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New graphics upgrade runs worse then Crysis

DesetesDesetes Member UncommonPosts: 88

I get 15-20 FPS near space stations at all high, no AA (so there's alot of jaggies still) at 1280x1024 on a 8800GT and X2 dual core AMD 6000+ with 2G DDR2 800 ram. That's worse performance then I get in Crysis.

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Comments

  • batolemaeusbatolemaeus Member CommonPosts: 2,061

    So? Fps say nothing. I got 60 and it feels laggy sometimes, with classic i got 20 and it feels ultrasmooth..

  • PoopyStuffPoopyStuff Member Posts: 297

    Welcome to :

     

    Eve Online Vista Edition

  • alakramalakram Member UncommonPosts: 2,301

    Mmm, well if you get low FPS the problem can be the game or your comp. I dont play Crysis and dont play Eve. Low fps have nothing to do with server lag. Try running 3D mark, and see if it goes nice or with low fps. If it goes well, Eve has a bad engine, if 3D mark goes bad, then make somebody to take a look at your comp.



  • alakramalakram Member UncommonPosts: 2,301
    Originally posted by batolemaeus


    So? Fps say nothing. I got 60 and it feels laggy sometimes, with classic i got 20 and it feels ultrasmooth..

    Well, the boy is talking about FPS not about feeling the game laggy.



  • DesetesDesetes Member UncommonPosts: 88

     

    Originally posted by batolemaeus


    So? Fps say nothing. I got 60 and it feels laggy sometimes, with classic i got 20 and it feels ultrasmooth..

    You have no idea what you're talking about. 60 FPS is extremly smooth while 20 is really choppy.

    And it's not my PC, I can run any other game on almost max and get over 10k in 3Dmark06.

     

  • slannmageslannmage Member Posts: 540

    I was suprised at how bad it runs seeing as the background is just a picture and the only objects are ships and stations, the models on them arn't even that great and they're the same polygons as before, the only thing thats changed is the lighting and textures.

  • charlespaynecharlespayne Member UncommonPosts: 381

    I got it running at 50fps with premium and everything turned up max, and i  have a X2 4200+ cpu and 2 gig and a 8800 gtx with 256mb of mem and i got no jigger problem at all .

  • ThoemseThoemse Member UncommonPosts: 457

    Funny since it runs at over 100 FPs at 1920x1200 with my 8800 GTS.

     

    Time to stop using the shadows = extreme setting that does nothign but kilkl your FPS without a noticable quality diff.

     

    If you put everything to the max on crysis you will never even get close to 20 FPS dude.

     

    The neve EvE Client is very smooth with 8800 cards.

  • DesetesDesetes Member UncommonPosts: 88
    Originally posted by Thoemse


    Funny since it runs at over 100 FPs at 1920x1200 with my 8800 GTS.
     
    Time to stop using the shadows = extreme setting that does nothign but kilkl your FPS without a noticable quality diff.
     
    If you put everything to the max on crysis you will never even get close to 20 FPS dude.
     
    The neve EvE Client is very smooth with 8800 cards.

    Ok, I put shadows on normal and now at 1280x1024 with 4x AA I get 80-120 FPS near space stations.

  • PrecusorPrecusor Member UncommonPosts: 3,589

    Have almost the same system specs and i run every on max at constant 74 fps.

  • OrionStarOrionStar Member Posts: 378

    Either your system is configured wrong in the BIOS or your hardware drivers are not configured right or it could simply just be the hardware... AMD.  Sorry to say.  Crysis, was optimized for Intel C2 and Nvidia. EVE was optimized for NVidia GeForce series cards as well.  I know AMD and ATI can run these games too but Intel and Nvidia, own the benchmarkds right now. 

    Is your system a retail store mass produced product?  If so that could be another problem because retail companies use low quality parts in their systems.  I don't mean to come on this thread with a big "epeen" post... I am just curious why your experiencing such horrible performance?

  • DesetesDesetes Member UncommonPosts: 88

    Originally posted by OrionStar


    Either your system is configured wrong in the BIOS or your hardware drivers are not configured right or it could simply just be the hardware... AMD.  Sorry to say.  Crysis, was optimized for Intel C2 and Nvidia. EVE was optimized for NVidia GeForce series cards as well.  I know AMD and ATI can run these games too but Intel and Nvidia, own the benchmarkds right now. 
    Is your system a retail store mass produced product?  If so that could be another problem because retail companies use low quality parts in their systems.  I don't mean to come on this thread with a big "epeen" post... I am just curious why your experiencing such horrible performance?
    Read my previous post

    "Ok, I put shadows on normal and now at 1280x1024 with 4x AA I get 80-120 FPS near space stations."

