcoming game, if it does delay ?
Just when you think you have all the answers, I change the questions.
Comments
I dont get the feeling it will delay again...BUT if it did I would back them all the way!
Honestly after Vanguards release who could ever complain about delays!!
How many more times? Once, if at all.
Will it change my opinion on it or the way I look at it? Not at all, I understand it is a business and push backs happen. They are working hard to pump out a product they are proud of at the same time.
I really, really hope that it doesn't get delayed again. I have gotten about ~15 people in my Guild in LotRO super hyped about AoC, we are all pretty bored with LotRO and hate the fact that it has crap PvP, and we like the combat system AoC has, among other things. I really don't think it will get delayed again, they mentioned in an interview sometime in November I believe that nobody at FC was even considering that and it won't be delayed again, or something along those lines. Ontop of that, they have said that in January they will release a "flood of information." And to top it all off, they are doing a large contest and flying a fan to Oslo, which I would assume would have no NDA, this makes me assume they are fairly confident in what they have done and are ready to present it.
|Mortal Online|Gnostaria|
Goto admit had an 'inkling' of delay 'syndrome' before the previous release date, right now, knocking on 100 days to release - I feel more confident than ever it will release on time. However, being beta still, some things might not make it in for launch. But thats just the nature of mmo's constantly being updated.
If there was going to be another delay, it wouldn't be as dramatic as the one we stomached last time. I'm only giving a round-about number here, but another delay might only push the launch date back to May/June 2008. That's my opinion.
I think that we as followers of the game, know by now that changes including another possible delay are to be expected in Beta of this awesome looking game.
Well, if they are going to truly launch in March, they will need to start advertising and begin a serious pre-order program to gauge the kind of server setup they will need. I would say if you see a general media blitz, with posters in the stores, full page print adds in the game magazines, etc in January, then March 25th is reality.
If if stays quiet in January, then I think a slip is coming.
The most realistic release date would most like be 2008 Q4/ 2009 Q1.
^
That's rediculously pessimistic.
I don't see it being pushed back again, possibly one more time for maybe an extra month or two.
Oxus - Guild Leader of Rising Arms
Its Battlekruse, what did you expect, cold reason?
I could see a summertime push, but really, I think as the info flow breaks loose in January, we'll have a much better idea of what is going on, and what needs work. If it does release on time, I would not be terribly surprised if some features get left out.
Funcom had one of the worst launches on record for a MMORPG (and that still survives) with Anarchy Online.
I suspect that they are in the same technological boat with AoC right now.
Game has been built with system requirements that are to steep for today's hardware and game design elements that exceed system capabilities to execute in a MMORPG environment.
Knowing that they got smoked (and rightly so) with Anarchy Online, I would be very surprised to see an 'early' launch of AoC.
Expect more delays.
Note that Funcom has never really solved the problems of Anarchy Online. It is still buggy and still laggy. Even after all these years.
Always change your signature.
Not True! Now that everyone has left, the lag in AO is much better!
The Lost Eden rollout was pretty good. Complicated changes, but it all worked.
However, the 2 weeks right after they rehosted on their new IPsoft Server farm were a complete disaster. Game was unplayable. I can only hope they learned things from that.
I am expecting problems the first few weeks, but nothing that can't be resolved. I base that not on Funcom, but on the amount of outside investor support (i.e. money) that have been receiving.
I have nothing really to base my hunch on, I don't follow their forums close enough to pick up any trends. Its easy to be pessimistic (or cynical) and say they'll stay in lock-step with Mythic and delay again, but I really hope they get it released in March or April, I'd like to play a fun, new fantasy game.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
If your lagging in AO, NOW, It's not FUNCOM thats causing the lag. LAG is excessively log wait times for informations between the server and you... The vast majority of people don't experience any lag.
I think AoC will be delayed to early Q2 2008. Although this extension may not be a good decision to some, the announced delay of WAR may have reduced a small level of stress on AoC - allowing them to reschedule to a later release time without extending their final beta duration past 6 months. As long as AoC comes out before WAR, management may feel that AoC will not suffer too much from further delay.
If there is indeed a further delay, it should be the last time. Even if by chance WAR announces another delay, AoC will most likely not follow suit. The game faces risks of an unsuccessful launch if it gets too close to 2009 - WAR faces a similar (quite possibly more troublesome) situation.
My opinion about AoC will not change if it were to be delayed to early Q2 2008, but I may sense a lack of quality/confidence in AoC if any further delay follows suit after the next one.
If a delay is needed than I am in full support of it. I'd much rather wait to play a game worth my time than to invest time and money into crap. Example = Vanguard.
I agree with you. But, with or without WAR expectations, AoC management will still want to stage their release before WAR.
The launch may have not been perfect, but this game is STILL going strong. I don't know how many years its been, but I played for about four before moving on. What's your experience with the game. Did you play to like level 20 and stop..?
Well, I thought they put the thumb screw on themselves by announcing a launch in March 2008. A release before the summer is possible, but I a further delay will not come as a surprise to me.
I personally expect any MMO to be delayed over and over until the boxes are in the mail. That prevents me from becoming overly excited and then dissapointed by delays.
In reference to them needing to release this game before WAR. I hope that Funcom is not basing their decision on this. I am looking forward to both games and plan to give both of them a shot, but I don't think its good for the players for a company to race their product out just to beat another company's release.
Hopefully both companies (Mythic and Funcom) will release their respective games when they are ready and thoroughly tested. To the OP, no I do not think another delay for AoC will hurt it come retail.
Then let the chips (or money in this case) fall where they may.
MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S
Regarding AO . . .
* Played characters to lvl 100, or so. Then, the grinding ground me down.
* I think you AO players have lost perspective on what 'Lag' is. When I run cross-continent in WoW or even LotRO, I do not hitch and stop and stutter. My Pet's keep up without rubber-banding all the time. Other characters resolve without warping and such. In AO, these things happen all the time. True, they are not game-breaking today, but they are an annoyance and they are constant.
* AO content has lagged behind other MMORPGs for years. Limited quests, limited high-level options for play, and so forth.
* Finally, AO is not 'going strong'. Unless you count the same two servers they had with years ago as 'going strong'. I do not. Also, don't forget that they have moved the base game to F2P and are instituiting micro-sales. Not a good sign for a healthy subscriptions based AAA MMO.
My main point is that Funcom knows, I hope, why AO failed to make mainstream subscription numbers. It should have. For its time, AO was a fantastic design. Far better than EQ1. But the execution was crap. And it still is crap. I expect Funcom to have learned that lesson. I doubt very much that AoC will be released in the same state that AO was released. That would spell disaster for Funcom.
So, expect delays. Because AoC is not ready for prime-time yet.