    And I don't know where you got that I'm getting problems in crysis. I run it on high with shadows at medium and physics on very high and the ra_usefakeAA=2 command at 1280x1024 with 25-40FPS.

    And my AMD processor is the equivalent to your E6600 but costs $80 less.

  • slannmageslannmage Member Posts: 540

    Yeh i dunno what extreme shadows does but obv it's broken.

  • MobidikMobidik Member Posts: 101

    Hum weird.

    my rig

    [Motherboard] Biostar TForce 570 

    [CPU] AMD X2 4000+ Brisbane 2.1GHZ @ 2.700 300x9 HT 930mhz Stock Volt/HSF

    [Memory] Corsair XMS2 2X1GB 900Mhz CL 5-5-5-12 2T

    [HDD] WD 500GB 16MB 7200RPM 8.9MS NCQ

    [Videocard] GeForce Foxconn 7950 GT OC @ CORE 650 / MEM 825

     

    i'm running everything at extreme except shadow at normal !

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  • ZorvanZorvan Member CommonPosts: 8,912

     

    myeve.eve-online.com/ingameboard.asp

     

    Trinity 1.0.1 Patch Notes

    Skills

    • The Nanite Operation skill has been fixed.

    NPE & Tutorials

    • The drones tutorial no longer blanks out when the starmap is open nor will it lock up in certain circumstances.
    • The tutorial window will no longer disappear if the screen size is decreased.
    • Containers in tutorial dungeons have been fixed to be usable by characters going through the tutorial.

    NPCs

    • NPCs have been ordered to cease their attacks on secure containers in space.
    • NPC bounties will now be processed correctly at downtime.

    Missions

    • Activities performed by drones now count towards determining whether a mission is complete - specifically, using mining drones would prevent mining missions from completing properly.
    • The issues with the mission Pot and Kettle - Seek and Destroy (4 of 5) have been resolved.
    • Objectives for the mission In the Shadow of War (1 of 5) have been clarified.
    • Security agents are no longer giving out mining missions. No more milk runs!

    Science and Industry

    • Combat Recon ships can be manufactured once again.

    Starbases

    • A number of hotfixes have been applied since Trinity's deployment to resolve numerous issues with starbases and their shields.
    • Launching a jump bridge array no longer locks the Premium Graphics Content client up.

    Corporations & Alliances

    • Corporation mails are no longer sent to all members with a title.
    • A major issue with the corporation registry has been fixed.

    Killmails

    • An exception that would prevent kill details from showing up has been fixed.
    • A bug where NPC data would overwrite a player's entry in the kill database has been fixed.

    Other

    • An exception thrown by the In-game Browser has been fixed.
    • Nanite repair paste can now be stored in all hangar divisions, not just the first.
    • The new gas cloud resources can now be seen on the market.
    • Overview behavior while minimized has been optimized.
    • An error in the derived standings calculation has been fixed.
    • The locked targets display origin point will no longer be hidden under the Neocom in certain circumstances.
    • The undocking point for certain stations has been moved so that undocking ships remaining within the docking perimeter.
    • An error with loyalty point processing has been fixed.
    • The region names approved for the recently open "drone regions" have been added to the starmap.
    • Leaving voice on in a channel now shows properly on other player's clients.
    • Selected items are again added into the contract selection when a contract is started through a right click on one of the selected items.

    Settings

    • The graphics cache setting has been added to the classic client.
    • An error in the "Restart after changing graphics settings" window has been fixed.
    • The "Sun is occluded by ships" option now applies to items on the login screen.

    Graphics

    • LOD processing for shadows has been improved.
    • The drone interface window will no longer disappear when drones are launched.
    • An issue causing the character selection screen would shift to blue has been resolved.
    • Rendering of blueprint icons has been fixed.
    • A problem where ship icons would be re-rendered an unnecessary number of times has been resolved.
    • Certain cloaked ships now display properly on the cloaked player's client.
    • The Minmatar have repaired the plasma routing on their military and mining stations.
    • A glowing problem with the Tribal Issue Tempest has been fixed.
    • The Light Electron Blaster II now has the correct model in the premium client.
    • Lasers no longer have strange interactions with glass surfaces when bloom is enabled.
    • NPCs now leave thruster trails.
    • Capture Portrait works correctly again.

    Patching

    • A warning indicating that a DirectX file was not installed because of user privileges has been added.
    • The content patch from classic to premium should now check to ensure sufficient hard drive space before installing.
    • The premium content upgrade will now warn that it is about to close EVE before it starts the process.

    Please note: No Windows System files were harmed during the creation or deployment of this patch.

  • OrionStarOrionStar Member Posts: 378

    Originally posted by Desetes


     
    Originally posted by OrionStar


    Either your system is configured wrong in the BIOS or your hardware drivers are not configured right or it could simply just be the hardware... AMD.  Sorry to say.  Crysis, was optimized for Intel C2 and Nvidia. EVE was optimized for NVidia GeForce series cards as well.  I know AMD and ATI can run these games too but Intel and Nvidia, own the benchmarkds right now. 
    Is your system a retail store mass produced product?  If so that could be another problem because retail companies use low quality parts in their systems.  I don't mean to come on this thread with a big "epeen" post... I am just curious why your experiencing such horrible performance?
    Read my previous post

     

    "Ok, I put shadows on normal and now at 1280x1024 with 4x AA I get 80-120 FPS near space stations."

    And I don't know where you got that I'm getting problems in crysis. I run it on high with shadows at medium and physics on very high and the ra_usefakeAA=2 command at 1280x1024 with 25-40FPS.

    And my AMD processor is the equivalent to your E6600 but costs $80 less.

    Well I just assumed you where having troubles in Crysis because the title of this thread is "New graphics runs worse then Crysis".  So...

  • xersentxersent Member Posts: 613

    Hmm this is what im using

     

    AMD 3500 (64) Single Core

    2 Gigs of 667Mhz ram

    Geforce 8600GT Extreme 256DDR

    and i run all on extreme but have the shadows set to normal and i get 40-60fps all the time , never seems togo lower than 40.. so not to sure whats wrong with yours and my res is set to 1280 x 1024 altho i do set my graphics card to application controled , so im not forcing any AA ect..

     

    image

  • PonicoPonico Member UncommonPosts: 650

    Tip 1:

    It's not because you have high specs that your parts are good quality. Your ram might say 800MHZ DDR 2 and yet miss the important caching buffers. Reason you have rams that cost 300$ for 1GIG and others that cost 100$ for one gig.

    I run both Crysis and EVE at high end settings and it's ultra smooth.

     

    Tip 2:

    Did you put Shadows to Extreme or to high?

     

     

    image

  • mindspatmindspat Member Posts: 1,367

     

    Originally posted by Desetes


    I get 15-20 FPS near space stations at all high, no AA (so there's alot of jaggies still) at 1280x1024 on a 8800GT and X2 dual core AMD 6000+ with 2G DDR2 800 ram. That's worse performance then I get in Crysis.

    If you're going to whine about your crappy PC at least bitch about which OS you're using.  Seriously. 

     

    I get better performance on my old 2.8 prescott with an ati x1950pro, 2 x1gb duel channel ddr,  running XP Pro.  AND I run it at 1680x1050 !! 

    Using one game to compare to another game soley for "max" settings and "fps" is an obvious sign you're a complete noob.  Who taught you this bad habbit?

    *note: my post was intentionally sarcastic. 

  • METALDRAG0NMETALDRAG0N Member Posts: 1,680

    Im really suprised by the ammount of people here who obviously didnt read beyond the OP.

    He solved the problem it was the shadows he had them set to extreme. The FPS issue is fixed now that shadows are set to normal.

    "Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
    -- Jean Rostand

  • TaramTaram Member CommonPosts: 1,700

    Originally posted by METALDRAG0N


    Im really suprised by the ammount of people here who obviously didnt read beyond the OP.
    He solved the problem it was the shadows he had them set to extreme. The FPS issue is fixed now that shadows are set to normal.
    I have yet to figure out what the extreme setting does anyway.  I had it on and didn't notice a difference (other than things being a bit laggy).  Turned em off and looks the friggen same tbqfh.

     

    Has anyone else noticed that the graphics are kinda odd in space now?  Like if you are looking at a ship in space it's graphic will be up above the target icon?  Like this:

    ship here

         [.] <-- Target icon here

     

    It's really wierd.  If I go into graphics settings and change anything, then apply, they go back to normal where the target icon is superimposed.  But it constantly comes back.  Downright annoying.  Haven't figured out what's causing it yet.

     

    image
    "A ship-of-war is the best ambassador." - Oliver Cromwell

  • ZorvanZorvan Member CommonPosts: 8,912

    Originally posted by Taram


     
    Originally posted by METALDRAG0N


    Im really suprised by the ammount of people here who obviously didnt read beyond the OP.
    He solved the problem it was the shadows he had them set to extreme. The FPS issue is fixed now that shadows are set to normal.
    I have yet to figure out what the extreme setting does anyway.  I had it on and didn't notice a difference (other than things being a bit laggy).  Turned em off and looks the friggen same tbqfh.

     

     

    Has anyone else noticed that the graphics are kinda odd in space now?  Like if you are looking at a ship in space it's graphic will be up above the target icon?  Like this:

    ship here

         [.] <-- Target icon here

     

    It's really wierd.  If I go into graphics settings and change anything, then apply, they go back to normal where the target icon is superimposed.  But it constantly comes back.  Downright annoying.  Haven't figured out what's causing it yet.

     

    Yeah, there've been quite a few graphic and animation glitches reported. That's why I posted the patch notes in here, since some of those glitches are discussed for fixing in the thread there, and LOD for the shaders is actually addressed in the patch, so hopefully that'll boost some peoples FPS.

    As for the different cache settings, I've frankly noticed no differences either. Some players ( and a mod even ) have posted their differing ides about what they actually do ( can't remember which thread on the Eve-O site ), but basically it all comes down to the same thing: nobody knows.

  • DesetesDesetes Member UncommonPosts: 88
    Originally posted by Rytif


     
    Originally posted by Desetes


     
    Originally posted by batolemaeus


    So? Fps say nothing. I got 60 and it feels laggy sometimes, with classic i got 20 and it feels ultrasmooth..

    You have no idea what you're talking about. 60 FPS is extremly smooth while 20 is really choppy.

    And it's not my PC, I can run any other game on almost max and get over 10k in 3Dmark06.

     

     

    24-25 FPS is unnoticeable, hell even 20 may be barely noticeable. I bet you are one of those guys who have to break the uber 100+ FPS mark to play a video game, or one that yells the rate of speed of a bullet is measured by FPS... lmfao.

    I purposely cap the FPS off at 30 FPS in all the games I make, it's all amusement to me.

    20 FPS barely noticeable? Get better eyes.  And did I say I need 100? I just want 35-40 for a nice smooth experience.

    PS: I set my shadows to high instead of normal and I still get 90-120 FPS near space staions. But on extreme I again get 15-20. Must be a bug because the visual difference is really small yet the FPS drop is huge.

  • iCehiCeh Member UncommonPosts: 884

    Originally posted by Desetes

    Originally posted by Rytif


     
    Originally posted by Desetes


     
    Originally posted by batolemaeus


    So? Fps say nothing. I got 60 and it feels laggy sometimes, with classic i got 20 and it feels ultrasmooth..

    You have no idea what you're talking about. 60 FPS is extremly smooth while 20 is really choppy.

    And it's not my PC, I can run any other game on almost max and get over 10k in 3Dmark06.

     

     

    24-25 FPS is unnoticeable, hell even 20 may be barely noticeable. I bet you are one of those guys who have to break the uber 100+ FPS mark to play a video game, or one that yells the rate of speed of a bullet is measured by FPS... lmfao.

    I purposely cap the FPS off at 30 FPS in all the games I make, it's all amusement to me.

    20 FPS barely noticeable? Get better eyes.  And did I say I need 100? I just want 35-40 for a nice smooth experience.

    PS: I set my shadows to high instead of normal and I still get 90-120 FPS near space staions. But on extreme I again get 15-20. Must be a bug because the visual difference is really small yet the FPS drop is huge.

    The visual part may be small, but the calculations are probably huge and obviously pointless. (Note, that's a guess and could well be a bug ;P)

    At least I now know not to choose that option once I get back. :)

    -iCeh

  • LaterisLateris Member UncommonPosts: 1,847

    Originally posted by Thoemse


    Funny since it runs at over 100 FPs at 1920x1200 with my 8800 GTS.
     
    Time to stop using the shadows = extreme setting that does nothign but kilkl your FPS without a noticable quality diff.
     
    If you put everything to the max on crysis you will never even get close to 20 FPS dude.
     
    The neve EvE Client is very smooth with 8800 cards.
    I have a 7800GT- it runs very smooth for me as well when maxed out. I also have a dual core e6400 with 2GBS of dual channel memory. 
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